Numerical Techniques Lab
Manual
Prepared By:
AVANTIKA YADAV
Numerical Techniques Lab Manual
List of Programs
S.NO.
ALGORITHM/ FLOW CHART/ PROGRAM
To deduce error involved in polynomial equation.
1.
To Find out the root of the Algebraic and Transcendental
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
PAGE NO.
equations using Bisection method.
To Find out the root of the Algebraic and Transcendental
equations using Regula-Falsi method.
To Find out the root of the Algebraic and Transcendental
equations using Newton-Raphson method.
To Find out the root of the Algebraic and Transcendental
equations using Iterative method.
To implement Numerical Integration using Trapezoidal rule.
To implement Numerical Integration using Simpson 1/3 rule.
To implement Numerical Integration Simpson 3/8 rule.
To implement Newtons Forward Interpolation formula.
To implement Newtons Backward Interpolation formula.
To implement Gauss Forward Interpolation formula.
To implement Gauss Backward Interpolation formula.
To implement Bessels Interpolation formula.
To implement Sterlings Interpolation formula.
To implement Newtons Divided Difference formula.
To implement Langranges Interpolation formula.
To implement Numerical Differentiations.
To implement Least Square Method for curve fitting.
To draw frequency chart like histogram, frequency curve and piechart etc.
To estimate regression equation from sampled data and evaluate
values of standard deviation, t-statistics, regression coefficient,
value of R^2 for at least two independent variables.
Avantika Yadav
KEC
Page 1
Numerical Techniques Lab Manual
1.
Algorithm to deduce error involved in polynomial equation.
Step-1.
Start of the program.
Step-2.
Input the variable t_val, a_value.
Step-3.
Calculate absolute error as
abs_err=|t_val-a_val|
Step-4.
Calculate relative error as
rel_err=abs_err/t_val
Step-5.
Calculate percentage relative error as
p_rel_err=rel_err*100
Step-6.
PRINT abs_err, rel_err and p_rel_err
Step-7.
STOP
Avantika Yadav
KEC
Page 2
Numerical Techniques Lab Manual
Program to deduce error involved in polynomial equation
#include<stdio.h>
#include<math.h>
#include<conio.h>
void main()
{
double abs_err, rel_err, p_rel_err, t_val, a_val;
printf(\n INPUT TRUE VALUE:);
scanf(%lf, &t_val);
printf(\n INPUT APPROXIMATE VALUE:);
scanf(%lf, &a_val);
abs_err=fabs(t_val-a_val);
rel_err=abs_err/t_val;
p_rel_err=rel_err*100;
printf(\nABSOLUTE ERROR= %lf, abs_err);
printf(\nRELATIVE ERROR= %lf, rel_err);
printf(\nPERCENTAGE RELATIVE ERROR= %lf, p_rel_err);
getch();
}
Avantika Yadav
KEC
Page 3
Numerical Techniques Lab Manual
2.
Algorithm of BISECTION METHOD.
Step-1.
Start of the program.
Step-2.
Input the variable x1, x2 for the task.
Step-3.
Check f(x1)*f(x2)<0
Step-4.
If yes proceed
Step-5.
If no exit and print error message
Step-6.
Repeat 7-11 if condition not satisfied
Step-7.
X0=(x1+x2)/2
Step-8.
If f(x0)*f(x1)<0
Step-9.
X2=x0
Step-10.
Else
Step-11.
X1=x0
Step-12.
Condition:
Step-13.
if | (x1-x2)/x1) | < maximum possible error or f(x0)=0
Step-14.
Print output
Step-15.
End of program.
Avantika Yadav
KEC
Page 4
Numerical Techniques Lab Manual
PROGRAM: BISECTION METHOD.
#include<stdio.h>
#include<math.h>
#include<conio.h>
#include<process.h>
#include<string.h>
#define EPS 0.00000005
#define F(x) (x)*log10(x)-1.2
void Bisect();
int count=1,n;
float root=1;
void main()
{
clrscr();
printf("\n Solution by BISECTION method \n");
printf("\n Equation is ");
printf("\n\t\t\t x*log(x) - 1.2 = 0\n\n");
printf("Enter the number of iterations:");
scanf("%d",&n);
Bisect();
getch();
}
void Bisect()
{
float x0,x1,x2;
float f0,f1,f2;
int i=0;
for(x2=1;;x2++)
{
f2=F(x2);
if (f2>0)
{
break;
}
}
for(x1=x2-1;;x2--)
{
f1=F(x1);
if(f1<0)
{
break;
}
}
printf("\t\t-----------------------------------------");
Avantika Yadav
KEC
Page 5
Numerical Techniques Lab Manual
printf("\n\t\t ITERATIONS\t\t ROOTS\n");
printf("\t\t-----------------------------------------");
for(;count<=n;count++)
{
x0=((x1+x2)/2.0);
f0=F(x0);
if(f0==0)
{
root=x0;
}
if(f0*f1<0)
{
x2=x0;
}
else
{
x1=x0;
f1=f0;
}
printf("\n\t\t ITERATION %d", count);
printf("\t :\t %f",x0);
if(fabs((x1-x2)/x1) < EPS)
{
printf("\n\t\t---------------------------------");
printf("\n\t\t Root = %f",x0);
printf("\n\t\t Iterations = %d\n", count);
printf("\t\t------------------------------------");
getch();
exit(0);
}
}
printf("\n\t\t----------------------------------------");
printf("\n\t\t\t Root = %7.4f",x0);
printf("\n\t\t\t Iterations = %d\n", count-1);
printf("\t\t------------------------------------------");
getch();
}
Avantika Yadav
KEC
Page 6
Numerical Techniques Lab Manual
3.
Algorithm of FALSE POSITION or REGULA-FALSI METHOD.
