|
| 1 | +### 图 |
| 2 | + |
| 3 | +**邻接矩阵表示法** |
| 4 | + |
| 5 | +*图的定义* |
| 6 | + |
| 7 | +~~~cpp |
| 8 | +struct AMGraph |
| 9 | +{ |
| 10 | + //图的顶点向量 |
| 11 | + char Vexs[MAXSIZE]; |
| 12 | + //图的邻接矩阵 |
| 13 | + int Arcs[MAXSIZE]; |
| 14 | + //图的总顶点数和总边数 |
| 15 | + int vexnum, arcnum; |
| 16 | +}; |
| 17 | +~~~ |
| 18 | + |
| 19 | +*创建无向网* |
| 20 | + |
| 21 | +~~~cpp |
| 22 | +void CreatUDN(AMGraph &G) |
| 23 | +{ |
| 24 | + //第一步:输入无向图的顶点数目 |
| 25 | + cout << "input num" << endl; |
| 26 | + cin >> G.arcnum >> G.arcnum; //输入总顶点数和总边数 |
| 27 | + //第二步:输入结点的名称,保存在一维数组中 |
| 28 | + cout << "input vexs" << endl; |
| 29 | + for (int i = 0; i < G.vexnum; ++i) |
| 30 | + { |
| 31 | + cin >> G.vexs[i]; |
| 32 | + } |
| 33 | + //第三步:将邻接矩阵的元素值置为无穷大 |
| 34 | + for (int i = 0; i < G.arcnum; ++i) |
| 35 | + { |
| 36 | + for (int j = 0; j < G.arcnum; ++j) |
| 37 | + { |
| 38 | + G.arcs[i][j] = INT32_MAX; |
| 39 | + } |
| 40 | + } |
| 41 | + //第四步:输入顶点相互关系以及权重 |
| 42 | + for (int k = 0; k < G.arcnum;++k) |
| 43 | + { |
| 44 | + int i, j, weight; |
| 45 | + char a, b; |
| 46 | + cin >> a >> b >> weight; |
| 47 | + //由输入的顶点a和b查找到对应的下标i,j |
| 48 | + i = LocateVex(G,a) |
| 49 | + j = LocateVex(G,b) |
| 50 | + G.arcs[i][j] = G.arcs[j][i] = weight; |
| 51 | + } |
| 52 | +} |
| 53 | +~~~ |
| 54 | +
|
| 55 | +*LocateVex函数* |
| 56 | +
|
| 57 | +~~~cpp |
| 58 | +int LocateVex(AMGraph &G, const char &e) |
| 59 | +{ |
| 60 | + for (int i = 0; i < G.vexnum;++i) |
| 61 | + { |
| 62 | + if(G.vexs[i]==e) |
| 63 | + return i; |
| 64 | + } |
| 65 | + return -1; |
| 66 | +} |
| 67 | +~~~ |
| 68 | + |
| 69 | +**邻接表表示法** |
| 70 | + |
| 71 | +*定义* |
| 72 | + |
| 73 | +~~~cpp |
| 74 | +//边表的定义 |
| 75 | +struct ArcNode |
| 76 | +{ |
| 77 | + int adjvex; //保存顶点的下标 |
| 78 | + int weight; //保存边的权重 |
| 79 | + ArcNode *nextarc; //指向下一个边结点 |
| 80 | +}; |
| 81 | +//顶点表的定义 |
| 82 | +struct VNode |
| 83 | +{ |
| 84 | + //数据域,存放顶点 |
| 85 | + VecTexType data; |
| 86 | + //指针域,用于保存邻接表的 |
| 87 | + ArcNode *firstarc; |
| 88 | +}; |
| 89 | +//图的定义 |
| 90 | +struct ALGraph |
| 91 | +{ |
| 92 | + //定义一个数组,保存图的顶点 |
| 93 | + VNode vexs[MAXSIZE]; |
| 94 | + //定义两个变量,保存当前图的顶点个数以及边的条数 |
| 95 | + int vexnum, arcnum; |
| 96 | +}; |
| 97 | +~~~ |
| 98 | + |
| 99 | +*定位算法* |
| 100 | + |
| 101 | +~~~cpp |
| 102 | +int LocateVex(ALGraph &G, const char &v) |
| 103 | +{ |
| 104 | + for (int i = 0; i < G.vexnum; ++i) |
| 105 | + { |
| 106 | + if (G.vexs[i].data == v) |
| 107 | + return i; |
| 108 | + } |
| 109 | + return -1; |
| 110 | +} |
| 111 | +~~~ |
| 112 | +
|
| 113 | +*创建无向图算法* |
| 114 | +
|
| 115 | +~~~cpp |
| 116 | +void CreatUDG(ALGraph &G) |
| 117 | +{ |
| 118 | + //第一步:输入图的顶点个数以及边的条数 |
| 119 | + cout << "info" << endl; |
| 120 | + cin >> G.vexnum >> G.arcnum; |
| 121 | + //第二步:给顶点向量赋值 |
| 122 | + for (int i = 0; i < G.vexnum; ++i) |
| 123 | + { |
| 124 | + cin >> G.vexs[i].data; |
| 125 | + G.vexs[i].firstarc = nullptr; |
| 126 | + } |
| 127 | + //给每个顶点所含的边赋值 |
| 128 | + for (int j = 0; j < G.arcnum; ++j) |
| 129 | + { |
| 130 | + cout << "input info about arc" << endl; |
| 131 | + char a, b; |
| 132 | + //int w; |
| 133 | + cin >> a >> b; |
| 134 | + int i = LocateVex(G, a); |
| 135 | + int j = LocateVex(G, b); |
| 136 | + //申请动态内存 |
| 137 | + ArcNode *p = new ArcNode; |
| 138 | + p->adjvex = j; |
| 139 | + //p->weight = w; |
| 140 | + p->nextarc = G.vexs[i].firstarc; |
| 141 | + G.vexs[i].firstarc = p; |
| 142 | +
|
| 143 | + ArcNode *q = new ArcNode; |
| 144 | + q->adjvex = i; |
| 145 | + //q->weight = w; |
| 146 | + q->nextarc = G.vexs[j].firstarc; |
| 147 | + G.vexs[j].firstarc = q; |
| 148 | + } |
| 149 | +} |
| 150 | +~~~ |
| 151 | + |
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