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\documentclass[twoside,openright]{report}
\usepackage{myformat}
\title{Python/C API Reference Manual}
\input{boilerplate}
\makeindex % tell \index to actually write the .idx file
\begin{document}
\pagestyle{empty}
\pagenumbering{roman}
\maketitle
\input{copyright}
\begin{abstract}
\noindent
This manual documents the API used by \C{} (or \Cpp{}) programmers who want
to write extension modules or embed Python. It is a companion to
``Extending and Embedding the Python Interpreter'', which describes
the general principles of extension writing but does not document the
API functions in detail.
\strong{Warning:} The current version of this document is incomplete.
I hope that it is nevertheless useful. I will continue to work on it,
and release new versions from time to time, independent from Python
source code releases.
\end{abstract}
\tableofcontents
\pagenumbering{arabic}
% XXX Consider moving all this back to ext.tex and giving api.tex
% XXX a *really* short intro only.
\chapter{Introduction}
The Application Programmer's Interface to Python gives \C{} and \Cpp{}
programmers access to the Python interpreter at a variety of levels.
The API is equally usable from \Cpp{}, but for brevity it is generally
referred to as the Python/\C{} API. There are two fundamentally
different reasons for using the Python/\C{} API. The first reason is to
write ``extension modules'' for specific purposes; these are \C{} modules
that extend the Python interpreter. This is probably the most common
use. The second reason is to use Python as a component in a larger
application; this technique is generally referred to as ``embedding''
Python in an application.
Writing an extension module is a relatively well-understood process,
where a ``cookbook'' approach works well. There are several tools
that automate the process to some extent. While people have embedded
Python in other applications since its early existence, the process of
embedding Python is less straightforward that writing an extension.
Python 1.5 introduces a number of new API functions as well as some
changes to the build process that make embedding much simpler.
This manual describes the 1.5 state of affair.
% XXX Eventually, take the historical notes out
Many API functions are useful independent of whether you're embedding
or extending Python; moreover, most applications that embed Python
will need to provide a custom extension as well, so it's probably a
good idea to become familiar with writing an extension before
attempting to embed Python in a real application.
\section{Include Files}
All function, type and macro definitions needed to use the Python/C
API are included in your code by the following line:
\code{\#include "Python.h"}
This implies inclusion of the following standard header files:
stdio.h, string.h, errno.h, and stdlib.h (if available).
All user visible names defined by Python.h (except those defined by
the included standard headers) have one of the prefixes \code{Py} or
\code{_Py}. Names beginning with \code{_Py} are for internal use
only. Structure member names do not have a reserved prefix.
Important: user code should never define names that begin with
\code{Py} or \code{_Py}. This confuses the reader, and jeopardizes
the portability of the user code to future Python versions, which may
define additional names beginning with one of these prefixes.
\section{Objects, Types and Reference Counts}
Most Python/C API functions have one or more arguments as well as a
return value of type \code{PyObject *}. This type is a pointer
(obviously!) to an opaque data type representing an arbitrary Python
object. Since all Python object types are treated the same way by the
Python language in most situations (e.g., assignments, scope rules,
and argument passing), it is only fitting that they should be
represented by a single \C{} type. All Python objects live on the heap:
you never declare an automatic or static variable of type
\code{PyObject}, only pointer variables of type \code{PyObject *} can
be declared.
All Python objects (even Python integers) have a ``type'' and a
``reference count''. An object's type determines what kind of object
it is (e.g., an integer, a list, or a user-defined function; there are
many more as explained in the Python Language Reference Manual). For
each of the well-known types there is a macro to check whether an
object is of that type; for instance, \code{PyList_Check(a)} is true
iff the object pointed to by \code{a} is a Python list.
\subsection{Reference Counts}
The reference count is important because today's computers have a
finite (and often severly limited) memory size; it counts how many
different places there are that have a reference to an object. Such a
place could be another object, or a global (or static) \C{} variable, or
a local variable in some \C{} function. When an object's reference count
becomes zero, the object is deallocated. If it contains references to
other objects, their reference count is decremented. Those other
objects may be deallocated in turn, if this decrement makes their
reference count become zero, and so on. (There's an obvious problem
with objects that reference each other here; for now, the solution is
``don't do that''.)
Reference counts are always manipulated explicitly. The normal way is
to use the macro \code{Py_INCREF(a)} to increment an object's
reference count by one, and \code{Py_DECREF(a)} to decrement it by
one. The decref macro is considerably more complex than the incref one,
since it must check whether the reference count becomes zero and then
cause the object's deallocator, which is a function pointer contained
in the object's type structure. The type-specific deallocator takes
care of decrementing the reference counts for other objects contained
in the object, and so on, if this is a compound object type such as a
list. There's no chance that the reference count can overflow; at
least as many bits are used to hold the reference count as there are
distinct memory locations in virtual memory (assuming
\code{sizeof(long) >= sizeof(char *)}). Thus, the reference count
increment is a simple operation.
