@@ -20415,7 +20415,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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var mode = ( object.mode === THREE.LineStrip ) ? _gl.LINE_STRIP : _gl.LINES;
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- state.setLineWidth( material.linewidth );
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+ state.setLineWidth( material.linewidth * pixelRatio );
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var index = geometry.attributes.index;
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@@ -20729,7 +20729,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( material.wireframe ) {
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- state.setLineWidth( material.wireframeLinewidth );
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+ state.setLineWidth( material.wireframeLinewidth * pixelRatio );
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if ( updateBuffers ) _gl.bindBuffer( _gl.ELEMENT_ARRAY_BUFFER, geometryGroup.__webglLineBuffer );
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_gl.drawElements( _gl.LINES, geometryGroup.__webglLineCount, type, 0 );
@@ -20753,7 +20753,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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var mode = ( object.mode === THREE.LineStrip ) ? _gl.LINE_STRIP : _gl.LINES;
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- state.setLineWidth( material.linewidth );
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+ state.setLineWidth( material.linewidth * pixelRatio );
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_gl.drawArrays( mode, 0, geometryGroup.__webglLineCount );
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@@ -24618,19 +24618,19 @@ THREE.WebGLState = function ( gl, paramThreeToGL ) {
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var newAttributes = new Uint8Array( 16 );
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var enabledAttributes = new Uint8Array( 16 );
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- var currentBlending = - 1 ;
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- var currentBlendEquation = - 1 ;
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- var currentBlendSrc = - 1 ;
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- var currentBlendDst = - 1 ;
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- var currentBlendEquationAlpha = - 1 ;
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- var currentBlendSrcAlpha = - 1 ;
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- var currentBlendDstAlpha = - 1 ;
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+ var currentBlending = null ;
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+ var currentBlendEquation = null ;
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+ var currentBlendSrc = null ;
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+ var currentBlendDst = null ;
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+ var currentBlendEquationAlpha = null ;
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+ var currentBlendSrcAlpha = null ;
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+ var currentBlendDstAlpha = null ;
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- var currentDepthTest = - 1 ;
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- var currentDepthWrite = - 1 ;
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+ var currentDepthTest = null ;
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+ var currentDepthWrite = null ;
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- var currentDoubleSided = - 1 ;
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- var currentFlipSided = - 1 ;
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+ var currentDoubleSided = null ;
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+ var currentFlipSided = null ;
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var currentLineWidth = null;
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@@ -24879,11 +24879,11 @@ THREE.WebGLState = function ( gl, paramThreeToGL ) {
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}
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- currentBlending = - 1 ;
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- currentDepthTest = - 1 ;
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- currentDepthWrite = - 1 ;
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- currentDoubleSided = - 1 ;
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- currentFlipSided = - 1 ;
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+ currentBlending = null ;
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+ currentDepthTest = null ;
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+ currentDepthWrite = null ;
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+ currentDoubleSided = null ;
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+ currentFlipSided = null ;
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};
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