NSCET – QUESTION BANK
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NADAR SARASWATHI COLLEGE OF ENGINEERING AND TECHNOLOGY
Vadapudupatti, Theni-625531
Question Bank
5th Semester – B.E.
Mechanical Engineering
ME-6501 – Computer Aided Design
Part-A (10 x 2 = 20 Marks)
UNIT I - FUNDAMENTALS OF COMPUTER GRAPHICS
1. Define Product cycle. (2)
1. What is conceptualization in design process? (2)
1. Differentiate preliminary design and detailed design. (2)
1. Define concurrent engineering. (2)
1. Describe Computer Aided Design. (2)
2. State the importance of Computer Architecture in CAD. (2)
2. List the advantages of computer aided design (2)
2. Define shading in graphics. (2)
2. Difference between sequential and concurrent engineering? (2)
2. Differentiate clockwise and counter clockwise rotation matrix. (2)
UNIT II - GEOMETRIC MODELING
3. Define Conic section. (2)
3. Explain the engineering application of cubic splines. (2)
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3. Write a short note ‘Hermite curve’. (2)
3. What is meant by coon surface? (2)
Distinguish between interpolation and approximation approaches used in
3. (2)
design of curves
4. Define NURBS (2)
4. Write down ‘Bernstein’ polynomial (2)
4. List out properties of B-Spline (2)
4. What is CGS? (2)
Differentiate between analytical curves, interpolated cures and approximated
4. (2)
cures.
UNIT III - VISUAL REALISM
5. Define Visualization (2)
5. List down the approaches to achieve the visual realism (2)
5. Draw the flow chart of visibility technique (2)
5. Write down Painters algorithm (2)
5. Define Hidden solid removal (2)
6. Define the term shading (2)
6. What is meant by Ray Tracing? (2)
6. Define the term animation (2)
6. What are the applications of animation? (2)
6. What is meant by a Keyframe? (2)
UNIT IV - ASSEMBLY OF PARTS
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7. Define Assembly Modeling (2)
7. List down the Assembly modeling Approaches. (2)
7. Define Tolerance. (2)
7. What are unilateral and bilateral tolerances? (2)
7. Define the following terms: (a) Interference fit and (b) Running and sliding fit. (2)
8. What is meant by assembly modeling? (2)
8. Define Tolerance Analysis (2)
8. Define Interference checking. (2)
8. List down the Methods for tolerance analysis. (2)
8. Describe parent – child relationship in assembly design (2)
9. What is meant by CAD Data exchange? Mention its Importance (2)
UNIT V - CAD STANDARDS
9. Define Database (2)
9. Mention the need for graphic standards (2)
9. Classify the CAD standards (2)
9. What are the features GKS (2)
10. Define workstation transformation (2)
10. What are the reasons of exchanging data? (2)
10. What are the limitations IGES and DXF? (2)
10. Draw the flow diagram to communicate between two CAD systems using IGES (2)
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10. Draw a neat sketch of STEP (2)
PART B (13 MARKS)
UNIT I - FUNDAMENTALS OF COMPUTER GRAPHICS
1. (i)What is meant by concurrent engineering? Describe the various schemes for
concurrent engineering. (6)
11.a.
2. (ii)What is meant by Sequential engineering? Describe the various schemes for (7)
Sequent engineering.
11.a.3. Write short notes on : (i) Design Process (ii) CAD system architecture (6) (7)
4. With neat sketches briefly explain the Cohen – Sutherland Line Clipping
11.a. (13)
Algorithem.
5. a) Rotate the rectangle (0, 0), (2, 0), (2, 2), (0, 2) shown in Fig. 1, 30o counter
clockwise about its centroid and find the new coordinates of the rectangle.
(0, 2) (2, 2) (6)
(0, 0) (2, 0)
Fig. 1
b) Given the triangle, described by the homogeneous points matrix below, scale
11.a. it by a factor ¾, keeping the centroid in the same location. Use (1) separate
matrix operation and (2) condensed matrix for transformation.
2 2 0 1 (7)
[P]= 2 5 0 1
5 5 0 1
6. Rotate the rectangle shown in Fig. 2, 30o counter clockwise about the line EF and
11.b. (13)
the new Coordinates of the rectangle.
