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Hit test does not work correctly #317

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@pleszkiewicz

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@pleszkiewicz

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  • It's too difficult to hit any component to interact with it(device only).
  • Often the order of hit results is wrong - the component that is further is activated (instead of the one that is closer).

One of the reason could be an issue with the ray cast/hit test algorithm.

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    bugSomething isn't workingiOSRelated to iOS platform.

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