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Copy pathSequence.hs
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1799 lines (1575 loc) · 69.9 KB
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{-# LANGUAGE CPP #-}
#if __GLASGOW_HASKELL__
{-# LANGUAGE DeriveDataTypeable, StandaloneDeriving #-}
#endif
#if __GLASGOW_HASKELL__ >= 703
{-# LANGUAGE Trustworthy #-}
#endif
-----------------------------------------------------------------------------
-- |
-- Module : Data.Sequence
-- Copyright : (c) Ross Paterson 2005
-- (c) Louis Wasserman 2009
-- License : BSD-style
-- Maintainer : [email protected]
-- Stability : experimental
-- Portability : portable
--
-- General purpose finite sequences.
-- Apart from being finite and having strict operations, sequences
-- also differ from lists in supporting a wider variety of operations
-- efficiently.
--
-- An amortized running time is given for each operation, with /n/ referring
-- to the length of the sequence and /i/ being the integral index used by
-- some operations. These bounds hold even in a persistent (shared) setting.
--
-- The implementation uses 2-3 finger trees annotated with sizes,
-- as described in section 4.2 of
--
-- * Ralf Hinze and Ross Paterson,
-- \"Finger trees: a simple general-purpose data structure\",
-- /Journal of Functional Programming/ 16:2 (2006) pp 197-217.
-- <http://www.soi.city.ac.uk/~ross/papers/FingerTree.html>
--
-- /Note/: Many of these operations have the same names as similar
-- operations on lists in the "Prelude". The ambiguity may be resolved
-- using either qualification or the @hiding@ clause.
--
-----------------------------------------------------------------------------
module Data.Sequence (
#if !defined(TESTING)
Seq,
#else
Seq(..), Elem(..), FingerTree(..), Node(..), Digit(..),
#endif
-- * Construction
empty, -- :: Seq a
singleton, -- :: a -> Seq a
(<|), -- :: a -> Seq a -> Seq a
(|>), -- :: Seq a -> a -> Seq a
(><), -- :: Seq a -> Seq a -> Seq a
fromList, -- :: [a] -> Seq a
-- ** Repetition
replicate, -- :: Int -> a -> Seq a
replicateA, -- :: Applicative f => Int -> f a -> f (Seq a)
replicateM, -- :: Monad m => Int -> m a -> m (Seq a)
-- ** Iterative construction
iterateN, -- :: Int -> (a -> a) -> a -> Seq a
unfoldr, -- :: (b -> Maybe (a, b)) -> b -> Seq a
unfoldl, -- :: (b -> Maybe (b, a)) -> b -> Seq a
-- * Deconstruction
-- | Additional functions for deconstructing sequences are available
-- via the 'Foldable' instance of 'Seq'.
-- ** Queries
null, -- :: Seq a -> Bool
length, -- :: Seq a -> Int
-- ** Views
ViewL(..),
viewl, -- :: Seq a -> ViewL a
ViewR(..),
viewr, -- :: Seq a -> ViewR a
-- * Scans
scanl, -- :: (a -> b -> a) -> a -> Seq b -> Seq a
scanl1, -- :: (a -> a -> a) -> Seq a -> Seq a
scanr, -- :: (a -> b -> b) -> b -> Seq a -> Seq b
scanr1, -- :: (a -> a -> a) -> Seq a -> Seq a
-- * Sublists
tails, -- :: Seq a -> Seq (Seq a)
inits, -- :: Seq a -> Seq (Seq a)
-- ** Sequential searches
takeWhileL, -- :: (a -> Bool) -> Seq a -> Seq a
takeWhileR, -- :: (a -> Bool) -> Seq a -> Seq a
dropWhileL, -- :: (a -> Bool) -> Seq a -> Seq a
dropWhileR, -- :: (a -> Bool) -> Seq a -> Seq a
spanl, -- :: (a -> Bool) -> Seq a -> (Seq a, Seq a)
spanr, -- :: (a -> Bool) -> Seq a -> (Seq a, Seq a)
breakl, -- :: (a -> Bool) -> Seq a -> (Seq a, Seq a)
breakr, -- :: (a -> Bool) -> Seq a -> (Seq a, Seq a)
partition, -- :: (a -> Bool) -> Seq a -> (Seq a, Seq a)
filter, -- :: (a -> Bool) -> Seq a -> Seq a
-- * Sorting
sort, -- :: Ord a => Seq a -> Seq a
sortBy, -- :: (a -> a -> Ordering) -> Seq a -> Seq a
unstableSort, -- :: Ord a => Seq a -> Seq a
unstableSortBy, -- :: (a -> a -> Ordering) -> Seq a -> Seq a
-- * Indexing
index, -- :: Seq a -> Int -> a
adjust, -- :: (a -> a) -> Int -> Seq a -> Seq a
update, -- :: Int -> a -> Seq a -> Seq a
take, -- :: Int -> Seq a -> Seq a
drop, -- :: Int -> Seq a -> Seq a
splitAt, -- :: Int -> Seq a -> (Seq a, Seq a)
-- ** Indexing with predicates
-- | These functions perform sequential searches from the left
-- or right ends of the sequence, returning indices of matching
-- elements.
