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qiaochen-java
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Commits on Jul 27, 2016
sort can be implemented differently on different compilers
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update submodule pr-downloader
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Commits on Jul 26, 2016
fix default list arg
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Fix multiple arguments in buildbot config
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try upper case true/false in cmake buildbot config
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Split buildbot syncdebug and tracesync configs
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Commits on Jul 23, 2016
Fix #5293
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Commits on Jul 20, 2016
change version in release checklist and add windows version of commands
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Commits on Jul 19, 2016
fix #5295: remove FastArchiveScan (=always enable it)
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apparently Springies use this for downloading the engine too
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Commits on Jul 18, 2016
part of #5296:
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Commits on Jul 17, 2016
Fix non-fac unit placement
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Commits on Jul 16, 2016
license.html didn't exist for a while.
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buildingMaskMap minor fixes and tweaks.
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Merge pull request #259 from lhog/buildmask
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Make ghosted buildings consistent for non-specfullview spectators.
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Fix #5301
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Fix #5302
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Don't check InView in the minimap
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Fix perf
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minor perf optimisations in feature and proj draw
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Commits on Jul 11, 2016
fix VFS.GetAvailableAIs(battle.gameName) causing /luaui reload to stop working; close https://github.com/Spring-Chobby/Chobby/issues/101
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Commits on Jul 9, 2016
Merge pull request #264 from rlcevg/allow_take
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Add allowTake modrule
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Commits on Jul 6, 2016
update HughAI / KAIK: http->https
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adjust releasechecklist.txt:
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now it should actually work!
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Only stable branches get .zip archives
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Re-add .zip release test
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Commits on Jul 5, 2016
LuaMat: only rebind textures when there is a change
jK
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LuaMat: LuaMaterial::Compare() add missing properties
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Revert "Revert "Revert "LuaMat: remove sorting by uniform locations"""
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LuaMat: fix textures weren't always unbound
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