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Piping E3d

everything 3d piping

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siddartha
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67% found this document useful (3 votes)
3K views57 pages

Piping E3d

everything 3d piping

Uploaded by

siddartha
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 57

Piping

Model Pipe
Model Pipe
Before modelling a pipe, the correct database elements should already be present in the Model Explorer,
for example, a World, Site and Zone should exist. If this is not the case, refer to Database Hierarchy for
more information.
Database Hierarchy
All database elements are owned by other elements, therefore elements must be created in a strict order,
see figure below.
The following database elements are common to multiple AVEVA E3D™ design disciplines:
•World
•Site
•Zone
Pipework Specific Hierarchy
Below the zone level in the PIPING discipline, the specific elements are:

Pipe (PIPE)
The Pipe (PIPE) element(s) are administrative and can own a number of branches with a common pipe
•specification and have any number of ends.
Branch (BRAN)
The Branch (BRAN) element(s) own a section of pipe (made up from piping components) with a known
•head and tail.
Piping Component
The Piping component element(s) are owned by branch elements. These components dictate the shape
and geometry of the pipe work. Piping components can run from the head to tail of the owning branch but
•can also be connected to other branches (for example - a tee component).
Depending on the selections further windows are displayed prompting for input and options allowing for the
workflow to continue.
Piping elements cannot be created or modified, if the correct database hierarchy has not been configured
beforehand or if the correct current element has not been selected in the Model Explorer. For example
certain piping elements must reside below other elements in the database hierarchy (an overview of the
database hierarchy is described in Database Hierarchy).
New Pipe Element
The Pipe (PIPE) element(s) are administrative and can own a number of branches with a common pipe
specification and have any number of ends.

By default the Primary System is No System, to change the type of primary system select a system from
the Primary System drop-down list.
Choose from the list of pipe specifications. All piping components later created below the branch use the
Specification selected in the list. To use different specifications within a pipe run, a new branch must be
created at each point a different specification is used.
If required, filter the list of specifications:
The Bore specifies the nominal bore and does not affect the pipe route (the default is unset).
Select an Insulation specification, if no insulation is required (the default is None), select None.
Select a Tracing specification, if no tracing is required (the default is None), select None.
Note:If a new insulation and/or tracing specification is required, refer to the system administrator.
In Temperature, enter the temperature to which the pipe can reach (the default is -10000degC, this means
that the temperature is ignored).
In Pressure, enter the pressure to which the pipe must withstand (the default is 0pascal).
The Slope Ref specifies the slope reference attribute, which is governed by the catalogue (the default is
none). To change the slope reference attribute, select a slope reference from the Slope Ref: drop-down
list.
When a branch has a slope reference set Datacon checks if the slope is correct or not, that is within
Note:tolerance.
Click Apply, to create a new pipe and branch element in the Design database and display the Pipe Editor:
Modify Pipe window, to define the branch, refer to Branch Element for further information.
A pipe and branch element has now been created in the design database.

Branch Element
A branch is a section of pipe made up from piping components with a known branch head or branch tail.
The position of the branch head (starting point) and branch tail (finishing point) can be defined by either
explicitly entering the position or by the selection of piping components (such as tees) or equipment nozzles
for the head or tail to connect to.
The Pipe Editor: Modify Pipe window displays by default when a new pipe element is created. It is a dual
purpose window which allows the definition of branch attributes and/or connect the branch head and branch
tail or modify an existing branch.
Pipe Specification
Pipe Connectivity
Branch Specification
Define Branch Head and Branch Tail
Position along centre line
Create Head Components
Disconnect Pipe From Element
Reconnect Pipe to Element
Connect Branch Head to Element
Connect Branch Head to First Branch Member.
By default, the Pipe Editor: Modify Pipe window is populated with the attributes of the CE, if required,
select another pipe as the CE.

Set working pipe


Sets the currently selected pipe, from the Model
Explorer or 3D graphical view, as the working pipe.

Pipe Specification
Use the Pipe Editor: Pipe window to select an alternative Pipe Specification by clicking Modify Pipe
Attributes to display the Pipe Editor: Modify Pipe specification window.
The Pipe Editor: Modify Pipe specification window has the same functionality as the Pipe Editor: Create
Pipe window, refer to New Pipe Element for further information.
Pipe Connectivity
The Connectivity part of the Pipe Editor: Modify Pipe window displays the connectivity status of each
branch within the pipe assembly.

To delete a branch, right-click the selected branch and select Delete Branch.
Branch Specification
If required, select an alternative Branch Specification by clicking Modify Branch Attributes to display
the Pipe Editor: Modify Pipe branch specification window.
The Pipe Editor: Modify Pipe branch specification window has the same functionality as the Pipe Editor:
Create Pipe window, refer to New Pipe Element for further information.
Autoroute a branch, create a new branch., or create components in the selcted branch

Autoroute branch
Use to route complete branches from head to tail
(deletes existing components).

Create a new branch


Creates a new branch for the pipe assembly.
Refer to Create Other Branches for further
information.

Create components in
the selected branch Use the window to create nre components.

