Teachers File Red - First Lessons & Unit 1
Teachers File Red - First Lessons & Unit 1
1. LESSON CALENDAR…….….………………………………………. 1
2. SYLLABUS……………….….………………………………………… 2
3. FIRST LESSONS……………...……………………………………… 8
4. LESSON SCHEDULE……..………………………………………… 11
5. UNIT 1 FRAMEWORKS……...………………………………………. 15
6. UNIT 2 FRAMEWORKS………...……………………………………. 24
7. UNIT 3 FRAMEWORKS………...……………………………………. 33
8. STORY FOR PLEASURE 1………………………………………….. 44
9. UNIT 4 FRAMEWORKS…………...…………………………………. 46
10. UNIT 5 FRAMEWORKS………….…………...………………………. 56
11. STORY FOR PLEASURE 2…………….……..……………………… 67
12. UNIT 6 FRAMEWORKS……………………...………………………. 69
13. UNIT HOLIDAYS FRAMEWORKS…………...……………………… 79
14. HOW TO WRITE E-MAILS……...……………………………………. 81
15. GAME CORNER ………………...……………………………………. 83
16. PHOTOCOPIABLES………….……...……………………………….. 93
17. UNIT CHECKLIST…………………………………………………….. 118
18. LEVEL ASSIGNMENT...……………..……………………………….. 124
19. EVALUATION CHARTS……………………………………………….. 126
LESSON CALENDAR*
X XI XII I
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
1 2 3 4 5 6 7 8 9 10
1 2 3 4 5 6 7 8 9 10 11
1 2 3 4 5 6 7 8 R 9 10 11 12
1 2 3 4 5 6 R 7
II III IV V VI
31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
8 9 R 10 11 12
1 2 3 4 5 6 R 7 8 9 R 10 11 12
1 2 3 4 5 6 R 7 8 9 10 11 12 R R F
*The Calendar shows how units of the method should be planned to make sure you cover all units
in the right time frame and that there will be an appropriate number of revision lessons. The
Calendar is colour-coded. The colours refer to the units in the method. R stands for REVISION -
during such lessons there will be no new language input. F stands for the final lesson of the course.
To move with the times we have created an educational PLAYGROUND for Teddy Eddie
students. Since September 2016 all the stories, songs, Showtimes, vocabulary and sentences,
along with some games and exercises, have been available online at www.teddyeddie.pl. From
September 2017 a mobile application will be available to download from Google Play
(for Android systems), the App Store (for iOS systems), or www.teddyeddie.pl.
Access to the PLAYGROUND will be given to you by your Teddy Eddie Method Supervisor.
You can use our educational PLAYGROUND in the classroom on an interactive whiteboard,on the
wall using a projector, or on a widescreen TV connected to a computer with internet access.
Information about registration and access
1 is included in every student’s set.
For your convenience we have put this icon next to every activity described in
the Teacher’s File that is also available online in Eddie’s PLAYGROUND.
1
1st LESSON PLAN
topic: WELCOME LESSON
objective:
- to make Ss feel safe (not anxious) in the classroom (especially beginners)
- to present the Eddie theme
- to make Ss familiar with the procedures, and how they should behave
- to introduce vocabulary through a flashcard presentation
- to introduce the ‘Hello’ and ‘Bye-bye’ routines
- to introduce the Flashcard set 1 – book… (Ss who are continuing to learn English)
language:
Hello, Teddy Eddie, the Sock, Bye-bye,
Words from the flashcard set 1: It’s a book. It’s a pencil. It’s paper. It’s a crayon.
BEGINNERS Ss WHO ARE CONTINUING TO LEARN ENGLISH
anticipated difficulties and solutions: anticipated difficulties and solutions:
• Ss may be shy and afraid of the new situation, they don’t • Ss probably know what it is like to be at a “lesson”,
know you and they don’t know the other children, this may they may even know you or the other Ss. You
be the first time they have ever taken part in a “lesson” should pay attention to those who are
• Some Ss may cry and insist on staying with their parents; overconfident, because they may cause problems
let the parents sit in the classroom and watch the lesson, and disturb the course of the lesson. Remember
this usually comforts the children to set rules at the very beginning of the lesson.