elemIndexL, -- :: Eq a => a -> Seq a -> Maybe Int
elemIndicesL, -- :: Eq a => a -> Seq a -> [Int]
elemIndexR, -- :: Eq a => a -> Seq a -> Maybe Int
elemIndicesR, -- :: Eq a => a -> Seq a -> [Int]
findIndexL, -- :: (a -> Bool) -> Seq a -> Maybe Int
findIndicesL, -- :: (a -> Bool) -> Seq a -> [Int]
findIndexR, -- :: (a -> Bool) -> Seq a -> Maybe Int
findIndicesR, -- :: (a -> Bool) -> Seq a -> [Int]
-- * Folds
-- | General folds are available via the 'Foldable' instance of 'Seq'.
foldlWithIndex, -- :: (b -> Int -> a -> b) -> b -> Seq a -> b
foldrWithIndex, -- :: (Int -> a -> b -> b) -> b -> Seq a -> b
-- * Transformations
mapWithIndex, -- :: (Int -> a -> b) -> Seq a -> Seq b
reverse, -- :: Seq a -> Seq a
-- ** Zips
zip, -- :: Seq a -> Seq b -> Seq (a, b)
zipWith, -- :: (a -> b -> c) -> Seq a -> Seq b -> Seq c
zip3, -- :: Seq a -> Seq b -> Seq c -> Seq (a, b, c)
zipWith3, -- :: (a -> b -> c -> d) -> Seq a -> Seq b -> Seq c -> Seq d
zip4, -- :: Seq a -> Seq b -> Seq c -> Seq d -> Seq (a, b, c, d)
zipWith4, -- :: (a -> b -> c -> d -> e) -> Seq a -> Seq b -> Seq c -> Seq d -> Seq e
#if TESTING
Sized(..),
deep,
node2,
node3,
#endif
) where
import Prelude hiding (
Functor(..),
null, length, take, drop, splitAt, foldl, foldl1, foldr, foldr1,
scanl, scanl1, scanr, scanr1, replicate, zip, zipWith, zip3, zipWith3,
takeWhile, dropWhile, iterate, reverse, filter, mapM, sum, all)
import qualified Data.List
import Control.Applicative (Applicative(..), (<$>), WrappedMonad(..), liftA, liftA2, liftA3)
import Control.DeepSeq (NFData(rnf))
import Control.Monad (MonadPlus(..), ap)
import Data.Monoid (Monoid(..))
import Data.Functor (Functor(..))
import Data.Foldable
import Data.Traversable
import Data.Typeable
#ifdef __GLASGOW_HASKELL__
import GHC.Exts (build)
import Text.Read (Lexeme(Ident), lexP, parens, prec,
readPrec, readListPrec, readListPrecDefault)
import Data.Data
#endif
infixr 5 `consTree`
infixl 5 `snocTree`
infixr 5 ><
infixr 5 <|, :<
infixl 5 |>, :>
class Sized a where
size :: a -> Int
-- | General-purpose finite sequences.
newtype Seq a = Seq (FingerTree (Elem a))
instance Functor Seq where
fmap f (Seq xs) = Seq (fmap (fmap f) xs)
#ifdef __GLASGOW_HASKELL__
x <$ s = replicate (length s) x
#endif
instance Foldable Seq where
foldr f z (Seq xs) = foldr (flip (foldr f)) z xs
foldl f z (Seq xs) = foldl (foldl f) z xs
foldr1 f (Seq xs) = getElem (foldr1 f' xs)
where f' (Elem x) (Elem y) = Elem (f x y)
foldl1 f (Seq xs) = getElem (foldl1 f' xs)
where f' (Elem x) (Elem y) = Elem (f x y)
instance Traversable Seq where
traverse f (Seq xs) = Seq <$> traverse (traverse f) xs
instance NFData a => NFData (Seq a) where
rnf (Seq xs) = rnf xs
instance Monad Seq where
return = singleton
xs >>= f = foldl' add empty xs
where add ys x = ys >< f x
instance MonadPlus Seq where
mzero = empty
mplus = (><)
instance Eq a => Eq (Seq a) where
xs == ys = length xs == length ys && toList xs == toList ys
instance Ord a => Ord (Seq a) where
compare xs ys = compare (toList xs) (toList ys)
#if TESTING
instance Show a => Show (Seq a) where
showsPrec p (Seq x) = showsPrec p x
#else
instance Show a => Show (Seq a) where
showsPrec p xs = showParen (p > 10) $
showString "fromList " . shows (toList xs)
#endif
instance Read a => Read (Seq a) where
#ifdef __GLASGOW_HASKELL__
readPrec = parens $ prec 10 $ do
Ident "fromList" <- lexP
xs <- readPrec
return (fromList xs)
readListPrec = readListPrecDefault
#else
readsPrec p = readParen (p > 10) $ \ r -> do
("fromList",s) <- lex r
(xs,t) <- reads s
return (fromList xs,t)
#endif
instance Monoid (Seq a) where
mempty = empty
mappend = (><)
#include "Typeable.h"
INSTANCE_TYPEABLE1(Seq,seqTc,"Seq")
#if __GLASGOW_HASKELL__
instance Data a => Data (Seq a) where
gfoldl f z s = case viewl s of
EmptyL -> z empty
x :< xs -> z (<|) `f` x `f` xs
gunfold k z c = case constrIndex c of
1 -> z empty
2 -> k (k (z (<|)))
_ -> error "gunfold"
toConstr xs
| null xs = emptyConstr
| otherwise = consConstr
dataTypeOf _ = seqDataType