It is not necessary to increment an object's reference count for every
local variable that contains a pointer to an object. In theory, the
oject's reference count goes up by one when the variable is made to
point to it and it goes down by one when the variable goes out of
scope. However, these two cancel each other out, so at the end the
reference count hasn't changed. The only real reason to use the
reference count is to prevent the object from being deallocated as
long as our variable is pointing to it. If we know that there is at
least one other reference to the object that lives at least as long as
our variable, there is no need to increment the reference count
temporarily. An important situation where this arises is in objects
that are passed as arguments to \C{} functions in an extension module
that are called from Python; the call mechanism guarantees to hold a
reference to every argument for the duration of the call.
However, a common pitfall is to extract an object from a list and
holding on to it for a while without incrementing its reference count.
Some other operation might conceivably remove the object from the
list, decrementing its reference count and possible deallocating it.
The real danger is that innocent-looking operations may invoke
arbitrary Python code which could do this; there is a code path which
allows control to flow back to the user from a \code{Py_DECREF()}, so
almost any operation is potentially dangerous.
A safe approach is to always use the generic operations (functions
whose name begins with \code{PyObject_}, \code{PyNumber_},
\code{PySequence_} or \code{PyMapping_}). These operations always
increment the reference count of the object they return. This leaves
the caller with the responsibility to call \code{Py_DECREF()} when
they are done with the result; this soon becomes second nature.
\subsubsection{Reference Count Details}
The reference count behavior of functions in the Python/C API is best
expelained in terms of \emph{ownership of references}. Note that we
talk of owning references, never of owning objects; objects are always
shared! When a function owns a reference, it has to dispose of it
properly -- either by passing ownership on (usually to its caller) or
by calling \code{Py_DECREF()} or \code{Py_XDECREF()}. When a function
passes ownership of a reference on to its caller, the caller is said
to receive a \emph{new} reference. When no ownership is transferred,
the caller is said to \emph{borrow} the reference. Nothing needs to
be done for a borrowed reference.
Conversely, when calling a function passes it a reference to an
object, there are two possibilities: the function \emph{steals} a
reference to the object, or it does not. Few functions steal
references; the two notable exceptions are \code{PyList_SetItem()} and
\code{PyTuple_SetItem()}, which steal a reference to the item (but not to
the tuple or list into which the item it put!). These functions were
designed to steal a reference because of a common idiom for populating
a tuple or list with newly created objects; for example, the code to
create the tuple \code{(1, 2, "three")} could look like this
(forgetting about error handling for the moment; a better way to code
this is shown below anyway):
\begin{verbatim}
PyObject *t;
t = PyTuple_New(3);
PyTuple_SetItem(t, 0, PyInt_FromLong(1L));
PyTuple_SetItem(t, 1, PyInt_FromLong(2L));
PyTuple_SetItem(t, 2, PyString_FromString("three"));
\end{verbatim}
Incidentally, \code{PyTuple_SetItem()} is the \emph{only} way to set
tuple items; \code{PySequence_SetItem()} and \code{PyObject_SetItem()}
refuse to do this since tuples are an immutable data type. You should
only use \code{PyTuple_SetItem()} for tuples that you are creating
yourself.
Equivalent code for populating a list can be written using
\code{PyList_New()} and \code{PyList_SetItem()}. Such code can also
use \code{PySequence_SetItem()}; this illustrates the difference
between the two (the extra \code{Py_DECREF()} calls):
\begin{verbatim}
PyObject *l, *x;
l = PyList_New(3);
x = PyInt_FromLong(1L);
PySequence_SetItem(l, 0, x); Py_DECREF(x);
x = PyInt_FromLong(2L);
PySequence_SetItem(l, 1, x); Py_DECREF(x);
x = PyString_FromString("three");
PySequence_SetItem(l, 2, x); Py_DECREF(x);
\end{verbatim}
You might find it strange that the ``recommended'' approach takes more
code. However, in practice, you will rarely use these ways of
creating and populating a tuple or list. There's a generic function,
\code{Py_BuildValue()}, that can create most common objects from \C{}
values, directed by a ``format string''. For example, the above two
blocks of code could be replaced by the following (which also takes
care of the error checking!):
\begin{verbatim}
PyObject *t, *l;
t = Py_BuildValue("(iis)", 1, 2, "three");
l = Py_BuildValue("[iis]", 1, 2, "three");
\end{verbatim}
It is much more common to use \code{PyObject_SetItem()} and friends
with items whose references you are only borrowing, like arguments
that were passed in to the function you are writing. In that case,
their behaviour regarding reference counts is much saner, since you
don't have to increment a reference count so you can give a reference
away (``have it be stolen''). For example, this function sets all
items of a list (actually, any mutable sequence) to a given item:
\begin{verbatim}
int set_all(PyObject *target, PyObject *item)
{
int i, n;
n = PyObject_Length(target);
if (n < 0)
return -1;
for (i = 0; i < n; i++) {
if (PyObject_SetItem(target, i, item) < 0)
return -1;
}
return 0;
}
\end{verbatim}
The situation is slightly different for function return values.
