Full-service indie game development studio with 49 coordinated AI agents spanning creative direction, engineering, design, art, audio, narrative, QA, and production
An Agent Company based on Claude Code Game Studios — game studio workflows and skills for design documents, sprint planning, team coordination, balancing, QA, and release management
This is an Agent Company package from Paperclip
| Content | Count |
|---|---|
| Agents | 49 |
| Skills | 37 |
| Agent | Role | Reports To |
|---|---|---|
| CEO | Studio Head | — |
| Accessibility Specialist | Engineer | producer |
| AI Programmer | Engineer | lead-programmer |
| Analytics Engineer | Engineer | producer |
| Art Director | Engineer | creative-director |
| Audio Director | Engineer | creative-director |
| Community Manager | Manager | producer |
| Creative Director | Director | ceo |
| DevOps Engineer | Engineer | producer |
| Economy Designer | Engineer | game-designer |
| Engine Programmer | Engineer | lead-programmer |
| Game Designer | Engineer | creative-director |
| Gameplay Programmer | Engineer | lead-programmer |
| Godot GDExtension Specialist | Engineer | godot-specialist |
| Godot GDScript Specialist | Engineer | godot-specialist |
| Godot Shader Specialist | Engineer | godot-specialist |
| Godot Specialist | Engineer | lead-programmer |
| Lead Programmer | Engineer | technical-director |
| Level Designer | Engineer | game-designer |
| Live Ops Designer | Engineer | producer |
| Localization Lead | Engineer | producer |
| Narrative Director | Engineer | creative-director |
| Network Programmer | Engineer | lead-programmer |
| Performance Analyst | Engineer | technical-director |
| Producer | Director | ceo |
| Prototyper | Engineer | producer |
| QA Lead | Engineer | technical-director |
| QA Tester | Engineer | qa-lead |
| Release Manager | Manager | producer |
| Security Engineer | Engineer | producer |
| Sound Designer | Engineer | audio-director |
| Systems Designer | Engineer | game-designer |
| Technical Artist | Engineer | art-director |
| Technical Director | Director | ceo |
| Tools Programmer | Engineer | lead-programmer |
| UE Blueprint Specialist | Engineer | unreal-specialist |
| UE GAS Specialist | Engineer | unreal-specialist |
| UE Replication Specialist | Engineer | unreal-specialist |
| UE UMG Specialist | Engineer | unreal-specialist |
| UI Programmer | Engineer | lead-programmer |
| Unity Addressables Specialist | Engineer | unity-specialist |
| Unity DOTS Specialist | Engineer | unity-specialist |
| Unity Shader Specialist | Engineer | unity-specialist |
| Unity Specialist | Engineer | lead-programmer |
| Unity UI Specialist | Engineer | unity-specialist |
| Unreal Specialist | Engineer | lead-programmer |
| UX Designer | Engineer | art-director |
| World Builder | Engineer | narrative-director |
| Writer | Engineer | narrative-director |
| Skill | Description | Source |
|---|---|---|
| architecture-decision | Architecture Decision Record documentation | github |
| asset-audit | Asset naming and pipeline validation | github |
| balance-check | Statistical analysis and balance verification of game data | github |
| brainstorm | Creative ideation with MDA analysis | github |
| bug-report | Standardized bug documentation | github |
| changelog | Auto-generate changelog from git commits | github |
| code-review | Architectural code review | github |
| design-review | Design document validation | github |
| design-system | Game Design Document authoring guide (8-section GDD format) | github |
| estimate | Effort breakdown and estimation | github |
| gate-check | Quality gate validation | github |
| hotfix | Emergency production fix workflow | github |
| launch-checklist | Pre-release validation checklist | github |
| localize | String extraction and translation workflow | github |
| map-systems | System decomposition and dependency mapping | github |
| milestone-review | Milestone progress tracking and review | github |
| onboard | New team member onboarding | github |
| patch-notes | Player-facing release notes generation | github |
| perf-profile | Performance profiling and analysis | github |
| playtest-report | Playtest feedback analysis and documentation | github |
| project-stage-detect | Auto-detect current development phase | github |
| prototype | Quick concept validation prototyping | github |
| release-checklist | Release pipeline checklist | github |
| retrospective | Sprint retrospective facilitation | github |
| reverse-document | Generate documentation from existing code | github |
| scope-check | Scope deviation detection | github |
| setup-engine | Engine selection and project setup | github |
| sprint-plan | Sprint creation and tracking | github |
| start | Guided project onboarding flow | github |
| team-audio | Audio implementation team orchestration | github |
| team-combat | Combat system team coordination | github |
| team-level | Level design team coordination | github |
| team-narrative | Story and dialogue team coordination | github |
| team-polish | Performance and feel refinement coordination | github |
| team-release | Release coordination across departments | github |
| team-ui | UI implementation team orchestration | github |
| tech-debt | Technical debt tracking and prioritization | github |
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Exported from Paperclip on 2026-03-23