Define Branch Head and Branch Tail


The Branch Head and Branch Tail tabs on the Pipe Editor: Modify Pipe window, are used to define the
connection and position of the branch head or branch tail. As the functionality for the definition of the branch
head or branch tail is identical, for the purposes of this user guide, only the branch head definition is
described. By default the branch head tab is selected when the Pipe Editor: Modify Pipe window displays.
For example, to define the head of the branch, make sure the correct branch is highlighted in the design
database and the correct branch name displays in the Connectivity part of the of the Pipe Editor: Modify
Pipe window.
The Branch head tab of the Pipe Editor: Modify Pipe window is used to connect the branch head and
define basic branch head details, the connection status of the selected branch displays by default:

Disconnect head
Disconnects the branch head from the element it is
currently connected to, refer to Disconnect Pipe From
Element for further information.

Reconnect head
Reconnects the branch head that has moved position
to an equipment element, refer to Reconnect Pipe to
Element for further information.

Pick Branch in laser


data to set head to Selects the head/tail position, orientation of laser data,
refer to Laser Data for further information.

Pick item to connect


head to Connects the branch head to a selected element, refer
to Connect Branch Head to Element for further
information.

Connect head to
first branch member Connects the branch head to the first branch member,
refer to Connect Branch Head to First Branch Member
for further information.

As an alternative to connecting the branch head on the 3D graphical view, input the name of the equipment
element in the Connect to field.
The Bore, Connection and Direction fields are automatically populated.
In the Bore drop-down list, select the nominal bore of the pipe from the list of available sizes in the
catalogue.
In the Connection drop-down list, select the type of head connection from the list of available connections
in the catalogue.
The Direction specifies which direction the flow takes from the Branch Head. (The head direction is the
direction of flow and the tail direction is the opposite direction of the flow).

Opposite Direction
Reverses the head/tail direction (used with Laser
Modelling). Refer to Laser Data for further information.
Slope
Branch slope can be applied to the head and tail, select
one of the following options from the drop down list:
•None (default)
•Down
•Up.

Use the Position wrt World: part of the Pipe Editor: Modify Pipe window to position the branch head
explicitly.

Pick head position


Displays the Positioning Control window. Refer to
Positioning Control for further information.

The prompt Modify Pipe - Select Head Position


(Distance[0]) Snap: is displayed.

If required use the positioning aids available for selection from the Positioning Control window, to select
the head position on the. 3D graphical view.
Once selected the Position wrt World: part of the Pipe Editor: Modify Pipe window is populated.
To select a different format view, right-click over Format.
If required, select the check box to lock the position.
Position along centre line
If required, nudge the head direction, from the Position along centre part of the Pipe Editor: Modify Pipe
window. The nudge distance is controlled by the nudge increment which is set to 100mm by default.
Or
Pick the head position along a selected centre line, from the Position along centre part of the Pipe Editor:
Modify Pipe window, click

Pick head position


along centre line Displays the Positioning Control window. Refer to
Positioning Control for further information.

The prompt Modify Pipe - Select Head Position


(Distance[0]) Snap: is displayed.

Create Head Components


Select the Create Head Components checkbox to create gasket/flanges at the head.
Click Apply to create the head/tail.
Disconnect Pipe From Element
As the functionality for the disconnection of the branch head or branch tail from an element is identical, for
the purposes of this user guide, only the branch head disconnection is described.
To disconnect a branch head from an element, select the pipe or branch element in the Model Explorer.
Click Set working pipe, to identify the element as the CE, the attributes of the element are automatically
populated in the Pipe Editor: Modify Pipe window.
The Branch Head tab of Pipe Editor: Modify Pipe window indicates that the selected branch head is
connected.
From the Branch Head tab of the Pipe Editor: Modify Pipe window, click Disconnect head to disconnect
the branch head from the element it is connected to.
Reconnect Pipe to Element
As the functionality for re connection of the branch head or branch tail to an equipment element is identical,
for the purposes of this user guide, only the branch head reconnect is described.
To reconnect a branch head to an equipment element, select the pipe or branch equipment element (that
has been moved from its position) in the Model Explorer.
Click Set working pipe, to identify the element as the CE. The attributes of the element are automatically
populated in the Pipe Editor: Modify Pipe window.
The Branch Head tab of Pipe Editor: Modify Pipe window indicates that the selected branch head is
connected but requires reconnection.

Click Reconnect to reconnect the branch head to the equipment element.


Connect Branch Head to Element
As the functionality for the connection of the branch head or branch tail from an element is identical, for the
purposes of this user guide, only the branch head connection is described.
To connect a branch head to an element, select the pipe or branch element in the Model Explorer.
Click Set working pipe, to identify the element as the CE, the attributes of the element are automatically
populated in the Pipe Editor: Modify Pipe window.
The Branch Head tab of Pipe Editor: Modify Pipe window indicates that the selected branch head is
undefined.
From the Branch Head tab of the Pipe Editor: Modify Pipe window, click Pick item to connect head to,
then Identify element to connect to:, select the element to connect to in the 3D graphical view.
The Connect to: field on the Branch Head tab is populated with the element name.
The List of connections: is populated and displays the connection status of each connection component.
Select a component from the List of Connections:.
Select a component or branch to which a connection cannot be made, a message displays on the 3D
graphical view summarising the problem, for example in the following window the element is already
connected, only elements which are unconnected can be selected.
Select a component or branch to which a connection can be made, a message displays on the 3D graphical
view highlighting the component, for example in the following window the component is available for
connection.

