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Technology Integration Template Guide

The document introduces a template called "trudacot" to help educators design technology-rich classroom units that focus on student agency, higher-order thinking, and important disciplinary concepts. The template includes sections on personalization, student ownership, communication, collaboration, authenticity, discipline-specific inquiry, critical thinking, creativity, technology usage, and alignment of standards and assessments. Educators are encouraged to use the template to guide technology integration in a purposeful way and focus on student growth over time.

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Giselle Munoz
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0% found this document useful (0 votes)
118 views4 pages

Technology Integration Template Guide

The document introduces a template called "trudacot" to help educators design technology-rich classroom units that focus on student agency, higher-order thinking, and important disciplinary concepts. The template includes sections on personalization, student ownership, communication, collaboration, authenticity, discipline-specific inquiry, critical thinking, creativity, technology usage, and alignment of standards and assessments. Educators are encouraged to use the template to guide technology integration in a purposeful way and focus on student growth over time.

Uploaded by

Giselle Munoz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Technology-Rich Unit Design and

Classroom Observation Template,


Version 1
Our Goal

Create a unit (re)design template and/or classroom walkthrough template that will allow
educators to think about technology integration within the context of student agency and
higher-order thinking skills steeped in important disciplinary concepts

Tips for Using trudacot

Pick ONLY A FEW sections or bullet points to address (unless, perhaps, it is a multi-week
project). Technology integration always should be purposeful and targeted. Hopefully
students will get to live in all of these areas multiple times (mix it up throughout the year!)
but for any given lesson or activity, target just a few. The goal is not to hit every aspect of
trudacot every time for every lesson, unit, or activity. A more reasonable goal is for
students to have multiple opportunities to experience all of the aspects of trudacot
multiple times over the course of a year, hopefully in combination.

If possible, focus up front during the design and planning stages rather than after the
lesson, activity, or unit has been developed or delivered.

Focus on desired answers (e.g., If we wanted the answer to the question to be this
instead of that, how could we (re)design the lesson, activity, or unit differently?).

Focus on brainstorming, idea generation, and dialogue, not judgment or evaluation. This
should not be used as a gotcha mechanism by administrators.

Focus on growth over time. Pick small areas in which to shift and then build upon those
successes.

Practice using trudacot on lessons that arent your own (the videos and lesson plans from
the Arizona Tech Integration Matrix might be a good place to start).

Get students involved in the conversation; they can help (re)design with you!

A. Personalization / Individualization / Differentiation

Learning Goals. Who selected what is being learned?

Learning Activity. Who selected how it is being learned?


o

Students / Teachers / Both

I, the teacher, chose what is being learned and how it will be taught for this lesson
Assessment of Learning. Who selected how students demonstrate their knowledge and
skills and how that will be assessed?
o

Teachers

B. Agency / Control / Ownership / Choice / Interest / Passion

Talk Time. During the lesson/unit, who is the primary driver of the talk time?
o

Work Time. During the lesson/unit, who is the primary driver of the work time?
o

Students / Teachers / Both

Students / Teachers / Both

Technology Usage. Who is the primary user of the technology?


o

Students / Teachers / Both

C. Communication

Audience. How are students communicating?


o

Alone / In pairs / In triads / In groups larger than 3

Communication Technologies. Are digital technologies being used to facilitate the


communication processes?
o

Yes / no

If yes, in which ways? (circle all that apply)

Writing / photos and images / charts and graphs / infographics /


audio / video / multimedia / transmedia

D. Collaboration (co-working, co-creating; more than just communication)

Collaborators. How are students working?


o

Alone / In pairs / In triads / In groups larger than 3

Collaborative Technologies. Are digital technologies being used to facilitate collaborative


processes?
o

Yes / No / Somewhat

If yes, in which ways? (circle all that apply)

Online office suites, email, texting, wikis, blogs, videoconferencing,


mindmapping, curation tools, project planning tools, other

E. Authenticity / Relevancy

Real or Fake. Is student work authentic and reflective of that done by real people outside
of school?

Yes / No / Somewhat

Contribution. Does student work make a contribution to an audience beyond the classroom
walls to the outside world?
o

Yes / No / Somewhat

F. Discipline-Specific Inquiry

Domain Knowledge. Are students learning discipline-specific and -appropriate content and
procedural knowledge?
o

Yes / No / Somewhat

If yes, is student work focused around big, important concepts central to the
discipline?

Domain Practices. Are students utilizing discipline-specific and -appropriate practices and
processes?
o

Yes / No / Somewhat

Yes / No / Somewhat

Domain Technologies. Are students utilizing discipline-specific and -appropriate tools and
technologies?
o

Yes / No / Somewhat

G. Critical Thinking (HOTS + metacognition) / Creativity / Initiative / Entrepreneurship

Deeper Thinking. Do student learning activities and assessments go beyond facts,


procedures, and/or previously-provided ways of thinking?
o

Yes / No / Somewhat

Creativity. Do students have the opportunity to design, create, make, or otherwise add
value that is unique to them?
o

Yes / No / Somewhat

Initiative. Do students have the opportunity to initiate, be entrepreneurial, be self-directed,


and/or go beyond given parameters of the learning task or environment?
o

Yes / No / Somewhat

Metacognition. Do students have the opportunity to reflect on their planning, thinking,


work, and/or progress?
o

Yes / No / Somewhat

If yes, can students identify what theyre learning, not just what theyre doing?

Yes / No / Somewhat

H. Technology

Technology as Means, Not End. When digital technologies are utilized, do the tools
overshadow, mask, or otherwise draw the focus away from important learning?
o

Technology Adds Value. Does technology add value so that students can do their work in
better or different ways than are possible without the technology?
o

Yes / No / Somewhat

Yes / No / Somewhat

Meaningful Technology Usage. Are digital technologies utilized appropriately and


meaningfully for the learning tasks?
o

Yes / No / Somewhat

I. Assessment

Alignment. Are standards, learning goals, instruction, learning activities, and assessments
all aligned, both topically and cognitively?
o

Authentic Assessment. Are students creating real-world products or performances?


o

Yes / No / Somewhat

Yes / No / Somewhat

Assessment Technology. Are digital technologies being used to facilitate the assessment
process?
o

Yes / No / Somewhat

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