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- _axes_class_floating is just the `super(FloatingAxesBase, self)` class
(per its definition in floatingaxes_class_factory), so we can just use
super-calls instead of explicitly referring to it (both in `__init__`
and in `cla`); and then we can just delete _axes_class_floating.
- Combine _gen_axes_patch into a single line (it's not as if the
intermediary variable names were particularly helpful).
- In cla(), the super() axes patch is already not in the draw tree
(it's FloatingAxesBase._gen_axes_patch() which is there, so no need
to adjust its visibility). _original_patch is never used anywhere, so
delete it.
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