The Connect functionality is only available for selection when the connection from the List of connections
part of the Pipe Editor: Modify Pipe window is Unset.

Connect the branch to the selected element in the List of Connections. Alternatively a connected branch
can be disconnected from an element.

Connect head
to selected item Connects the branch head to the element, the window is
populated with the attributes of the selected item.
Disconnect
connected Disconnects the connected branch from an element, click to
branch display the Confirm window.

Click Yes to disconnect the selected connection.

Click No to discard any inputs and close the Confirm


window.

Once the branch head and branch tail has been defined or selected, the branch now consists of a single
piece of pipe running between the branch head and branch tail. The branch displays a red dotted line, which
means the branch route is geometrically incorrect a pipe run can now be created, refer to Quick Pipe
Routing for further information.
Quick Pipe Routing
Quick Pipe Routing is used when:
The head and tail of the branch has been defined but the route between the two has not, for example:
implied pipe is not shown. (ill defined route = dotted line). The mouse is used to define the direction of the
•pipe route, elbows or bends are automatically inserted when the route changes direction.
Bad alignment between two components, where the leave direction and arrive direction of adjacent
elements do not match, (this can be due to the current design tolerance settings, for example: offset, angle
•and ratio).
Arrive or Leave where Head or Tail is undefined, where the end directly adjacent to a component is unset
or ill-defined. An unset end is where the Head or Tail has its attributes left in the default state, whereas an
ill-defined end is where, when the reference is set, the position is not with the reference item or when the
•end reference is not set, hence the end connection is unset.
Quick Pipe Routing functionality is available through the Editor which is a mode of operation in MODEL
which enables selection items in the graphical view to be reposition using the mouse.
The Quick Routing Handles are displayed at the head and tail of the ill-defined route. Ill-defined routes are
where the Head or Tail of a Branch have defined but the route between has not. Once selected in the Editor
mode the defined route is highlighted as blue
Right click on the defined route the quick routing handles and the item specific selection operations menu
are displayed, refer to the Common guide (item-specific selection operations).

Create a pipe run between the head and tail of the branch, using the mouse, the quick routing handles and
the options available from the quick pipe routing right click menu.
A change of direction displays in the graphical view and the Model Explorer as an elbow or bend (dependent
upon the specification). To make the choice of elbows or bends, right-click the cardinal direction handles to
display the Editor menu.

All the functionality available from the quick pipe routing right click menu is common throughout
Note:AVEVA E3D™, refer to COMMON for further information. With the exception of Component Choice.
Note:The slope functionality is only available in the piping discipline, refer to Slope for further information.
When using bends instead of elbows to reflect a change of direction, the default bend radius needs to be
defined.
From the quick pipe routing right click menu, select Component Choice > Set Default Bend Radius, the
Bend Radius Choice window is displayed with Bending Machine is selected as default.

Once a bending machine has been selected from the list of available machines in the Bending Choice part
of the Bend Radius window, the bendmacreference on either the pipe or branch depending on the Set
Owner Reference selected is assigned.
A bending machine is automatically assigned to a zone, pipe or branch, using a bendmacref so that all
bends will automatically be assigned a suitable bend radius to suit the assigned machine. The attribute is
at pipe and branch because it is conceivable although unlikely that different branches may use different
machines.
To check that a bend radius has bend defined correctly query the bend radius and also query dfbrad
which is a pseudo attribute for the radius obtained from the bending machine (these values should
Note:be the same).
A bendmacref is also used by pipe fabrication which manages pipe spools and ensures that the spool
configuration will pass through the bending machine and can be manufactured. So a bendmacref is
essential at the spooling phase if any of the branches contain spools
Alternatively, the default radius can be defined using the Default Radius functionality, from the Bend
Radius Choice window select Default Radius.
The default radius can be defined using two methods:
Bend Radius Factor - Use the bend radius factor to specify a factor which takes the current tube outside
diameter and multiplies it by the factor available for selection from the Bend Radius Factor drop-down list.
The bend radius factor is l then be used on all subsequent bends giving the appropriate radius according
to their outside diameter.
Bend Radius - Explicitly enter a radius in the Bend Radius field, the bend radius is then be used on all
subsequent bends giving the appropriate radius according to their outside diameter.
To automatically route multiple or single pipes orthogonally and with the minimum number of bends or
elbows and where possible clash-free, refer to Pipe Router for further information.
Slope
Use the slope functionality to set the slope of a component’s leave tube (using the p-leave ppoint) whilst
using quick pipe router by specifying the required rate of fall or slope angle. Applies only to a component
which involves a change of direction (such as an elbow).
By default, No Slope is selected (no slope will be applied to the pipe leg). To set the sloping angle, select
Slope Angle, the Set Slope Angle window is displayed.

