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\chapter{Data model\label{datamodel}}
\section{Objects, values and types\label{objects}}
\dfn{Objects} are Python's abstraction for data. All data in a Python
program is represented by objects or by relations between objects.
(In a sense, and in conformance to Von Neumann's model of a
``stored program computer,'' code is also represented by objects.)
\index{object}
\index{data}
Every object has an identity, a type and a value. An object's
\emph{identity} never changes once it has been created; you may think
of it as the object's address in memory. The `\keyword{is}' operator
compares the identity of two objects; the
\function{id()}\bifuncindex{id} function returns an integer
representing its identity (currently implemented as its address).
An object's \dfn{type} is
also unchangeable.\footnote{Since Python 2.2, a gradual merging of
types and classes has been started that makes this and a few other
assertions made in this manual not 100\% accurate and complete:
for example, it \emph{is} now possible in some cases to change an
object's type, under certain controlled conditions. Until this manual
undergoes extensive revision, it must now be taken as authoritative
only regarding ``classic classes'', that are still the default, for
compatibility purposes, in Python 2.2 and 2.3.}
An object's type determines the operations that the object
supports (e.g., ``does it have a length?'') and also defines the
possible values for objects of that type. The
\function{type()}\bifuncindex{type} function returns an object's type
(which is an object itself). The \emph{value} of some
objects can change. Objects whose value can change are said to be
\emph{mutable}; objects whose value is unchangeable once they are
created are called \emph{immutable}.
(The value of an immutable container object that contains a reference
to a mutable object can change when the latter's value is changed;
however the container is still considered immutable, because the
collection of objects it contains cannot be changed. So, immutability
is not strictly the same as having an unchangeable value, it is more
subtle.)
An object's mutability is determined by its type; for instance,
numbers, strings and tuples are immutable, while dictionaries and
lists are mutable.
\index{identity of an object}
\index{value of an object}
\index{type of an object}
\index{mutable object}
\index{immutable object}
Objects are never explicitly destroyed; however, when they become
unreachable they may be garbage-collected. An implementation is
allowed to postpone garbage collection or omit it altogether --- it is
a matter of implementation quality how garbage collection is
implemented, as long as no objects are collected that are still
reachable. (Implementation note: the current implementation uses a
reference-counting scheme with (optional) delayed detection of
cyclically linked garbage, which collects most objects as soon as they
become unreachable, but is not guaranteed to collect garbage
containing circular references. See the
\citetitle[../lib/module-gc.html]{Python Library Reference} for
information on controlling the collection of cyclic garbage.)
\index{garbage collection}
\index{reference counting}
\index{unreachable object}
Note that the use of the implementation's tracing or debugging
facilities may keep objects alive that would normally be collectable.
Also note that catching an exception with a
`\keyword{try}...\keyword{except}' statement may keep objects alive.
Some objects contain references to ``external'' resources such as open
files or windows. It is understood that these resources are freed
when the object is garbage-collected, but since garbage collection is
not guaranteed to happen, such objects also provide an explicit way to
release the external resource, usually a \method{close()} method.
Programs are strongly recommended to explicitly close such
objects. The `\keyword{try}...\keyword{finally}' statement provides
a convenient way to do this.
Some objects contain references to other objects; these are called
\emph{containers}. Examples of containers are tuples, lists and
dictionaries. The references are part of a container's value. In
most cases, when we talk about the value of a container, we imply the
values, not the identities of the contained objects; however, when we
talk about the mutability of a container, only the identities of
the immediately contained objects are implied. So, if an immutable
container (like a tuple)
contains a reference to a mutable object, its value changes
if that mutable object is changed.
\index{container}
Types affect almost all aspects of object behavior. Even the importance
of object identity is affected in some sense: for immutable types,
operations that compute new values may actually return a reference to
any existing object with the same type and value, while for mutable
objects this is not allowed. E.g., after
\samp{a = 1; b = 1},
\code{a} and \code{b} may or may not refer to the same object with the
value one, depending on the implementation, but after
\samp{c = []; d = []}, \code{c} and \code{d}
are guaranteed to refer to two different, unique, newly created empty
lists.
(Note that \samp{c = d = []} assigns the same object to both
\code{c} and \code{d}.)
\section{The standard type hierarchy\label{types}}
Below is a list of the types that are built into Python. Extension
modules (written in C, Java, or other languages, depending on
the implementation) can define additional types. Future versions of
Python may add types to the type hierarchy (e.g., rational
numbers, efficiently stored arrays of integers, etc.).
\index{type}
\indexii{data}{type}
\indexii{type}{hierarchy}
\indexii{extension}{module}
\indexii{C}{language}
Some of the type descriptions below contain a paragraph listing
`special attributes.' These are attributes that provide access to the
implementation and are not intended for general use. Their definition
may change in the future.