dataCast1 f = gcast1 f
emptyConstr, consConstr :: Constr
emptyConstr = mkConstr seqDataType "empty" [] Prefix
consConstr = mkConstr seqDataType "<|" [] Infix
seqDataType :: DataType
seqDataType = mkDataType "Data.Sequence.Seq" [emptyConstr, consConstr]
#endif
-- Finger trees
data FingerTree a
= Empty
| Single a
| Deep {-# UNPACK #-} !Int !(Digit a) (FingerTree (Node a)) !(Digit a)
#if TESTING
deriving Show
#endif
instance Sized a => Sized (FingerTree a) where
{-# SPECIALIZE instance Sized (FingerTree (Elem a)) #-}
{-# SPECIALIZE instance Sized (FingerTree (Node a)) #-}
size Empty = 0
size (Single x) = size x
size (Deep v _ _ _) = v
instance Foldable FingerTree where
foldr _ z Empty = z
foldr f z (Single x) = x `f` z
foldr f z (Deep _ pr m sf) =
foldr f (foldr (flip (foldr f)) (foldr f z sf) m) pr
foldl _ z Empty = z
foldl f z (Single x) = z `f` x
foldl f z (Deep _ pr m sf) =
foldl f (foldl (foldl f) (foldl f z pr) m) sf
foldr1 _ Empty = error "foldr1: empty sequence"
foldr1 _ (Single x) = x
foldr1 f (Deep _ pr m sf) =
foldr f (foldr (flip (foldr f)) (foldr1 f sf) m) pr
foldl1 _ Empty = error "foldl1: empty sequence"
foldl1 _ (Single x) = x
foldl1 f (Deep _ pr m sf) =
foldl f (foldl (foldl f) (foldl1 f pr) m) sf
instance Functor FingerTree where
fmap _ Empty = Empty
fmap f (Single x) = Single (f x)
fmap f (Deep v pr m sf) =
Deep v (fmap f pr) (fmap (fmap f) m) (fmap f sf)
instance Traversable FingerTree where
traverse _ Empty = pure Empty
traverse f (Single x) = Single <$> f x
traverse f (Deep v pr m sf) =
Deep v <$> traverse f pr <*> traverse (traverse f) m <*>
traverse f sf
instance NFData a => NFData (FingerTree a) where
rnf (Empty) = ()
rnf (Single x) = rnf x
rnf (Deep _ pr m sf) = rnf pr `seq` rnf m `seq` rnf sf
{-# INLINE deep #-}
{-# SPECIALIZE INLINE deep :: Digit (Elem a) -> FingerTree (Node (Elem a)) -> Digit (Elem a) -> FingerTree (Elem a) #-}
{-# SPECIALIZE INLINE deep :: Digit (Node a) -> FingerTree (Node (Node a)) -> Digit (Node a) -> FingerTree (Node a) #-}
deep :: Sized a => Digit a -> FingerTree (Node a) -> Digit a -> FingerTree a
deep pr m sf = Deep (size pr + size m + size sf) pr m sf
{-# INLINE pullL #-}
pullL :: Sized a => Int -> FingerTree (Node a) -> Digit a -> FingerTree a
pullL s m sf = case viewLTree m of
Nothing2 -> digitToTree' s sf
Just2 pr m' -> Deep s (nodeToDigit pr) m' sf
{-# INLINE pullR #-}
pullR :: Sized a => Int -> Digit a -> FingerTree (Node a) -> FingerTree a
pullR s pr m = case viewRTree m of
Nothing2 -> digitToTree' s pr
Just2 m' sf -> Deep s pr m' (nodeToDigit sf)
{-# SPECIALIZE deepL :: Maybe (Digit (Elem a)) -> FingerTree (Node (Elem a)) -> Digit (Elem a) -> FingerTree (Elem a) #-}
{-# SPECIALIZE deepL :: Maybe (Digit (Node a)) -> FingerTree (Node (Node a)) -> Digit (Node a) -> FingerTree (Node a) #-}
deepL :: Sized a => Maybe (Digit a) -> FingerTree (Node a) -> Digit a -> FingerTree a
deepL Nothing m sf = pullL (size m + size sf) m sf
deepL (Just pr) m sf = deep pr m sf
{-# SPECIALIZE deepR :: Digit (Elem a) -> FingerTree (Node (Elem a)) -> Maybe (Digit (Elem a)) -> FingerTree (Elem a) #-}
{-# SPECIALIZE deepR :: Digit (Node a) -> FingerTree (Node (Node a)) -> Maybe (Digit (Node a)) -> FingerTree (Node a) #-}
deepR :: Sized a => Digit a -> FingerTree (Node a) -> Maybe (Digit a) -> FingerTree a
deepR pr m Nothing = pullR (size m + size pr) pr m
deepR pr m (Just sf) = deep pr m sf
-- Digits
data Digit a
= One a
| Two a a
| Three a a a
| Four a a a a
#if TESTING
deriving Show
#endif
instance Foldable Digit where
foldr f z (One a) = a `f` z
foldr f z (Two a b) = a `f` (b `f` z)
foldr f z (Three a b c) = a `f` (b `f` (c `f` z))
foldr f z (Four a b c d) = a `f` (b `f` (c `f` (d `f` z)))
foldl f z (One a) = z `f` a
foldl f z (Two a b) = (z `f` a) `f` b
foldl f z (Three a b c) = ((z `f` a) `f` b) `f` c
foldl f z (Four a b c d) = (((z `f` a) `f` b) `f` c) `f` d
foldr1 _ (One a) = a
foldr1 f (Two a b) = a `f` b
foldr1 f (Three a b c) = a `f` (b `f` c)
