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M.sc. Computer

The document outlines the curriculum structure and learning outcomes for the M.Sc. Computer Applications program at Fergusson College in Pune, India. The two-year program consists of 8 semesters with courses in core computer science topics, electives, labs, and a project. Coursework covers areas like operating systems, databases, data mining, software engineering, and mathematics foundations. The program aims to develop skills in applying computing to domain problems, designing computer applications, using modern tools and techniques, and professional skills like teamwork and lifelong learning.

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Rahul Pawar
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0% found this document useful (0 votes)
142 views48 pages

M.sc. Computer

The document outlines the curriculum structure and learning outcomes for the M.Sc. Computer Applications program at Fergusson College in Pune, India. The two-year program consists of 8 semesters with courses in core computer science topics, electives, labs, and a project. Coursework covers areas like operating systems, databases, data mining, software engineering, and mathematics foundations. The program aims to develop skills in applying computing to domain problems, designing computer applications, using modern tools and techniques, and professional skills like teamwork and lifelong learning.

Uploaded by

Rahul Pawar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 48

Fergusson College (Autonomous)

Pune

Learning Outcomes-Based Curriculum


M. Sc. I - Computer Applications

With effect from June 2019

1
Programme Structure

Semester Course Code Course Title Course No. of Credits


I CSA4101 Mathematical Foundation TCore-1 04
CSA4102 Operating Systems TCore-2 04

CSA4103 Python Programming TCore-3 04

CSA4104 Database Management Systems TCore-4 04


Computer Applications Practical - I 04
CSA4105 (Lab Based on Python Programming PCore-1
and Databases)
Computer Applications Practical - II 04
CSA4106 PCore-2
(Lab Based on Operating Systems)

II CSA4201 Data Mining and Data Warehousing TCore-5 04

CSA4202 Core Java TCore-6 04


CSA4203 04
Web Technologies D Elect-1

CSA4204 Networking Concepts D Elect-2 04

CSA4205 Better Spoken English (MOOC-I) M Elect-1 04


Problem solving through programming 04
CSA4206 D Elect-3
in C (General Elective-I)
CSA4207 Software Testing D Elect-4 04

CSA4208 Bigdata Analytics D Elect-5 04


Computer organization and architecture 04
CSA4209 M Elect-2
(MOOC-II)
CSA4210 Advanced „C‟ (General Elective-II) D Elect-6 04
CSA4211 Computer Applications Practical - III 04
Lab Based on Data mining and Core PCore-3
Java)
CSA4212 Computer Applications Project - I PCore-4 04

Semester Course Code Course Title Course No. of


Credits
III CSA5301 Advanced Java 04
TCore-7
CSA5302 Software Engineering & UML 04
TCore-8
Advanced Web Technologies 04
D Elect-7
CSA5303 Mobile Technology 04
D Elect-8

2
MOOC – III 04
M Elect-3
Programming in C++ (General 04
D Elect-9
Elective-III)
Full Stack 04
D Elect-10
CSA5304 Internet of Things 04
D Elect-11
Programming, data structures and 04
algorithms using python M Elect-3
(MOOC-IV)
Data Structures 04
D Elect-12
(General Elective-IV)
CSA5305 Practical - III 04
PCore-5
(Lab Based on Advanced Java)
CSA5306 Project 04
PCore-6

IV CSA5401 Industrial Training/ 08


PCore-7
Institutional Project

3
Programme learning outcomes

PO1 Knowledge and Application of computing environment for domain specific solutions.
PO2 Apply knowledge of Mathematics, Computer Science in practice.
PO3 Proficiency in Designing, Analyzing and Developing Computer Applications.
PO4 Expertise in Modern Computing Tools & Techniques and using them with agility.
PO5 Understanding the impact of system solutions in a contemporary, global, economical, and
societal context for sustainable development.
PO6 Develop Understanding of cross technological issues.
PO7 Display professionalism, ethical attitude, communication skills, team work in their
profession and adapt to current trends by engaging in lifelong learning.
PO8 Showing continuous improvement in their professional career through life-long learning,
appreciating human values and ethics.
PO9 Express familiarity and understanding of the computing principles by relating these to
one‟s individual work, as a member and leader in a team, to supervise projects in
multidisciplinary environments.
PO10 Utilizing strong technical aptitude and domain knowledge to develop smart software
solutions for the upliftment of society.
PO11 Study real life problems, design computing systems appropriate to its solutions that are
technically sound, economically feasible and socially acceptable.
PO12 Applying research and entrepreneurial skills augmented with a rich set of communication,
teamwork and leadership skills to excel in their profession.