\index{attribute}
\indexii{special}{attribute}
\indexiii{generic}{special}{attribute}
\begin{description}
\item[None]
This type has a single value. There is a single object with this value.
This object is accessed through the built-in name \code{None}.
It is used to signify the absence of a value in many situations, e.g.,
it is returned from functions that don't explicitly return anything.
Its truth value is false.
\obindex{None}
\item[NotImplemented]
This type has a single value. There is a single object with this value.
This object is accessed through the built-in name \code{NotImplemented}.
Numeric methods and rich comparison methods may return this value if
they do not implement the operation for the operands provided. (The
interpreter will then try the reflected operation, or some other
fallback, depending on the operator.) Its truth value is true.
\obindex{NotImplemented}
\item[Ellipsis]
This type has a single value. There is a single object with this value.
This object is accessed through the built-in name \code{Ellipsis}.
It is used to indicate the presence of the \samp{...} syntax in a
slice. Its truth value is true.
\obindex{Ellipsis}
\item[Numbers]
These are created by numeric literals and returned as results by
arithmetic operators and arithmetic built-in functions. Numeric
objects are immutable; once created their value never changes. Python
numbers are of course strongly related to mathematical numbers, but
subject to the limitations of numerical representation in computers.
\obindex{numeric}
Python distinguishes between integers, floating point numbers, and
complex numbers:
\begin{description}
\item[Integers]
These represent elements from the mathematical set of whole numbers.
\obindex{integer}
There are three types of integers:
\begin{description}
\item[Plain integers]
These represent numbers in the range -2147483648 through 2147483647.
(The range may be larger on machines with a larger natural word
size, but not smaller.)
When the result of an operation would fall outside this range, the
result is normally returned as a long integer (in some cases, the
exception \exception{OverflowError} is raised instead).
For the purpose of shift and mask operations, integers are assumed to
have a binary, 2's complement notation using 32 or more bits, and
hiding no bits from the user (i.e., all 4294967296 different bit
patterns correspond to different values).
\obindex{plain integer}
\withsubitem{(built-in exception)}{\ttindex{OverflowError}}
\item[Long integers]
These represent numbers in an unlimited range, subject to available
(virtual) memory only. For the purpose of shift and mask operations,
a binary representation is assumed, and negative numbers are
represented in a variant of 2's complement which gives the illusion of
an infinite string of sign bits extending to the left.
\obindex{long integer}
\item[Booleans]
These represent the truth values False and True. The two objects
representing the values False and True are the only Boolean objects.
The Boolean type is a subtype of plain integers, and Boolean values
behave like the values 0 and 1, respectively, in almost all contexts,
the exception being that when converted to a string, the strings
\code{"False"} or \code{"True"} are returned, respectively.
\obindex{Boolean}
\ttindex{False}
\ttindex{True}
\end{description} % Integers
The rules for integer representation are intended to give the most
meaningful interpretation of shift and mask operations involving
negative integers and the least surprises when switching between the
plain and long integer domains. Any operation except left shift,
if it yields a result in the plain integer domain without causing
overflow, will yield the same result in the long integer domain or
when using mixed operands.
\indexii{integer}{representation}
\item[Floating point numbers]
These represent machine-level double precision floating point numbers.
You are at the mercy of the underlying machine architecture (and
C or Java implementation) for the accepted range and handling of overflow.
Python does not support single-precision floating point numbers; the
savings in processor and memory usage that are usually the reason for using
these is dwarfed by the overhead of using objects in Python, so there
is no reason to complicate the language with two kinds of floating
point numbers.
\obindex{floating point}
\indexii{floating point}{number}
\indexii{C}{language}
\indexii{Java}{language}
\item[Complex numbers]
These represent complex numbers as a pair of machine-level double
precision floating point numbers. The same caveats apply as for
floating point numbers. The real and imaginary parts of a complex
number \code{z} can be retrieved through the read-only attributes
\code{z.real} and \code{z.imag}.
\obindex{complex}
\indexii{complex}{number}
\end{description} % Numbers
\item[Sequences]
These represent finite ordered sets indexed by non-negative numbers.
The built-in function \function{len()}\bifuncindex{len} returns the
number of items of a sequence.
When the length of a sequence is \var{n}, the
index set contains the numbers 0, 1, \ldots, \var{n}-1. Item
\var{i} of sequence \var{a} is selected by \code{\var{a}[\var{i}]}.