Step-1.
Start of the program.
Step-2.
Input the variable x0, x1,e, n for the task.
Step-3.
f0=f(x0)
Step-4.
f2=f(x2)
Step-5.
for i=1 and repeat if i<=n
Step-6.
x2 = (x1.f1-xo.f1)/(f1-f0)
Step-7.
f2 = x2
Step-8.
if | f2 | <=e
Step-9.
print convergent , x2, f2
Step-10.
if sign (f2)!=sign(f0)
Step-11.
x1=x2
Step-12.
else
Step-13.
X0 = x2 & f0 = f2
Step-14.
End loop
Step-15.
Print output
Step-16.
End the program.
Avantika Yadav
&
f1 = f2
KEC
Page 7
Numerical Techniques Lab Manual
PROGRAM: FALSE POSITION or REGULA-FALSI METHOD.
#include<stdio.h>
#include<math.h>
#include<conio.h>
#include<string.h>
#include<process.h>
#define EPS 0.00005
#define f(x) 3*x+sin(x)-exp(x)
void FAL_POS();
void main()
{
clrscr();
printf("\n Solution by FALSE POSITION method\n");
printf("\n Equation is ");
printf("\n\t\t\t 3*x + sin(x)-exp(x)=0\n\n");
FAL_POS();
}
void FAL_POS()
{
float f0,f1,f2;
float x0,x1,x2;
int itr;
int i;
printf("Enter the number of iteration:");
scanf("%d",&itr);
for(x1=0.0;;)
{
f1=f(x1);
if(f1>0)
{
break;
}
else
{
x1=x1+0.1;
}
}
x0=x1-0.1;
f0=f(x0);
printf("\n\t\t-----------------------------------------");
printf("\n\t\t ITERATION\t x2\t\t F(x)\n");
printf("\t\t--------------------------------------------");
for(i=0;i<itr;i++)
Avantika Yadav
KEC
Page 8
Numerical Techniques Lab Manual
{
x2=x0-((x1-x0)/(f1-f0))*f0;
f2=f(x2);
if(f0*f2>0)
{
x1=x2;
f1=f2;
}
else
{
x0=x2;
f0=f2;
}
if(fabs(f(2))>EPS)
{
printf("\n\t\t%d\t%f\t%f\n",i+1,x2,f2);
}
}
printf("\t\t--------------------------------------------");
printf("\n\t\t\t\tRoot=%f\n",x2);
printf("\t\t-------------------------------------------");
getch();
}
Avantika Yadav
KEC
Page 9
Numerical Techniques Lab Manual
4.
Algorithm of NEWTON-RAPHSON METHOD.
Step-1.
Start of the program.
Step-2.
input the variables x0, n for the task.
Step-3.
input Epsilon & delta
Step-4.
for i= 1 and repeat if i <= n
Step-5.
f0 = f(x0)
Step-6.
dfo = df(x1)
Step-7.
if | dfo | <= delta
a.
Print slope too small
b.
Print x0, f0, df0, i
c.
End of program
Step-8.
x1 = x0 (f0/df0)
Step-9.
if | (x1-x0/x1) | < epsilon
a.
Print convergent
b.
Print x1, f(x1), i
c.
End of program
Step-10.
x0 = x1
Step-11.
End loop.
Avantika Yadav
KEC
Page 10
Numerical Techniques Lab Manual
PROGRAM: NEWTON RAPHSON METHOD.
# include <stdio.h>
# include <conio.h>
# include <math.h>
# include <process.h>
# include <string.h>
# define f(x) 3*x -cos(x)-1
# define df(x) 3+sin(x)
void NEW_RAP();
void main()
{
clrscr();
printf ("\n Solution by NEWTON RAPHSON method \n");
printf ("\n Equation is: ");
printf ("\n\t\t\t 3*X - COS X - 1=0 \n\n ");
NEW_RAP();
getch();
}
void NEW_RAP()
{
long float x1,x0;
long float f0,f1;
long float df0;
int i=1;
int itr;
float EPS;
float error;
for(x1=0;;x1 +=0.01)
{
f1=f(x1);
if (f1 > 0)
{
break;
}
}
x0=x1-0.01;
f0=f(x0);
printf(" Enter the number of iterations: ");
scanf(" %d",&itr);
printf(" Enter the maximum possible error: ");
scanf("%f",&EPS);
if (fabs(f0) > f1)
{
printf("\n\t\t The root is near to %.4f\n",x1);
}
Avantika Yadav
KEC
Page 11
Numerical Techniques Lab Manual
if(f1 > fabs(f(x0)))
{
printf("\n\t\t The root is near to %.4f\n",x0);
}
x0=(x0+x1)/2;
for(;i<=itr;i++)
{
f0=f(x0);
df0=df(x0);
x1=x0 - (f0/df0);
printf("\n\t\t The %d approximation to the root is:%f",i,x1);
error=fabs(x1-x0);
if(error<EPS)
{
break;
}
x0 = x1;
}
if(error>EPS)
{
printf("\n\n\t NOTE:- ");
printf("The number of iterations are not sufficient.");
}
printf("\n\n\n\t\t\t ------------------------------");
printf("\n\t\t\t The root is %.4f ",x1);
printf("\n\t\t\t ------------------------------");
}
Avantika Yadav
KEC
Page 12
Numerical Techniques Lab Manual
5.
ALGORITHM FOR ITERATION METHOD.
Algorithm 1
Step-1.
Read x0, e, n
x0 is the initial guess, e is the allowed error in root, n is total iterations to be
allowed for convergence.
Step-2.
x1 g(x0)
Steps 4 to 6 are repeated until the procedure converges to a root or iterations
reach n.
Step-3.
For i = 1 to n in steps of 1 do
Step-4.
x0 x1
Step-5.
x1 g(x0)
Step-6.
