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+# Slide Puzzle Game
+
+A responsive picture sliding puzzle built with HTML, CSS, and
+vanilla JavaScript.
+
+Created for issue #822:
+https://github.com/thinkswell/javascript-mini-projects/issues/822
+
+## Features
+
+- A 3 × 3 board with eight picture tiles and one empty space.
+- An original SVG landscape with a complete reference image.
+- Solvable shuffling using legal moves from the completed board.
+- A move counter that increases only after valid moves.
+- Completion detection and a message showing the final move count.
+- Mouse, touch, and keyboard controls.
+- A responsive layout for desktop and mobile screens.
+- No external libraries or image downloads.
+
+## Run Locally
+
+1. Download or clone the repository.
+2. Open SlidePuzzleGame/cobie1818/index.html in a modern browser.
+
+For development, you can also open index.html using the
+Live Server extension in VS Code.
+
+No package installation or build step is required.
+
+## How to Play
+
+1. Select "Shuffle and start."
+2. Select a tile directly above, below, left, or right of the
+ empty space to move it.
+3. Arrange tiles 1–8 in order, leaving the empty space in the
+ bottom-right corner.
+4. Use the reference picture as a guide.
+
+For keyboard controls, press Tab to focus a tile and press
+Enter or Space to select it.
+
+Select "Shuffle and start" again to begin a new puzzle.
+Refreshing the page returns the game to its initial state.
+
+## Project Files
+
+- index.html — Page structure and accessible controls.
+- style.css — Styling, focus indicators, and responsive layout.
+- script.js — Picture, board state, movement, shuffle, and win detection.
+- screenshot.png — Preview of the application.
+
+## Testing
+
+Testing is manual; this mini-project does not include an
+automated test suite.
+
+### Manual Test Checklist
+
+- Before starting, selecting a tile does not move it.
+- Shuffling produces an unsolved board with a move count of zero.
+- An adjacent tile moves into the empty space.
+- A valid move increases the counter by exactly one.
+- A nonadjacent tile does not move or increase the counter.
+- Enter and Space activate focused tiles.
+- Keyboard focus remains on the moved tile.
+- Restarting reshuffles the board and resets the counter.
+- At 375 pixels wide, the panels stack without horizontal scrolling.
+- Completing the puzzle displays the correct move count.
+- After completion, tiles remain unchanged until a new game starts.
+
+### Controlled Win Test
+
+On the local game page, enter the following in the browser console:
+
+tiles = [1, 2, 3, 4, 5, 6, 7, 0, 8];
+moves = 0;
+isPlaying = true;
+renderBoard();
+
+Select tile 8. The expected result is a completed board,
+a move count of 1, and this message:
+
+"Puzzle complete! You finished in 1 move."
+
+This setup changes only the current browser session.
+Refresh the page to return to the initial state.
+
+## Deployment
+
+This mini-project consists of static files and can be served
+by a static web host. It has no backend or build process.
+
+Running it with Live Server is local development, not public deployment.
+
+## Screenshot
+
\ No newline at end of file
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+
+
+
+
+
+
+ Codestin Search App
+
+
+
+
+
+
+
A little challenge for your brain
+
Slide Puzzle Game
+
+ Slide the picture tiles into the correct order.
+ Can you complete the image?
+
+
+
+
+
Picture puzzle
+
+
+
+ Moves: 0
+
+
+
+
+
+ Select a tile next to the empty space to move it.
+ You can also use Tab to focus a tile and Enter or Space to select it.
+