While passing a reference to most functions does not change your
ownership responsibilities for that reference, many functions that
return a referece to an object give you ownership of the reference.
The reason is simple: in many cases, the returned object is created
on the fly, and the reference you get is the only reference to the
object! Therefore, the generic functions that return object
references, like \code{PyObject_GetItem()} and
\code{PySequence_GetItem()}, always return a new reference (i.e., the
caller becomes the owner of the reference).
It is important to realize that whether you own a reference returned
by a function depends on which function you call only -- \emph{the
plumage} (i.e., the type of the type of the object passed as an
argument to the function) \emph{don't enter into it!} Thus, if you
extract an item from a list using \code{PyList_GetItem()}, you don't
own the reference -- but if you obtain the same item from the same
list using \code{PySequence_GetItem()} (which happens to take exactly
the same arguments), you do own a reference to the returned object.
Here is an example of how you could write a function that computes the
sum of the items in a list of integers; once using
\code{PyList_GetItem()}, once using \code{PySequence_GetItem()}.
\begin{verbatim}
long sum_list(PyObject *list)
{
int i, n;
long total = 0;
PyObject *item;
n = PyList_Size(list);
if (n < 0)
return -1; /* Not a list */
for (i = 0; i < n; i++) {
item = PyList_GetItem(list, i); /* Can't fail */
if (!PyInt_Check(item)) continue; /* Skip non-integers */
total += PyInt_AsLong(item);
}
return total;
}
\end{verbatim}
\begin{verbatim}
long sum_sequence(PyObject *sequence)
{
int i, n;
long total = 0;
PyObject *item;
n = PyObject_Size(list);
if (n < 0)
return -1; /* Has no length */
for (i = 0; i < n; i++) {
item = PySequence_GetItem(list, i);
if (item == NULL)
return -1; /* Not a sequence, or other failure */
if (PyInt_Check(item))
total += PyInt_AsLong(item);
Py_DECREF(item); /* Discard reference ownership */
}
return total;
}
\end{verbatim}
\subsection{Types}
There are few other data types that play a significant role in
the Python/C API; most are simple \C{} types such as \code{int},
\code{long}, \code{double} and \code{char *}. A few structure types
are used to describe static tables used to list the functions exported
by a module or the data attributes of a new object type. These will
be discussed together with the functions that use them.
\section{Exceptions}
The Python programmer only needs to deal with exceptions if specific
error handling is required; unhandled exceptions are automatically
propagated to the caller, then to the caller's caller, and so on, till
they reach the top-level interpreter, where they are reported to the
user accompanied by a stack traceback.
For \C{} programmers, however, error checking always has to be explicit.
All functions in the Python/C API can raise exceptions, unless an
explicit claim is made otherwise in a function's documentation. In
general, when a function encounters an error, it sets an exception,
discards any object references that it owns, and returns an
error indicator -- usually \NULL{} or \code{-1}. A few functions
return a Boolean true/false result, with false indicating an error.
Very few functions return no explicit error indicator or have an
ambiguous return value, and require explicit testing for errors with
\code{PyErr_Occurred()}.
Exception state is maintained in per-thread storage (this is
equivalent to using global storage in an unthreaded application). A
thread can be on one of two states: an exception has occurred, or not.
The function \code{PyErr_Occurred()} can be used to check for this: it
returns a borrowed reference to the exception type object when an
exception has occurred, and \NULL{} otherwise. There are a number
of functions to set the exception state: \code{PyErr_SetString()} is
the most common (though not the most general) function to set the
exception state, and \code{PyErr_Clear()} clears the exception state.
The full exception state consists of three objects (all of which can
be \NULL{} ): the exception type, the corresponding exception
value, and the traceback. These have the same meanings as the Python
object \code{sys.exc_type}, \code{sys.exc_value},
\code{sys.exc_traceback}; however, they are not the same: the Python
objects represent the last exception being handled by a Python
\code{try...except} statement, while the \C{} level exception state only
exists while an exception is being passed on between \C{} functions until
it reaches the Python interpreter, which takes care of transferring it
to \code{sys.exc_type} and friends.
(Note that starting with Python 1.5, the preferred, thread-safe way to
access the exception state from Python code is to call the function
\code{sys.exc_info()}, which returns the per-thread exception state
for Python code. Also, the semantics of both ways to access the
exception state have changed so that a function which catches an
exception will save and restore its thread's exception state so as to
preserve the exception state of its caller. This prevents common bugs
in exception handling code caused by an innocent-looking function
overwriting the exception being handled; it also reduces the often
unwanted lifetime extension for objects that are referenced by the
stack frames in the traceback.)
