@@ -1782,15 +1782,15 @@ public void Animate(int animationNumber, float time, Matrix[] animatedMatrices)
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/// </summary>
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static readonly Dictionary < string , Matrix > SampleModelsAdjustments = new Dictionary < string , Matrix >
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{
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- { "2CylinderEngine" . ToLower ( ) , Matrix . CreateScale ( 0.01f ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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+ { "2CylinderEngine" . ToLower ( ) , Matrix . CreateScale ( 0.005f ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "ABeautifulGame" . ToLower ( ) , Matrix . CreateScale ( 10 ) } ,
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{ "AnimatedCube" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "AnimatedMorphCube" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "AnimatedMorphSphere" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "AnimatedTriangle" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 1 , 0 ) } ,
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{ "AntiqueCamera" . ToLower ( ) , Matrix . CreateScale ( 0.5f ) } ,
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{ "AttenuationTest" . ToLower ( ) , Matrix . CreateScale ( 0.3f ) * Matrix . CreateTranslation ( 0 , 4 , 0 ) } ,
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- { "Avocado" . ToLower ( ) , Matrix . CreateScale ( 50 ) } ,
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+ { "Avocado" . ToLower ( ) , Matrix . CreateScale ( 30 ) } ,
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{ "BarramundiFish" . ToLower ( ) , Matrix . CreateScale ( 10 ) } ,
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{ "BoomBox" . ToLower ( ) , Matrix . CreateScale ( 100 ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "BoomBoxWithAxes" . ToLower ( ) , Matrix . CreateScale ( 100 ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
@@ -1803,11 +1803,12 @@ public void Animate(int animationNumber, float time, Matrix[] animatedMatrices)
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{ "BoxVertexColors" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 1 , 0 ) } ,
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{ "Buggy" . ToLower ( ) , Matrix . CreateScale ( 0.02f ) * Matrix . CreateTranslation ( 0 , 1 , 0 ) } ,
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{ "ClearCoatTest" . ToLower ( ) , Matrix . CreateScale ( 0.5f ) * Matrix . CreateTranslation ( 0 , 3 , 0 ) } ,
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- { "Corset" . ToLower ( ) , Matrix . CreateScale ( 40 ) * Matrix . CreateTranslation ( 0 , 1 , 0 ) } ,
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+ { "Corset" . ToLower ( ) , Matrix . CreateScale ( 30 ) * Matrix . CreateTranslation ( 0 , 1 , 0 ) } ,
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{ "Cube" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "DamagedHelmet" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "DragonAttenuation" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "EmissiveStrengthTest" . ToLower ( ) , Matrix . CreateScale ( 0.5f ) * Matrix . CreateTranslation ( 0 , 3 , 0 ) } ,
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+ { "EnvironmentTest" . ToLower ( ) , Matrix . CreateScale ( 0.5f ) } ,
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{ "FlightHelmet" . ToLower ( ) , Matrix . CreateScale ( 5 ) } ,
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{ "Fox" . ToLower ( ) , Matrix . CreateScale ( 0.02f ) } ,
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{ "GearboxAssy" . ToLower ( ) , Matrix . CreateScale ( 0.5f ) * Matrix . CreateTranslation ( 80 , - 5 , 0 ) } ,
@@ -1821,14 +1822,14 @@ public void Animate(int animationNumber, float time, Matrix[] animatedMatrices)
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{ "Lantern" . ToLower ( ) , Matrix . CreateScale ( 0.2f ) } ,
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{ "MaterialsVariantsShoe" . ToLower ( ) , Matrix . CreateScale ( 5 ) } ,
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{ "MetalRoughSpheres" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 5 , 0 ) } ,
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- { "MetalRoughSpheresNoTextures" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 5 , 0 ) } ,
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+ { "MetalRoughSpheresNoTextures" . ToLower ( ) , Matrix . CreateScale ( 800 ) * Matrix . CreateTranslation ( 0 , 1 , 0 ) } ,
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{ "MorphPrimitivesTest" . ToLower ( ) , Matrix . CreateScale ( 2 ) * Matrix . CreateTranslation ( 0 , 1 , 0 ) } ,
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{ "MosquitoInAmber" . ToLower ( ) , Matrix . CreateScale ( 25 ) * Matrix . CreateTranslation ( 0 , 1 , 0 ) } ,
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{ "MultiUVTest" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "NormalTangentMirrorTest" . ToLower ( ) , Matrix . CreateScale ( 2 ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "NormalTangentTest" . ToLower ( ) , Matrix . CreateScale ( 2 ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "OrientationTest" . ToLower ( ) , Matrix . CreateScale ( 0.2f ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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- { "ReciprocatingSaw" . ToLower ( ) , Matrix . CreateScale ( 0.02f ) * Matrix . CreateTranslation ( 0 , 3 , 0 ) } ,
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+ { "ReciprocatingSaw" . ToLower ( ) , Matrix . CreateScale ( 0.01f ) * Matrix . CreateTranslation ( 0 , 3 , 0 ) } ,
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{ "RecursiveSkeletons" . ToLower ( ) , Matrix . CreateScale ( 0.05f ) } ,
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{ "RiggedSimple" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 5 , 0 ) } ,
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{ "SciFiHelmet" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
@@ -1844,7 +1845,7 @@ public void Animate(int animationNumber, float time, Matrix[] animatedMatrices)
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{ "TextureSettingsTest" . ToLower ( ) , Matrix . CreateScale ( 0.5f ) * Matrix . CreateTranslation ( 0 , 4 , 0 ) } ,
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{ "TextureTransformMultiTest" . ToLower ( ) , Matrix . CreateScale ( 2 ) * Matrix . CreateTranslation ( 0 , 4 , 0 ) } ,
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{ "TextureTransformTest" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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- { "ToyCar" . ToLower ( ) , Matrix . CreateScale ( 80 ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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+ { "ToyCar" . ToLower ( ) , Matrix . CreateScale ( 100 ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "TransmissionRoughnessTest" . ToLower ( ) , Matrix . CreateScale ( 5 ) * Matrix . CreateTranslation ( 0 , 3 , 0 ) } ,
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{ "TransmissionTest" . ToLower ( ) , Matrix . CreateScale ( 3 ) * Matrix . CreateTranslation ( 0 , 2 , 0 ) } ,
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{ "TwoSidedPlane" . ToLower ( ) , Matrix . CreateTranslation ( 0 , 1 , 0 ) } ,
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