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Learning Zig

Learning Zig

By : Alex Rios
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Learning Zig

Learning Zig

By: Alex Rios

Overview of this book

System programming has long forced developers to choose between safety and performance, but Zig changes the game with its no hidden control flow philosophy and explicit resource management. If you've struggled with memory leaks, undefined behavior, or cryptic compiler errors, Zig offers an alternative that puts you back in control. Alex Rios, a seasoned software engineer with experience building high-throughput systems across fintech, telecom, and gaming industries, brings his unconventional system design approach and offers insight into Zig, as someone who's seen the limitations of existing languages firsthand. You’ll get to grips with Zig's safety-centric design fundamentals, which will guide you through setting up your app development environment and writing your first programs. You'll then explore Zig's distinctive features in depth, such as explicit error handling, manual memory management, and compile-time execution. The book tackles each topic with a blend of technical depth and wit, ensuring you grasp not just the how but also the why behind Zig's design decisions. By the end of this book, you'll be ready to build a complete application that interacts with the OS, third-party libraries, and C dependencies, as well as engage with Zig's growing community and contribute to its ecosystem.
Table of Contents (20 chapters)
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1
Zig Fundamentals
9
Data, Memory, and Tools
14
Advanced Zig and Real-World Application
18
Other Books You May Enjoy
19
Index

The Standard Library

Think the Standard Library is just a dusty crate of old tools? Think again. Zig’s std is a dungeon vault packed with blades, potions, and arcane artifacts—all designed to let you hack through system programming like a barbarian with a PhD in efficiency. By the end of this chapter, you’ll wield Zig’s Standard Library not as a timid scribe, but as a battle-hardened engineer who treats memory, files, and threads like a DM treats rulebooks: with ruthless precision.

In this chapter, we’re going to cover the following topics:

  • Common data structures: ArrayList, HashMap, and other fun things
  • File I/O: reading, writing, and wrangling files like a boss
  • Formatting and printing: making your output look pretty (or at least legible)
  • Other utilities: random numbers, time, and more fun stuff

The Standard Library is Zig’s beating heart. Forget bloated frameworks or magic runtime incantations—...

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Learning Zig
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