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This repository was archived by the owner on Jul 19, 2024. It is now read-only.
This repository was archived by the owner on Jul 19, 2024. It is now read-only.

[Elden Ring] mods=[enabled=false..].... doesn't function. Mod(s) loads anyway. #41

@Xetaxheb

Description

@Xetaxheb

Pretty straightforward. enabled=false just... doesn't prevent loading that directory. I imagine it's broken with everything but my obvious test case is \msg\engus\item.msgbnd.dcx

A few examples, \mod\ contains correct msgbnd, \mod2\ contains incorrect msgbnd:

Correct msgbnd:
mods = [ { enabled = true, name = "default", path = "mod" }, { enabled = true, name = "yee", path = "mod2" } ]

Correct msgbnd:
mods = [ { enabled = true, name = "default", path = "mod" }, { enabled = false, name = "yee", path = "mod2" } ]

Incorrect msgbnd:
mods = [ { enabled = true, name = "yee", path = "mod2" }, { enabled = true, name = "default", path = "mod" } ]

Incorrect msgbnd:
mods = [ { enabled = false, name = "yee", path = "mod2" }, { enabled = true, name = "default", path = "mod" } ]

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