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What is the need of homogeneous co ordinates? give the homogeneous
11.b. (13)
coordinates for Translation, rotation, scaling
Write down the 2D transformation matrix for the following transformation
process
11.b. Translation (13)
Scaling
Rotation
11.b. Briefly explain the Clipping and Line drawing with an example (13)
UNIT II - GEOMETRIC MODELING
Write a note on:
a. NURBS (6)
12.a.
(7)
b. B-splines.
12.a. What do you mean by blending function? Explain rep of a surface (13)
12.a. What are Bezier Curves? Discuss its important properties (13)
What do you understand by boundary representation (B-rep) technique of solid
12.a. (13)
modeling? Explain briefly the data structure of B-rep solid model.
12.b. Briefly explain the different schemes used to generate a solid model. (13)
(i) Explain the construction of “Coons Patch” (6)
12.b.
(ii) Describe the “Bicubic Patches” with mathematical function. (7)
12.b. Briefly explain CSG and B–Rep of solid modeling techniques. (13)
12.b. Write short notes on solid modeling and its representation (13)
UNIT III - VISUAL REALISM
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13.a. Explain briefly with sketches any six tests used for hidden line identification. (13)
13.a. Explain briefly Phong shading and Gouraud shading. (13)
13.a. Describe any four visibility techniques in computer graphics. (13)
13.a. Explain the surface algorithms for surface hidden removal of an abject. (13)
13.a. Write note on sample hidden line algorithms. (13)
Explain the area oriented algorithm and Priority algorithm for hidden line
13.b. (13)
removal.
13.b. Write note on Ray/Primitive intersection module of ray tracing algorithm. (13)
13.b. Explain briefly RGB and CMY color model. (13)
Write notes on Frame-Buffer animation and animation techniques with an
13.b. (13)
example.
13.b. Explain key frame technique of computer animation with an example. (13)
UNIT IV - ASSEMBLY OF PARTS
14.a. Describe the Mass properties on CAD/CAM systems (13)
14.a. Describe the assembly modelling with assembly tree and planning (13)
14.a. Describe the different types of mating conditions (13)
14.a. Describe bottom up assembly approach with example (13)
14.a. Describe Top down assembly with example (13)
14.b. Describe the Need of tolerance analysis with Representation (13)
14.b. Describe WCS arithmetic method (13)
14.b. Describe Worst case statistical method (13)
14.b. Write short notes on Interference Checking. (13)
14.b. Write short notes on Mass Property Calculations and Mechanism Simulation. (13)
UNIT V - CAD STANDARDS
15.a. Write short notes on database management. (13)
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15.a. Describe briefly about need for CAD standards. (13)
15.a. Discuss GKS in CAD standards (13)
15.a. What are GKS primitives? and discuss its features in CAD standardization. (13)
15.a. Explain PHIGS. And open GL. (13)
15.b. Explain how data is exchanged between two CAD systems. (13)
15.b. Discuss various methods of Data exchange. (13)
15.b. Elaborate the approaches in DXF. (13)
15.b. Explain based on logical concept how STEP differ and function from IGES. (13)
15.b. Explain how data is communicated between two CAD systems using IGES. (13)
PART C (15 MARKS)
UNIT I - FUNDAMENTALS OF COMPUTER GRAPHICS
Some design applications would be better with CAD than others. Why? What
16.a. (15)
Characteristics make an application a good candidate for CAD?
What are the different types of geometric relations? Why would you use them in
16.a. (15)
3d geometric modeling?
UNIT II - GEOMETRIC MODELING
A cubic Bezier curve is to be divided by a designer into two segments. Find the
16.a. (15)
modified polygon points for each segment.
Find the intersection point of two tangent lines at two known points on an
16.a. (15)
ellipse.
UNIT III - VISUAL REALISM
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16.a. (15)
Apply the area oriented algorithm to the above figure.
Each frame in an animation sequence takes five minutes of computer time to
16.b. generate. Assuming 24 frames per second of animation, how long does it take to (15)
produce one minute of animation?
UNIT IV - ASSEMBLY OF PARTS
Generate the assembly tree for the shaft system shown below.
16.b. (15)
Find the Mating Conditions
16.b. (15)
UNIT V - CAD STANDARDS
Discuss the requirements of Product data exchange between dissimilar
16.b. (15)
CAD/CAM systems
16.b. Describe the IGES Methodology (15)
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