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fixed typo errors and removed unnecessary brackets
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2 files changed

+69
-64
lines changed

2 files changed

+69
-64
lines changed

logic.py

Lines changed: 5 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -911,7 +911,7 @@ def new_disjunction(sentences):
911911

912912
class WumpusKB(PropKB):
913913
"""
914-
Create a Knowledge Base that contains the atemporal "Wumpus physics" and temporal rules with time zero.
914+
Create a Knowledge Base that contains the a temporal "Wumpus physics" and temporal rules with time zero.
915915
"""
916916

917917
def __init__(self, dimrow):
@@ -1120,8 +1120,7 @@ def set_orientation(self, orientation):
11201120
self.orientation = orientation
11211121

11221122
def __eq__(self, other):
1123-
if other.get_location() == self.get_location() and \
1124-
other.get_orientation() == self.get_orientation():
1123+
if other.get_location() == self.get_location() and other.get_orientation() == self.get_orientation():
11251124
return True
11261125
else:
11271126
return False
@@ -1558,8 +1557,8 @@ def fol_bc_and(KB, goals, theta):
15581557

15591558
P11, P12, P21, P22, P31, B11, B21 = expr('P11, P12, P21, P22, P31, B11, B21')
15601559
wumpus_kb.tell(~P11)
1561-
wumpus_kb.tell(B11 | '<=>' | ((P12 | P21)))
1562-
wumpus_kb.tell(B21 | '<=>' | ((P11 | P22 | P31)))
1560+
wumpus_kb.tell(B11 | '<=>' | (P12 | P21))
1561+
wumpus_kb.tell(B21 | '<=>' | (P11 | P22 | P31))
15631562
wumpus_kb.tell(~B11)
15641563
wumpus_kb.tell(B21)
15651564

@@ -1620,7 +1619,7 @@ def diff(y, x):
16201619
elif op == '/':
16211620
return (v * diff(u, x) - u * diff(v, x)) / (v * v)
16221621
elif op == '**' and isnumber(x.op):
1623-
return (v * u ** (v - 1) * diff(u, x))
1622+
return v * u ** (v - 1) * diff(u, x)
16241623
elif op == '**':
16251624
return (v * u ** (v - 1) * diff(u, x) +
16261625
u ** v * Expr('log')(u) * diff(v, x))

tests/test_agents.py

Lines changed: 64 additions & 58 deletions
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,12 @@
11
import random
2-
from agents import Direction
2+
33
from agents import Agent
4-
from agents import ReflexVacuumAgent, ModelBasedVacuumAgent, TrivialVacuumEnvironment, compare_agents,\
5-
RandomVacuumAgent, TableDrivenVacuumAgent, TableDrivenAgentProgram, RandomAgentProgram, \
6-
SimpleReflexAgentProgram, ModelBasedReflexAgentProgram, rule_match
4+
from agents import Direction
5+
from agents import ReflexVacuumAgent, ModelBasedVacuumAgent, TrivialVacuumEnvironment, compare_agents, \
6+
RandomVacuumAgent, TableDrivenVacuumAgent, TableDrivenAgentProgram, RandomAgentProgram, \
7+
SimpleReflexAgentProgram, ModelBasedReflexAgentProgram
78
from agents import Wall, Gold, Explorer, Thing, Bump, Glitter, WumpusEnvironment, Pit, \
8-
VacuumEnvironment, Dirt
9-
9+
VacuumEnvironment, Dirt
1010