Enter the sloping angle, click OK to apply the sloping angle, quick pipe router will route the pipe with the
sloping angle or click Cancel to discard any inputs and close the window.
If the default slope is set on a pipe or branch then extra functionality is available for selection, Default
Slope Up and Default Slope Down. When selected, quick pipe router would route the pipe in
Note:accordance with the selected default slope.
Connect Branch Head to First Branch Member
As the functionality for the connection of the branch head or branch tail from an element is identical, for the
purposes of this user guide, only the branch head disconnection is described.
To connect the branch head to the first member in the branch hierarchy, select the branch equipment
element in the Model Explorer.
Click Set working pipe, to identify the element as the CE, the attributes of the element are automatically
populated in the Pipe Editor: Modify Pipe window.
Click Connect head to first branch member to connect the branch head to the first member of the branch.
Create Other Branches
To create a new branch under the pipe element identified as the CE, from the Pipe Editor: Modify Pipe
window, click Create a new branch.
A new branch is created in the Model Explorer and in the Connectivity part of the Pipe Editor: Modify
Pipe window. Populate the Pipe Editor: Modify Pipe window with details and connections as required.
Refer to Define Branch Head and Branch Tail for further information.
Pipe Sketching
Use the Pipe Sketching functionality to access design aids and tools to create a branch, insert
components, copy and mirror piping components.
Aid Points
Use the aid points functionality to create or add aid points to a branch. Aid points can also be deleted one
at at time or at once.

Create Point Use to add aid points in the 3D graphical view.

Add (Insert) Point Use to add an additional aid point in the 3D


graphical view.

Delete Use to delete the last aid point from the 3D


graphical view.

Delete All Aid Points Use to delete all the aid points from the 3D
graphical view.

Position Aid Points


Select an aid point from the Points drop down list, to view the frame, offset and world position of an aid
point.
Use the Orthogonal functionality to view the line between the aid points in the 3D graphical view as
orthogonal.
Use the Offset functionality to offset an aid point in the 3D graphical view.

Create Use aid points to create a new branch in the 3D graphical


Branch view. The new branch attributes are based on the currently
selected branch in the hierarchy. Depending upon the
configuration of the aid points, a CHOOSE window is
displayed listing a selection of piping components.
If an intersection between the aid points and the currently
selected branch exists, the new branch is added to the current
branch.

If required the new branch can be created at an offset distance


from the currently selected branch.

Insert Use to create a flange set at the intersection of an aid point


Flange Set line and an existing branch. Once the selection of the
intersecting pipe in the 3D graphical view has been made, A
series of CHOOSE window are displayed listing the available
flanges and gaskets. The flange set is then added to the
branch at the intersection with the aid point

Insert Valve Use to create a valve set at the intersection of an aid point and
Set an existing branch. Once the selection of the intersecting pipe
in the 3D graphical view has been made, A series of CHOOSE
window are displayed listing the available flanges, gasket and
valves. The valve set is then added to the branch at the
intersection with the aid point.

Insert Use to create an expansion loop at the intersection of an aid


Expansion point line and an existing branch. Once the selection of the
Loop intersecting pipe in the 3D graphical view has been made, A
CHOOSE window is displayed listing the available elbows.
The expansion loop is then added to the branch at the
intersection with the aid point.

Insert Use to create a bypass at the intersection of an aid point line


Bypass and an existing branch. Once the selection of the intersecting
pipe in the 3D graphical view has been made, A series of
CHOOSE window are displayed listing the available tees and
elbows. The expansion loop is then added to the branch at the
intersection with the aid point.

Copy Use to copy one or more branch elements and position them
Selection at a new location in the currently selected branch (Make sure
that all the components are connected and there are no
unwanted components).
The source branch component is usually the origin
Note:component from the selection.

Copying and inserting components into branches at an angle


to the copied elements is not supported. Where possible the
application tries to build the copy correctly but most copied
elements retain the orientation of the original.

Mirror Component Selection


Use the Mirror Component Selection functionality to mirror an existing branch element.

Direction Use to enter a direction for the mirror into the Direction
field. Once an element has been picked in the 3D graphical
view, a mirror plane is displayed in the 3D graphical view.

Pick Mirror Use the Pick Mirror Direction functionality to pick a


Direction direction in the 3D graphical view. After a element has been
picked in the 3D graphical view, a mirror plane is displayed
in the 3D graphical view.

Pick Mirror Use to pick a mirror position in the 3D graphical view. Once
Position selected the Positioning Control toolbar is displayed. Use
its functionality to position the mirror plane.

Use Bends Replaces bends instead of elbows in the 3D graphical view.


instead of
Elbows

Pipework Components
Pipework components are assemblies and single pieces of pipe used together to create a Pipework design.
It is usual to build up the pipework design by adding components sequentially, starting at the branch head
and positioning and orientating each component as they proceed until the branch tail is reached. Insert a
component into existing sequence by navigating to the component immediately before the required location
and then creating the new component.
There are many different combinations of the pipework that can be created, because of this the PIPING
discipline uses a common layout for windows that are presented. The information can be applied to the
same processes that are used to create all other types of Pipework components.
Component Creation
Referring to the Database Hierarchy, a pipework component must reside below an existing pipe branch
element. Refer to Branch Element for a more detailed explanation of creating a pipework branch.

If the CE in the Model Explorer is not at the branch level, an error message is displayed summarising the
problem, for example in the following window an error explains that the element must reside below a branch
or component element.
Select the correct branch element from the Model Explorer and click Set working pipe to display the Piping
Component Editor window.
The Piping Component element(s) are owned by branch elements, these components dictate the shape
and geometry of the pipework. Piping components can run from head to tail of the owning branch but can
also be connected to other branches.