As a general principle, a function that calls another function to
perform some task should check whether the called function raised an
exception, and if so, pass the exception state on to its caller. It
should discards any object references that it owns, and returns an
error indicator, but it should \emph{not} set another exception --
that would overwrite the exception that was just raised, and lose
important reason about the exact cause of the error.
A simple example of detecting exceptions and passing them on is shown
in the \code{sum_sequence()} example above. It so happens that that
example doesn't need to clean up any owned references when it detects
an error. The following example function shows some error cleanup.
First, to remind you why you like Python, we show the equivalent
Python code:
\begin{verbatim}
def incr_item(dict, key):
try:
item = dict[key]
except KeyError:
item = 0
return item + 1
\end{verbatim}
Here is the corresponding \C{} code, in all its glory:
\begin{verbatim}
int incr_item(PyObject *dict, PyObject *key)
{
/* Objects all initialized to NULL for Py_XDECREF */
PyObject *item = NULL, *const_one = NULL, *incremented_item = NULL;
int rv = -1; /* Return value initialized to -1 (failure) */
item = PyObject_GetItem(dict, key);
if (item == NULL) {
/* Handle keyError only: */
if (!PyErr_ExceptionMatches(PyExc_keyError)) goto error;
/* Clear the error and use zero: */
PyErr_Clear();
item = PyInt_FromLong(0L);
if (item == NULL) goto error;
}
const_one = PyInt_FromLong(1L);
if (const_one == NULL) goto error;
incremented_item = PyNumber_Add(item, const_one);
if (incremented_item == NULL) goto error;
if (PyObject_SetItem(dict, key, incremented_item) < 0) goto error;
rv = 0; /* Success */
/* Continue with cleanup code */
error:
/* Cleanup code, shared by success and failure path */
/* Use Py_XDECREF() to ignore NULL references */
Py_XDECREF(item);
Py_XDECREF(const_one);
Py_XDECREF(incremented_item);
return rv; /* -1 for error, 0 for success */
}
\end{verbatim}
This example represents an endorsed use of the \code{goto} statement
in \C{}! It illustrates the use of \code{PyErr_ExceptionMatches()} and
\code{PyErr_Clear()} to handle specific exceptions, and the use of
\code{Py_XDECREF()} to dispose of owned references that may be
\NULL{} (note the `X' in the name; \code{Py_DECREF()} would crash
when confronted with a \NULL{} reference). It is important that
the variables used to hold owned references are initialized to
\NULL{} for this to work; likewise, the proposed return value is
initialized to \code{-1} (failure) and only set to success after
the final call made is successful.
\section{Embedding Python}
The one important task that only embedders (as opposed to extension
writers) of the Python interpreter have to worry about is the
initialization, and possibly the finalization, of the Python
interpreter. Most functionality of the interpreter can only be used
after the interpreter has been initialized.
The basic initialization function is \code{Py_Initialize()}. This
initializes the table of loaded modules, and creates the fundamental
modules \code{__builtin__}, \code{__main__} and \code{sys}. It also
initializes the module search path (\code{sys.path}).
\code{Py_Initialize()} does not set the ``script argument list''
(\code{sys.argv}). If this variable is needed by Python code that
will be executed later, it must be set explicitly with a call to
\code{PySys_SetArgv(\var{argc}, \var{argv})} subsequent to the call
to \code{Py_Initialize()}.
On most systems (in particular, on \UNIX{} and Windows, although the
details are slightly different), \code{Py_Initialize()} calculates the
module search path based upon its best guess for the location of the
standard Python interpreter executable, assuming that the Python
library is found in a fixed location relative to the Python
interpreter executable. In particular, it looks for a directory named
\code{lib/python1.5} (replacing \code{1.5} with the current
interpreter version) relative to the parent directory where the
executable named \code{python} is found on the shell command search
path (the environment variable \code{\$PATH}).
For instance, if the Python executable is found in
\code{/usr/local/bin/python}, it will assume that the libraries are in
\code{/usr/local/lib/python1.5}. (In fact, this particular path is
also the ``fallback'' location, used when no executable file named
\code{python} is found along \code{\$PATH}.) The user can override
this behavior by setting the environment variable \code{\$PYTHONHOME},
or insert additional directories in front of the standard path by
setting \code{\$PYTHONPATH}.
The embedding application can steer the search by calling
\code{Py_SetProgramName(\var{file})} \emph{before} calling
\code{Py_Initialize()}. Note that \code{\$PYTHONHOME} still overrides
this and \code{\$PYTHONPATH} is still inserted in front of the
standard path. An application that requires total control has to
provide its own implementation of \code{Py_GetPath()},
\code{Py_GetPrefix()}, \code{Py_GetExecPrefix()},
\code{Py_GetProgramFullPath()} (all defined in
\file{Modules/getpath.c}).