1111
random.seed("aima-python")
1212

@@ -58,12 +58,12 @@ def test_add():
5858
assert l2.direction == Direction.D
5959

6060

61-
def test_RandomAgentProgram() :
62-
#create a list of all the actions a vacuum cleaner can perform
61+
def test_RandomAgentProgram():
62+
# create a list of all the actions a vacuum cleaner can perform
6363
list = ['Right', 'Left', 'Suck', 'NoOp']
6464
# create a program and then an object of the RandomAgentProgram
6565
program = RandomAgentProgram(list)
66-
66+
6767
agent = Agent(program)
6868
# create an object of TrivialVacuumEnvironment
6969
environment = TrivialVacuumEnvironment()
@@ -72,10 +72,10 @@ def test_RandomAgentProgram() :
7272
# run the environment
7373
environment.run()
7474
# check final status of the environment
75-
assert environment.status == {(1, 0): 'Clean' , (0, 0): 'Clean'}
75+
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Clean'}
7676

7777

78-
def test_RandomVacuumAgent() :
78+
def test_RandomVacuumAgent():
7979
# create an object of the RandomVacuumAgent
8080
agent = RandomVacuumAgent()
8181
# create an object of TrivialVacuumEnvironment
@@ -85,7 +85,7 @@ def test_RandomVacuumAgent() :
8585
# run the environment
8686
environment.run()
8787
# check final status of the environment
88-
assert environment.status == {(1,0):'Clean' , (0,0) : 'Clean'}
88+
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Clean'}
8989

9090

9191
def test_TableDrivenAgent():
@@ -109,22 +109,22 @@ def test_TableDrivenAgent():
109109
# create an object of TrivialVacuumEnvironment
110110
environment = TrivialVacuumEnvironment()
111111
# initializing some environment status
112-
environment.status = {loc_A:'Dirty', loc_B:'Dirty'}
112+
environment.status = {loc_A: 'Dirty', loc_B: 'Dirty'}
113113
# add agent to the environment
114114
environment.add_thing(agent)
115115

116116
# run the environment by single step everytime to check how environment evolves using TableDrivenAgentProgram
117-
environment.run(steps = 1)
118-
assert environment.status == {(1,0): 'Clean', (0,0): 'Dirty'}
117+
environment.run(steps=1)
118+
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Dirty'}
119119

120-
environment.run(steps = 1)
121-
assert environment.status == {(1,0): 'Clean', (0,0): 'Dirty'}
120+
environment.run(steps=1)
121+
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Dirty'}
122122

123-
environment.run(steps = 1)
124-
assert environment.status == {(1,0): 'Clean', (0,0): 'Clean'}
123+
environment.run(steps=1)
124+
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Clean'}
125125

126126

127-
def test_ReflexVacuumAgent() :
127+
def test_ReflexVacuumAgent():
128128
# create an object of the ReflexVacuumAgent
129129
agent = ReflexVacuumAgent()
130130
# create an object of TrivialVacuumEnvironment
@@ -134,31 +134,31 @@ def test_ReflexVacuumAgent() :
134134
# run the environment
135135
environment.run()
136136
# check final status of the environment
137-
assert environment.status == {(1,0):'Clean' , (0,0) : 'Clean'}
137+
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Clean'}
138138

139139

140140
def test_SimpleReflexAgentProgram():
141141
class Rule:
142-
142+
143143
def __init__(self, state, action):
144144
self.__state = state
145145
self.action = action
146-
146+
147147
def matches(self, state):
148148
return self.__state == state
149-
149+
150150
loc_A = (0, 0)
151151
loc_B = (1, 0)
152-
152+
153153
# create rules for a two state Vacuum Environment
154154
rules = [Rule((loc_A, "Dirty"), "Suck"), Rule((loc_A, "Clean"), "Right"),
155-
Rule((loc_B, "Dirty"), "Suck"), Rule((loc_B, "Clean"), "Left")]
156-
155+
Rule((loc_B, "Dirty"), "Suck"), Rule((loc_B, "Clean"), "Left")]
156+
157157
def interpret_input(state):
158158
return state
159-
159+
160160
# create a program and then an object of the SimpleReflexAgentProgram
161-
program = SimpleReflexAgentProgram(rules, interpret_input)
161+
program = SimpleReflexAgentProgram(rules, interpret_input)
162162
agent = Agent(program)
163163
# create an object of TrivialVacuumEnvironment
164164
environment = TrivialVacuumEnvironment()
@@ -167,7 +167,7 @@ def interpret_input(state):
167167
# run the environment
168168
environment.run()
169169
# check final status of the environment
170-
assert environment.status == {(1,0):'Clean' , (0,0) : 'Clean'}
170+
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Clean'}
171171