foldr1 f (Four a b c d) = a `f` (b `f` (c `f` d))
foldl1 _ (One a) = a
foldl1 f (Two a b) = a `f` b
foldl1 f (Three a b c) = (a `f` b) `f` c
foldl1 f (Four a b c d) = ((a `f` b) `f` c) `f` d
instance Functor Digit where
{-# INLINE fmap #-}
fmap f (One a) = One (f a)
fmap f (Two a b) = Two (f a) (f b)
fmap f (Three a b c) = Three (f a) (f b) (f c)
fmap f (Four a b c d) = Four (f a) (f b) (f c) (f d)
instance Traversable Digit where
{-# INLINE traverse #-}
traverse f (One a) = One <$> f a
traverse f (Two a b) = Two <$> f a <*> f b
traverse f (Three a b c) = Three <$> f a <*> f b <*> f c
traverse f (Four a b c d) = Four <$> f a <*> f b <*> f c <*> f d
instance NFData a => NFData (Digit a) where
rnf (One a) = rnf a
rnf (Two a b) = rnf a `seq` rnf b
rnf (Three a b c) = rnf a `seq` rnf b `seq` rnf c
rnf (Four a b c d) = rnf a `seq` rnf b `seq` rnf c `seq` rnf d
instance Sized a => Sized (Digit a) where
{-# INLINE size #-}
size = foldl1 (+) . fmap size
{-# SPECIALIZE digitToTree :: Digit (Elem a) -> FingerTree (Elem a) #-}
{-# SPECIALIZE digitToTree :: Digit (Node a) -> FingerTree (Node a) #-}
digitToTree :: Sized a => Digit a -> FingerTree a
digitToTree (One a) = Single a
digitToTree (Two a b) = deep (One a) Empty (One b)
digitToTree (Three a b c) = deep (Two a b) Empty (One c)
digitToTree (Four a b c d) = deep (Two a b) Empty (Two c d)
-- | Given the size of a digit and the digit itself, efficiently converts
-- it to a FingerTree.
digitToTree' :: Int -> Digit a -> FingerTree a
digitToTree' n (Four a b c d) = Deep n (Two a b) Empty (Two c d)
digitToTree' n (Three a b c) = Deep n (Two a b) Empty (One c)
digitToTree' n (Two a b) = Deep n (One a) Empty (One b)
digitToTree' n (One a) = n `seq` Single a
-- Nodes
data Node a
= Node2 {-# UNPACK #-} !Int a a
| Node3 {-# UNPACK #-} !Int a a a
#if TESTING
deriving Show
#endif
instance Foldable Node where
foldr f z (Node2 _ a b) = a `f` (b `f` z)
foldr f z (Node3 _ a b c) = a `f` (b `f` (c `f` z))
foldl f z (Node2 _ a b) = (z `f` a) `f` b
foldl f z (Node3 _ a b c) = ((z `f` a) `f` b) `f` c
instance Functor Node where
{-# INLINE fmap #-}
fmap f (Node2 v a b) = Node2 v (f a) (f b)
fmap f (Node3 v a b c) = Node3 v (f a) (f b) (f c)
instance Traversable Node where
{-# INLINE traverse #-}
traverse f (Node2 v a b) = Node2 v <$> f a <*> f b
traverse f (Node3 v a b c) = Node3 v <$> f a <*> f b <*> f c
instance NFData a => NFData (Node a) where
rnf (Node2 _ a b) = rnf a `seq` rnf b
rnf (Node3 _ a b c) = rnf a `seq` rnf b `seq` rnf c
instance Sized (Node a) where
size (Node2 v _ _) = v
size (Node3 v _ _ _) = v
{-# INLINE node2 #-}
{-# SPECIALIZE node2 :: Elem a -> Elem a -> Node (Elem a) #-}
{-# SPECIALIZE node2 :: Node a -> Node a -> Node (Node a) #-}
node2 :: Sized a => a -> a -> Node a
node2 a b = Node2 (size a + size b) a b
{-# INLINE node3 #-}
{-# SPECIALIZE node3 :: Elem a -> Elem a -> Elem a -> Node (Elem a) #-}
{-# SPECIALIZE node3 :: Node a -> Node a -> Node a -> Node (Node a) #-}
node3 :: Sized a => a -> a -> a -> Node a
node3 a b c = Node3 (size a + size b + size c) a b c
nodeToDigit :: Node a -> Digit a
nodeToDigit (Node2 _ a b) = Two a b
nodeToDigit (Node3 _ a b c) = Three a b c
-- Elements
newtype Elem a = Elem { getElem :: a }
#if TESTING
deriving Show
#endif
instance Sized (Elem a) where
size _ = 1
instance Functor Elem where
fmap f (Elem x) = Elem (f x)
instance Foldable Elem where
foldr f z (Elem x) = f x z
foldl f z (Elem x) = f z x
instance Traversable Elem where
traverse f (Elem x) = Elem <$> f x
instance NFData a => NFData (Elem a) where
rnf (Elem x) = rnf x
-------------------------------------------------------
-- Applicative construction
-------------------------------------------------------
newtype Id a = Id {runId :: a}
instance Functor Id where
fmap f (Id x) = Id (f x)
instance Monad Id where
return = Id
m >>= k = k (runId m)
instance Applicative Id where
pure = return
(<*>) = ap
-- | This is essentially a clone of Control.Monad.State.Strict.