If
Step-7.
end for.
Step-8.
Write Does not converge to a root, x0, x1
Step-9.
Stop
Step-10.
Write converges to a root, i, x1
Step-11.
Stop.
Avantika Yadav
e then, GO TO 9
KEC
Page 13
Numerical Techniques Lab Manual
Algorithm 2 (Iteration Method)
Step-1.
Define function f(x)
Step-2.
Define function df(x)
Step-3.
Get the value of a, max_err.
Step-4.
Initialize j
Step-5.
If df(a) < 1 then b = 1, a = f(a)
Step-6.
Print root after j, iteration is f(a)
Step-7.
If fabs(b a) > max_err then
Step-8.
j++, goto (5)
Step-9.
End if
Step-10.
Else print root doesnt exist
Step-11.
End.
Avantika Yadav
KEC
Page 14
Numerical Techniques Lab Manual
PROGRAM: ITERATION METHOD.
#include<stdio.h>
#include<math.h>
#include<conio.h>
#define EPS 0.00005
#define F(x) (x*x*x + 1)/2
#define f(x) x*x*x - 2*x + 1
void ITER();
void main ()
{
clrscr();
printf("\n\t Solution by ITERATION method - ");
printf("\n\t Equation is - ");
printf("\n\t\t\t\t X*X*X - 2*X + 1 = 0\n");
ITER();
getch();
}
void ITER()
{
float x1,x2,x0,f0,f1,f2,error;
int i=0,n;
for(x1=1;;x1++)
{
f1=F(x1);
if (f1>0)
break;
}
for(x0=x1-1;;x0--)
{
f0=f(x0);
if(f0<0)
break;
}
x2=(x0+x1)/2;
printf("Enter the number of iterations:- ");
scanf("%d",&n);
printf("\n\t\t The 1 approximation to the root is:- %f",x2);
for(;i<n-1;i++)
{
f2=F(x2);
printf("\n\t\t The %d approximation to the root is:- %f",i+2,f2);
Avantika Yadav
KEC
Page 15
Numerical Techniques Lab Manual
x2=F(x2);
error=fabs(f2-f1);
if(error<EPS)
break;
f1=f2;
}
if(error>EPS)
printf("\n\n\t NOTE:- The number of iterations are not sufficient.");
printf("\n\n\n\t\t\t------------------------------");
printf("\n\t\t\t The root is %.4f",f2);
printf("\n\t\t\t-----------------------------");
}
Avantika Yadav
KEC
Page 16
Numerical Techniques Lab Manual
6.
ALGORITHM OF TRAPEZOIDAL RULE
Step-1.
Start of the program.
Step-2.
Input Lower limit a
Step-3.
Input Upper Limit b
Step-4.
Input number of sub intervals n
Step-5.
h=(b-a)/n
Step-6.
sum=0
Step-7.
sum=fun(a)+fun(b)
Step-8.
for i=1; i<n; i++
Step-9.
sum +=2*fun(a+i)
Step-10.
End Loop i
Step-11.
result =sum*h/2;
Step-12.
Print Output result
Step-13.
End of Program
Step-14.
Start of Section fun
Step-15.
temp = 1/(1+(x*x))
Step-16.
Return temp
Step-17.
End of Section fun.
Avantika Yadav
KEC
Page 17
Numerical Techniques Lab Manual
PROGRAM: TRAPEZOIDAL METHOD.
# include <stdio.h>
# include <conio.h>
# include <math.h>
# include <process.h>
# include <string.h>
float fun(float);
void main()
{
float result=1;
float a,b;
float h,sum;
int i,j;
int n;
clrscr();
printf("\n\n Enter the range - ");
printf("\n\n Lower Limit a - ");
scanf("%f" ,&a);
printf("\n\n Upper Limit b - ");
scanf("%f" ,&b);
printf("\n\n Enter number of subintervals - ");
scanf("%d" ,&n);
h=(b-a)/n;
sum=0;
sum=fun(a)+fun(b);
for(i=1;i<n;i++)
{
sum+=2*fun(a+i);
}
result=sum*h/2;
printf("n\n\n\n Value of the integral is %6.4f\t",result);
printf("\n\n\n Press Enter to Exit");
getch();
}
float fun(float x)
{
float temp;
temp = 1/(1+(x*x));
return temp;
}
Avantika Yadav
KEC
Page 18
Numerical Techniques Lab Manual
7.
ALGORITHM OF SIMPSONS 1/3rd RULE
Step-1.
Start of the program.
Step-2.
Input Lower limit a
Step-3.
Input Upper limit b
Step-4.
Input number of subintervals n
Step-5.
h=(ba)/n
Step-6.
sum=0
Step-7.
sum=fun(a)+4*fun(a+h)+fun(b)
Step-8.
for i=3; i<n; i + = 2
Step-9.
sum + = 2*fun(a+(i 1)*h) + 4*fun(a+i*h)
Step-10.
End of loop i
Step-11.
result=sum*h/3
Step-12.
Print Output result
Step-13.
End of Program
Step-14.
Start of Section fun
Step-15.
temp = 1/(1+(x*x))
Step-16.
Return temp
Step-17.
