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undo agg typos fix
1 parent e5d47b3 commit c60e9f4

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extern/agg24-svn/include/agg_array.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -157,7 +157,7 @@ namespace agg
157157

158158
//--------------------------------------------------------------pod_vector
159159
// A simple class template to store Plain Old Data, a vector
160-
// of a fixed size. The data is continuous in memory
160+
// of a fixed size. The data is continous in memory
161161
//------------------------------------------------------------------------
162162
template<class T> class pod_vector
163163
{

extern/agg24-svn/include/agg_blur.h

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@@ -18,7 +18,7 @@
1818
// http://incubator.quasimondo.com/processing/fast_blur_deluxe.php
1919
// (search phrase "Stackblur: Fast But Goodlooking").
2020
// The major improvement is that there's no more division table
21-
// that was very expensive to create for large blur radii. Instead,
21+
// that was very expensive to create for large blur radii. Insted,
2222
// for 8-bit per channel and radius not exceeding 254 the division is
2323
// replaced by multiplication and shift.
2424
//

extern/agg24-svn/include/agg_math.h

Lines changed: 4 additions & 4 deletions
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@@ -286,7 +286,7 @@ namespace agg
286286
#else
287287

288288
//This code is actually pure C and portable to most
289-
//architectures including 64bit ones.
289+
//arcitectures including 64bit ones.
290290
unsigned t = val;
291291
int bit=0;
292292
unsigned shift = 11;
@@ -347,8 +347,8 @@ namespace agg
347347
// x - value at which the Bessel function is required
348348
//--------------------
349349
// C++ Mathematical Library
350-
// Converted from equivalent FORTRAN library
351-
// Converted by Gareth Walker for use by course 392 computational project
350+
// Convereted from equivalent FORTRAN library
351+
// Converetd by Gareth Walker for use by course 392 computational project
352352
// All functions tested and yield the same results as the corresponding
353353
// FORTRAN versions.
354354
//
@@ -388,7 +388,7 @@ namespace agg
388388
m2 = m1;
389389
}
390390

391-
// Apply recurrence down from current max order
391+
// Apply recurrence down from curent max order
392392
for(;;)
393393
{
394394
double c3 = 0;

extern/agg24-svn/include/agg_rasterizer_cells_aa.h

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -9,9 +9,9 @@
99
//
1010
//----------------------------------------------------------------------------
1111
//
12-
// The author gratefully acknowledges the support of David Turner,
12+
// The author gratefully acknowleges the support of David Turner,
1313
// Robert Wilhelm, and Werner Lemberg - the authors of the FreeType
14-
// library - in producing this work. See http://www.freetype.org for details.
14+
// libray - in producing this work. See http://www.freetype.org for details.
1515
//
1616
//----------------------------------------------------------------------------
1717
// Contact: [email protected]
@@ -41,7 +41,7 @@ namespace agg
4141

4242
//-----------------------------------------------------rasterizer_cells_aa
4343
// An internal class that implements the main rasterization algorithm.
44-
// Used in the rasterizer. Should not be used directly.
44+
// Used in the rasterizer. Should not be used direcly.
4545
template<class Cell> class rasterizer_cells_aa
4646
{
4747
enum cell_block_scale_e

extern/agg24-svn/include/agg_rasterizer_compound_aa.h

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@@ -9,9 +9,9 @@
99
//
1010
//----------------------------------------------------------------------------
1111
//
12-
// The author gratefully acknowledges the support of David Turner,
12+
// The author gratefully acknowleges the support of David Turner,
1313
// Robert Wilhelm, and Werner Lemberg - the authors of the FreeType
14-
// library - in producing this work. See http://www.freetype.org for details.
14+
// libray - in producing this work. See http://www.freetype.org for details.
1515
//
1616
//----------------------------------------------------------------------------
1717
// Contact: [email protected]

extern/agg24-svn/include/agg_rasterizer_scanline_aa.h

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@@ -9,9 +9,9 @@
99
//
1010
//----------------------------------------------------------------------------
1111
//
12-
// The author gratefully acknowledges the support of David Turner,
12+
// The author gratefully acknowleges the support of David Turner,
1313
// Robert Wilhelm, and Werner Lemberg - the authors of the FreeType
14-
// library - in producing this work. See http://www.freetype.org for details.
14+
// libray - in producing this work. See http://www.freetype.org for details.
1515
//
1616
//----------------------------------------------------------------------------
1717
// Contact: [email protected]