newtype State s a = State {runState :: s -> (s, a)}
instance Functor (State s) where
fmap = liftA
instance Monad (State s) where
{-# INLINE return #-}
{-# INLINE (>>=) #-}
return x = State $ \ s -> (s, x)
m >>= k = State $ \ s -> case runState m s of
(s', x) -> runState (k x) s'
instance Applicative (State s) where
pure = return
(<*>) = ap
execState :: State s a -> s -> a
execState m x = snd (runState m x)
-- | A helper method: a strict version of mapAccumL.
mapAccumL' :: Traversable t => (a -> b -> (a, c)) -> a -> t b -> (a, t c)
mapAccumL' f s t = runState (traverse (State . flip f) t) s
-- | 'applicativeTree' takes an Applicative-wrapped construction of a
-- piece of a FingerTree, assumed to always have the same size (which
-- is put in the second argument), and replicates it as many times as
-- specified. This is a generalization of 'replicateA', which itself
-- is a generalization of many Data.Sequence methods.
{-# SPECIALIZE applicativeTree :: Int -> Int -> State s a -> State s (FingerTree a) #-}
{-# SPECIALIZE applicativeTree :: Int -> Int -> Id a -> Id (FingerTree a) #-}
-- Special note: the Id specialization automatically does node sharing,
-- reducing memory usage of the resulting tree to /O(log n)/.
applicativeTree :: Applicative f => Int -> Int -> f a -> f (FingerTree a)
applicativeTree n mSize m = mSize `seq` case n of
0 -> pure Empty
1 -> liftA Single m
2 -> deepA one emptyTree one
3 -> deepA two emptyTree one
4 -> deepA two emptyTree two
5 -> deepA three emptyTree two
6 -> deepA three emptyTree three
7 -> deepA four emptyTree three
8 -> deepA four emptyTree four
_ -> let (q, r) = n `quotRem` 3 in q `seq` case r of
0 -> deepA three (applicativeTree (q - 2) mSize' n3) three
1 -> deepA four (applicativeTree (q - 2) mSize' n3) three
_ -> deepA four (applicativeTree (q - 2) mSize' n3) four
where
one = liftA One m
two = liftA2 Two m m
three = liftA3 Three m m m
four = liftA3 Four m m m <*> m
deepA = liftA3 (Deep (n * mSize))
mSize' = 3 * mSize
n3 = liftA3 (Node3 mSize') m m m
emptyTree = pure Empty
------------------------------------------------------------------------
-- Construction
------------------------------------------------------------------------
-- | /O(1)/. The empty sequence.
empty :: Seq a
empty = Seq Empty
-- | /O(1)/. A singleton sequence.
singleton :: a -> Seq a
singleton x = Seq (Single (Elem x))
-- | /O(log n)/. @replicate n x@ is a sequence consisting of @n@ copies of @x@.
replicate :: Int -> a -> Seq a
replicate n x
| n >= 0 = runId (replicateA n (Id x))
| otherwise = error "replicate takes a nonnegative integer argument"
-- | 'replicateA' is an 'Applicative' version of 'replicate', and makes
-- /O(log n)/ calls to '<*>' and 'pure'.
--
-- > replicateA n x = sequenceA (replicate n x)
replicateA :: Applicative f => Int -> f a -> f (Seq a)
replicateA n x
| n >= 0 = Seq <$> applicativeTree n 1 (Elem <$> x)
| otherwise = error "replicateA takes a nonnegative integer argument"
-- | 'replicateM' is a sequence counterpart of 'Control.Monad.replicateM'.
--
-- > replicateM n x = sequence (replicate n x)
replicateM :: Monad m => Int -> m a -> m (Seq a)
replicateM n x
| n >= 0 = unwrapMonad (replicateA n (WrapMonad x))
| otherwise = error "replicateM takes a nonnegative integer argument"
-- | /O(1)/. Add an element to the left end of a sequence.
-- Mnemonic: a triangle with the single element at the pointy end.
(<|) :: a -> Seq a -> Seq a
x <| Seq xs = Seq (Elem x `consTree` xs)
{-# SPECIALIZE consTree :: Elem a -> FingerTree (Elem a) -> FingerTree (Elem a) #-}
{-# SPECIALIZE consTree :: Node a -> FingerTree (Node a) -> FingerTree (Node a) #-}
consTree :: Sized a => a -> FingerTree a -> FingerTree a
consTree a Empty = Single a
consTree a (Single b) = deep (One a) Empty (One b)
consTree a (Deep s (Four b c d e) m sf) = m `seq`
Deep (size a + s) (Two a b) (node3 c d e `consTree` m) sf
consTree a (Deep s (Three b c d) m sf) =
Deep (size a + s) (Four a b c d) m sf
consTree a (Deep s (Two b c) m sf) =
Deep (size a + s) (Three a b c) m sf
consTree a (Deep s (One b) m sf) =
Deep (size a + s) (Two a b) m sf
-- | /O(1)/. Add an element to the right end of a sequence.
-- Mnemonic: a triangle with the single element at the pointy end.