• This may be the first time Ss have heard English • Ss may know some English, they will probably
• You may use L1, but try to use some L2 too, you can even understand you when you use L2
mix L1 and L2 within sentences • Still there may be some Ss who are shy and insist
on staying with their parents (of course, let them
do this) or Ss who have never learnt English
before
• You should use L2 (simple structures backed up
with gestures) and switch to L1 only if you really
need to (examples of when you should use L1
are listed in the introduction to this TB)
first contact with parents
Introduce yourself to parents before the lesson. After the lesson, go out of the classroom with your Ss and say a few
words to their parents: praise Ss, ask if anyone has questions about the Method (you can ask the Method Supervisor t to
help you answer the parents’ questions if you do not feel confident enough yet).
materials: TF, SB, TCD1, flashcards Unit 1, Teddy Eddie mascot, The Sock, stamp/stickers, a CD player
PROCEDURE
min STAGE NOTES
+ teacher & student talk
• Ask (L1) Have you got any toys? Have you got a
teddy bear?
• Introduce Teddy Eddie, say (L1) a few things about
Eddie (that he is a funny bear, he speaks good English,
INTRODUC he likes playing with children etc.)
2 ING • Make Teddy say (L2) Hello to each child, try to
TEDDY encourage Ss to answer Hello and to shake hands with
EDDIE Eddie. Praise them if they do so.
THEME • Introduce Eddie’s Sock. Say aloud Teddy Eddie and
The Sock and point to them.
• Do something funny with The Sock e.g. make Eddie put
his head in it and shout for help, make The Sock tickle
Eddie, make The Sock run away from Eddie etc. Try to
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use simple L2 language e.g. Ouch, my head, Help me,
please! No, no! Stop! Don’t run!
• Try to encourage Ss to repeat (L2)Teddy Eddie and The
Sock
• Say (L1, L2) Eddie has got a game for you. Are you
ready?
• Say Listen to Eddie. Can you do it? Perform the actions yourself
3 Hold Teddy Eddie in front of you and start giving orders to help Ss if they need it.
pretending that it is Teddy Eddie speaking. Perform the You can use more actions
actions yourself to give Ss an example of what to do. if your Ss feel comfortable
Stand up! Sit down! Jump! Clap your hands! Dance! and are already acquainted
2 • Pretend to be asking Teddy Eddie, do you like it? Can with the vocabulary.
they have the stickers? Pretend that Teddy Eddie
whispers into your ear and say Yes! Look, Eddie’s
happy!
Say Here you are and give the stickers to Ss as a
reward.
9
Continuing groups: Play the games: EDDIE SAYS and
ROBOTS, for detailed descriptions of how to go about doing
this see THE GAME CORNER in the Course Manual)
FLASHCARD GAME: if Ss feel very confident with new words,
you can choose a game from the PRACTICE FRAMEWORK
(see Course Manual)
PROCEDURE
min STAGE NOTES
+ teacher & student talk
• Say (L2) Hello to each S, shake hands. This stage is mostly done in L2.
• Tell (L2) Ss to sit down on the floor, try to make However, you should still
them sit in a circle. remember that your objective is
• Talk (L1) to them for a while and remind them to make Ss feel comfortable and
INTRODUC about Teddy Eddie and his Sock, ask them some safe and to get them organised in
3 a circle on the floor, so, if
-TION questions such as: What’s this? Who’s this?
What does he like doing? necessary, the use of L1 is
• Make Teddy Eddie say Hello and shake hands with acceptable.
every S.
5 REVISION • Revise the Hello routine. Try to make sure the Ss
1 repeat the phrases this time.
This lesson should mainly consist
REVISION • Revise Eddie’s favourite game from lesson 1 of revising the last lesson. You
5 can do some of the revision tasks
2 (commands).
twice.
