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Description
Describe the bug
My game crashes with exit code: 0xc0000409 when in a specific place in my Minecraft server.
Vulkan does work on the same server if I'm using 1.21.5 with VIA. The server is on 1.21.4.
I have no idea how to debug this, but I'm willing to help.
Minecraft 1.21.4Fabric API 0.119.4VulkanMod 0.5.6
Nothing else installed. No shader pack, no resource pack, no other mod nor library.
- AMD Ryzen 9 7900X3D 12-Core Processor
- 32 GB RAM @ 4800 MT/s
- AMD Radeon RX 7900 GRE 16 GB VRAM
- AMD Software 25.9.1
- Windows 10 22H2 (19045.5371)
Steps to reproduce
- Enter the world
- Be at or approach said place
- The game crashes
Log files
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffe2155f45e, pid=1284, tid=16476
#
# JRE version: OpenJDK Runtime Environment Temurin-21.0.7+6 (21.0.7+6) (build 21.0.7+6-LTS)
# Java VM: OpenJDK 64-Bit Server VM Temurin-21.0.7+6 (21.0.7+6-LTS, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, windows-amd64)
# Problematic frame:
# C [amdvlk64.dll+0x108f45e]
#
# No core dump will be written. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\{COMPUTER_USERNAME}\AppData\Roaming\ModrinthApp\profiles\Kabyle Minecraft 1.21.4 Vulkan\hs_err_pid1284.log
[30.619s][warning][os] Loading hsdis library failed
#
# If you would like to submit a bug report, please visit:
# https://github.com/adoptium/adoptium-support/issues
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
# Process exited with status: exit code: 0xc0000409
The aforementioned hs_err_pid1284.log file.
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