@@ -2738,15 +2738,15 @@ def __call__(self, posA, posB,
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shrinkA = 2. , shrinkB = 2. , patchA = None , patchB = None ):
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"""
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Calls the *connect* method to create a path between *posA*
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- and *posB*. The path is clipped and shrinked .
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+ and *posB*. The path is clipped and shrunken .
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"""
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path = self .connect (posA , posB )
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clipped_path = self ._clip (path , patchA , patchB )
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- shrinked_path = self ._shrink (clipped_path , shrinkA , shrinkB )
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+ shrunk_path = self ._shrink (clipped_path , shrinkA , shrinkB )
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- return shrinked_path
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+ return shrunk_path
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def __reduce__ (self ):
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# because we have decided to nest these classes, we need to
@@ -3204,9 +3204,9 @@ def __call__(self, path, mutation_size, linewidth,
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vertices , codes = path .vertices [:], path .codes [:]
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# Squeeze the height
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vertices [:, 1 ] = vertices [:, 1 ] / aspect_ratio
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- path_shrinked = Path (vertices , codes )
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+ path_shrunk = Path (vertices , codes )
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# call transmute method with squeezed height.
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- path_mutated , fillable = self .transmute (path_shrinked ,
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+ path_mutated , fillable = self .transmute (path_shrunk ,
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linewidth ,
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mutation_size )
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if cbook .iterable (fillable ):
@@ -3261,7 +3261,7 @@ def _get_arrow_wedge(self, x0, y0, x1, y1,
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Return the paths for arrow heads. Since arrow lines are
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drawn with capstyle=projected, The arrow goes beyond the
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desired point. This method also returns the amount of the path
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- to be shrinked so that it does not overshoot.
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+ to be shrunken so that it does not overshoot.
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"""
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# arrow from x0, y0 to x1, y1
@@ -3968,7 +3968,7 @@ def __init__(self, posA=None, posB=None,
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"""
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If *posA* and *posB* is given, a path connecting two point are
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created according to the connectionstyle. The path will be
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- clipped with *patchA* and *patchB* and further shrinked by
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+ clipped with *patchA* and *patchB* and further shrunken by
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*shrinkA* and *shrinkB*. An arrow is drawn along this
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resulting path using the *arrowstyle* parameter. If *path*
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provided, an arrow is drawn along this path and *patchA*,
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