End of Section fun
Avantika Yadav
KEC
Page 19
Numerical Techniques Lab Manual
PROGRAM: SIMPSONS 1/3rd METHOD OF NUMERICAL INTEGRATION
#include<stdio.h>
#include<conio.h>
#include<math.h>
#include<process.h>
#include<string.h>
float fun(float);
void main()
{
float result=1;
float a,b;
float sum,h;
int i,j,n;
clrscr();
printf("\n Enter the range - ");
printf("\n Lower Limit a - ");
scanf("%f",&a)
;printf("\n Upper limit b - ");
scanf("%f",&b);
printf("\n\n Enter number of subintervals - ");
scanf("%d",&n);
h=(b-a)/n;
sum=0;
sum=fun(a)+4*fun(a+h)+fun(b);
for(i=3;i<n;i+=2)
{
sum+=2*fun(a+(i-1)*h)+4*fun(a+i*h);
}
result=sum*h/3;
printf("\n\nValue of integral is %6.4f\t",result);
getch();}
float fun(float x)
{
float temp;
temp=1/(1+(x*x));
return temp;
}
Avantika Yadav
KEC
Page 20
Numerical Techniques Lab Manual
8.
ALGORITHM OF SIMPSONS 3/8th RULE
Step-1.
Start of the program.
Step-2.
Input Lower limit a
Step-3.
Input Upper limit b
Step-4.
Input number of sub itervals n
Step-5.
h = (b a)/n
Step-6.
sum = 0
Step-7.
sum = fun(a) + fun (b)
Step-8.
for i = 1; i < n; i++
Step-9.
if i%3=0:
Step-10.
sum + = 2*fun(a + i*h)
Step-11.
else:
Step-12.
sum + = 3*fun(a+(i)*h)
Step-13.
End of loop i
Step-14.
result = sum*3*h/8
Step-15.
Print Output result
Step-16.
End of Program
Step-17.
Start of Section fun
Step-18.
temp = 1/(1+(x*x))
Step-19.
Return temp
Step-20.
End of section fun
Avantika Yadav
KEC
Page 21
Numerical Techniques Lab Manual
PROGRAM: SIMPSONS 3/8th METHOD OF NUMERICAL INTEGRATION
#include<stdio.h>
#include<conio.h>
float fun(int);
void main()
{
int n,a,b,i;
float h, sum=0, result;
//clrscr();
printf("enter range");
scanf("%d",&n);
printf("enter lower limit");
scanf("%d",&a);
printf("enter upper limit");
scanf("%d",&b);
h=(b-a)/n;
sum=fun(a)+fun(b);
for(i=0;i<n;i++)
{
if (i%2==0)
sum+=2*fun(a+i*h);
else
sum+=3*fun(a+i*h);
}
result=sum*3/8*h;
printf("%f", result);
getch();
}
float fun(int x)
{
float val;
val=1/(1+(x*x));
return(val);
}
Avantika Yadav
KEC
Page 22
Numerical Techniques Lab Manual
9.
Algorithm for Newtons Forward method of interpolation
Step-1.
Start of the program
Step-2.
Input number of terms n
Step-3.
Input the array ax
Step-4.
Input the array ay
Step-5.
h=ax[1] ax[0]
Step-6.
for i=0; i<n-1; i++
Step-7.
diff[i] [1]=ay[i + 1] ay[i]
Step-8.
End Loop i
Step-9.
for j=2; j<=4; j++
Step-10.
for i = 0; i <n j; i++
Step-11.
diff[i][j]=diff [i + 1] [j 1]-diff [i][j 1]
Step-12.
End Loop i
Step-13.
End Loop j
Step-14.
i=0
Step-15.
Repeat Step 16 until ax[i]<x
Step-16.
i=i + 1
Step-17.
i=i 1;
Step-18.
p=(x ax [i])/h
Step-19.
y1=p*diff[i 1][1]
Step-20.
y2=p*(p+1)*diff [i 1][2]/2
Step-21.
y3=(p+1)*p*(p-1)*diff[i 2 ][3]/6
Step-22.
y4=(p+2)*(p+1)*p*(p 1)*diff[i 3][4]/24
Step-23.
y=ay[i]+y1+y2+y3+y4
Step-24.
Print output x, y
Step-25.
End of program.
Avantika Yadav
KEC
Page 23
Numerical Techniques Lab Manual
PROGRAM: NEWTONS FORWORD METHOD OF INTERPOLATION
# include <stdio.h>
# include <conio.h>
# include <math.h>
# include <process.h>
# include <string.h>
void main()
{
int n;
int i,j;
float ax[10];
float ay[10];
float x;
float y = 0;
float h;
float p;
float diff[20][20];
float y1,y2,y3,y4;
clrscr();
printf("\n Enter the number of terms - ");
scanf("%d",&n);
printf("Enter the value in the form of x - ");
for (i=0;i<n;i++)
{
printf("Enter the value of x%d - ",i+1);
scanf("%f",&ax[i]);
}
printf("\n Enter the value in the form of y - ");
for (i=0;i<n;i++)
{
printf ("Enter the value of y%d - ", i+1);
scanf ("%f",&ay [i]);
}
printf("\nEnter the value of x for");
printf("\nwhich you want the value of y - ");
scanf("%f",&x);
h=ax[1]-ax[0];
for(i=0;i<n-1;i++)
{
diff[i][1]=ay[i+1]-ay[i];
}
for(j=2;j<=4;j++)
{
for(i=0;i<n-j;i++)
{
Avantika Yadav
KEC
Page 24
Numerical Techniques Lab Manual
diff[i][j]=diff[i+1][j-1]-diff[i][j-1];
}
}
i=0;
do
{
i++;
}
while(ax[i]<x);
i--;
p=(x-ax[i])/h;
y1=p*diff[i-1][1];
y2=p*(p+1)*diff[i-1][2]/2;
y3=(p+1)*p*(p-1)*diff[i-2][3]/6;
y4=(p+2)*(p+1)*p*(p-1)*diff[i-3][4]/24;
y=ay[i]+y1+y2+y3+y4;
printf("\nwhen x=%6.4f, y=%6.8f ",x,y);
getch();
}
Avantika Yadav
KEC
Page 25
Numerical Techniques Lab Manual
10.
Algorithm for Newtons Backward method of interpolation
Step-1.