Sometimes, it is desirable to ``uninitialize'' Python. For instance,
the application may want to start over (make another call to
\code{Py_Initialize()}) or the application is simply done with its
use of Python and wants to free all memory allocated by Python. This
can be accomplished by calling \code{Py_Finalize()}. The function
\code{Py_IsInitialized()} returns true iff Python is currently in the
initialized state. More information about these functions is given in
a later chapter.
\chapter{Basic Utilities}
XXX These utilities should be moved to some other section...
\begin{cfuncdesc}{void}{Py_FatalError}{char *message}
Print a fatal error message and kill the process. No cleanup is
performed. This function should only be invoked when a condition is
detected that would make it dangerous to continue using the Python
interpreter; e.g., when the object administration appears to be
corrupted. On \UNIX{}, the standard \C{} library function \code{abort()} is
called which will attempt to produce a \file{core} file.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{Py_Exit}{int status}
Exit the current process. This calls \code{Py_Finalize()} and then
calls the standard \C{} library function \code{exit(\var{status})}.
\end{cfuncdesc}
\begin{cfuncdesc}{int}{Py_AtExit}{void (*func) ()}
Register a cleanup function to be called by \cfunction{Py_Finalize()}.
The cleanup function will be called with no arguments and should
return no value. At most 32 cleanup functions can be registered.
When the registration is successful, \cfunction{Py_AtExit()} returns
\code{0}; on failure, it returns \code{-1}. The cleanup function
registered last is called first. Each cleanup function will be called
at most once. Since Python's internal finallization will have
completed before the cleanup function, no Python APIs should be called
by \var{func}.
\end{cfuncdesc}
\chapter{Reference Counting}
The macros in this section are used for managing reference counts
of Python objects.
\begin{cfuncdesc}{void}{Py_INCREF}{PyObject *o}
Increment the reference count for object \code{o}. The object must
not be \NULL{}; if you aren't sure that it isn't \NULL{}, use
\code{Py_XINCREF()}.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{Py_XINCREF}{PyObject *o}
Increment the reference count for object \code{o}. The object may be
\NULL{}, in which case the macro has no effect.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{Py_DECREF}{PyObject *o}
Decrement the reference count for object \code{o}. The object must
not be \NULL{}; if you aren't sure that it isn't \NULL{}, use
\code{Py_XDECREF()}. If the reference count reaches zero, the object's
type's deallocation function (which must not be \NULL{}) is invoked.
\strong{Warning:} The deallocation function can cause arbitrary Python
code to be invoked (e.g. when a class instance with a \code{__del__()}
method is deallocated). While exceptions in such code are not
propagated, the executed code has free access to all Python global
variables. This means that any object that is reachable from a global
variable should be in a consistent state before \code{Py_DECREF()} is
invoked. For example, code to delete an object from a list should
copy a reference to the deleted object in a temporary variable, update
the list data structure, and then call \code{Py_DECREF()} for the
temporary variable.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{Py_XDECREF}{PyObject *o}
Decrement the reference count for object \code{o}.The object may be
\NULL{}, in which case the macro has no effect; otherwise the
effect is the same as for \code{Py_DECREF()}, and the same warning
applies.
\end{cfuncdesc}
The following functions or macros are only for internal use:
\code{_Py_Dealloc}, \code{_Py_ForgetReference}, \code{_Py_NewReference},
as well as the global variable \code{_Py_RefTotal}.
XXX Should mention Py_Malloc(), Py_Realloc(), Py_Free(),
PyMem_Malloc(), PyMem_Realloc(), PyMem_Free(), PyMem_NEW(),
PyMem_RESIZE(), PyMem_DEL(), PyMem_XDEL().
\chapter{Exception Handling}
The functions in this chapter will let you handle and raise Python
exceptions. It is important to understand some of the basics of
Python exception handling. It works somewhat like the \UNIX{}
\code{errno} variable: there is a global indicator (per thread) of the
last error that occurred. Most functions don't clear this on success,
but will set it to indicate the cause of the error on failure. Most
functions also return an error indicator, usually \NULL{} if they are
supposed to return a pointer, or -1 if they return an integer
(exception: the \code{PyArg_Parse*()} functions return 1 for success and
0 for failure). When a function must fail because some function it
called failed, it generally doesn't set the error indicator; the
function it called already set it.
The error indicator consists of three Python objects corresponding to
the Python variables \code{sys.exc_type}, \code{sys.exc_value} and
\code{sys.exc_traceback}. API functions exist to interact with the
error indicator in various ways. There is a separate error indicator
for each thread.
% XXX Order of these should be more thoughtful.
% Either alphabetical or some kind of structure.
\begin{cfuncdesc}{void}{PyErr_Print}{}
Print a standard traceback to \code{sys.stderr} and clear the error
indicator. Call this function only when the error indicator is set.
