
\section{\module{mmap} ---
	Memory-mapped file support}

\declaremodule{builtin}{mmap}
\modulesynopsis{Interface to memory-mapped files for Unix and Windows.}

Memory-mapped file objects behave like both mutable strings and like
file objects.  You can use mmap objects in most places where strings
are expected; for example, you can use the \module{re} module to
search through a memory-mapped file.  Since they're mutable, you can
change a single character by doing \code{obj[\var{index}] = 'a'}, or
change a substring by assigning to a slice:
\code{obj[\var{i1}:\var{i2}] = '...'}.  You can also read and write
data starting at the current file position, and \method{seek()}
through the file to different positions.

A memory-mapped file is created by the \function{mmap()} function,
which is different on \UNIX{} and on Windows.  In either case you must
provide a file descriptor for a file opened for update.
If you wish to map an existing Python file object, use its
\method{fileno()} method to obtain the correct value for the
\var{fileno} parameter.  Otherwise, you can open the file using the
\function{os.open()} function, which returns a file descriptor
directly (the file still needs to be closed when done).

\begin{funcdesc}{mmap}{fileno, length\optional{, tagname}}
\strong{(Windows version)}  Maps \var{length} bytes from the file
specified by the file handle \var{fileno}, and returns a mmap object.
If \var{length} is \code{0}, the maximum length of the map will be the
current size of the file when \function{mmap()} is called.

\var{tagname}, if specified and not \code{None}, is a string giving a
tag name for the mapping.  Windows allows you to have many different
mappings against the same file.  If you specify the name of an
existing tag, that tag is opened, otherwise a new tag of this name is
created.  If this parameter is omitted or \code{None}, the mapping is
created without a name.  Avoiding the use of the tag parameter will
assist in keeping your code portable between \UNIX{} and Windows.
\end{funcdesc}

\begin{funcdesc}{mmap}{fileno, length\optional{, flags\optional{, prot}}}
\strong{(\UNIX{} version)}  Maps \var{length} bytes from the file
specified by the file descriptor \var{fileno}, and returns a mmap object.

\var{flags} specifies the nature of the mapping.  
\constant{MAP_PRIVATE} creates a private copy-on-write mapping, so
changes to the contents of the mmap object will be private to this
process, and \constant{MAP_SHARED} creates a mapping that's shared
with all other processes mapping the same areas of the file.
The default value is \constant{MAP_SHARED}.

\var{prot}, if specified, gives the desired memory protection; the two 
most useful values are \constant{PROT_READ} and \constant{PROT_WRITE},
to specify that the pages may be read or written.
\var{prot} defaults to \constant{PROT_READ | PROT_WRITE}.
\end{funcdesc}


Memory-mapped file objects support the following methods:


\begin{methoddesc}{close}{}
Close the file.  Subsequent calls to other methods of the object
will result in an exception being raised.
\end{methoddesc}

\begin{methoddesc}{find}{string\optional{, start}}
Returns the lowest index in the object where the substring
\var{string} is found.  Returns \code{-1} on failure.  \var{start} is
the index at which the search begins, and defaults to zero.
\end{methoddesc}

\begin{methoddesc}{flush}{\optional{offset, size}}
Flushes changes made to the in-memory copy of a file back to disk.
Without use of this call there is no guarantee that changes are
written back before the object is destroyed.  If \var{offset} and
\var{size} are specified, only changes to the given range of bytes
will be flushed to disk; otherwise, the whole extent of the mapping is
flushed.
\end{methoddesc}

\begin{methoddesc}{move}{\var{dest}, \var{src}, \var{count}}
Copy the \var{count} bytes starting at offset \var{src} 
to the destination index \var{dest}.
\end{methoddesc}

\begin{methoddesc}{read}{\var{num}}
Return a string containing up to \var{num} bytes starting from the
current file position; the file position is updated to point after the
bytes that were returned. 
\end{methoddesc}

\begin{methoddesc}{read_byte}{}
Returns a string of length 1 containing the character at the current
file position, and advances the file position by 1.
\end{methoddesc}

\begin{methoddesc}{readline}{}
Returns a single line, starting at the current file position and up to 
the next newline.
\end{methoddesc}

\begin{methoddesc}{resize}{\var{newsize}}
\end{methoddesc}

\begin{methoddesc}{seek}{pos\optional{, whence}}
Set the file's current position.
\var{whence} argument is optional and defaults to \code{0} (absolute
file positioning); other values are \code{1} (seek relative to the
current position) and \code{2} (seek relative to the file's end).
\end{methoddesc}

\begin{methoddesc}{size}{}
Return the length of the file, which can be larger than the size
of the memory-mapped area. 
\end{methoddesc}

\begin{methoddesc}{tell}{}
Returns the current position of the file pointer.
\end{methoddesc}

\begin{methoddesc}{write}{\var{string}}
Write the bytes in \var{string} into memory at the current position of
the file pointer; the file position is updated to point after the
bytes that were written. 
\end{methoddesc}

\begin{methoddesc}{write_byte}{\var{byte}}
Write the single-character string \var{byte} into memory at the
current position of the file pointer; the file position is advanced by
\code{1}.
\end{methoddesc}