REVISION • Revise the flashcard vocabulary from the last
5
3 lesson.
SHOWTIME • Use the SHOWTIME FRAMEWORK (TO BE
(5)
INTRODUC FOUND IN THE TEACHER’S FILE)
ITION • Introduce only the first few stages
‘TODDLER • Explain in L1 that students are going to listen to the Beginners may find it difficult to
S WALK’ song and perform some actions perform the song. Be patient and
8 praise Ss.
SONG
INTRO
Ss are usually very excited about
• Introduce a few expressions from the Command performing actions and
THE Set pretending to be robots.
5 COMMAND • Play EDDIE SAYS or ROBOTS. For a detailed However, remember to show
SET description, see THE GAME CORNER (Course them how to be a “perfect robot”.
Manual) Introduce some fun and humour
in these games.
• Play the CD and sing the BYE-BYE RHYME
ENDING • Give all Ss a little reward (e.g. a sticker, a stamp
3 THE etc.). Try to elicit a short dialogue with each S:
LESSON - Here you are. – Thank you.
- Bye, bye. – Bye, bye.
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LESSON SCHEDULE
LESSON
SECRET INTRO PRACTICE REVISION
WORD
1 HELLO - ROUTINE
FLASH SET 1 - BOOK…
BYE-BYE - ROUTINE
IN A CIRCLE - SHOWTIME
2
COMMAND SET FLASH SET 1 - BOOK…
TODDLERS WALK - SONG
SECRET WORD -
ROUTINE FLASH SET 1 - BOOK…
3 FLASH SET 2 – DOOR... IN A CIRCLE - SHOWTIME
BOX HELLO, TEDDY EDDIE - TODDLERS WALK - SONG
RHYME COMMAND SET
BE QUIET - ROUTINE
FLASH SET 2 – DOOR...
EXERCISE 1 IN A CIRCLE - SHOWTIME
4
BIN THE FLYING CARPET TODDLERS WALK - SONG
SHOP GAME COMMAND SET
HELLO, TEDDY EDDIE - RHYME
PIZZA GAME TODDLERS WALK – SONG
5 EXERCISE 2 HELLO, TEDDY EDDIE - RHYME
HOUSE SHOWTIME –JUMBLED THE FLYING CARPET
ORDER SHOP GAME
11
TWO LITTLE EYES - RHYME
PLAY WITH A BALL -
15 EARS UP! – THE LITTLE BIRD HEAD AND SHOULDERS – SONG
RHYME
TOOTH BINGO THE FLYING CARPET
BRUSH EXERCISE 4
GOODNIGHT, L UCY - STORY
FLASH SET 1 – BALL ...
12
BERNIE, THE HAMSTER– STORY
EARS UP! – THE BIG
I LIKE APPLES AND BANANAS -
32 BEAR
FLOWER RHYME
BINGO
THE FLYING CARPET
EXERCISE 3
PIZZA GAME
33
R PLANE
MARRY ME –STORY PIZZA AND SPAGHETTI – SONG
34
PLANE FLASH SET 1 – I CAN SHOPPING – SHOWTIME THE FLYING CARPET
DANCE MAZE
EARS UP! – THE BIG BEAR
BERNIE, THE HAMSTER – STORY
35 MAGIC EYES PART 1 - FLASH SET 1 – I CAN DANCE
BATH FLASH SET 1 – MILK ...
RHYME MARRY ME – STORY
FLASH SET 3 – PIZZA AND ...
