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doc/api/animation_api.rst
@@ -97,6 +97,11 @@ this hopefully minimalist example gives a sense of how ``init_func``
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and ``func`` are used inside of `FuncAnimation` and the theory of how
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'blitting' works.
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+.. note::
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+
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+ The zorder of artists is not taken into account when 'blitting'
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+ because the 'blitted' artists are always drawn on top.
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The expected signature on ``func`` and ``init_func`` is very simple to
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keep `FuncAnimation` out of your book keeping and plotting logic, but
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this means that the callable objects you pass in must know what
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