extern/agg24-svn/include/agg_rasterizer_scanline_aa_nogamma.h

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@@ -9,9 +9,9 @@
99
//
1010
//----------------------------------------------------------------------------
1111
//
12-
// The author gratefully acknowledges the support of David Turner,
12+
// The author gratefully acknowleges the support of David Turner,
1313
// Robert Wilhelm, and Werner Lemberg - the authors of the FreeType
14-
// library - in producing this work. See http://www.freetype.org for details.
14+
// libray - in producing this work. See http://www.freetype.org for details.
1515
//
1616
//----------------------------------------------------------------------------
1717
// Contact: [email protected]

extern/agg24-svn/include/agg_rounded_rect.h

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@@ -27,7 +27,7 @@ namespace agg
2727
{
2828
//------------------------------------------------------------rounded_rect
2929
//
30-
// See Implementation agg_rounded_rect.cpp
30+
// See Implemantation agg_rounded_rect.cpp
3131
//
3232
class rounded_rect
3333
{

extern/agg24-svn/include/agg_trans_affine.h

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@@ -78,7 +78,7 @@ namespace agg
7878
//
7979
// The affine matrix is all you need to perform any linear transformation,
8080
// but all transformations have origin point (0,0). It means that we need to
81-
// use 2 translations if we want to rotate something around (100,100):
81+
// use 2 translations if we want to rotate someting around (100,100):
8282
//
8383
// m *= agg::trans_affine_translation(-100.0, -100.0); // move to (0,0)
8484
// m *= agg::trans_affine_rotation(30.0 * 3.1415926 / 180.0); // rotate
@@ -125,7 +125,7 @@ namespace agg
125125
parl_to_parl(src, dst);
126126
}
127127

128-
//---------------------------------- Parallelogram transformations
128+
//---------------------------------- Parellelogram transformations
129129
// transform a parallelogram to another one. Src and dst are
130130
// pointers to arrays of three points (double[6], x1,y1,...) that
131131
// identify three corners of the parallelograms assuming implicit
@@ -210,14 +210,14 @@ namespace agg
210210
}
211211

212212
// Multiply the matrix by another one and return
213-
// the result in a separate matrix.
213+
// the result in a separete matrix.
214214
trans_affine operator * (const trans_affine& m) const
215215
{
216216
return trans_affine(*this).multiply(m);
217217
}
218218

219219
// Multiply the matrix by inverse of another one
220-
// and return the result in a separate matrix.
220+
// and return the result in a separete matrix.
221221
trans_affine operator / (const trans_affine& m) const
222222
{
223223
return trans_affine(*this).multiply_inv(m);

extern/agg24-svn/include/agg_trans_perspective.h

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@@ -147,7 +147,7 @@ namespace agg
147147
}
148148

149149
// Multiply the matrix by another one and return
150-
// the result in a separate matrix.
150+
// the result in a separete matrix.
151151
trans_perspective operator * (const trans_perspective& m) const
152152
{
153153
return trans_perspective(*this).multiply(m);
@@ -158,7 +158,7 @@ namespace agg
158158
}
159159

160160
// Multiply the matrix by inverse of another one
161-
// and return the result in a separate matrix.
161+
// and return the result in a separete matrix.
162162
trans_perspective operator / (const trans_perspective& m) const
163163
{
164164
return trans_perspective(*this).multiply_inv(m);

extern/agg24-svn/include/agg_trans_warp_magnifier.h

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@@ -22,7 +22,7 @@ namespace agg
2222

2323
//----------------------------------------------------trans_warp_magnifier
2424
//
25-
// See Implementation agg_trans_warp_magnifier.cpp
25+
// See Inmplementation agg_trans_warp_magnifier.cpp
2626
//
2727
class trans_warp_magnifier
2828
{

extern/agg24-svn/include/agg_vcgen_markers_term.h

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@@ -24,7 +24,7 @@ namespace agg
2424