MARRY ME –STORY PIZZA AND SPAGHETTI – SONG
FLASH SET 2 – I CAN
36 MAGIC EYES PART 1 - RHYME I LIKE APPLES AND BANANAS -
BATH SING
THE DINNER PARTY – RHYME RHYME
EXERCISE 4
BINGO THE COMMAND SET
MAGIC EYES PART 2 -
FLASH SET 1 – I CAN DANCE
RHYME
37 FLASH SET 2 – I CAN SING FLASH SET 2 – APPLES ...
TEETH THE COMMAND SET
SHOWTIME – JUMBLED ORDER SHOPPING - SHOWTIME
SILLY EDDIE - SONG
SHOP GAME
DISAPPEAR
FLASH SET 2 – I CAN SING
MAGIC WAND – SONG MAGIC EYES PART 1 - RHYME
38 THE FLYING CARPET MAGIC EYES PART 2 - RHYME BERNIE, THE HAMSTER - STORY
TEETH FLASH SET 3 – A SILLY EDDIE - SONG
III PRINCESS DISAPPEAR
FLASH SET 3 – PIZZA AND ...
MARRY ME –STORY
EVERYBODY ... PART 1 -
MAGIC EYES PART 1 - RHYME
RHYME
39 MAGIC WAND – SONG FLASH 3 – PIZZA AND ...
FORK FLASH SET 4 – A PIRATE
THE COMMAND SET SHOP GAME
...
SILLY EDDIE – SONG
EXERCISE 1
FLASH SET 3 – A PRINCESS
40
R FORK
MARRY ME –STORY
PIZZA GAME MAGIC EYES PART 2 - RHYME
41 THE DINNER PARTY – RHYME
GARDEN EVERYBODY ... PART 2 - MAGIC WAND - SONG
DISAPPEAR
RHYME EVERYBODY ... PART 1 – RHYME
THE FLYING CARPET
MAGIC EYES PART 1 - RHYME
MAGIC EYES PART 2 - RHYME FLASH SET 1 – I CAN DANCE
42 BINGO
GARDEN MAGIC WAND – SONG FLASH SET 2 – I CAN SING
EXERCISE 2
FLASH SET 4 – A PIRATE ...
EVERYBODY ... PART 2 - RHYME
EVERYBODY ... PART 1 – RHYME
EVERYBODY ... PART 2 - RHYME
STORY FOR PLEASURE 2
43 THE FLYING CARPET MARRY ME –STORY
UMBRELLA EXERCISE 3
THE COMMAND SET FLASH SET 3 – PIZZA AND ...
SILLY EDDIE – SONG
FLASH SET 3 – A PRINCESS
44
R UMBRELLA
EARS UP! –THE STORY
STORY FOR PLEASURE 2
BOOK
MAGIC EYES PART 2 - RHYME
45 EXERCISE 4
MONKEY EVERYBODY ... PART 1 – RHYME FLASH SET 2 – I CAN SING
EDDIE AND THE CARROT
BINGO
– STORY
FLASH SET 4 – A PIRATE ...
FLASH SET 1 – GIRL ...
STORY FOR PLEASURE 2
TEACHER IN THE EDDIE AND THE CARROT – STORY MAGIC EYES PART 1 – RHYME
46
TRIANGLE CLASSROOM –SONG FLASH SET 1 – GIRL ... FLASH SET 3 – A PRINCESS
IV
EXERCISE 5 MAGIC WAND – SONG
PIZZA GAME
EARS UP! –THE STORY BOOK
FLASH SET 2 – WOMAN ... FLASH SET 1 – GIRL ...
FLASH SET 1 – I CAN DANCE
47 WHEELS ON THE BUS – TEACHER IN THE CLASSROOM –
PILLOW THE COMMAND SET
SONG SONG
STORY FOR PLEASURE 2
EXERCISE 6 SILLY EDDIE – SONG
EVERYBODY ... PART 2 - RHYME
EDDIE AND THE CARROT – STORY
FLASH SET 3 – BIG FISH MARRY ME –STORY
48 FLASH SET 2 – WOMAN ...
RAINBOW PICKY LOLA - RHYME SILLY EDDIE – SONG
TEACHER IN THE CLASSROOM -SONG
EXERCISE 7 FLASH SET 4 – A PIRATE …
EVERYBODY ... PART 1 - RHYME
THE COMMAND SET FLASH SET 2 – WOMAN ...