Start of the program.
Step-2.
Input number of terms n
Step-3.
Input the array ax
Step-4.
Input the array ay
Step-5.
h=ax[1]-ax[0]
Step-6.
for i=0; i<n1; i++
Step-7.
diff[i][1]=ay[i+1]ay[i]
Step-8.
End Loop i
Step-9.
for j = 2; j < = 4; j + +
Step-10.
for i=0; i<nj; i++
Step-11.
diff[i][j]=diff[i+1][j1]diff [i][j1]
Step-12.
End Loop i
Step-13.
End Loop j
Step-14.
i=0
Step-15.
Repeat Step 16 until (!ax[i]<x)
Step-16.
i=i+1
Step-17.
x0=mx[i]
Step-18.
sum=0
Step-19.
y0=my[i]
Step-20.
fun=1
Step-21.
p=(xx0)/h
Step-22.
sum=y0
Step-23.
for k=1; k<=4; k++
Step-24.
fun=(fun*(p(k1)))/k
Step-25.
sum=sum+fun*diff[i][k]
Step-26.
End loop k
Step-27.
Print Output x,sum
Step-28.
End of Program
Avantika Yadav
KEC
Page 26
Numerical Techniques Lab Manual
PROGRAM: NEWOTNS BACKWARD METHOD OF INTERPOLATION
#include<stdio.h>
#include<conio.h>
#include<math.h>
#include<process.h>
#include<string.h>
void main()
{
int n,i,j,k;
float mx[10],my[10],x,x0=0,y0,sum,h,fun,p,diff[20][20],y1,y2,y3,y4;
clrscr();
printf("\n enter the no. of terms - ");
scanf("%d",&n);
printf("\n enter the value in the form of x - ");
for(i=0;i<n;i++)
{
printf("\n enter the value of x%d- ",i+1);
scanf("%f",&mx[i]);
}
printf("\n enter the value in the form of y - ");
for(i=0;i<n;i++)
{
printf("\n\n enter the value of y%d- ",i+1);
scanf("%f",&my[i]);
}
printf("\n enter the value of x for");
printf("\nwhich you want the value of of y -");
scanf("%f",&x);h=mx[1]-mx[0];
for(i=0;i<n-1;i++)
{
diff[i][1]=my[i+1]-my[i];
}
for(j=2;j<=4;j++)
{
for(i=0;i<n-j;i++)
{
diff[i][j]=diff[i+1][j-1]-diff[i][j-1];
}
}
i=0;
while(!mx[i]>x)
{
i++;
Avantika Yadav
KEC
Page 27
Numerical Techniques Lab Manual
}
x0=mx[i];
sum=0;
y0=my[i];
fun=1;
p=(x-x0)/h;
sum=y0;
for(k=1;k<=4;k++)
{
fun=(fun*(p-(k-1))/k);
sum=sum+fun*diff[i][k];}
printf("\n when x=%6.4f,y=%6.8f",x,sum);
printf("\n press enter to exit");
getch();
}
Avantika Yadav
KEC
Page 28
Numerical Techniques Lab Manual
11.
Algorithm of GAUSS FORWARD interpolation formula
Step-1.
Start of the program.
Step-2.
Input number of terms n
Step-3.
Input the array ax
Step-4.
Input the array ay
Step-5.
h=ax[1]-ax[0]
Step-6.
for i=0;i<n1;i++
Step-7.
diff[i][1]=ay[i+1]-ay[i]
Step-8.
End Loop i
Step-9.
for j=2;j<=4;j++
Step-10.
for i=0;i<nj;i++
Step-11.
diff[i][j]=diff[i+1][j1]diff[i][j1]
Step-12.
End Loop i
Step-13.
End Loop j
Step-14.
i=0
Step-15.
Repeat Step 16 until ax[i]<x
Step-16.
i=i+1
Step-17.
i=i1;
Step-18.
p=(xax[i])/h
Step-19.
y1=p*diff[i][1]
Step-20.
y2=p*(p1)*diff[i1][2]/2
Step-21.
y3=(p+1)*p*(p-1)*diff[i2][3]/6
Step-22.
y4=(p+1)*p*(p1)*(p2)*diff[i3][4]/24
Step-23.
y=ay[i]+y1+y2+y3+y4
Step-24.
Print Output x,y
Step-25.
End of Program
Avantika Yadav
KEC
Page 29
Numerical Techniques Lab Manual
PROGRAM: GAUSSS FORWORD METHOD OF INTERPOLATION
# include <stdio.h>
# include <conio.h>
# include <math.h>
# include <process.h>
# include <string.h>
void main()
{
int n;
int i,j;
float ax[10];
float ay[10];
float x;
float nr,dr;
float y=0; float h;
float p;
float diff[20][20];
float y1,y2,y3,y4;
clrscr();
printf(" Enter the number of terms - ");
scanf("%d",&n);
printf("\n Enter the value in the form of x - ");
for (i=0;i<n;i++)
{
printf(" Enter the value of x%d - ",i+1);
scanf("%f",&ax[i]);
}
printf(" Enter the value in the form of y - ");
for(i=0;i<n;i++)
{
printf("Enter the value of y%d - ",i+1);
scanf("%f",&ay[i]);
}
printf("\nEnter the value of x for - ");
printf("\nwhich you want the value of y - ");
scanf ("%f",&x);
h=ax[1]-ax[0];
for(i=0;i<n-1;i++)
{
diff[i][1]=ay[i+1]-ay[i];
}
for(j=2;j<=4;j++)
{
for(i=0;i<n-j;i++)
{
Avantika Yadav
KEC
Page 30
Numerical Techniques Lab Manual
diff[i][j]=diff[i+1][j-1]-diff[i][j-1];
}
}
i=0;
do {
i++;
}
while(ax[i]<x);
i--;
p=(x-ax[i])/h;
y1=p*diff[i][1];
y2=p*(p-1)*diff[i-1][2]/2;
y3=(p+1)*p*(p-1)*diff[i-2][3]/6;
y4=(p+1)*p*(p-1)*(p-2)*diff[i-3][4]/24;
y=ay[i]+y1+y2+y3+y4;
printf("\nwhen x=%6.4f,y=%6.8f ",x,y);
getch();
}
Avantika Yadav
KEC
Page 31
Numerical Techniques Lab Manual
12.