\obindex{sequence}
\index{index operation}
\index{item selection}
\index{subscription}
Sequences also support slicing: \code{\var{a}[\var{i}:\var{j}]}
selects all items with index \var{k} such that \var{i} \code{<=}
\var{k} \code{<} \var{j}. When used as an expression, a slice is a
sequence of the same type. This implies that the index set is
renumbered so that it starts at 0.
\index{slicing}
Some sequences also support ``extended slicing'' with a third ``step''
parameter: \code{\var{a}[\var{i}:\var{j}:\var{k}]} selects all items
of \var{a} with index \var{x} where \code{\var{x} = \var{i} +
\var{n}*\var{k}}, \var{n} \code{>=} \code{0} and \var{i} \code{<=}
\var{x} \code{<} \var{j}.
\index{extended slicing}
Sequences are distinguished according to their mutability:
\begin{description}
\item[Immutable sequences]
An object of an immutable sequence type cannot change once it is
created. (If the object contains references to other objects,
these other objects may be mutable and may be changed; however,
the collection of objects directly referenced by an immutable object
cannot change.)
\obindex{immutable sequence}
\obindex{immutable}
The following types are immutable sequences:
\begin{description}
\item[Strings]
The items of a string are characters. There is no separate
character type; a character is represented by a string of one item.
Characters represent (at least) 8-bit bytes. The built-in
functions \function{chr()}\bifuncindex{chr} and
\function{ord()}\bifuncindex{ord} convert between characters and
nonnegative integers representing the byte values. Bytes with the
values 0-127 usually represent the corresponding \ASCII{} values, but
the interpretation of values is up to the program. The string
data type is also used to represent arrays of bytes, e.g., to hold data
read from a file.
\obindex{string}
\index{character}
\index{byte}
\index{ASCII@\ASCII}
(On systems whose native character set is not \ASCII, strings may use
EBCDIC in their internal representation, provided the functions
\function{chr()} and \function{ord()} implement a mapping between \ASCII{} and
EBCDIC, and string comparison preserves the \ASCII{} order.
Or perhaps someone can propose a better rule?)
\index{ASCII@\ASCII}
\index{EBCDIC}
\index{character set}
\indexii{string}{comparison}
\bifuncindex{chr}
\bifuncindex{ord}
\item[Unicode]
The items of a Unicode object are Unicode code units. A Unicode code
unit is represented by a Unicode object of one item and can hold
either a 16-bit or 32-bit value representing a Unicode ordinal (the
maximum value for the ordinal is given in \code{sys.maxunicode}, and
depends on how Python is configured at compile time). Surrogate pairs
may be present in the Unicode object, and will be reported as two
separate items. The built-in functions
\function{unichr()}\bifuncindex{unichr} and
\function{ord()}\bifuncindex{ord} convert between code units and
nonnegative integers representing the Unicode ordinals as defined in
the Unicode Standard 3.0. Conversion from and to other encodings are
possible through the Unicode method \method{encode} and the built-in
function \function{unicode()}.\bifuncindex{unicode}
\obindex{unicode}
\index{character}
\index{integer}
\index{Unicode}
\item[Tuples]
The items of a tuple are arbitrary Python objects.
Tuples of two or more items are formed by comma-separated lists
of expressions. A tuple of one item (a `singleton') can be formed
by affixing a comma to an expression (an expression by itself does
not create a tuple, since parentheses must be usable for grouping of
expressions). An empty tuple can be formed by an empty pair of
parentheses.
\obindex{tuple}
\indexii{singleton}{tuple}
\indexii{empty}{tuple}
\end{description} % Immutable sequences
\item[Mutable sequences]
Mutable sequences can be changed after they are created. The
subscription and slicing notations can be used as the target of
assignment and \keyword{del} (delete) statements.
\obindex{mutable sequence}
\obindex{mutable}
\indexii{assignment}{statement}
\index{delete}
\stindex{del}
\index{subscription}
\index{slicing}
There is currently a single intrinsic mutable sequence type:
\begin{description}
\item[Lists]
The items of a list are arbitrary Python objects. Lists are formed
by placing a comma-separated list of expressions in square brackets.
(Note that there are no special cases needed to form lists of length 0
or 1.)
\obindex{list}
\end{description} % Mutable sequences
The extension module \module{array}\refstmodindex{array} provides an
additional example of a mutable sequence type.
\end{description} % Sequences
\item[Mappings]
These represent finite sets of objects indexed by arbitrary index sets.
The subscript notation \code{a[k]} selects the item indexed
by \code{k} from the mapping \code{a}; this can be used in
expressions and as the target of assignments or \keyword{del} statements.
The built-in function \function{len()} returns the number of items
in a mapping.