(|>) :: Seq a -> a -> Seq a
Seq xs |> x = Seq (xs `snocTree` Elem x)
{-# SPECIALIZE snocTree :: FingerTree (Elem a) -> Elem a -> FingerTree (Elem a) #-}
{-# SPECIALIZE snocTree :: FingerTree (Node a) -> Node a -> FingerTree (Node a) #-}
snocTree :: Sized a => FingerTree a -> a -> FingerTree a
snocTree Empty a = Single a
snocTree (Single a) b = deep (One a) Empty (One b)
snocTree (Deep s pr m (Four a b c d)) e = m `seq`
Deep (s + size e) pr (m `snocTree` node3 a b c) (Two d e)
snocTree (Deep s pr m (Three a b c)) d =
Deep (s + size d) pr m (Four a b c d)
snocTree (Deep s pr m (Two a b)) c =
Deep (s + size c) pr m (Three a b c)
snocTree (Deep s pr m (One a)) b =
Deep (s + size b) pr m (Two a b)
-- | /O(log(min(n1,n2)))/. Concatenate two sequences.
(><) :: Seq a -> Seq a -> Seq a
Seq xs >< Seq ys = Seq (appendTree0 xs ys)
-- The appendTree/addDigits gunk below is machine generated
appendTree0 :: FingerTree (Elem a) -> FingerTree (Elem a) -> FingerTree (Elem a)
appendTree0 Empty xs =
xs
appendTree0 xs Empty =
xs
appendTree0 (Single x) xs =
x `consTree` xs
appendTree0 xs (Single x) =
xs `snocTree` x
appendTree0 (Deep s1 pr1 m1 sf1) (Deep s2 pr2 m2 sf2) =
Deep (s1 + s2) pr1 (addDigits0 m1 sf1 pr2 m2) sf2
addDigits0 :: FingerTree (Node (Elem a)) -> Digit (Elem a) -> Digit (Elem a) -> FingerTree (Node (Elem a)) -> FingerTree (Node (Elem a))
addDigits0 m1 (One a) (One b) m2 =
appendTree1 m1 (node2 a b) m2
addDigits0 m1 (One a) (Two b c) m2 =
appendTree1 m1 (node3 a b c) m2
addDigits0 m1 (One a) (Three b c d) m2 =
appendTree2 m1 (node2 a b) (node2 c d) m2
addDigits0 m1 (One a) (Four b c d e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits0 m1 (Two a b) (One c) m2 =
appendTree1 m1 (node3 a b c) m2
addDigits0 m1 (Two a b) (Two c d) m2 =
appendTree2 m1 (node2 a b) (node2 c d) m2
addDigits0 m1 (Two a b) (Three c d e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits0 m1 (Two a b) (Four c d e f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits0 m1 (Three a b c) (One d) m2 =
appendTree2 m1 (node2 a b) (node2 c d) m2
addDigits0 m1 (Three a b c) (Two d e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits0 m1 (Three a b c) (Three d e f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits0 m1 (Three a b c) (Four d e f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits0 m1 (Four a b c d) (One e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits0 m1 (Four a b c d) (Two e f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits0 m1 (Four a b c d) (Three e f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits0 m1 (Four a b c d) (Four e f g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
appendTree1 :: FingerTree (Node a) -> Node a -> FingerTree (Node a) -> FingerTree (Node a)
appendTree1 Empty a xs =
a `consTree` xs
appendTree1 xs a Empty =
xs `snocTree` a
appendTree1 (Single x) a xs =
x `consTree` a `consTree` xs
appendTree1 xs a (Single x) =
xs `snocTree` a `snocTree` x
appendTree1 (Deep s1 pr1 m1 sf1) a (Deep s2 pr2 m2 sf2) =
Deep (s1 + size a + s2) pr1 (addDigits1 m1 sf1 a pr2 m2) sf2
addDigits1 :: FingerTree (Node (Node a)) -> Digit (Node a) -> Node a -> Digit (Node a) -> FingerTree (Node (Node a)) -> FingerTree (Node (Node a))
addDigits1 m1 (One a) b (One c) m2 =
appendTree1 m1 (node3 a b c) m2
addDigits1 m1 (One a) b (Two c d) m2 =
appendTree2 m1 (node2 a b) (node2 c d) m2
addDigits1 m1 (One a) b (Three c d e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits1 m1 (One a) b (Four c d e f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits1 m1 (Two a b) c (One d) m2 =
appendTree2 m1 (node2 a b) (node2 c d) m2
addDigits1 m1 (Two a b) c (Two d e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits1 m1 (Two a b) c (Three d e f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits1 m1 (Two a b) c (Four d e f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits1 m1 (Three a b c) d (One e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits1 m1 (Three a b c) d (Two e f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits1 m1 (Three a b c) d (Three e f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits1 m1 (Three a b c) d (Four e f g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits1 m1 (Four a b c d) e (One f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits1 m1 (Four a b c d) e (Two f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits1 m1 (Four a b c d) e (Three f g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits1 m1 (Four a b c d) e (Four f g h i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
appendTree2 :: FingerTree (Node a) -> Node a -> Node a -> FingerTree (Node a) -> FingerTree (Node a)
appendTree2 Empty a b xs =
a `consTree` b `consTree` xs
appendTree2 xs a b Empty =
xs `snocTree` a `snocTree` b
appendTree2 (Single x) a b xs =
x `consTree` a `consTree` b `consTree` xs
appendTree2 xs a b (Single x) =
xs `snocTree` a `snocTree` b `snocTree` x
appendTree2 (Deep s1 pr1 m1 sf1) a b (Deep s2 pr2 m2 sf2) =
Deep (s1 + size a + size b + s2) pr1 (addDigits2 m1 sf1 a b pr2 m2) sf2
addDigits2 :: FingerTree (Node (Node a)) -> Digit (Node a) -> Node a -> Node a -> Digit (Node a) -> FingerTree (Node (Node a)) -> FingerTree (Node (Node a))
addDigits2 m1 (One a) b c (One d) m2 =
appendTree2 m1 (node2 a b) (node2 c d) m2
addDigits2 m1 (One a) b c (Two d e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits2 m1 (One a) b c (Three d e f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits2 m1 (One a) b c (Four d e f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits2 m1 (Two a b) c d (One e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits2 m1 (Two a b) c d (Two e f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits2 m1 (Two a b) c d (Three e f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits2 m1 (Two a b) c d (Four e f g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits2 m1 (Three a b c) d e (One f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits2 m1 (Three a b c) d e (Two f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits2 m1 (Three a b c) d e (Three f g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits2 m1 (Three a b c) d e (Four f g h i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