2525
//======================================================vcgen_markers_term
2626
//
27-
// See Implementation agg_vcgen_markers_term.cpp
27+
// See Implemantation agg_vcgen_markers_term.cpp
2828
// Terminal markers generator (arrowhead/arrowtail)
2929
//
3030
//------------------------------------------------------------------------

extern/agg24-svn/include/ctrl/agg_gamma_ctrl.h

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@@ -49,7 +49,7 @@ namespace agg
4949
void point_size(double s) { m_point_size = s; }
5050

5151
// Event handlers. Just call them if the respective events
52-
// in your system occur. The functions return true if redrawing
52+
// in your system occure. The functions return true if redrawing
5353
// is required.
5454
virtual bool in_rect(double x, double y) const;
5555
virtual bool on_mouse_button_down(double x, double y);

extern/agg24-svn/include/ctrl/agg_gamma_spline.h

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Original file line numberDiff line numberDiff line change
@@ -56,7 +56,7 @@ namespace agg
5656
// bounding rectangle. Function values() calculates the curve by these
5757
// 4 values. After calling it one can get the gamma-array with call gamma().
5858
// Class also supports the vertex source interface, i.e rewind() and
59-
// vertex(). It's made for convenience and used in class gamma_ctrl.
59+
// vertex(). It's made for convinience and used in class gamma_ctrl.
6060
// Before calling rewind/vertex one must set the bounding box
6161
// box() using pixel coordinates.
6262
//------------------------------------------------------------------------

extern/agg24-svn/include/ctrl/agg_spline_ctrl.h

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@@ -48,7 +48,7 @@ namespace agg
4848
void point_size(double s) { m_point_size = s; }
4949

5050
// Event handlers. Just call them if the respective events
51-
// in your system occur. The functions return true if redrawing
51+
// in your system occure. The functions return true if redrawing
5252
// is required.
5353
virtual bool in_rect(double x, double y) const;
5454
virtual bool on_mouse_button_down(double x, double y);

extern/agg24-svn/include/platform/agg_platform_support.h

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@@ -34,7 +34,7 @@
3434
//
3535
// This file does not include any system dependent .h files such as
3636
// windows.h or X11.h, so, your demo applications do not depend on the
37-
// platform. The only file that can #include system dependent headers
37+
// platform. The only file that can #include system dependend headers
3838
// is the implementation file agg_platform_support.cpp. Different
3939
// implementations are placed in different directories, such as
4040
// ~/agg/src/platform/win32
@@ -81,7 +81,7 @@ namespace agg
8181
// Possible formats of the rendering buffer. Initially I thought that it's
8282
// reasonable to create the buffer and the rendering functions in
8383
// accordance with the native pixel format of the system because it
84-
// would have no overhead for pixel format conversion.
84+
// would have no overhead for pixel format conersion.
8585
// But eventually I came to a conclusion that having a possibility to
8686
// convert pixel formats on demand is a good idea. First, it was X11 where
8787
// there lots of different formats and visuals and it would be great to
@@ -153,7 +153,7 @@ namespace agg
153153
// In the method on_mouse_button_up() the mouse flags have different
154154
// meaning. They mean that the respective button is being released, but
155155
// the meaning of the keyboard flags remains the same.
156-
// There's absolute minimal set of flags is used because they'll be most
156+
// There's absolut minimal set of flags is used because they'll be most
157157
// probably supported on different platforms. Even the mouse_right flag
158158
// is restricted because Mac's mice have only one button, but AFAIK
159159
// it can be simulated with holding a special key on the keydoard.
@@ -369,7 +369,7 @@ namespace agg
369369

370370

371371
//---------------------------------------------------------platform_support
372-
// This class is a base one to the application classes. It can be used
372+
// This class is a base one to the apllication classes. It can be used
373373
// as follows:
374374
//
375375
// class the_application : public agg::platform_support
@@ -467,7 +467,7 @@ namespace agg
467467
unsigned bpp() const { return m_bpp; }
468468

469469
//--------------------------------------------------------------------
470-
// The following provides a very simple mechanism of doing something
470+
// The following provides a very simple mechanism of doing someting
471471
// in background. It's not multithreading. When wait_mode is true
472472
// the class waits for the events and it does not ever call on_idle().
473473
// When it's false it calls on_idle() when the event queue is empty.
@@ -489,7 +489,7 @@ namespace agg
489489
void update_window();
490490

