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Cemu Emulator Log Analysis

The document contains log output from running the game Bayonetta on the Cemu emulator. It provides details about the emulation environment such as hardware configuration, graphics drivers, and game settings. The log shows the game loading successfully and provides information about the game title ID, installed paths, and active emulation settings before launching the game.
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0% found this document useful (0 votes)
127 views1 page

Cemu Emulator Log Analysis

The document contains log output from running the game Bayonetta on the Cemu emulator. It provides details about the emulation environment such as hardware configuration, graphics drivers, and game settings. The log shows the game loading successfully and provides information about the game title ID, installed paths, and active emulation settings before launching the game.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[21:00:22] graphicPack: can't parse preset "High Contrasty": invalid operator found

in expression: -0.05
[21:00:23] ------- Init Cemu 1.15.1e -------
[21:00:23] mlc01 path: C:\Users\ASUS\Desktop\Games\cemu_1.13.2\mlc01\
[21:00:23] Cemuhook version: 0.5.7.0
[21:00:23] CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
[21:00:23] RAM: 3976MB
[21:00:23] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
[21:00:53] Loading .rpx -> Map "D:/wII u games/Bayonetta [AAFP01]/content/" to
/vol/content/
[21:00:53] Loaded RPL module bayonetloader (checksum 0xA5D97255)
[21:00:53] ------- Loaded title -------
[21:00:53] TitleId: 00050000-10157f00
[21:00:53] TitleVersion: v1
[21:00:53] Update path:
C:\Users\ASUS\Desktop\Games\cemu_1.13.2\mlc01\usr\title\00050000\10157F00\ (not
present)
[21:00:53] AOC path:
C:\Users\ASUS\Desktop\Games\cemu_1.13.2\mlc01\usr\title\0005000C\10157F00\ (not
present)
[21:00:53] Save path:
C:\Users\ASUS\Desktop\Games\cemu_1.13.2\mlc01\usr\save\00050000\10157F00\user\
[21:00:53] shaderCache name: 52f48c53
[21:00:53] gameprofile path: gameProfiles\0005000010157f00.ini
[21:00:53] RPX hash: 52f48c53
[21:00:53] RPL link time: 0ms
[21:00:53] HLE scan time: 0ms
[21:00:53] ------- Active settings -------
[21:00:53] CPU-Timer: host-based
[21:00:53] CPU-Mode: Triple-core recompiler
[21:00:53] Load shared libraries: true
[21:00:53] Use RDTSC: true
[21:00:53] UseSeparableShaders: true
[21:00:53] GPUBufferCacheAccuracy: low
[21:00:53] Disable GPU fence: false
[21:00:53] Disable precompiled shaders: true
[21:00:53] Full sync at GX2DrawDone: true
[21:00:53] ------- Init OpenGL graphics backend -------
[21:00:53] Using OpenGL version 4.6
[21:00:53] OpenGL extensions:
[21:00:53] ARB_clip_control: available
[21:00:53] ARB_get_program_binary: available
[21:00:53] ARB_clear_texture: available
[21:00:53] ARB_copy_image: available
[21:00:53] NV_depth_buffer_float: available
[21:00:53] GL_VENDOR: NVIDIA Corporation
[21:00:53] GL_RENDERER: GeForce 930MX/PCIe/SSE2
[21:00:53] GL_VERSION: 4.6.0 NVIDIA 388.57
[21:00:53] ------- Init Audio backend -------
[21:00:53] DirectSound: available
[21:00:53] XAudio 2.8: available
[21:00:53] ------- Run title -------
[21:00:55] Shader cache loaded. Commited mem 80MB. Took 890ms
[21:00:55] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
[21:00:55] Custom timer mode: QPC
[21:00:55] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[21:00:55] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
[21:00:55] Loaded RPL module bayonetwu (checksum 0x62350931)

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