\bifuncindex{len}
\index{subscription}
\obindex{mapping}
There is currently a single intrinsic mapping type:
\begin{description}
\item[Dictionaries]
These\obindex{dictionary} represent finite sets of objects indexed by
nearly arbitrary values. The only types of values not acceptable as
keys are values containing lists or dictionaries or other mutable
types that are compared by value rather than by object identity, the
reason being that the efficient implementation of dictionaries
requires a key's hash value to remain constant.
Numeric types used for keys obey the normal rules for numeric
comparison: if two numbers compare equal (e.g., \code{1} and
\code{1.0}) then they can be used interchangeably to index the same
dictionary entry.
Dictionaries are mutable; they can be created by the
\code{\{...\}} notation (see section~\ref{dict}, ``Dictionary
Displays'').
The extension modules \module{dbm}\refstmodindex{dbm},
\module{gdbm}\refstmodindex{gdbm}, \module{bsddb}\refstmodindex{bsddb}
provide additional examples of mapping types.
\end{description} % Mapping types
\item[Callable types]
These\obindex{callable} are the types to which the function call
operation (see section~\ref{calls}, ``Calls'') can be applied:
\indexii{function}{call}
\index{invocation}
\indexii{function}{argument}
\begin{description}
\item[User-defined functions]
A user-defined function object is created by a function definition
(see section~\ref{function}, ``Function definitions''). It should be
called with an argument
list containing the same number of items as the function's formal
parameter list.
\indexii{user-defined}{function}
\obindex{function}
\obindex{user-defined function}
Special attributes: \member{func_doc} or \member{__doc__} is the
function's documentation string, or \code{None} if unavailable;
\member{func_name} or \member{__name__} is the function's name;
\member{__module__} is the name of the module the function was defined
in, or \code{None} if unavailable;
\member{func_defaults} is a tuple containing default argument values for
those arguments that have defaults, or \code{None} if no arguments
have a default value; \member{func_code} is the code object representing
the compiled function body; \member{func_globals} is (a reference to)
the dictionary that holds the function's global variables --- it
defines the global namespace of the module in which the function was
defined; \member{func_dict} or \member{__dict__} contains the
namespace supporting arbitrary function attributes;
\member{func_closure} is \code{None} or a tuple of cells that contain
bindings for the function's free variables.
Of these, \member{func_code}, \member{func_defaults},
\member{func_doc}/\member{__doc__}, and
\member{func_dict}/\member{__dict__} may be writable; the
others can never be changed. Additional information about a
function's definition can be retrieved from its code object; see the
description of internal types below.
\withsubitem{(function attribute)}{
\ttindex{func_doc}
\ttindex{__doc__}
\ttindex{__name__}
\ttindex{__module__}
\ttindex{__dict__}
\ttindex{func_defaults}
\ttindex{func_closure}
\ttindex{func_code}
\ttindex{func_globals}
\ttindex{func_dict}}
\indexii{global}{namespace}
\item[User-defined methods]
A user-defined method object combines a class, a class instance (or
\code{None}) and any callable object (normally a user-defined
function).
\obindex{method}
\obindex{user-defined method}
\indexii{user-defined}{method}
Special read-only attributes: \member{im_self} is the class instance
object, \member{im_func} is the function object;
\member{im_class} is the class of \member{im_self} for bound methods
or the class that asked for the method for unbound methods;
\member{__doc__} is the method's documentation (same as
\code{im_func.__doc__}); \member{__name__} is the method name (same as
\code{im_func.__name__}); \member{__module__} is the name of the
module the method was defined in, or \code{None} if unavailable.
\versionchanged[\member{im_self} used to refer to the class that
defined the method]{2.2}
\withsubitem{(method attribute)}{
\ttindex{__doc__}
\ttindex{__name__}
\ttindex{__module__}
\ttindex{im_func}
\ttindex{im_self}}
Methods also support accessing (but not setting) the arbitrary
function attributes on the underlying function object.
User-defined method objects may be created when getting an attribute
of a class (perhaps via an instance of that class), if that attribute
is a user-defined function object, an unbound user-defined method object,
or a class method object.
When the attribute is a user-defined method object, a new
method object is only created if the class from which it is being
retrieved is the same as, or a derived class of, the class stored
in the original method object; otherwise, the original method object
is used as it is.
When a user-defined method object is created by retrieving
a user-defined function object from a class, its \member{im_self}
attribute is \code{None} and the method object is said to be unbound.
When one is created by retrieving a user-defined function object
from a class via one of its instances, its \member{im_self} attribute
is the instance, and the method object is said to be bound.
In either case, the new method's \member{im_class} attribute
is the class from which the retrieval takes place, and
its \member{im_func} attribute is the original function object.