Branch Specification
Standard Components
Additional Components
Component Information
Flange
Elbow
Tee
Reducer
Pipe Bend
Olet
Coupling
Assembly
Create Mode
Create Component
Create Assemblies
Component Sequence List
Branch Specification
The Spec:, Bore: and Branch Slope: of the currently selected pipe displays at the top of the window.
Select a different specification for the component, the branch specification is initially selected but an
alternative specification can be selected.
Select a specification from the Select From Spec drop-down list. If a specification is selected that does not
match the pipe specification, the Piping Component Editor window displays a Select Out of Spec
message.

Click Spec: to return the Select From Spec drop-down list to the current branch specification.
Select an insulation specification from the Insulation drop-down list. If no insulation is required, select
None. (If a new specification is required, refer to the system administrator).
Select a tracing from the Tracing drop-down list. If no tracing is required, select None. (If a new
specification is required, refer to the system administrator).
Standard Components
The Standard Components tab (displayed as default) provides quick access to the more commonly used
components.

The Select tab displays all of the components available for selection from the catalogue under the currently
selected component and piping specification.
Flange
Displays a list of available Flanges.

Elbow
Displays a list of available Elbows.

Tee
Displays a list of available Tees.

Reducer
Displays a list of available Reducers.

Valve
Displays a list of available Valves.

Attachment
Displays a list of available Attachments.

Pcom
Displays a list of available Pcoms.

Weld
Displays a list of available Welds.
Pipe Bend
Displays a list of available Pipe Bends.

Olet
Displays a list of available Olets.

Coupling
Displays a list of available Couplings.

Instrument
Displays a list of available Instruments.

Cap
Displays a list of available Caps.

Gasket
Displays a list of available Gaskets.

Additional Components
The Additional Components tab provides quick access to further components

Filter
Displays a list of available Filters.

Cross
Displays a list of available Crosses.

Union
Displays a list of available Unions.
Three Way Valve
Displays a list of available Three Way Valves.

Closure
Displays a list of available Closures.

Blind Flange
Displays a list of available Blind Flanges.

Trap
Displays a list of available Traps.

Lap Joint Stub


End Displays a list of available Lap Joint Stub Ends.

Fixed Length
Tube Displays a list of available Fixed Length Tubes.

Four Way Valve


Displays a list of available Four Way Valves.

SHU
Displays a list of available SHUs.

Plate
Displays a list of available Plates.

Assembly
Displays a list of available Assemblies.

The Select tab displays all of the additional components available for selection from the catalogue under
the currently selected piping specification.
If the selected component is not available from the catalogue an Error window displays.
Click OK to select another component.
Component Information
The component information part of the Piping Component Editor window displays information specific (if
relevant) to the selected standard or additional component.
Flange
Click Flange from the Standard Components tab to display the Reducing Flange Information in the
Piping Component Editor window.

The Leave Bore drop-down list is not used for a flange.

Arrive major bore


leave minor bore Sets the orientation of the flange to arrive at a major
bore and leave at a minor bore.

Arrive minor bore


leave major bore Sets the orientation of the flange to arrive at a minor
bore and leave at a major bore.

Elbow
Click Elbow from the Standard Components tab to display the Elbow Information in the Piping
Component Editor window.

Angle
Sets the angle of the elbow.

Min
Sets the minimum angle for the elbow.

Max
Sets the maximum angle for the elbow.

Tee
Click Tee from the Standard Components tab to display the Connection Information in the Piping
Component Editor window.

Select a value from the Conn Bore drop-down list.

Flow through tee


Sets the flow direction through the tee.

Leave by connection
Sets the flow direction to leave by the connection
point.

Arrive by connection
Sets the flow direction to arrive at the connection point.

Reducer
Click Reducer from the Standard Components tab to display the Reducer Information in the Piping
Component Editor window.

Select a value from the Leave Bore drop-down list.

Arrive major bore


leave minor bore Sets the orientation of the reducer to arrive at a major
bore and leave at a minor bore.

Arrive minor bore


leave major bore Sets the orientation of the reducer to arrive at a minor
bore and leave at a major bore.

Bend
Click Bend from the Standard Components tab to display the Bend Information in the Piping
Component Editor window.
Select a value from the Radius drop-down list.
Select Define from the Radius drop-down list to input a bend dimension.
Olet
Click Olet from the Standard Components tab to display the Connection Information in the Piping
Component Editor window.

Select a value from the Conn Bore drop-down list.

Flow through tee


Sets the flow direction through the tee.

Leave by connection
Sets the flow direction to leave by the connection
point.

Arrive by connection
Sets the flow direction to arrive at the connection point.

Coupling
Click Coupling from the Standard Components tab to display the Reducing Coupling Information in
the Piping Component Editor window.

Select a value from the Leave Bore drop-down list.

Arrive major bore


leave minor bore Sets the orientation of the coupling to arrive at a
major bore and leave at a minor bore.

Arrive minor bore


leave major bore Sets the orientation of the coupling to arrive at a
minor bore and leave at a major bore.

