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Update action_node.h
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include/behaviortree_cpp_v3/action_node.h

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@@ -149,11 +149,11 @@ class AsyncActionNode : public ActionNodeBase
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* if the reply has been received and, eventually, analyze the reply to determine
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* if the result is SUCCESS or FAILURE.
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*
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* -) an IDLE action will call onStart()
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* -) an action that was in IDLE state will call onStart()
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*
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* -) A RUNNING action will call onRunning()
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*
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* -) if halted, method onHalted()
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* -) if halted, method onHalted() is invoked
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*/
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class StatefulActionNode : public ActionNodeBase
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{

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