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There are a few differences that cause some image changes:
* When both upper and lower limits are True, `errorbar3d` incorrectly
used full errorbar length for them. They should both have 0 errorbar
with the arrow-head cap.
* The arrow-head cap should use `eb_cap_style`, not `eb_lines_style`.
This meant that the capsize defaulted to 0, so this was made
explicitly non-zero in the test.
* The baseline of the triangle (bottom/top for caps above/below a line)
in 2D is aligned with the end of the errorbar, *not* the tip of the
triangle, so all quivers in 3D shifted outward to match.
* The quiver would preferably not overlap the existing errorbar, which
I've hopefully achieved by setting the length based on `capsize`, and
using the above positioning. Consequently, `arrow_length_ratio` is no
longer exposed.
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