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cn/index.html

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<!-- <p class="introducing">Introducing...</p> -->
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<h1>KBEngine</h1>
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<p class="byline">一款开源的支持多人同时在线实时游戏的服务端引擎,使用简单的约定协议就能够使客户端与服务端进行交互,使用KBEngine插件能够快速与(Unity3D、OGRE、Cocos2d、HTML5,等等)技术结合形成一个完整的客户端。
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服务端底层框架使用c++编写,游戏逻辑层使用Python,开发者无需重复的实现一些游戏服务端通用的底层技术,将精力真正集中到游戏开发层面上来,快速的打造各种网络游戏。
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服务端底层框架使用c++编写,游戏逻辑层使用Python(支持热更新),开发者无需重复的实现一些游戏服务端通用的底层技术,将精力真正集中到游戏开发层面上来,快速的打造各种网络游戏。
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</p>
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index.html

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<h1>KBEngine</h1>
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<p class="byline">An open source MMOG server engine, Using a simple protocol will be able to make the client and server interaction,
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To use the KBEngine-plugins quick combine with (Unity3D, OGRE, Cocos2d, HTML5, etc.) to form a complete client.
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Engine framework written using c++, Game logic layer using Python, developers do not need to re-implement some common server technology,
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Engine framework written using c++, Game logic layer using Python(Support the hotfix), developers do not need to re-implement some common server technology,
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Allows developers to concentrate on the game logic development, quickly create a variety of games.</p>
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<div class="buttons">

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