(Otherwise it will cause a fatal error!)
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyErr_Occurred}{}
Test whether the error indicator is set. If set, return the exception
\code{type} (the first argument to the last call to one of the
\code{PyErr_Set*()} functions or to \code{PyErr_Restore()}). If not
set, return \NULL{}. You do not own a reference to the return value,
so you do not need to \code{Py_DECREF()} it. Note: do not compare the
return value to a specific exception; use
\code{PyErr_ExceptionMatches} instead, shown below.
\end{cfuncdesc}
\begin{cfuncdesc}{int}{PyErr_ExceptionMatches}{PyObject *exc}
\strong{(NEW in 1.5a4!)}
Equivalent to
\code{PyErr_GivenExceptionMatches(PyErr_Occurred(), \var{exc})}.
This should only be called when an exception is actually set.
\end{cfuncdesc}
\begin{cfuncdesc}{int}{PyErr_GivenExceptionMatches}{PyObject *given, PyObject *exc}
\strong{(NEW in 1.5a4!)}
Return true if the \var{given} exception matches the exception in
\var{exc}. If \var{exc} is a class object, this also returns true
when \var{given} is a subclass. If \var{exc} is a tuple, all
exceptions in the tuple (and recursively in subtuples) are searched
for a match. This should only be called when an exception is actually
set.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyErr_NormalizeException}{PyObject**exc, PyObject**val, PyObject**tb}
\strong{(NEW in 1.5a4!)}
Under certain circumstances, the values returned by
\code{PyErr_Fetch()} below can be ``unnormalized'', meaning that
\var{*exc} is a class object but \var{*val} is not an instance of the
same class. This function can be used to instantiate the class in
that case. If the values are already normalized, nothing happens.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyErr_Clear}{}
Clear the error indicator. If the error indicator is not set, there
is no effect.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyErr_Fetch}{PyObject **ptype, PyObject **pvalue, PyObject **ptraceback}
Retrieve the error indicator into three variables whose addresses are
passed. If the error indicator is not set, set all three variables to
\NULL{}. If it is set, it will be cleared and you own a reference to
each object retrieved. The value and traceback object may be \NULL{}
even when the type object is not. \strong{Note:} this function is
normally only used by code that needs to handle exceptions or by code
that needs to save and restore the error indicator temporarily.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyErr_Restore}{PyObject *type, PyObject *value, PyObject *traceback}
Set the error indicator from the three objects. If the error
indicator is already set, it is cleared first. If the objects are
\NULL{}, the error indicator is cleared. Do not pass a \NULL{} type
and non-\NULL{} value or traceback. The exception type should be a
string or class; if it is a class, the value should be an instance of
that class. Do not pass an invalid exception type or value.
(Violating these rules will cause subtle problems later.) This call
takes away a reference to each object, i.e. you must own a reference
to each object before the call and after the call you no longer own
these references. (If you don't understand this, don't use this
function. I warned you.) \strong{Note:} this function is normally
only used by code that needs to save and restore the error indicator
temporarily.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyErr_SetString}{PyObject *type, char *message}
This is the most common way to set the error indicator. The first
argument specifies the exception type; it is normally one of the
standard exceptions, e.g. \code{PyExc_RuntimeError}. You need not
increment its reference count. The second argument is an error
message; it is converted to a string object.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyErr_SetObject}{PyObject *type, PyObject *value}
This function is similar to \code{PyErr_SetString()} but lets you
specify an arbitrary Python object for the ``value'' of the exception.
You need not increment its reference count.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyErr_SetNone}{PyObject *type}
This is a shorthand for \code{PyErr_SetString(\var{type}, Py_None}.
\end{cfuncdesc}
\begin{cfuncdesc}{int}{PyErr_BadArgument}{}
This is a shorthand for \code{PyErr_SetString(PyExc_TypeError,
\var{message})}, where \var{message} indicates that a built-in operation
was invoked with an illegal argument. It is mostly for internal use.
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyErr_NoMemory}{}
This is a shorthand for \code{PyErr_SetNone(PyExc_MemoryError)}; it
returns \NULL{} so an object allocation function can write
\code{return PyErr_NoMemory();} when it runs out of memory.
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyErr_SetFromErrno}{PyObject *type}
This is a convenience function to raise an exception when a \C{} library
function has returned an error and set the \C{} variable \code{errno}.
It constructs a tuple object whose first item is the integer
\code{errno} value and whose second item is the corresponding error
message (gotten from \code{strerror()}), and then calls
\code{PyErr_SetObject(\var{type}, \var{object})}. On \UNIX{}, when
the \code{errno} value is \code{EINTR}, indicating an interrupted
system call, this calls \code{PyErr_CheckSignals()}, and if that set
the error indicator, leaves it set to that. The function always
returns \NULL{}, so a wrapper function around a system call can write
\code{return PyErr_NoMemory();} when the system call returns an error.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyErr_BadInternalCall}{}
This is a shorthand for \code{PyErr_SetString(PyExc_TypeError,
\var{message})}, where \var{message} indicates that an internal
operation (e.g. a Python/C API function) was invoked with an illegal
argument. It is mostly for internal use.