Algorithm of Gausss Backward interpolation formula
Step-1.
Start of the program.
Step-2.
Input number of terms n
Step-3.
Input the array ax
Step-4.
Input the array ay
Step-5.
h=ax[1]-ax[0]
Step-6.
for i=0;i<n-l;i++
Step-7.
diff[i][1]=ay[i+1]-ay[i]
Step-8.
End Loop i
Step-9.
for j=2;j<=4;j++
Step-10.
for i=0;i<nj;i++
Step-11.
diff[i][j]=diff[i+1][j1]diff[i][j1]
Step-12.
End Loop i
Step-13.
End Loop j
Step-14.
i=0
Step-15.
Repeat Step 16 until ax[i]<x
Step-16.
i=i+1
Step-17.
i=i1;
Step-18.
p=(xax[i])/h
Step-19.
y1=p*diff[i-1][1]
Step-20.
y2=p*(p+1)*diff[i1][2]/2
Step-21.
y3=(p+1)*p*(p-1)*diff[i2][3]/6
Step-22.
y4=(p+2)*(p+1)*p*(p1)*diff[i3][4]/24
Step-23.
y=ay[i]+y1+y2+y3+y4
Step-24.
Print Output x,y
Step-25.
End of Program
Avantika Yadav
KEC
Page 32
Numerical Techniques Lab Manual
PROGRAM: GAUSSS BACKWARD METHOD OF INTERPOLATION.
# include <stdio.h>
# include <conio.h>
# include <math.h>
# include <process.h>
# include <string.h>
void main()
{
int n;
int i,j; float ax[10];
float ay[10];
float x;
float y=0;
float h;
float p;
float diff[20][20];
float y1,y2,y3,y4;
clrscr();
printf("\n Enter the number of terms - ");
scanf("%d",&n);
printf("\n Enter the value in the form of x - ");
for (i=0;i<n;i++)
{
printf("\n\n Enter the value of x%d - ",i+1);
scanf("%f",&ax[i]);
}
printf("\n\n Enter the value in the form of y - ");
for(i=0;i<n;i++)
{
printf("\n Enter the value of y%d - ",i+1);
scanf("%f",&ay[i]);
}
printf("\nEnter the value of x for - ");
printf("\nwhich you want the value of y scanf("%f",&x);
h=ax[1]-ax[0];
for(i=0;i<n-1;i++)
{
diff[i][1]=ay[i+1]-ay[i];
}
for(j=2;j<=4;j++)
{
for(i=0;i<n-j;i++)
{
Avantika Yadav
");
KEC
Page 33
Numerical Techniques Lab Manual
diff[i][j]=diff[i+1][j-1]-diff[i][j-1];
}
}
i=0;
do {
i++;
}
while (ax[i]<x);
i--;
p=(x-ax[i])/h;
y1=p*diff[i-1][1];
y2=p*(p+1)*diff[i-1][2]/2;
y3=(p+1)*p*(p-1)*diff[i-2][3]/6;
y4=(p+2)*(p+1)*p*(p-1)*diff[i-3][4]/24;
y=ay[i]+y1+y2+y3+y4;
printf("\nwhen x=%6.1f,y=%6.4f ",x,y);
getch();
}
Avantika Yadav
KEC
Page 34
Numerical Techniques Lab Manual
13.
Algorithm to implement BESSELS INTERPOLATION FORMULA
Avantika Yadav
KEC
Page 35
Numerical Techniques Lab Manual
Program to implement BESSELS INTERPOLATION FORMULA in C.
#include<stdio.h>
#include<conio.h>
#include<math.h>
#include<process.h>
#include<conio.h>
void main()
{
int n;
int i,j;
float ax[10];
float ay[10];
float x;
float y;
float h;
float p;
float diff[20][20];
float y1,y2,y3,y4;
// no. of terms.
// Loop variables
// 'X' array limit 9
// 'Y' array limit 9
// User Query for what value of X
// Calculated value for coressponding X.
// Calc. Section
// Calc. Section
// to store Y
// Formulae variables.
clrscr();
printf("\t\t !! BESSELS INTERPOLATION FORMULA!! ");
// Input section.
printf("\n\n Enter the no. of terms -> ");
scanf("%d",&n);
// Input Sequel for array X
printf("\n\n Enter the value in the form of x -> ");
// Input loop for X.
for(i=0;i<n;i++)
{
printf("\n Enter the value of x%d -> ",i+1);
scanf("%f",&ax[i]);
}
// Input sequel for array Y.
printf("\n\n Enter the value in the form of y -> ");
// Input loop for Y.
for(i=0;i<n;i++)
{
printf("\n Enter the value of y%d -> ",i+1);
scanf("%f",&ay[i]);
}
// Inputting the required value quarry
Avantika Yadav
KEC
Page 36
Numerical Techniques Lab Manual
printf("\n\n Enter the value of x for ");
printf("\n which u want the value of y -> ");
scanf("%f",&x);
// Calculation and processing section.
h=ax[1]-ax[0];
for(i=0;i<n-1;i++)
diff[i][1]=ay[i+1]-ay[i];
for(j=2;j<=4;j++)
for(i=0;i<n-j;i++)
diff[i][j]=diff[i+1][j-1]-diff[i][j-1];
i=0;
do
{
i++;
}
while(ax[i]<x);
i--;
p=(x-ax[i])/h;
y1=p*diff[i][1];
y2=p*(p-1)*(diff[i][2]+diff[i-1][2])/4;
y3=p*(p-1)*(p-0.5)*diff[i-1][3]/6;
y4=(p+1)*p*(p-1)*(p-2)*(diff[i-2][4]+diff[i-1][4])/48;
// Taking sum
y=ay[i]+y1+y2+y3+y4;
// Outut Section
printf("\n When x = %6.2f , y = %6.8f",x,y);
// Invoke user watch halt function
printf("\n\n\n\t\t\t !! PRESS ENTER TO EXIT !! ");
getch();
}
Avantika Yadav
KEC
Page 37
Numerical Techniques Lab Manual
14.