172172

173173
def test_ModelBasedReflexAgentProgram():
@@ -185,7 +185,7 @@ def matches(self, state):
185185

186186
# create rules for a two-state vacuum environment
187187
rules = [Rule((loc_A, "Dirty"), "Suck"), Rule((loc_A, "Clean"), "Right"),
188-
Rule((loc_B, "Dirty"), "Suck"), Rule((loc_B, "Clean"), "Left")]
188+
Rule((loc_B, "Dirty"), "Suck"), Rule((loc_B, "Clean"), "Left")]
189189

190190
def update_state(state, action, percept, model):
191191
return percept
@@ -203,7 +203,7 @@ def update_state(state, action, percept, model):
203203
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Clean'}
204204

205205

206-
def test_ModelBasedVacuumAgent() :
206+
def test_ModelBasedVacuumAgent():
207207
# create an object of the ModelBasedVacuumAgent
208208
agent = ModelBasedVacuumAgent()
209209
# create an object of TrivialVacuumEnvironment
@@ -213,10 +213,10 @@ def test_ModelBasedVacuumAgent() :
213213
# run the environment
214214
environment.run()
215215
# check final status of the environment
216-
assert environment.status == {(1,0):'Clean' , (0,0) : 'Clean'}
216+
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Clean'}
217217

218218

219-
def test_TableDrivenVacuumAgent() :
219+
def test_TableDrivenVacuumAgent():
220220
# create an object of the TableDrivenVacuumAgent
221221
agent = TableDrivenVacuumAgent()
222222
# create an object of the TrivialVacuumEnvironment
@@ -226,10 +226,10 @@ def test_TableDrivenVacuumAgent() :
226226
# run the environment
227227
environment.run()
228228
# check final status of the environment
229-
assert environment.status == {(1, 0):'Clean', (0, 0):'Clean'}
229+
assert environment.status == {(1, 0): 'Clean', (0, 0): 'Clean'}
230230

231231

232-
def test_compare_agents() :
232+
def test_compare_agents():
233233
environment = TrivialVacuumEnvironment
234234
agents = [ModelBasedVacuumAgent, ReflexVacuumAgent]
235235

@@ -263,90 +263,96 @@ def test_TableDrivenAgentProgram():
263263
def test_Agent():
264264
def constant_prog(percept):
265265
return percept
266+
266267
agent = Agent(constant_prog)
267268
result = agent.program(5)
268269
assert result == 5
269270

271+
270272
def test_VacuumEnvironment():
271273
# Initialize Vacuum Environment
272-
v = VacuumEnvironment(6,6)
273-
#Get an agent
274+
v = VacuumEnvironment(6, 6)
275+
# Get an agent
274276
agent = ModelBasedVacuumAgent()
275277
agent.direction = Direction(Direction.R)
276278
v.add_thing(agent)
277-
v.add_thing(Dirt(), location=(2,1))
279+
v.add_thing(Dirt(), location=(2, 1))
278280

279281
# Check if things are added properly
280282
assert len([x for x in v.things if isinstance(x, Wall)]) == 20
281283
assert len([x for x in v.things if isinstance(x, Dirt)]) == 1
282284

283-
#Let the action begin!
285+
# Let the action begin!
284286
assert v.percept(agent) == ("Clean", "None")
285287
v.execute_action(agent, "Forward")
286288
assert v.percept(agent) == ("Dirty", "None")
287289
v.execute_action(agent, "TurnLeft")
288290
v.execute_action(agent, "Forward")
289291
assert v.percept(agent) == ("Dirty", "Bump")
290292
v.execute_action(agent, "Suck")
291-
assert v.percept(agent) == ("Clean", "None")
293+
assert v.percept(agent) == ("Clean", "None")
292294
old_performance = agent.performance
293295
v.execute_action(agent, "NoOp")
294296
assert old_performance == agent.performance
295297