\end{cfuncdesc}
\begin{cfuncdesc}{int}{PyErr_CheckSignals}{}
This function interacts with Python's signal handling. It checks
whether a signal has been sent to the processes and if so, invokes the
corresponding signal handler. If the \code{signal} module is
supported, this can invoke a signal handler written in Python. In all
cases, the default effect for \code{SIGINT} is to raise the
\code{KeyboadInterrupt} exception. If an exception is raised the
error indicator is set and the function returns 1; otherwise the
function returns 0. The error indicator may or may not be cleared if
it was previously set.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyErr_SetInterrupt}{}
This function is obsolete (XXX or platform dependent?). It simulates
the effect of a \code{SIGINT} signal arriving -- the next time
\code{PyErr_CheckSignals()} is called, \code{KeyboadInterrupt} will be
raised.
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyErr_NewException}{char *name,
PyObject *base, PyObject *dict}
\strong{(NEW in 1.5a4!)}
This utility function creates and returns a new exception object. The
\var{name} argument must be the name of the new exception, a \C{} string
of the form \code{module.class}. The \var{base} and \var{dict}
arguments are normally \NULL{}. Normally, this creates a class
object derived from the root for all exceptions, the built-in name
\code{Exception} (accessible in \C{} as \code{PyExc_Exception}). In this
case the \code{__module__} attribute of the new class is set to the
first part (up to the last dot) of the \var{name} argument, and the
class name is set to the last part (after the last dot). When the
user has specified the \code{-X} command line option to use string
exceptions, for backward compatibility, or when the \var{base}
argument is not a class object (and not \NULL{}), a string object
created from the entire \var{name} argument is returned. The
\var{base} argument can be used to specify an alternate base class.
The \var{dict} argument can be used to specify a dictionary of class
variables and methods.
\end{cfuncdesc}
\section{Standard Exceptions}
All standard Python exceptions are available as global variables whose
names are \code{PyExc_} followed by the Python exception name.
These have the type \code{PyObject *}; they are all string objects.
For completeness, here are all the variables (the first four are new
in Python 1.5a4):
\code{PyExc_Exception},
\code{PyExc_StandardError},
\code{PyExc_ArithmeticError},
\code{PyExc_LookupError},
\code{PyExc_AssertionError},
\code{PyExc_AttributeError},
\code{PyExc_EOFError},
\code{PyExc_FloatingPointError},
\code{PyExc_IOError},
\code{PyExc_ImportError},
\code{PyExc_IndexError},
\code{PyExc_KeyError},
\code{PyExc_KeyboardInterrupt},
\code{PyExc_MemoryError},
\code{PyExc_NameError},
\code{PyExc_OverflowError},
\code{PyExc_RuntimeError},
\code{PyExc_SyntaxError},
\code{PyExc_SystemError},
\code{PyExc_SystemExit},
\code{PyExc_TypeError},
\code{PyExc_ValueError},
\code{PyExc_ZeroDivisionError}.
\chapter{Utilities}
The functions in this chapter perform various utility tasks, such as
parsing function arguments and constructing Python values from \C{}
values.
\section{OS Utilities}
\begin{cfuncdesc}{int}{Py_FdIsInteractive}{FILE *fp, char *filename}
Return true (nonzero) if the standard I/O file \code{fp} with name
\code{filename} is deemed interactive. This is the case for files for
which \code{isatty(fileno(fp))} is true. If the global flag
\code{Py_InteractiveFlag} is true, this function also returns true if
the \code{name} pointer is \NULL{} or if the name is equal to one of
the strings \code{"<stdin>"} or \code{"???"}.
\end{cfuncdesc}
\begin{cfuncdesc}{long}{PyOS_GetLastModificationTime}{char *filename}
Return the time of last modification of the file \code{filename}.
The result is encoded in the same way as the timestamp returned by
the standard \C{} library function \code{time()}.
\end{cfuncdesc}
\section{Importing modules}
\begin{cfuncdesc}{PyObject *}{PyImport_ImportModule}{char *name}
This is a simplified interface to \code{PyImport_ImportModuleEx}
below, leaving the \var{globals} and \var{locals} arguments set to
\NULL{}. When the \var{name} argument contains a dot (i.e., when
it specifies a submodule of a package), the \var{fromlist} argument is
set to the list \code{['*']} so that the return value is the named
module rather than the top-level package containing it as would
otherwise be the case. (Unfortunately, this has an additional side
effect when \var{name} in fact specifies a subpackage instead of a
submodule: the submodules specified in the package's \code{__all__}
variable are loaded.) Return a new reference to the imported module,
or \NULL{} with an exception set on failure (the module may still
be created in this case).
