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tinyobjloader
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=============
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# tinyobjloader
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[](https://gitter.im/syoyo/tinyobjloader?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
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`tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-)
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What's new
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## What's new
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* XX YY, ZZZZ : New data strcutre and API!
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* Jan 29, 2016 : Support n-polygon(no triangulation) and OpenSubdiv crease tag! Thanks dboogert!
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* Nov 26, 2015 : Now single-header only!.
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* Nov 08, 2015 : Improved API.
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* Jun 23, 2015 : Various fixes and added more projects using tinyobjloader. Thanks many contributors!
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* Mar 03, 2015 : Replace atof() with hand-written parser for robust reading of numeric value. Thanks skurmedel!
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* Feb 06, 2015 : Fix parsing multi-material object
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* Sep 14, 2014 : Add support for multi-material per object/group. Thanks Mykhailo!
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* Mar 17, 2014 : Fixed trim newline bugs. Thanks ardneran!
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* Apr 29, 2014 : Add API to read .obj from std::istream. Good for reading compressed .obj or connecting to procedural primitive generator. Thanks burnse!
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* Apr 21, 2014 : Define default material if no material definition exists in .obj. Thanks YarmUI!
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* Apr 10, 2014 : Add support for parsing 'illum' and 'd'/'Tr' statements. Thanks mmp!
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* Jan 27, 2014 : Added CMake project. Thanks bradc6!
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* Nov 26, 2013 : Performance optimization by NeuralSandwich. 9% improvement in his project, thanks!
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