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first cut at the whole quickdraw.h header file ...
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Mac/Lib/toolbox/QuickDraw.py

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# Generated from 'D:Development:THINK C:Mac #includes:Apple #includes:QuickDraw.h'
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invalColReq = -1
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srcCopy = 0
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srcOr = 1
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srcXor = 2
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srcBic = 3
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notSrcCopy = 4
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notSrcOr = 5
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notSrcXor = 6
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notSrcBic = 7
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patCopy = 8
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patOr = 9
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patXor = 10
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patBic = 11
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notPatCopy = 12
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notPatOr = 13
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notPatXor = 14
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notPatBic = 15
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grayishTextOr = 49
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blend = 32
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addPin = 33
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addOver = 34
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subPin = 35
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addMax = 37
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adMax = 37
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subOver = 38
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adMin = 39
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ditherCopy = 64
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transparent = 36
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normalBit = 0
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inverseBit = 1
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redBit = 4
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greenBit = 3
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blueBit = 2
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cyanBit = 8
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magentaBit = 7
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yellowBit = 6
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blackBit = 5
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blackColor = 33
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whiteColor = 30
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redColor = 205
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greenColor = 341
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blueColor = 409
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cyanColor = 273
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magentaColor = 137
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yellowColor = 69
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picLParen = 0
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picRParen = 1
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normal = 0
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bold = 1
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italic = 2
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underline = 4
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outline = 8
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shadow = 0x10
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condense = 0x20
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extend = 0x40
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clutType = 0
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fixedType = 1
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directType = 2
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gdDevType = 0
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burstDevice = 7
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ext32Device = 8
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ramInit = 10
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mainScreen = 11
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allInit = 12
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screenDevice = 13
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noDriver = 14
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screenActive = 15
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hiliteBit = 7
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pHiliteBit = 0
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defQDColors = 127
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RGBDirect = 16
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baseAddr32 = 4
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rgnOverflowErr = -147
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insufficientStackErr = -149
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allDevices = 1 << allDevicesBit

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