298+
296299
def test_WumpusEnvironment():
297300
def constant_prog(percept):
298301
return percept
302+
299303
# Initialize Wumpus Environment
300304
w = WumpusEnvironment(constant_prog)
301305

302-
#Check if things are added properly
306+
# Check if things are added properly
303307
assert len([x for x in w.things if isinstance(x, Wall)]) == 20
304308
assert any(map(lambda x: isinstance(x, Gold), w.things))
305309
assert any(map(lambda x: isinstance(x, Explorer), w.things))
306-
assert not any(map(lambda x: not isinstance(x,Thing), w.things))
310+
assert not any(map(lambda x: not isinstance(x, Thing), w.things))
307311

308-
#Check that gold and wumpus are not present on (1,1)
309-
assert not any(map(lambda x: isinstance(x, Gold) or isinstance(x,WumpusEnvironment),
310-
w.list_things_at((1, 1))))
312+
# Check that gold and wumpus are not present on (1,1)
313+
assert not any(map(lambda x: isinstance(x, Gold) or isinstance(x, WumpusEnvironment),
314+
w.list_things_at((1, 1))))
311315

312-
#Check if w.get_world() segments objects correctly
316+
# Check if w.get_world() segments objects correctly
313317
assert len(w.get_world()) == 6
314318
for row in w.get_world():
315319
assert len(row) == 6
316320

317-
#Start the game!
321+
# Start the game!
318322
agent = [x for x in w.things if isinstance(x, Explorer)][0]
319323
gold = [x for x in w.things if isinstance(x, Gold)][0]
320324
pit = [x for x in w.things if isinstance(x, Pit)][0]
321325

322-
assert w.is_done()==False
326+
assert w.is_done() == False
323327

324-
#Check Walls
328+
# Check Walls
325329
agent.location = (1, 2)
326330
percepts = w.percept(agent)
327331
assert len(percepts) == 5
328-
assert any(map(lambda x: isinstance(x,Bump), percepts[0]))
332+
assert any(map(lambda x: isinstance(x, Bump), percepts[0]))
329333

330-
#Check Gold
334+
# Check Gold
331335
agent.location = gold.location
332336
percepts = w.percept(agent)
333-
assert any(map(lambda x: isinstance(x,Glitter), percepts[4]))
334-
agent.location = (gold.location[0], gold.location[1]+1)
337+
assert any(map(lambda x: isinstance(x, Glitter), percepts[4]))
338+
agent.location = (gold.location[0], gold.location[1] + 1)
335339
percepts = w.percept(agent)
336-
assert not any(map(lambda x: isinstance(x,Glitter), percepts[4]))
340+
assert not any(map(lambda x: isinstance(x, Glitter), percepts[4]))
337341

338-
#Check agent death
342+
# Check agent death
339343
agent.location = pit.location
340344
assert w.in_danger(agent) == True
341345
assert agent.alive == False
342346
assert agent.killed_by == Pit.__name__
343347
assert agent.performance == -1000
344348

345-
assert w.is_done()==True
349+
assert w.is_done() == True
350+
346351

347352
def test_WumpusEnvironmentActions():
348353
def constant_prog(percept):
349354
return percept
355+
350356
# Initialize Wumpus Environment
351357
w = WumpusEnvironment(constant_prog)
352358

@@ -371,4 +377,4 @@ def constant_prog(percept):
371377
w.execute_action(agent, 'Climb')
372378
assert not any(map(lambda x: isinstance(x, Explorer), w.things))
373379

374-
assert w.is_done()==True
380+
assert w.is_done() == True

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