\withsubitem{(method attribute)}{
\ttindex{im_class}\ttindex{im_func}\ttindex{im_self}}
When a user-defined method object is created by retrieving another
method object from a class or instance, the behaviour is the same
as for a function object, except that the \member{im_func} attribute
of the new instance is not the original method object but its
\member{im_func} attribute.
\withsubitem{(method attribute)}{
\ttindex{im_func}}
When a user-defined method object is created by retrieving a
class method object from a class or instance, its \member{im_self}
attribute is the class itself (the same as the \member{im_class}
attribute), and its \member{im_func} attribute is the function
object underlying the class method.
\withsubitem{(method attribute)}{
\ttindex{im_class}\ttindex{im_func}\ttindex{im_self}}
When an unbound user-defined method object is called, the underlying
function (\member{im_func}) is called, with the restriction that the
first argument must be an instance of the proper class
(\member{im_class}) or of a derived class thereof.
When a bound user-defined method object is called, the underlying
function (\member{im_func}) is called, inserting the class instance
(\member{im_self}) in front of the argument list. For instance, when
\class{C} is a class which contains a definition for a function
\method{f()}, and \code{x} is an instance of \class{C}, calling
\code{x.f(1)} is equivalent to calling \code{C.f(x, 1)}.
When a user-defined method object is derived from a class method object,
the ``class instance'' stored in \member{im_self} will actually be the
class itself, so that calling either \code{x.f(1)} or \code{C.f(1)} is
equivalent to calling \code{f(C,1)} where \code{f} is the underlying
function.
Note that the transformation from function object to (unbound or
bound) method object happens each time the attribute is retrieved from
the class or instance. In some cases, a fruitful optimization is to
assign the attribute to a local variable and call that local variable.
Also notice that this transformation only happens for user-defined
functions; other callable objects (and all non-callable objects) are
retrieved without transformation. It is also important to note that
user-defined functions which are attributes of a class instance are
not converted to bound methods; this \emph{only} happens when the
function is an attribute of the class.
\item[Generator functions\index{generator!function}\index{generator!iterator}]
A function or method which uses the \keyword{yield} statement (see
section~\ref{yield}, ``The \keyword{yield} statement'') is called a
\dfn{generator function}. Such a function, when called, always
returns an iterator object which can be used to execute the body of
the function: calling the iterator's \method{next()} method will
cause the function to execute until it provides a value using the
\keyword{yield} statement. When the function executes a
\keyword{return} statement or falls off the end, a
\exception{StopIteration} exception is raised and the iterator will
have reached the end of the set of values to be returned.
\item[Built-in functions]
A built-in function object is a wrapper around a \C{} function. Examples
of built-in functions are \function{len()} and \function{math.sin()}
(\module{math} is a standard built-in module).
The number and type of the arguments are
determined by the C function.
Special read-only attributes: \member{__doc__} is the function's
documentation string, or \code{None} if unavailable; \member{__name__}
is the function's name; \member{__self__} is set to \code{None} (but see
the next item); \member{__module__} is the name of the module the
function was defined in or \code{None} if unavailable.
\obindex{built-in function}
\obindex{function}
\indexii{C}{language}
\item[Built-in methods]
This is really a different disguise of a built-in function, this time
containing an object passed to the C function as an implicit extra
argument. An example of a built-in method is
\code{\var{alist}.append()}, assuming
\var{alist} is a list object.
In this case, the special read-only attribute \member{__self__} is set
to the object denoted by \var{list}.
\obindex{built-in method}
\obindex{method}
\indexii{built-in}{method}
\item[Class Types]
Class types, or ``new-style classes,'' are callable. These objects
normally act as factories for new instances of themselves, but
variations are possible for class types that override
\method{__new__()}. The arguments of the call are passed to
\method{__new__()} and, in the typical case, to \method{__init__()} to
initialize the new instance.
\item[Classic Classes]
Class objects are described below. When a class object is called,
a new class instance (also described below) is created and
returned. This implies a call to the class's \method{__init__()} method
if it has one. Any arguments are passed on to the \method{__init__()}
method. If there is no \method{__init__()} method, the class must be called
without arguments.
\withsubitem{(object method)}{\ttindex{__init__()}}
\obindex{class}
\obindex{class instance}
\obindex{instance}
\indexii{class object}{call}
\item[Class instances]
Class instances are described below. Class instances are callable
only when the class has a \method{__call__()} method; \code{x(arguments)}
is a shorthand for \code{x.__call__(arguments)}.
\end{description}
\item[Modules]
Modules are imported by the \keyword{import} statement (see
section~\ref{import}, ``The \keyword{import} statement'').%
\stindex{import}\obindex{module}
A module object has a namespace implemented by a dictionary object
(this is the dictionary referenced by the func_globals attribute of
functions defined in the module). Attribute references are translated
to lookups in this dictionary, e.g., \code{m.x} is equivalent to
\code{m.__dict__["x"]}.