49 EXERCISE 1 WHEELS ON THE BUS – SONG FLASH SET 1 – GIRL ...
FRIDGE THE BUS DRIVER - PICKY LOLA - RHYME STORY FOR PLEASURE 2
RHYME EVERYBODY ... PART 2 - RHYME
13
EDDIE AND THE CARROT – STORY
FLASH SET 3 – BIG FISH
EVERYBODY ... PART 1 – RHYME
50 THE FLYING CARPET TEACHER IN THE CLASSROOM –
KEY EVERYBODY ... PART 2 - RHYME
SONG
FLASH SET 3 – A PRINCESS
WHEELS ON THE BUS – SONG
THE COMMAND SET
51
R SCISSORS
R 59
F 60
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UNIT 1 HELLO!
FLASHCARDS
IT'S PAPER. – IT'S A CRAYON. PART C (repeat – single words) TCD 1, listening 06
IT'S A DOOR. – IT'S A TABLE. – IT'S A CHAIR. PART B (jumbled order) TCD 1, listening 08
IT'S A FLOOR. – IT'S A WINDOW. – IT'S A BOARD.
PART C (repeat – single words) TCD 1, listening 09
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TEXTS
NOTE! Many of the songs and rhymes contain SPOKEN PARTS. In the Student's Book and Teacher's File, they are written
in very small print as they do not belong to the main text. These phrases or sentences are not to be learnt by the students
by heart, nor drilled or formally practised. Due to this, the students may acquire some extra language material in a natural,
informal way. Very often the spoken parts help you to prepare the right objects for the song or to revise the words that are
used in the text.
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BYE-BYE – a rhyme TCD 1,2 listening 03
17
UNIT 1 - SB p. 4 IN A CIRCLE – Showtime TCD 1 listening 12,13
play the CD. Mime the actions. Ss listen and look at the T. Ss follow the actions (TPR).
For a change, you can play the PLAYGROUND and Ss follow the actions
do not worry if all the Ss are not able to join in the action from the start
listen and
2
ACT Ss listen and do the actions. T helps out, motivating the Ss to do the actions if
necessary
remember to stop helping the Ss at some point; the less confident Ss can look at the
others and follow their actions until they learn the routine themselves.
play the CD. Show appropriate flashcards so Ss do not lose track of what is happening.
listen and FOLLOW
3 You can also use the PLAYGROUND. If you do, let Ss watch it without any
the pictures
interruptions.
if you have a big classroom, you can put the flashcards on the floor and Ss should
stand next to them touching the right flashcard with a hand
listen,
4
CHOOSE and ACT c) Ss point to the right picture in the SB
after each sentence, say a random colour. Ss must colour the pictures in their books
according to the colours that you say
at this stage, through observing the student actions, you should be able to see whether
the Ss really understand the text or whether they have they just memorized the order of
the actions
show the flashcards and say the sentences out loud. Ss repeat the sentences (using a
choral chaining method if necessary).
You can also use the CD or the PLAYGROUND for repetition
5 REPEAT
with less advanced Ss, do not expect very accurate responses. Accept any utterances
that sound close to the target ones
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IN A CIRCLE – Showtime text TCD 1 listening 12, 13
comments:
Follow the Showtime framework above. Use flashcards and / or mime all the actions.
TEXT ACTIONS
Hello, this is Showtime! My name is Mr. Motion. Are you ready?
Let’s start.
6. Close your eyes - one, two, three.. Ss close their eyes and count to three
19
TEDDY EDDIE and deDOMO – UNIT 1
• if you need any more support, ask the METHOD Supervisor at your school
Besides the Red Book of Teddy Eddie, parents may practise “speech events” (translated as: “okazje”) from the deDOMO
MULTIROM. It is a voluntary part of the Course which parents may use if they wish to. While the children practise
EXERCISES
See the EXERCISE FRAMEWORK (Course Manual chapter: HOW TO WORK WITH THE METHOD)
for how to conduct exercises in the classroom.
