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This is the latest in a series of modifications to the Qt4Agg
drawing strategy going back several years. It simplifies the
code and should solve the problem introduced in 6938b00; that
is, delaying the Agg draw operation until the paintEvent breaks
code expecting that draw operation to have occurred immediately.
The problem was reported here:
http://sourceforge.net/mailarchive/message.php?msg_id=28245744
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