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Hands-On RTOS with Microcontrollers

Hands-On RTOS with Microcontrollers - Second Edition

By : Jim Yuill, Penn Linder
5 (1)
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Hands-On RTOS with Microcontrollers

Hands-On RTOS with Microcontrollers

5 (1)
By: Jim Yuill, Penn Linder

Overview of this book

This updated edition of Hands-On RTOS with Microcontrollers is packed with cutting-edge content to help you expand your skills and stay ahead of the curve with embedded systems development. Written by senior engineers with decades of experience in embedded systems and related technologies, it covers the role of real-time OSs in today’s time-critical applications, and it covers FreeRTOS, including its key capabilities and APIs. You’ll find detailed descriptions of system design, hands-on system use, the hardware platform (dev-board, MCU, and debug-probe), and the development tools (IDE, build system, and debugging tools). This second edition teaches you how to implement over 20 real-world embedded applications, using FreeRTOS's primary features. The chapters include example programs on GitHub, with detailed instructions. You’ll create and install your own FreeRTOS system on the dev-board (purchased separately), and set up an IDE project with debugging tools. An ST dev-board is used with the book, and it is purchased separately (STM32 Nucleo-F767ZI - the dev-board is not required to read and understand the book). By the end of this book, you’ll have the hands-on skills to start designing, building, and optimizing embedded applications, using FreeRTOS, development boards, and debugging tools.
Table of Contents (27 chapters)
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1
Part 1: Introduction to RTOSes, the Dev-Board, and Tools
7
Part 2: The FreeRTOS Scheduler, Tasks, and Primary APIs
12
Part 3: Using FreeRTOS to Build Systems
17
Part 4: System Design and Troubleshooting
21
Part 5: Reference Information and FreeRTOS Installation
22
Other Books You May Enjoy
23
Index
1
Appendix A: Tools Quick-Reference

Introducing Real-Time Systems

Real-time systems come in a wide variety of implementations and use cases. This book focuses on how to use a real-time operating system (RTOS) to create real-time applications on a microcontroller unit (MCU).

In this chapter, we’ll start with an overview of what an RTOS is and get an idea of the wide range of systems that can have real-time requirements. From there, we’ll look at some of the different ways of achieving real-time performance, along with an overview of the types of systems (such as hardware, firmware, and software) that may be used. We’ll wrap up by discussing how to choose an RTOS, when it is advisable to use an RTOS in an MCU application, and when it might not be necessary at all.

For readers who are not familiar with MCUs, tutorial information on MCUs can be found in Chapter 2, Introducing the Development Board.

In a nutshell, we will cover the following topics in this chapter:

  • What is “real-time” anyway?
  • Hardware and software roles in real-time systems
  • Defining RTOSes
  • Practical real-time systems
  • Choosing an RTOS
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