Algorithm of Sterlings Interpolation Formula
Step-1.
Start of the program.
Step-2.
Input number of terms n
Step-3.
Input the array ax
Step-4.
Input the array ay
Step-5.
h = ax[1]-ax[0]
Step-6.
for i = 1;i < n-1; i++
Step-7.
diff [i][1] = ay[i + 1]-ay[i]
Step-8.
End loop i
Step-9.
for j = 2; j < = 4; j++
Step-10.
for i = 0; i < n-j; i++
Step-11.
diff[i][j] = diff[i + 1][j-1]-diff[i][j-1]
Step-12.
End loop i
Step-13.
End loop j
Step-14.
i=0
Step-15.
Repeat step 16 until ax[i] < x
Step-16.
i=i+1
Step-17.
i = i-1;
Step-18.
p = (x-ax[i])/h
Step-19.
y1= p*(diff[i][1] + diff[i-1][1])/2
Step-20.
y2 = p*p*diff[i-1][2]/2
Step-21.
y3 = p*(p*p-1)*(diff[i-1][3]+diff[i-2][3])/6
Step-22.
y4 = p*p*(p*p-1)*diff[i-2][4]/24
Step-23.
y = ay[i]+y1 + y2 + y3 + y4
Step-24.
Print output
Step-25.
End of program
Avantika Yadav
KEC
Page 38
Numerical Techniques Lab Manual
PROGRAM: STERLINGS METHOD OF INTERPOLATION.
#include<stdio.h>
#include<conio.h>
#include<math.h>
#include<process.h>
void main()
{
int n;
int i,j;
float ax[10];
float ax[10];
float h;
float p;
float diff[20][20];
float x,y;
float y1,y2,y3,y4;
clrscr();
printf("\n Enter the value of terms");
scanf("%d",%n);
printf(\n Enter the values for x \n);
for(i=0;i<n;i++)
{
printf("\n Enter the value for x%d-",i+1);
scanf("%f,&ax[i]);
}
printf("\n Enter the values for y \n");
for(i=0;i<n;i++)
{
printf("\n Enter the value for y%d-",i+1);
scanf("%f",&ay[i]);
}
printf("\n Enter the value of x for");
printf("\n which you want the value of y");
scanf("%f",&x);
h=ax[1]-ax[0];
for(i=0;i<n-1;i++)
{
diff[i][1]=ay[i+1]-ay[i];
}
for(j=2;j<=4;j++)
{
for(i=0;i<n-j;i++)
{
diff[i][j]=diff[i+1][j-1]-diff[i][j-1];
}
Avantika Yadav
KEC
Page 39
Numerical Techniques Lab Manual
}
i=0;
do {
i++;
}
while(ax[i]<x);
i--;
p=(x-ax[i])/h;
y1=p*(diff[i][1]+diff[i-1][1])/2;
y2=p*p*diff[i-1][2]/2;
y3=p*(p*p-1)*(diff[i-1][3]+diff[i-2][3])/6;
y4=p*p*(p*p-1)*diff[i-2][4]/24;
y=ay[i]+y1+y2+y3+y4;
printf("\n\n When x=%6.2f, y=%6.8f",x,y);
getch();
}
Avantika Yadav
KEC
Page 40
Numerical Techniques Lab Manual
15.
Algorithm to implement Newtons Divided Difference formula.
Avantika Yadav
KEC
Page 41
Numerical Techniques Lab Manual
Program to implement Newtons Divided Difference formula.
#include<stdio.h>
#include<conio.h>
#include<math.h>
void main()
{
float x[10],y[10][10],sum,p,u,temp;
int i,n,j,k=0,f,m;
float fact(int);
clrscr();
printf("\nhow many record you will be enter: ");
scanf("%d",&n);
for(i=0; i<n; i++)
{
printf("\n\nenter the value of x%d: ",i);
scanf("%f",&x[i]);
printf("\n\nenter the value of f(x%d): ",i);
scanf("%f",&y[k][i]);
}
printf("\n\nEnter X for finding f(x): ");
scanf("%f",&p);
for(i=1;i<n;i++)
{
k=i;
for(j=0;j<n-i;j++)
{
y[i][j]=(y[i-1][j+1]-y[i-1][j])/(x[k]-x[j]);
k++;
}
}
printf("\n_____________________________________________________\n");
printf("\n x(i)\t y(i)\t y1(i) y2(i) y3(i) y4(i)");
printf("\n_____________________________________________________\n");
for(i=0;i<n;i++)
{
printf("\n %.3f",x[i]);
for(j=0;j<n-i;j++)
{
printf(" ");
printf(" %.3f",y[j][i]);
}
printf("\n");
Avantika Yadav
KEC
Page 42
Numerical Techniques Lab Manual
}
i=0;
do
{
if(x[i]<p && p<x[i+1])
k=1;
else
i++;
}while(k != 1);
f=i;
sum=0;
for(i=0;i<n-1;i++)
{
k=f;
temp=1;
for(j=0;j<i;j++)
{
temp = temp * (p - x[k]);
k++;
}
sum = sum + temp*(y[i][f]);
}
printf("\n\n f(%.2f) = %f ",p,sum);
getch();
}
Avantika Yadav
KEC
Page 43
Numerical Techniques Lab Manual
16.
