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This repository was archived by the owner on Mar 30, 2019. It is now read-only.
I have e WPF control that creates a Direct3D11 device,
I followed the Direct3D10 WPFHost sample of the SharpDX installation to implement my control.
If the WindowState is "Maximized" and the WindowStyle is different from "None", when my application starts up I don't see any rendered graphics.
My control is alive, though, and as soon as I resize the Window the direct3D graphics becomes visible.
I'm using SharpDX 2.6.3.
The Direct3D10 WPFHost sample doesn't seem to have this issue.
Is this a known bug or am I doing something wrong?