Assembly
Click Assembly from the Additional Components tab to display the Assemblies part of the Piping
Component Editor window.
Choose from a list of available assemblies in the Available sub-types for component drop-down list. The
assemblies available for selection are those already created in the catalogue, if the required assembly is
not included, refer to the system administrator.
Create Mode
Use the Create Mode part of the Piping Component Editor window to set the direction of flow, the
software creates the component in the Head to Tail direction by default.

Create components in the flow


direction Creates the component in the Head to
Tail direction.

Create components against the


flow direction Creates the component in the Tail to
Head direction.

If the Auto. Create check box is selected, the software automatically determines if there is a requirement
for an associated component (on a valve, the associated component would be a flange and gasket) and if
so, what is the appropriate.
If the Out of Spec check box is selected, an alternative specification component can be used.
If the Skip Connected Comps check box is selected, the pipework application automatically determines
which components are connected, then positions the creation point approximately.
Create Component
Use the Create Components part of the Piping Component Editor window to connect or place the
component.

Create component
connected to Connects the component to the previous one or branch
previous head/tail.

Create Component
at picked position Positions the component at the point selected in the 3D
graphical view.

Identify the branch leg for the component on the 3D


graphical view, for example identify branch leg for
Elbow: displays when an elbow is the selected
component.

Create Assemblies
Use the Create Assemblies part of the Piping Component Editor window to connect or place the
assembly.

Create assembly
connected to Connects the assembly to the previous one or branch
previous head/tail.

Create component
in line at picked Positions the assembly at the point selected in the 3D
position. graphical view.

Identify an insertion point in tube on the 3D graphical


view.

Create component
at 3D picked Inserts a new component after the current element in
position the branch Its position is determined by selection a
position in the 3D graphical view. Once a selection has
been made, the model editor is displayed for further
positioning.

Flip orientation of
new components Use to flip the orientation of the new component.

Component Sequence List


Use the Component Sequence List part of the Piping component Editor, to scroll through and select
individual components within the currently selected branch.
The CE is highlighted in the centre of the Component Sequence List, if required select another component
in the sequence list.
The sequence direction is determined by the routing direction, refer to Position Through for further
Note: information.

Moves the start of the Component Sequence List.

Moves one component to the left of the Component Sequence List.

Moves one component to the right of the Component Sequence List.

Moves to the end of the Component Sequence List.

Route Pipe Components


To continue routing pipework, select the component from the chosen specification, then position and set
orientation using the Editor, (refer to Editor for further information).
The tube is not created explicitly, it is created automatically and implied between adjacent components.
The tube is not displayed in the Model Explorer.

The tube is implied on the 3D graphical view:

Modify
Piping components, their orientation and/or position can be modified.
Position Through
Use the Position Through part of the Piping Component Editor window to adjust the position of a
component.

Position through
branch head Aligns a component through the branch head.

Position through
previous element Aligns a component through the previous component of
the branch assembly.

Position current
element (align Aligns a component with the previous component of the
with previous) branch assembly.
Position through
next component Aligns a component through the next component of the
branch assembly.

Position through
branch tail Aligns a component through the branch head.

Position through
a cursor pick Displays the Positioning Control window. For more
information, refer to Positioning Control for further
information.

Distance - Click
to use Clearance Displays the actual clearance, to change the clearance
input a new value into the text field then press Enter. To
modify the distance, click the Distance - Click to use
Clearance toggle, refer to Distance - Click to use
Distance for further information.

Distance - Click
to use Distance Displays the actual distance from the previous
component, to change the distance input a new value into
the text field then press Enter.

Copy current
component Copies the currently selected component.

Connect to
previous Connects the piping component to the previous piping
component component.

Component Routing Direction


The component routing direction can be reversed during component modification.

Change to backwards
mode Changes the routing direction from Tail to Head.

Change to forwards
mode Changes the routing direction from Head to Tail.

3D Compass
The 3D Compass part of the Piping Component Editor window can be used in two ways depending upon
the type of component selected. By default, the Direction Tool is displayed as default.
Direction Tool: the direction of elbows and bends can be changed.
Rotation Tool: tees and other non-symmetrical components such as valves or reducers can be rotated.

Component Direction
Use the Direct Component view displays a compass which to set the orthogonal direction of a component
using the direction arrows and the direction plane selector of the compass.

To direct a component, select an outer arrow from the direction tool. For example, click the outer arrow W
to direct a component to face the W axes.
.
Direction ISO View
Use the right click menu from the Direction Display part
of the Create/Modify Pipe Component window to
define the ISO view and coordinate system.

Rotate Component
Use to rotate the component, refer to Rotation Tool for
further information.

Slope
Use to set the current slope to up or down, refer to Slope
for further information.

Return to default
direction (also an Use to return the component to the default direction. To
Esc key) modify the default direction, refer to Piping Defaults for
further information.

Direction field
Use to input a desired direction in the Direction field, for
example, input E in the Direction field to set the
orthogonal direction of the component to face the E
axes.

Multi slope
Use the Multi Slope check box, to add a slope to the
orthogonal direction of the component or orientate the
component about a selected p-point. Refer to Multiple
Slopes for further information.