A module object does not contain the code object used to
initialize the module (since it isn't needed once the initialization
is done).
Attribute assignment updates the module's namespace dictionary,
e.g., \samp{m.x = 1} is equivalent to \samp{m.__dict__["x"] = 1}.
Special read-only attribute: \member{__dict__} is the module's
namespace as a dictionary object.
\withsubitem{(module attribute)}{\ttindex{__dict__}}
Predefined (writable) attributes: \member{__name__}
is the module's name; \member{__doc__} is the
module's documentation string, or
\code{None} if unavailable; \member{__file__} is the pathname of the
file from which the module was loaded, if it was loaded from a file.
The \member{__file__} attribute is not present for C{} modules that are
statically linked into the interpreter; for extension modules loaded
dynamically from a shared library, it is the pathname of the shared
library file.
\withsubitem{(module attribute)}{
\ttindex{__name__}
\ttindex{__doc__}
\ttindex{__file__}}
\indexii{module}{namespace}
\item[Classes]
Class objects are created by class definitions (see
section~\ref{class}, ``Class definitions'').
A class has a namespace implemented by a dictionary object.
Class attribute references are translated to
lookups in this dictionary,
e.g., \samp{C.x} is translated to \samp{C.__dict__["x"]}.
When the attribute name is not found
there, the attribute search continues in the base classes. The search
is depth-first, left-to-right in the order of occurrence in the
base class list.
When a class attribute reference (for class \class{C}, say)
would yield a user-defined function object or
an unbound user-defined method object whose associated class is either
\class{C} or one of its base classes, it is transformed into an unbound
user-defined method object whose \member{im_class} attribute is~\class{C}.
When it would yield a class method object, it is transformed into
a bound user-defined method object whose \member{im_class} and
\member{im_self} attributes are both~\class{C}. When it would yield
a static method object, it is transformed into the object wrapped
by the static method object. See section~\ref{descriptors} for another
way in which attributes retrieved from a class may differ from those
actually contained in its \member{__dict__}.
\obindex{class}
\obindex{class instance}
\obindex{instance}
\indexii{class object}{call}
\index{container}
\obindex{dictionary}
\indexii{class}{attribute}
Class attribute assignments update the class's dictionary, never the
dictionary of a base class.
\indexiii{class}{attribute}{assignment}
A class object can be called (see above) to yield a class instance (see
below).
\indexii{class object}{call}
Special attributes: \member{__name__} is the class name;
\member{__module__} is the module name in which the class was defined;
\member{__dict__} is the dictionary containing the class's namespace;
\member{__bases__} is a tuple (possibly empty or a singleton)
containing the base classes, in the order of their occurrence in the
base class list; \member{__doc__} is the class's documentation string,
or None if undefined.
\withsubitem{(class attribute)}{
\ttindex{__name__}
\ttindex{__module__}
\ttindex{__dict__}
\ttindex{__bases__}
\ttindex{__doc__}}
\item[Class instances]
A class instance is created by calling a class object (see above).
A class instance has a namespace implemented as a dictionary which
is the first place in which
attribute references are searched. When an attribute is not found
there, and the instance's class has an attribute by that name,
the search continues with the class attributes. If a class attribute
is found that is a user-defined function object or an unbound
user-defined method object whose associated class is the class
(call it~\class{C}) of the instance for which the attribute reference
was initiated or one of its bases,
it is transformed into a bound user-defined method object whose
\member{im_class} attribute is~\class{C} whose \member{im_self} attribute
is the instance. Static method and class method objects are also
transformed, as if they had been retrieved from class~\class{C};
see above under ``Classes''. See section~\ref{descriptors} for
another way in which attributes of a class retrieved via its
instances may differ from the objects actually stored in the
class's \member{__dict__}.
If no class attribute is found, and the object's class has a
\method{__getattr__()} method, that is called to satisfy the lookup.
\obindex{class instance}
\obindex{instance}
\indexii{class}{instance}
\indexii{class instance}{attribute}
Attribute assignments and deletions update the instance's dictionary,
never a class's dictionary. If the class has a \method{__setattr__()} or
\method{__delattr__()} method, this is called instead of updating the
instance dictionary directly.
\indexiii{class instance}{attribute}{assignment}
Class instances can pretend to be numbers, sequences, or mappings if
they have methods with certain special names. See
section~\ref{specialnames}, ``Special method names.''
\obindex{numeric}
\obindex{sequence}
\obindex{mapping}
Special attributes: \member{__dict__} is the attribute
dictionary; \member{__class__} is the instance's class.
