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-75
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2 files changed

+75
-75
lines changed

build/three.js

Lines changed: 19 additions & 19 deletions
Original file line numberDiff line numberDiff line change
@@ -20415,7 +20415,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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var mode = ( object.mode === THREE.LineStrip ) ? _gl.LINE_STRIP : _gl.LINES;
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20418-
state.setLineWidth( material.linewidth );
20418+
state.setLineWidth( material.linewidth * pixelRatio );
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2042020420
var index = geometry.attributes.index;
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@@ -20729,7 +20729,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( material.wireframe ) {
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20732-
state.setLineWidth( material.wireframeLinewidth );
20732+
state.setLineWidth( material.wireframeLinewidth * pixelRatio );
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if ( updateBuffers ) _gl.bindBuffer( _gl.ELEMENT_ARRAY_BUFFER, geometryGroup.__webglLineBuffer );
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_gl.drawElements( _gl.LINES, geometryGroup.__webglLineCount, type, 0 );
@@ -20753,7 +20753,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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var mode = ( object.mode === THREE.LineStrip ) ? _gl.LINE_STRIP : _gl.LINES;
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20756-
state.setLineWidth( material.linewidth );
20756+
state.setLineWidth( material.linewidth * pixelRatio );
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_gl.drawArrays( mode, 0, geometryGroup.__webglLineCount );
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@@ -24618,19 +24618,19 @@ THREE.WebGLState = function ( gl, paramThreeToGL ) {
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var newAttributes = new Uint8Array( 16 );
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var enabledAttributes = new Uint8Array( 16 );
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24621-
var currentBlending = - 1;
24622-
var currentBlendEquation = - 1;
24623-
var currentBlendSrc = - 1;
24624-
var currentBlendDst = - 1;
24625-
var currentBlendEquationAlpha = - 1;
24626-
var currentBlendSrcAlpha = - 1;
24627-
var currentBlendDstAlpha = - 1;
24621+
var currentBlending = null;
24622+
var currentBlendEquation = null;
24623+
var currentBlendSrc = null;
24624+
var currentBlendDst = null;
24625+
var currentBlendEquationAlpha = null;
24626+
var currentBlendSrcAlpha = null;
24627+
var currentBlendDstAlpha = null;
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24629-
var currentDepthTest = - 1;
24630-
var currentDepthWrite = - 1;
24629+
var currentDepthTest = null;
24630+
var currentDepthWrite = null;
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24632-
var currentDoubleSided = - 1;
24633-
var currentFlipSided = - 1;
24632+
var currentDoubleSided = null;
24633+
var currentFlipSided = null;
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2463524635
var currentLineWidth = null;
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@@ -24879,11 +24879,11 @@ THREE.WebGLState = function ( gl, paramThreeToGL ) {
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}
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24882-
currentBlending = - 1;
24883-
currentDepthTest = - 1;
24884-
currentDepthWrite = - 1;
24885-
currentDoubleSided = - 1;
24886-
currentFlipSided = - 1;
24882+
currentBlending = null;
24883+
currentDepthTest = null;
24884+
currentDepthWrite = null;
24885+
currentDoubleSided = null;
24886+
currentFlipSided = null;
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};
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