addDigits2 m1 (Four a b c d) e f (One g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits2 m1 (Four a b c d) e f (Two g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits2 m1 (Four a b c d) e f (Three g h i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
addDigits2 m1 (Four a b c d) e f (Four g h i j) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node2 g h) (node2 i j) m2
appendTree3 :: FingerTree (Node a) -> Node a -> Node a -> Node a -> FingerTree (Node a) -> FingerTree (Node a)
appendTree3 Empty a b c xs =
a `consTree` b `consTree` c `consTree` xs
appendTree3 xs a b c Empty =
xs `snocTree` a `snocTree` b `snocTree` c
appendTree3 (Single x) a b c xs =
x `consTree` a `consTree` b `consTree` c `consTree` xs
appendTree3 xs a b c (Single x) =
xs `snocTree` a `snocTree` b `snocTree` c `snocTree` x
appendTree3 (Deep s1 pr1 m1 sf1) a b c (Deep s2 pr2 m2 sf2) =
Deep (s1 + size a + size b + size c + s2) pr1 (addDigits3 m1 sf1 a b c pr2 m2) sf2
addDigits3 :: FingerTree (Node (Node a)) -> Digit (Node a) -> Node a -> Node a -> Node a -> Digit (Node a) -> FingerTree (Node (Node a)) -> FingerTree (Node (Node a))
addDigits3 m1 (One a) b c d (One e) m2 =
appendTree2 m1 (node3 a b c) (node2 d e) m2
addDigits3 m1 (One a) b c d (Two e f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits3 m1 (One a) b c d (Three e f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits3 m1 (One a) b c d (Four e f g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits3 m1 (Two a b) c d e (One f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits3 m1 (Two a b) c d e (Two f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits3 m1 (Two a b) c d e (Three f g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits3 m1 (Two a b) c d e (Four f g h i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
addDigits3 m1 (Three a b c) d e f (One g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits3 m1 (Three a b c) d e f (Two g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits3 m1 (Three a b c) d e f (Three g h i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
addDigits3 m1 (Three a b c) d e f (Four g h i j) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node2 g h) (node2 i j) m2
addDigits3 m1 (Four a b c d) e f g (One h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits3 m1 (Four a b c d) e f g (Two h i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
addDigits3 m1 (Four a b c d) e f g (Three h i j) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node2 g h) (node2 i j) m2
addDigits3 m1 (Four a b c d) e f g (Four h i j k) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node3 g h i) (node2 j k) m2
appendTree4 :: FingerTree (Node a) -> Node a -> Node a -> Node a -> Node a -> FingerTree (Node a) -> FingerTree (Node a)
appendTree4 Empty a b c d xs =
a `consTree` b `consTree` c `consTree` d `consTree` xs
appendTree4 xs a b c d Empty =
xs `snocTree` a `snocTree` b `snocTree` c `snocTree` d
appendTree4 (Single x) a b c d xs =
x `consTree` a `consTree` b `consTree` c `consTree` d `consTree` xs
appendTree4 xs a b c d (Single x) =
xs `snocTree` a `snocTree` b `snocTree` c `snocTree` d `snocTree` x
appendTree4 (Deep s1 pr1 m1 sf1) a b c d (Deep s2 pr2 m2 sf2) =
Deep (s1 + size a + size b + size c + size d + s2) pr1 (addDigits4 m1 sf1 a b c d pr2 m2) sf2
addDigits4 :: FingerTree (Node (Node a)) -> Digit (Node a) -> Node a -> Node a -> Node a -> Node a -> Digit (Node a) -> FingerTree (Node (Node a)) -> FingerTree (Node (Node a))
addDigits4 m1 (One a) b c d e (One f) m2 =
appendTree2 m1 (node3 a b c) (node3 d e f) m2
addDigits4 m1 (One a) b c d e (Two f g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits4 m1 (One a) b c d e (Three f g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits4 m1 (One a) b c d e (Four f g h i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
addDigits4 m1 (Two a b) c d e f (One g) m2 =
appendTree3 m1 (node3 a b c) (node2 d e) (node2 f g) m2
addDigits4 m1 (Two a b) c d e f (Two g h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits4 m1 (Two a b) c d e f (Three g h i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
addDigits4 m1 (Two a b) c d e f (Four g h i j) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node2 g h) (node2 i j) m2
addDigits4 m1 (Three a b c) d e f g (One h) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node2 g h) m2
addDigits4 m1 (Three a b c) d e f g (Two h i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
addDigits4 m1 (Three a b c) d e f g (Three h i j) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node2 g h) (node2 i j) m2
addDigits4 m1 (Three a b c) d e f g (Four h i j k) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node3 g h i) (node2 j k) m2
addDigits4 m1 (Four a b c d) e f g h (One i) m2 =
appendTree3 m1 (node3 a b c) (node3 d e f) (node3 g h i) m2
addDigits4 m1 (Four a b c d) e f g h (Two i j) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node2 g h) (node2 i j) m2
addDigits4 m1 (Four a b c d) e f g h (Three i j k) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node3 g h i) (node2 j k) m2
addDigits4 m1 (Four a b c d) e f g h (Four i j k l) m2 =
appendTree4 m1 (node3 a b c) (node3 d e f) (node3 g h i) (node3 j k l) m2
-- | Builds a sequence from a seed value. Takes time linear in the
-- number of generated elements. /WARNING:/ If the number of generated
-- elements is infinite, this method will not terminate.