\withsubitem{(instance attribute)}{
\ttindex{__dict__}
\ttindex{__class__}}
\item[Files]
A file\obindex{file} object represents an open file. File objects are
created by the \function{open()}\bifuncindex{open} built-in function,
and also by
\withsubitem{(in module os)}{\ttindex{popen()}}\function{os.popen()},
\function{os.fdopen()}, and the
\method{makefile()}\withsubitem{(socket method)}{\ttindex{makefile()}}
method of socket objects (and perhaps by other functions or methods
provided by extension modules). The objects
\ttindex{sys.stdin}\code{sys.stdin},
\ttindex{sys.stdout}\code{sys.stdout} and
\ttindex{sys.stderr}\code{sys.stderr} are initialized to file objects
corresponding to the interpreter's standard\index{stdio} input, output
and error streams. See the \citetitle[../lib/lib.html]{Python Library
Reference} for complete documentation of file objects.
\withsubitem{(in module sys)}{
\ttindex{stdin}
\ttindex{stdout}
\ttindex{stderr}}
\item[Internal types]
A few types used internally by the interpreter are exposed to the user.
Their definitions may change with future versions of the interpreter,
but they are mentioned here for completeness.
\index{internal type}
\index{types, internal}
\begin{description}
\item[Code objects]
Code objects represent \emph{byte-compiled} executable Python code, or
\emph{bytecode}.
The difference between a code
object and a function object is that the function object contains an
explicit reference to the function's globals (the module in which it
was defined), while a code object contains no context;
also the default argument values are stored in the function object,
not in the code object (because they represent values calculated at
run-time). Unlike function objects, code objects are immutable and
contain no references (directly or indirectly) to mutable objects.
\index{bytecode}
\obindex{code}
Special read-only attributes: \member{co_name} gives the function
name; \member{co_argcount} is the number of positional arguments
(including arguments with default values); \member{co_nlocals} is the
number of local variables used by the function (including arguments);
\member{co_varnames} is a tuple containing the names of the local
variables (starting with the argument names); \member{co_cellvars} is
a tuple containing the names of local variables that are referenced by
nested functions; \member{co_freevars} is a tuple containing the names
of free variables; \member{co_code} is a string representing the
sequence of bytecode instructions;
\member{co_consts} is a tuple containing the literals used by the
bytecode; \member{co_names} is a tuple containing the names used by
the bytecode; \member{co_filename} is the filename from which the code
was compiled; \member{co_firstlineno} is the first line number of the
function; \member{co_lnotab} is a string encoding the mapping from
byte code offsets to line numbers (for details see the source code of
the interpreter); \member{co_stacksize} is the required stack size
(including local variables); \member{co_flags} is an integer encoding
a number of flags for the interpreter.
\withsubitem{(code object attribute)}{
\ttindex{co_argcount}
\ttindex{co_code}
\ttindex{co_consts}
\ttindex{co_filename}
\ttindex{co_firstlineno}
\ttindex{co_flags}
\ttindex{co_lnotab}
\ttindex{co_name}
\ttindex{co_names}
\ttindex{co_nlocals}
\ttindex{co_stacksize}
\ttindex{co_varnames}
\ttindex{co_cellvars}
\ttindex{co_freevars}}
The following flag bits are defined for \member{co_flags}: bit
\code{0x04} is set if the function uses the \samp{*arguments} syntax
to accept an arbitrary number of positional arguments; bit
\code{0x08} is set if the function uses the \samp{**keywords} syntax
to accept arbitrary keyword arguments; bit \code{0x20} is set if the
function is a generator.
\obindex{generator}
Future feature declarations (\samp{from __future__ import division})
also use bits in \member{co_flags} to indicate whether a code object
was compiled with a particular feature enabled: bit \code{0x2000} is
set if the function was compiled with future division enabled; bits
\code{0x10} and \code{0x1000} were used in earlier versions of Python.
Other bits in \member{co_flags} are reserved for internal use.
If\index{documentation string} a code object represents a function,
the first item in
\member{co_consts} is the documentation string of the function, or
\code{None} if undefined.
\item[Frame objects]
Frame objects represent execution frames. They may occur in traceback
objects (see below).
\obindex{frame}
Special read-only attributes: \member{f_back} is to the previous
stack frame (towards the caller), or \code{None} if this is the bottom
stack frame; \member{f_code} is the code object being executed in this
frame; \member{f_locals} is the dictionary used to look up local
variables; \member{f_globals} is used for global variables;
\member{f_builtins} is used for built-in (intrinsic) names;
\member{f_restricted} is a flag indicating whether the function is
executing in restricted execution mode; \member{f_lasti} gives the
precise instruction (this is an index into the bytecode string of
the code object).
