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Hey π
It would be nice to have the option to add a third (or even more?) stat for which to configure caps. My use case is for blood dk where it would be nice to be able to set these 3 stats:
- hit
- at most melee hit cap
- expertise
- at least soft cap
- haste
- at least 1423
- at most 1423
(the at least/most combination being used a workaround to set an exact value).
I took a quick look at the code and saw that it's currently pretty hardcoded to only have 2 stats and didn't manage to quickly get a third working, but with some pointers I could also work on PR if it can help :)
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