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyImport_ImportModuleEx}{char *name, PyObject *globals, PyObject *locals, PyObject *fromlist}
\strong{(NEW in 1.5a4!)}
Import a module. This is best described by referring to the built-in
Python function \code{__import()__}, as the standard
\code{__import__()} function calls this function directly.
The return value is a new reference to the imported module or
top-level package, or \NULL{} with an exception set on failure
(the module may still be created in this case). Like for
\code{__import__()}, the return value when a submodule of a package
was requested is normally the top-level package, unless a non-empty
\var{fromlist} was given.
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyImport_Import}{PyObject *name}
This is a higher-level interface that calls the current ``import hook
function''. It invokes the \code{__import__()} function from the
\code{__builtins__} of the current globals. This means that the
import is done using whatever import hooks are installed in the
current environment, e.g. by \code{rexec} or \code{ihooks}.
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyImport_ReloadModule}{PyObject *m}
Reload a module. This is best described by referring to the built-in
Python function \code{reload()}, as the standard \code{reload()}
function calls this function directly. Return a new reference to the
reloaded module, or \NULL{} with an exception set on failure (the
module still exists in this case).
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyImport_AddModule}{char *name}
Return the module object corresponding to a module name. The
\var{name} argument may be of the form \code{package.module}). First
check the modules dictionary if there's one there, and if not, create
a new one and insert in in the modules dictionary. Because the former
action is most common, this does not return a new reference, and you
do not own the returned reference. Return \NULL{} with an
exception set on failure.
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyImport_ExecCodeModule}{char *name, PyObject *co}
Given a module name (possibly of the form \code{package.module}) and a
code object read from a Python bytecode file or obtained from the
built-in function \code{compile()}, load the module. Return a new
reference to the module object, or \NULL{} with an exception set
if an error occurred (the module may still be created in this case).
(This function would reload the module if it was already imported.)
\end{cfuncdesc}
\begin{cfuncdesc}{long}{PyImport_GetMagicNumber}{}
Return the magic number for Python bytecode files (a.k.a. \code{.pyc}
and \code{.pyo} files). The magic number should be present in the
first four bytes of the bytecode file, in little-endian byte order.
\end{cfuncdesc}
\begin{cfuncdesc}{PyObject *}{PyImport_GetModuleDict}{}
Return the dictionary used for the module administration
(a.k.a. \code{sys.modules}). Note that this is a per-interpreter
variable.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{_PyImport_Init}{}
Initialize the import mechanism. For internal use only.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{PyImport_Cleanup}{}
Empty the module table. For internal use only.
\end{cfuncdesc}
\begin{cfuncdesc}{void}{_PyImport_Fini}{}
Finalize the import mechanism. For internal use only.
\end{cfuncdesc}
\begin{cfuncdesc}{extern PyObject *}{_PyImport_FindExtension}{char *, char *}
For internal use only.
\end{cfuncdesc}
\begin{cfuncdesc}{extern PyObject *}{_PyImport_FixupExtension}{char *, char *}
For internal use only.
\end{cfuncdesc}
\begin{cfuncdesc}{int}{PyImport_ImportFrozenModule}{char *}
Load a frozen module. Return \code{1} for success, \code{0} if the
module is not found, and \code{-1} with an exception set if the
initialization failed. To access the imported module on a successful
load, use \code{PyImport_ImportModule())}.
(Note the misnomer -- this function would reload the module if it was
already imported.)
\end{cfuncdesc}
\begin{ctypedesc}{struct _frozen}
This is the structure type definition for frozen module descriptors,
as generated by the \code{freeze} utility (see \file{Tools/freeze/} in
the Python source distribution). Its definition is:
\begin{verbatim}
struct _frozen {
char *name;
unsigned char *code;
int size;
};
\end{verbatim}
\end{ctypedesc}
\begin{cvardesc}{struct _frozen *}{PyImport_FrozenModules}
This pointer is initialized to point to an array of \code{struct
_frozen} records, terminated by one whose members are all \NULL{}
or zero. When a frozen module is imported, it is searched in this
table. Third party code could play tricks with this to provide a
dynamically created collection of frozen modules.
\end{cvardesc}
\chapter{Debugging}
XXX Explain Py_DEBUG, Py_TRACE_REFS, Py_REF_DEBUG.
\chapter{The Very High Level Layer}
The functions in this chapter will let you execute Python source code
given in a file or a buffer, but they will not let you interact in a
more detailed way with the interpreter.
\begin{cfuncdesc}{int}{PyRun_AnyFile}{FILE *, char *}
\end{cfuncdesc}
\begin{cfuncdesc}{int}{PyRun_SimpleString}{char *}
\end{cfuncdesc}
\begin{cfuncdesc}{int}{PyRun_SimpleFile}{FILE *, char *}
\end{cfuncdesc}