\withsubitem{(frame attribute)}{
\ttindex{f_back}
\ttindex{f_code}
\ttindex{f_globals}
\ttindex{f_locals}
\ttindex{f_lasti}
\ttindex{f_builtins}
\ttindex{f_restricted}}
Special writable attributes: \member{f_trace}, if not \code{None}, is a
function called at the start of each source code line (this is used by
the debugger); \member{f_exc_type}, \member{f_exc_value},
\member{f_exc_traceback} represent the most recent exception caught in
this frame; \member{f_lineno} is the current line number of the frame
--- writing to this from within a trace function jumps to the given line
(only for the bottom-most frame). A debugger can implement a Jump
command (aka Set Next Statement) by writing to f_lineno.
\withsubitem{(frame attribute)}{
\ttindex{f_trace}
\ttindex{f_exc_type}
\ttindex{f_exc_value}
\ttindex{f_exc_traceback}
\ttindex{f_lineno}}
\item[Traceback objects] \label{traceback}
Traceback objects represent a stack trace of an exception. A
traceback object is created when an exception occurs. When the search
for an exception handler unwinds the execution stack, at each unwound
level a traceback object is inserted in front of the current
traceback. When an exception handler is entered, the stack trace is
made available to the program.
(See section~\ref{try}, ``The \code{try} statement.'')
It is accessible as \code{sys.exc_traceback}, and also as the third
item of the tuple returned by \code{sys.exc_info()}. The latter is
the preferred interface, since it works correctly when the program is
using multiple threads.
When the program contains no suitable handler, the stack trace is written
(nicely formatted) to the standard error stream; if the interpreter is
interactive, it is also made available to the user as
\code{sys.last_traceback}.
\obindex{traceback}
\indexii{stack}{trace}
\indexii{exception}{handler}
\indexii{execution}{stack}
\withsubitem{(in module sys)}{
\ttindex{exc_info}
\ttindex{exc_traceback}
\ttindex{last_traceback}}
\ttindex{sys.exc_info}
\ttindex{sys.exc_traceback}
\ttindex{sys.last_traceback}
Special read-only attributes: \member{tb_next} is the next level in the
stack trace (towards the frame where the exception occurred), or
\code{None} if there is no next level; \member{tb_frame} points to the
execution frame of the current level; \member{tb_lineno} gives the line
number where the exception occurred; \member{tb_lasti} indicates the
precise instruction. The line number and last instruction in the
traceback may differ from the line number of its frame object if the
exception occurred in a \keyword{try} statement with no matching
except clause or with a finally clause.
\withsubitem{(traceback attribute)}{
\ttindex{tb_next}
\ttindex{tb_frame}
\ttindex{tb_lineno}
\ttindex{tb_lasti}}
\stindex{try}
\item[Slice objects]
Slice objects are used to represent slices when \emph{extended slice
syntax} is used. This is a slice using two colons, or multiple slices
or ellipses separated by commas, e.g., \code{a[i:j:step]}, \code{a[i:j,
k:l]}, or \code{a[..., i:j]}. They are also created by the built-in
\function{slice()}\bifuncindex{slice} function.
Special read-only attributes: \member{start} is the lower bound;
\member{stop} is the upper bound; \member{step} is the step value; each is
\code{None} if omitted. These attributes can have any type.
\withsubitem{(slice object attribute)}{
\ttindex{start}
\ttindex{stop}
\ttindex{step}}
Slice objects support one method:
\begin{methoddesc}[slice]{indices}{self, length}
This method takes a single integer argument \var{length} and computes
information about the extended slice that the slice object would
describe if applied to a sequence of \var{length} items. It returns a
tuple of three integers; respectively these are the \var{start} and
\var{stop} indices and the \var{step} or stride length of the slice.
Missing or out-of-bounds indices are handled in a manner consistent
with regular slices.
\versionadded{2.3}
\end{methoddesc}
\item[Static method objects]
Static method objects provide a way of defeating the transformation
of function objects to method objects described above. A static method
object is a wrapper around any other object, usually a user-defined
method object. When a static method object is retrieved from a class
or a class instance, the object actually returned is the wrapped object,
which is not subject to any further transformation. Static method
objects are not themselves callable, although the objects they
wrap usually are. Static method objects are created by the built-in
\function{staticmethod()} constructor.
\item[Class method objects]
A class method object, like a static method object, is a wrapper
around another object that alters the way in which that object
is retrieved from classes and class instances. The behaviour of
class method objects upon such retrieval is described above,
under ``User-defined methods''. Class method objects are created
by the built-in \function{classmethod()} constructor.
\end{description} % Internal types