Algorithm of LAGRANGES INTERPOLATION FORMULA.
Step-1.
Start of the program
Step-2.
Input number of terms n
Step-3.
Input the array ax
Step-4.
Input the array ay
Step-5.
for i=0; i<n; i++
Step-6.
nr=1
Step-7.
dr=1
Step-8.
for j=0; j<n; j++
Step-9.
if j !=i
a. nr=nr*(x-ax[j])
Step-10.
b.dr*(ax[i]-ax[j])
Step-11.
End Loop j
Step-12.
y+=(nr/dr)ay[i]
Step-13.
End Loop i
Step-14.
Print Output x, y
Step-15.
End of Program
Avantika Yadav
KEC
Page 44
Numerical Techniques Lab Manual
PROGRAM: LAGRANGES INTERPOLATION FORMULA.
#include<stdio.h>
#include<conio.h>
#define MAX 10
void main()
{
float x[MAX],y[MAX],k=0,z,nr,dr;
int i,j,m;
//clrscr();
printf("\n enter the range ");
scanf("%d",&m);
printf("\n enter the x value ");
for(i=0;i<m;i++)
scanf("%f",&x[i]);
printf("\n enter the y value ");
for(i=0;i<m;i++)
scanf("%f",&y[i]);
printf("\n enter value OF Z to be calculated ");
scanf("%f",&z);
for(i=0;i<m;i++)
{ nr=1;dr=1;
for(j=0;j<m;j++)
{
if (j!=i)
{
nr=nr*(z-x[j]);
dr=dr*(x[i]-x[j]);
}
}
k=k+((nr/dr)*y[i]);
}
printf("\n final result=%f\n",k);
getch();
}
Avantika Yadav
KEC
Page 45
Numerical Techniques Lab Manual
17.
Algorithm to implement Numerical Differentiations.
Avantika Yadav
KEC
Page 46
Numerical Techniques Lab Manual
Program to implement Numerical Differentiations.
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
float F (float x);
void deriv (float f(float), float x, int n, float h, float **D)
{
int i, j;
unsigned powerof4;
for (i = 0; i <= n; i++)
{
D[i][0] = ( f(x+h) - f(x-h) ) / (2.0 * h);
powerof4 = 1;
for (j = 0; j < i; j++)
{
powerof4 <<= 2; /* this value is equivalent to pow(4,j+1) */
D[i][j+1] = D[i][j] + (D[i][j] - D[i-1][j]) / (powerof4 -1);
}
h *= 0.5;
}
}
float F (float x)
{
return (sin(x));
}
void main()
{
int n = 10;
int i, j;
float h = 1.0;
float **D, pi3, F(float);
D = calloc((n+1), sizeof(float *));
for (i=0; i<=n; i++)
D[i] = calloc((n+1), sizeof(float));
pi3 = 4.0 * atan(1.0)/3.0;
deriv(F, pi3, n, h, D); /* to allow multiple functions to be called */
Avantika Yadav
KEC
Page 47
Numerical Techniques Lab Manual
/**********************************************************************/
/* Programmer's comment:
*/
/* if only one function will be called, there's no need to pass the */
/* function as argument. In that case, the procedure deriv will have
*/
/* this format: void deriv(float, int, float, float **)
*/
/*
*/
/**********************************************************************/
for (i = 0; i < n; i++)
for (j = 0; j <= i; j++)
printf(" D[%d][%d] = %14f\n", i, j, D[i][j]);
for (i=0; i<=n; i++)
free(D[i]);
free(D);
}
Avantika Yadav
KEC
Page 48
Numerical Techniques Lab Manual
18.
Algorithm to implement Least Square Method for curve fitting.
Avantika Yadav
KEC
Page 49
Numerical Techniques Lab Manual
Program to implement Least Square Method for curve fitting.
#include<stdio.h>
#include<conio.h>
#include<math.h>
main()
{
float x[10],y[10],a[10][10];
int i,j,k,n,itr;
printf("\n ENTER THE SIZE OF MATRIX n:");
scanf("%d",&n);
printf("\n ENTER MATRIX ELEMENTS AND RHS:\n");
for(i=1;i<=n;i++)
{
for(j=1;j<=n+1;j++)
scanf("%f",&a[i][j]);
}
for(i=1;i<=n;i++)
{
x[i]=0.0;
y[j]=0.0;
}
itr=0.0;
top:
itr=itr+1;
for(i=1;i<=n;i++)
{
x[i]=a[i][n+1];
for(j=1;j<=n;j++)
{
if(i==j)
continue;
else
x[i]=x[i]-a[i][j]*x[j];
}
x[i]=x[i]/a[i][j];
}
for(k=1;k<=n;k++)
if(fabs(x[k]-y[k])>0.0001)
{
printf("\n ITERATION=%d}",itr);
for(i=1;i<=n;i++)
{
y[i]=x[i];
printf("\n x(%d)=%f",i,x[i]);
Avantika Yadav
KEC
Page 50
Numerical Techniques Lab Manual
}
goto top;
}
else
continue;
return;
}
Avantika Yadav
KEC
Page 51
Numerical Techniques Lab Manual
19.
Algorithm to draw frequency chart like histogram, frequency curve and piechart etc.
Avantika Yadav
KEC
Page 52
Numerical Techniques Lab Manual
Program to draw frequency chart like histogram, frequency curve and pie-chart etc.
Avantika Yadav
KEC
Page 53