EXERCISE 1 Where is it? Listen and match. Listen and say YES or NO. SB p. 5
WHAT TO SAY: WHAT TO DO:
The paper is on the floor. Ss listen and point to the objects.
The bee is on the chair. Ss match the objects using their fingers. T shows Ss how to
The clock is on the table. match the objects using a pencil (i.e. how to draw a line). Ss
match the objects.
20
EXERCISE 2 Listen and answer. Listen and say YES or NO. SB p. 5
There is a chair and a door on the yellow truck. Ss listen, look and say YES or NO.
There is a table and a chair on the red truck.
There is a board and a window on the green
truck.
There is a board and a door on the blue truck.
OPTIONAL (for more advanced Ss):
Let Ss say the sentences out loud telling the truth or a lie to
their partners, who will respond with YES or NO.
Who is it? Ss listen, look and answer the questions. Support your Ss at
What’s his name? this point to encourage and elicit full sentence answers.
Can he speak Polish?
Can he speak English?
Is he funny?
Do you like him? OPTIONAL (for more advanced Ss):
Let Ss ask some questions about Teddy Eddie in pairs.
Monitor and help the pairs if they have any problems.
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GAMES
PIZZA SB p.7
for a detailed description of how to play the game, have a look at THE GAME CORNER
- While playing and pointing to the pieces of pizza, Ss use the sentences: It’s a……….
SHOP SB p. 7
you need: flashcards or cut-outs of different things you general comments:
can buy in the shop This game practises natural dialogues and words used in
specific contexts/situations. Ss have to say a sentence to get
If your group have already attended the Teddy Eddie something, which should be very motivating for them!
course before, bring in flashcards from previous years
(from the Yellow or the Blue Book of Teddy Eddie). After
a short revision, Ss may play shop using many old and
new words.
how to play:
1. Explain (L1) to Ss that you are going to play a shopping game.
2. Get Ss to stand in a line.
3. Place a chair or small table in front of you - this will be the counter.
4. Ss queue and buy things from the shop one after another (using the dialogues below).
5. Ss can replace the T to be the shop assistant.
the dialogues: LEVEL 1: LEVEL 2/3:
A crayon, please. Can I have a crayon, please?
Here you are. Here you are.
Thank you.
You’re welcome.
BINGO SB p. 8
for a detailed description of how to play the game, have a look at THE GAME CORNER
for the EARS UP! FRAMEWORK see the Course Manual (chapter: HOW TO WORK WITH THE METHOD)
TEXT QUESTIONS
- Hello, Anna.
- Hello Sam.
- Let’s sit on the floor.
1. What is on the floor?
- OK. 1. Co jest na podłodze?
2. Is it a book?
- Oh, look, a book! 2. Czy to jest książka?
3. Is it a pencil?
- No, it isn’t a book. 3. Czy to jest ołówek?
4. Is it a crayon?
- No? What is it, then? 4. Czy to jest kredka?
5. Where are the children
- I think…I think… It’s a pencil. 5. Gdzie siedzą dzieci?
sitting?
- No, it isn’t.
- Oh, I know. It’s a crayon.
- Yes! You’re right. It’s a crayon .
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THE FLYING CARPET
see the Course Manual (chapter: HOW TO WORK WITH THE METHOD)
for a thorough description of the Flying Carpet procedure
- In this unit, your Ss start to get used to classroom routines and rules (if they are beginners). One of the routines
is that the T gives commands to Ss and Ss perform the commands.
- Make Ss stand in a line against the wall and do what you say.
- As soon as the Ss are familiar with the commands, try to help them to take over the instructional side of the task:
ask one S to be the teacher giving commands to the other students.
- If Ss are not very creative in coming up with commands, show them the flashcards as clues.
- You can play games with the commands, such as: ‘Eddie says’ or ‘Robots’ (see the Game Corner in the Course
Manual for more action games).
- Use some negative commands too: ‘Don’t jump!’ ‘Don’t sit down!’ etc.
23