fix(client): process pending patches even when dirty is false#636
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When `patch()` is called during or after a render cycle, the render may complete and set `dirty = false` before the debounced render fires. This caused the debounced render to skip processing `_pending` patches. The fix checks for pending patches as a fallback when `dirty` is false, ensuring reactive updates are always rendered. π€ Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <[email protected]>
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Code reviewNo issues found. Checked for bugs and CLAUDE.md compliance. π€ Generated with Claude Code - If this code review was useful, please react with π. Otherwise, react with π. |
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Summary
useHeadwith reactive values that change after SSR hydration would remove old tags but not add new onespatch()is called during/after a render, the render completes and setsdirty = falsebefore the debounced render fires, causing it to skip processing_pendingpatchesChanges
renderDOMHead.tsto check for pending patches as fallback whendirtyis falseTest plan
Closes #530
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