unfoldr :: (b -> Maybe (a, b)) -> b -> Seq a
unfoldr f = unfoldr' empty
-- uses tail recursion rather than, for instance, the List implementation.
where unfoldr' as b = maybe as (\ (a, b') -> unfoldr' (as |> a) b') (f b)
-- | @'unfoldl' f x@ is equivalent to @'reverse' ('unfoldr' ('fmap' swap . f) x)@.
unfoldl :: (b -> Maybe (b, a)) -> b -> Seq a
unfoldl f = unfoldl' empty
where unfoldl' as b = maybe as (\ (b', a) -> unfoldl' (a <| as) b') (f b)
-- | /O(n)/. Constructs a sequence by repeated application of a function
-- to a seed value.
--
-- > iterateN n f x = fromList (Prelude.take n (Prelude.iterate f x))
iterateN :: Int -> (a -> a) -> a -> Seq a
iterateN n f x
| n >= 0 = replicateA n (State (\ y -> (f y, y))) `execState` x
| otherwise = error "iterateN takes a nonnegative integer argument"
------------------------------------------------------------------------
-- Deconstruction
------------------------------------------------------------------------
-- | /O(1)/. Is this the empty sequence?
null :: Seq a -> Bool
null (Seq Empty) = True
null _ = False
-- | /O(1)/. The number of elements in the sequence.
length :: Seq a -> Int
length (Seq xs) = size xs
-- Views
data Maybe2 a b = Nothing2 | Just2 a b
-- | View of the left end of a sequence.
data ViewL a
= EmptyL -- ^ empty sequence
| a :< Seq a -- ^ leftmost element and the rest of the sequence
#if __GLASGOW_HASKELL__
deriving (Eq, Ord, Show, Read, Data)
#else
deriving (Eq, Ord, Show, Read)
#endif
INSTANCE_TYPEABLE1(ViewL,viewLTc,"ViewL")
instance Functor ViewL where
{-# INLINE fmap #-}
fmap _ EmptyL = EmptyL
fmap f (x :< xs) = f x :< fmap f xs
instance Foldable ViewL where
foldr _ z EmptyL = z
foldr f z (x :< xs) = f x (foldr f z xs)
foldl _ z EmptyL = z
foldl f z (x :< xs) = foldl f (f z x) xs
foldl1 _ EmptyL = error "foldl1: empty view"
foldl1 f (x :< xs) = foldl f x xs
instance Traversable ViewL where
traverse _ EmptyL = pure EmptyL
traverse f (x :< xs) = (:<) <$> f x <*> traverse f xs
-- | /O(1)/. Analyse the left end of a sequence.
viewl :: Seq a -> ViewL a
viewl (Seq xs) = case viewLTree xs of
Nothing2 -> EmptyL
Just2 (Elem x) xs' -> x :< Seq xs'
{-# SPECIALIZE viewLTree :: FingerTree (Elem a) -> Maybe2 (Elem a) (FingerTree (Elem a)) #-}
{-# SPECIALIZE viewLTree :: FingerTree (Node a) -> Maybe2 (Node a) (FingerTree (Node a)) #-}
viewLTree :: Sized a => FingerTree a -> Maybe2 a (FingerTree a)
viewLTree Empty = Nothing2
viewLTree (Single a) = Just2 a Empty
viewLTree (Deep s (One a) m sf) = Just2 a (pullL (s - size a) m sf)
viewLTree (Deep s (Two a b) m sf) =
Just2 a (Deep (s - size a) (One b) m sf)
viewLTree (Deep s (Three a b c) m sf) =
Just2 a (Deep (s - size a) (Two b c) m sf)
viewLTree (Deep s (Four a b c d) m sf) =
Just2 a (Deep (s - size a) (Three b c d) m sf)
-- | View of the right end of a sequence.
data ViewR a
= EmptyR -- ^ empty sequence
| Seq a :> a -- ^ the sequence minus the rightmost element,
-- and the rightmost element
#if __GLASGOW_HASKELL__
deriving (Eq, Ord, Show, Read, Data)
#else
deriving (Eq, Ord, Show, Read)
#endif
INSTANCE_TYPEABLE1(ViewR,viewRTc,"ViewR")
instance Functor ViewR where
{-# INLINE fmap #-}
fmap _ EmptyR = EmptyR
fmap f (xs :> x) = fmap f xs :> f x
instance Foldable ViewR where
foldr _ z EmptyR = z
foldr f z (xs :> x) = foldr f (f x z) xs
foldl _ z EmptyR = z
foldl f z (xs :> x) = foldl f z xs `f` x
foldr1 _ EmptyR = error "foldr1: empty view"
foldr1 f (xs :> x) = foldr f x xs