To direct the component using a direction plane, click the Direction Plane Selector of the direction tool to
set the direction plane. For example, click the top right section of the Direction Plane Selector to change
the direction plane. The direction plane displayed depends upon the original orientation of the component.
Direct a component 360 degrees through Up-East, East-Down, Down-West and West-up. The default
rotation angle is 15 degrees.
Slope
Sloped components are components where a ppoint has its offset tolerance set in the catalogue. The offset
tolerance is a maximum angle to which a weld may be shaped to change the direction of flow. The slope is
stored as an attribute called slopedir and as a direction.
The default maximum angle in the sample project is 11.31 degrees which gives a maximum possible
Note:change of direction of 1 in 5 (11.31 degrees).
• Add a slope to the orthogonal direction of the component
•Orientate the component about a selected p-point
If required, add a slope to the orthogonal direction of the component, from the 3D compass view, click Set
the current slope to Up or Down.

From the displayed menu, select:

No slope
Adds no slope to the orthogonal direction of the component.

Slope down
Adds a downwards slope to the orthogonal direction of the
component.
Slope Up
Add an upwards slope to the orthogonal direction of the
component.

By default, the slope of the currently selected branch is displayed, if required select another from a list of
the available slopes in the catalogue. Select the direction in the direction tool, to set the arrive/leave
direction of the component plus the slope.

In the example shown below the tee is set to slope down 1 in 10 (5.7106 degrees)

Multiple Slopes
Multiple sloped components allow all ppoints to have offset tolerances set, thus allowing slopes in any
direction. Multiple slopes mainly allow three way components to be placed at a high or low point and allow
different in and out slopes. To enable this, the arrive and leave ppoints on the tee have their offset tolerance
set.
To select an individual ppoint on a component for both orientation and direction change, select the Multi
Slope check box to display the Current Point drop down list.

If the Current Point is fixed as shown above, this means the particular point does not have an offset
tolerance so it can be orientated but the ppoint direction cannot be changed.

Component Direction
Use component direction to orientate an individual component around a selected ppoint.
Point Direction
Use to evaluate all the ppoints on the currently selected component to see if they are available for
orientation and directing.
If the ppoints are fixed, an Error window is displayed.

Rotation Tool
Use the Rotation Tool to change the rotation orientation of a component using the rotation dial. Click Rotate
Component to display the Rotation Tool. Dependent upon the currently selected component determines
how the rotation tool is displayed.

Use to rotate a component 360 degrees, the default rotation angle is 15 degrees.
Direct Component
Use to return to the direction tool, refer to Component
Direction for further information.

Rotate a flanged component


Use the Bolt Hole Alignment window to rotate a flanged component so that it aligns with the bolt hole
spacing by default, which means using the number of bolt holes in the component to determine the default
angle increments of rotation.
For example, in this case the flanged component has eight bolt holes, therefore the available default angle
increments of rotation are constrained to 45 degrees.
To remove the constraint and rotate the component without aligning to the bolt holes, from the Bolt Hole
Alignment window, click Rotate By Bolt Hole Angle Increments Only.

Click Rotate By Bolt Hole Angle Increments Only, then select the rotation angle which is no longer
constrained by bolt hole alignment. A Question window is displayed:

Click Yes to rotate the connected flanged components to the angle.


Click No to close the Question window.
Or
Click Cancel to discard any inputs and close the Question window.
To return to 3D compass view of the Piping Component Editor window, click Direct Component.
Component Orientation
Use the Orientation part of the Piping Component Editor window to adjust the orientation of a component.

Direction towards next


Sets the orientation of a component towards the
next component in the branch assembly.
Direction towards
previous Sets the orientation of a component towards the
previous component of the branch assembly.

Direction towards pick


Picks a position in the 3D graphical view to direct
a component towards

Direct towards head


Sets the orientation of a component towards the
head of the branch assembly.

Direct towards tail


Sets the orientation of a component towards the
tail of the branch assembly.

Orientate current
component Sets the orientation of the arrive point of the
current component to the same orientation as the
leave point of the previous component.

Swap arrive and leave


points (flip) Flips a component.

Align/selection
component Aligns the selected component with the arrive and
leave direction of the branch leg.

Direct
selection/component Aligns the selected component to the
next/previous component within the route, where
possible.

Use the Other part of the Piping component Editor, to manipulate components and pipework.

Repeat the last


create Creates an identical component to the last created
component component.
operation to
Connect to
previous Connects the piping component to the previous piping
component component.

change flow
through Modifies the arrive and leave direction of a multiway
component component.

Auto Complete
Use to add components to fill gaps, head to first
components, components in the middle of the branch or
the last components to the tail (existing components are
not moved).

Other

advanced
positioning Drag Displays the Drag Move window when a component is
selected in the Model Explorer. Refer to Advanced Move
for further information

Displays the Drag Move Branch window when a branch


is selected in the Model Explorer. Refer to Advanced Move
for further information.

advanced
positioning Move Displays the Move window when a component is selected
in the Model Explorer. Refer to Advanced Move for further
information.

Displays the Move Branch window when a branch is


selected in the Model Explorer. Refer to Advanced Move
for further information.

