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library/curses.po

Lines changed: 15 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -1366,68 +1366,75 @@ msgid ""
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"stripped from the characters. If *n* is specified, :meth:`instr` returns a "
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"string at most *n* characters long (exclusive of the trailing NUL)."
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msgstr ""
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"返回从窗口的当前光标位置,或者指定的 *y*, *x* 开始提取的字符所对应的字节串对象。 属性会从字符中去除。 如果指定了 "
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"*n*,:meth:`instr` 将返回长度至多为 *n* 个字符的字符串(不包括末尾的 NUL)。"
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#: ../../library/curses.rst:1067
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msgid ""
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"Return ``True`` if the specified line was modified since the last call to "
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":meth:`refresh`; otherwise return ``False``. Raise a :exc:`curses.error` "
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"exception if *line* is not valid for the given window."
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msgstr ""
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"如果指定的行自上次调用 :meth:`refresh` 后发生了改变则返回 ``True``;否则返回 ``False``。 如果 *line* "
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"对于给定的窗口不可用则会引发 :exc:`curses.error` 异常。"
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#: ../../library/curses.rst:1074
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msgid ""
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"Return ``True`` if the specified window was modified since the last call to "
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":meth:`refresh`; otherwise return ``False``."
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msgstr ""
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msgstr "如果指定的窗口自上次调用 :meth:`refresh` 后发生了改变则返回 ``True``;否则返回 ``False``。"
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#: ../../library/curses.rst:1080
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msgid ""
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"If *flag* is ``True``, escape sequences generated by some keys (keypad, "
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"function keys) will be interpreted by :mod:`curses`. If *flag* is ``False``,"
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" escape sequences will be left as is in the input stream."
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msgstr ""
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"如果 *flag* 为 ``True``,则某些键(小键盘键、功能键等)生成的转义序列将由 :mod:`curses` 来解析。 如果 *flag* 为"
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" ``False``,转义序列将保持在输入流中的原样。"
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#: ../../library/curses.rst:1087
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msgid ""
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"If *flag* is ``True``, cursor is left where it is on update, instead of "
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"being at \"cursor position.\" This reduces cursor movement where possible. "
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"If possible the cursor will be made invisible."
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msgstr ""
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"如果 *flag* 为 ``True``,则在更新时光标将停留在原地,而不是在“光标位置”。 这将可以减少光标的移动。 在可能的情况下光标将变为不可见。"
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#: ../../library/curses.rst:1091
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msgid ""
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"If *flag* is ``False``, cursor will always be at \"cursor position\" after "
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"an update."
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msgstr ""
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msgstr "如果 *flag* 为 ``False``,光标在更新后将总是位于“光标位置”。"
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#: ../../library/curses.rst:1096
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msgid "Move cursor to ``(new_y, new_x)``."
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msgstr ""
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msgstr "将光标移至 ``(new_y, new_x)``。"
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#: ../../library/curses.rst:1101
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msgid ""
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"Move the window inside its parent window. The screen-relative parameters of"
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" the window are not changed. This routine is used to display different "
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"parts of the parent window at the same physical position on the screen."
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msgstr ""
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msgstr "让窗口在其父窗口内移动。 窗口相对于屏幕的参数不会被更改。 此例程用于在屏幕的相同物理位置显示父窗口的不同部分。"
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#: ../../library/curses.rst:1108
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msgid "Move the window so its upper-left corner is at ``(new_y, new_x)``."
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msgstr ""
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msgstr "移动窗口以使其左上角位于 ``(new_y, new_x)``。"
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#: ../../library/curses.rst:1113
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msgid "If *flag* is ``True``, :meth:`getch` will be non-blocking."
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msgstr ""
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msgstr "如果 *flag* 为 ``True``,则 :meth:`getch` 将为非阻塞的。"
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#: ../../library/curses.rst:1118
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msgid "If *flag* is ``True``, escape sequences will not be timed out."
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msgstr ""
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msgstr "如果 *flag* 为 ``True``,则转义序列将不会发生超时。"
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#: ../../library/curses.rst:1120
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msgid ""
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"If *flag* is ``False``, after a few milliseconds, an escape sequence will "
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"not be interpreted, and will be left in the input stream as is."
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msgstr ""
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msgstr "如果 *flag* 为 ``False``,则在几毫秒之后,转义序列将不会被解析,并将保持在输入流中的原样。"
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#: ../../library/curses.rst:1126
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msgid ""

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