491491
//--------------------------------------------------------------------
492-
// So, finally, how to draw anything with AGG? Very simple.
492+
// So, finally, how to draw anythig with AGG? Very simple.
493493
// rbuf_window() returns a reference to the main rendering
494494
// buffer which can be attached to any rendering class.
495495
// rbuf_img() returns a reference to the previously created
@@ -544,9 +544,9 @@ namespace agg
544544
// to override them all.
545545
// In my demo applications these functions are defined inside
546546
// the the_application class (implicit inlining) which is in general
547-
// very bad practice, I mean virtual inline methods. At least it does
547+
// very bad practice, I mean vitual inline methods. At least it does
548548
// not make sense.
549-
// But in this case it's quite appropriate because we have the only
549+
// But in this case it's quite appropriate bacause we have the only
550550
// instance of the the_application class and it is in the same file
551551
// where this class is defined.
552552
virtual void on_init();

extern/agg24-svn/include/util/agg_color_conv_rgb16.h

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@@ -23,7 +23,7 @@
2323
//
2424
// A set of functors used with color_conv(). See file agg_color_conv.h
2525
// These functors can convert images with up to 8 bits per component.
26-
// Use converters in the following way:
26+
// Use convertors in the following way:
2727
//
2828
// agg::color_conv(dst, src, agg::color_conv_XXXX_to_YYYY());
2929
//----------------------------------------------------------------------------

extern/agg24-svn/include/util/agg_color_conv_rgb8.h

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@@ -15,7 +15,7 @@
1515
//
1616
// A set of functors used with color_conv(). See file agg_color_conv.h
1717
// These functors can convert images with up to 8 bits per component.
18-
// Use converters in the following way:
18+
// Use convertors in the following way:
1919
//
2020
// agg::color_conv(dst, src, agg::color_conv_XXXX_to_YYYY());
2121
// whare XXXX and YYYY can be any of:

extern/agg24-svn/src/agg_image_filters.cpp

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@@ -13,7 +13,7 @@
1313
// http://www.antigrain.com
1414
//----------------------------------------------------------------------------
1515
//
16-
// Filtering class image_filter_lut implementation
16+
// Filtering class image_filter_lut implemantation
1717
//
1818
//----------------------------------------------------------------------------
1919

extern/agg24-svn/src/agg_vcgen_markers_term.cpp

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@@ -37,7 +37,7 @@ namespace agg
3737
if(m_markers.size() & 1)
3838
{
3939
// Initial state, the first coordinate was added.
40-
// If two of more calls of start_vertex() occurs
40+
// If two of more calls of start_vertex() occures
4141
// we just modify the last one.
4242
m_markers.modify_last(coord_type(x, y));
4343
}

extern/agg24-svn/src/platform/BeOS/agg_platform_support.cpp

Lines changed: 1 addition & 1 deletion
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@@ -414,7 +414,7 @@ AGGView::MouseDown(BPoint where)
414414
void
415415
AGGView::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMesage)
416416
{
417-
// workaround missed mouse up events
417+
// workarround missed mouse up events
418418
// (if we react too slowly, app_server might have dropped events)
419419
BMessage* currentMessage = Window()->CurrentMessage();
420420
int32 buttons = 0;

extern/agg24-svn/src/platform/X11/agg_platform_support.cpp

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@@ -560,7 +560,7 @@ namespace agg
560560
// {
561561
//
562562
// // This is an attempt to find an appropriate Visual if
563-
// // the default one doesn't match the minimum requirements
563+
// // the default one doesn't match the minumum requirements
564564
// static int depth[] = { 32, 24, 16, 15 };
565565
// int i;
566566
// for(int i = 0; i < 4; i++)

extern/agg24-svn/src/platform/mac/agg_mac_pmap.cpp

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@@ -85,9 +85,9 @@ namespace agg
8585

8686

8787
//static
88-
//This function is just copied from the Win32 platform support.
88+
//This function is just copied from the Win32 plattform support.
8989
//Is also seems to be appropriate for MacOS as well, but it is not
90-
//thoroughly tested so far.
90+
//thouroughly tested so far.
9191
//------------------------------------------------------------------------
9292

9393
unsigned pixel_map::calc_row_len(unsigned width, unsigned bits_per_pixel)

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