If the equipment is repositioned using the generic positioning commands, the pipes connected to the
equipment do not move automatically with the item. The Drag function is used to move constrained
networks of Piping, Equipment and Nozzle elements all together. How the constrained network is created
depends on the direction of the drag operation and the type of item being dragged.
Reselect Component
Use the Reselect tab to replace a piping component from a list of available components, select the
Reselect tab to display the CE’s attributes and properties. The Reselect tab of the Piping Component
Editor window displays all the components available from the catalogue under the current piping
specification.
Select a component from the Type drop-down list to filter the component type to modify.
Select a component specification from the Sub-Types drop-down list to filter the component by sub-type.
Select a component from list of available components, dependent upon which component is selected
determines what component specific information is displayed.
Select Reconnection to re-establish adjacent connections. If an error occurs when the components is
replace, the error tab displays, populated with the error.
Error Messages
With the Errors tab selected, the Piping Component Editor window lists the components selected fro
modification which produce an error in the selection process. An error is indicated with a description in the
error list.

When the error has been rectified, click Refresh to update the error list.
Non Standard Branch Connections
The Non-standard connections functionality uses non-standard connections in the PIPING discipline. A
non-standard connection is essentially a branch connection at any point on the surface of the main branch.
Normally these are tube connections which are inserted by drilling a hole at some point and welding the
new branch into place.
With non-standard branch connections you can create and connect new branches or connect existing
branches to components such as valves, reducers and elbows. The branch connects to a cartesian point
(PIPCA) owned by the component or an element called a Pipe Tapping (PTAP) for tube to tube connections.
Unlike other TEE or OLET type connections a special branch connection does not require additional
components in the piping specification but it does require the AVEVA specification /General-Tappings which
is contained in the DB MASTER/PIPECATA in the AVEVA MAS project.
Create a connection point and then if required position and orientate it:
•Connect Existing Branch
•Create New Branch.
If the non-standard branch connection is greyed out in the Tools group, refer to the system administrator.
Connect Existing Branch
Use the Non-standard Branch Connections window to connect existing branches.
From the Main Branch pane, click Select, the prompt Identify Main Branch is displayed. Once the
selection has been made, the selected branch name, bore and wall thickness are displayed in the Non-
standard Branch Connections window and the Connect Existing Branch check box is automatically
selected.
From the Select Branch pane, click Select, the prompt Identify Stub in Branch is displayed. Once the
selection has been made, the branch connects to a cartesian point (PIPCA) owned by the component. The
selected branch name and bore are displayed in the Non-standard Branch Connections window. As the
branch is not yet connected the Current connection details part of the Non-standard Branch
Connections window head and tail are not connected.
Use the Connection Details part of the Non-standard Connections window, to set the connection and
tapping type, bore size and insert depth.
The actual connection can be edited by changing its type, or adding a connection component such as a
half coupling.
The Branch Type can be selected from the drop-down list:

Insert Connection
The branch tube is inserted into the main branch and welded.

Surface
Connection The branch tube is placed on the main branch and welded.

Saddle Connection
The branch tube is shaped to fit on the main branch and welded.
Extruded
Connection The main branch tube is shaped by machine to form a tube to tube
connection.

Boss Connection
a fitting is selected from the spec and it is welded to form the
branch connection.

Boss type elements must be in the branch specification, have a gtype of COUP and COMPTYPE eq
Note:'TAPP' to be recognised by this application.
In the Note field, add a fabrication note which will appear on the piping isometrics
The Insert Depth value varies according to the Branch Type selected and is calculated using a set of
standard calculations for branches on centreline. In some cases the calculation may need to be adjusted
by eye to provide a more accurate material length. To do this enter a value into the Insert Depth field. The
value shown in this field can be one of three types:

Insert Depth
(Default) the standard calculation for this type of branch.

Insert Depth
(Actual) the actual insert depth on the current connection.

Insert Depth
(User) the current value entered but not yet fixed by clicking Apply. The button
to the right of the insert depth will swap the insert values between actual
and default.

For example if the default is 4.75mm and the actual is 14.57mm clicking
Default will change the insert depth to 4.75 and the button will have a
display of Actual. Clicking it again will return the insert depth value to
14.57.

Click Apply to create the connection or click Dismiss to discard any inputs and close the Non-standard
Connections window.
Create New Branch
Use then Non-standard Branch Connections window to connect a new branch, click Select, the prompt
Identify Main Branch is displayed. Once the selection has been made, the selected branch name, bore
and wall thickness are displayed in the Non-standard Branch Connections window. Select the Connect
New Branch check box.
The Create New Branch pane is automatically displayed with a name for the new branch. Click Pick
connection Point, the prompt Pick a surface Position to locate initial branch position: is displayed.
The new branch is initially positioned at the new connection point in the 3D graphical view, to adjust the
position of the connection point, click Adjust position. The Locate Branch window is displayed and a
positioning aid (plane) is displayed in the 3D graphical view.
The Locate Branch window is populated with the direction of the plane and branch also with the angle at
which the new connection point is initially positioned.

If required, position the new connection, use the Nudge and Rotation parts of the Locate Branch window.
Click OK to position the connection at the new location or click Dismiss to discard any inputs and close the
Locate Branch window.
From the Connection Details pane, set the connection and tapping type, bore size and insert depth.
Click Apply to create the connection or click Dismiss to discard any inputs and close the Non-standard
Connections window.

1974 to current year. AVEVA Solutions Limited and its subsidiaries. All rights reserved.

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