4
CSA4101 Mathematical Foundation
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Understand sets and their associated Discuss various concepts and operations of
operations. sets on Blackboard with examples.
Explain various problems on sets using Venn
diagrams.
Analyze various binary relations, Discuss various concepts and operations of
characteristic function and Recursive relations and functions on Blackboard with
functions. examples.
Represent the given relation in matrix,
digraph and vice versa.
Learn principles of Counting, The Pigeon- Discuss principles of Counting, The Pigeon-
Hole Principle, and Solving Recurrence Hole Principle, forming and solving of
Relations and Non -homogeneous recurrence relations and non homogeneous
Recurrence relations. recurrence relations using different methods
on the Blackboard with examples.
Understand logical operators, Implications, Discuss various ways of writing arguments
Tautologies, validity of arguments, and using logical notations.
quantifiers Explain different ways of expressing the
statements using propositional and predicate
logic techniques.
Model problems using Graphs, connectivity, Discuss various concepts of Graphs and
Minimum Spanning Trees. Trees on Blackboard with examples.
Explain different traversal methods for trees
and graphs with examples.
Apply probability theory via Bayes‟ Rule. Explain concepts of probability on
Blackboard with examples.
Discuss about Bayes‟ Rule.
Understand basic statistical concepts such as Explain about basic statistical concepts such
measures of central tendency, dispersion, and as measures of central tendency, dispersion,
correlation and regression analysis. and correlation and regression analysis on
Blackboard with examples.
Learn basics of vector spaces. Explain about basics of vector spaces
Blackboard with examples.

5
Unit No. Title of Unit and Contents
I Sets, Relations and Functions
1.1 Sets
1.2 Relations and functions
1.3 Methods of proof
1.4 Equivalence relations
1.5 Cardinality
II Introductory Logic
2.1 Fundamentals of Logic
2.2 Logic operators such as AND, OR etc., Truth tables
2.3 Logical inferences
2.4 Methods of proofs of an implication
2.5 First order logic
2.6 Predicate calculus Predicates and Quantifiers
2.7 Rules of inference for quantified propositions
III Recurrence Relations
3.1 Recursion
3.2 Forming and solving recurrence relations by substitution
method and generating function
3.3 Method of characteristic roots
3.4 Solving non homogeneous recurrence relations
IV Theory of Graphs
4.1 Graphs
4.2 Subgraphs
4.3 Isomorphism Proofs
4.4 Types of graphs
4.5 Paths and cycles
4.6 Adjacency matrices
4.7 Transitive closure
4.8 Connectivity
4.9 Directed acyclic graphs
4.10 Planar graphs and Euler's formula
4.11 Dual of a graph
4.12 Hamiltonian and Eulerian graphs
4.13 Applications like matching and colouring graphs
4.14 Graph traversals (BFS and DFS)
4.15 Trees
4.16 Spanning trees
V Probability and Random Vectors
5.1 Introduction to regular expression to finite automata
5.2 Random vectors
5.3 Conditional Probability
5.4 Bayes Rule
5.5 Random Processes
VI Basics of statistics
6.1 Introduction to statistics
6.2 Measure of central tendency
6.3 Measure of dispersion
6.4 Best linear unbiased estimator and weighted least-squares,maximum
likelihood
6.5 Computing estimates: stochastic gradient descent
6
6.6 Bayesian estimation
6.7 Hypothesis testing
VII Basics of Vector spaces
7.1 Linear Vector spaces
7.2 Linear independence
7.3 Norms and Inner products
7.4 Bases and Orthobases

Learning Resources

1. J. L. Mott, A. Kandel, T. P. Baker, Discrete Mathematics for Computer Scientists and


Mathematicians , PHI, 2008
2. John Truss, Discrete Mathematics for Computer Science, Pearson International, 2009
3. Jean-Paul Tremblay, R Manohar, Discrete Mathematical Structures with Applications to
Computer Science, Tata McGraw Hill, 2017
4. Liu, Introduction to Combinatorial Mathematics (Computer Science Series), First Edition,
1968

7
CSA4102 Operating Systems
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Understand basic functions and concepts of Discuss various concepts and operations of
Operating system. Operating System using PowerPoint
presentation.
Able to learn Architecture of Operating Explain the architecture of Operating system by
System, process management and memory drawing a figure on the Blackboard.
management. Explain about concepts, algorithms related to
process management and memory management
with examples on the Blackboard.
Gain knowledge of process synchronization, Explain various concepts and algorithms related
CPU scheduling and deadlock. to process synchronization, CPU scheduling
and deadlock with examples on the Blackboard.
Get familiarity with the concept of I/O and Explain various concepts and operations of I/O
File management. and File management with examples on the
Blackboard.
Able to get familiarity with various Memory Explain various concepts and algorithms related
management techniques and related to Memory management techniques.
algorithms.

Unit No. Title of Unit and Contents


I Introduction to Operating System
1.1 Definition of operating system
1.2 Services provided by OS
1.3 System Calls: definition, implementation
II Process Management
2.1 Introduction and definition of process
2.2 Process state transition
2.3 Process Control Block
2.4 Process scheduling
2.5 Scheduling queues
2.6 Types of schedulers: Long Term Schedulers, Middle Term
Schedulers, Short Term Schedulers, IO Scheduler
2.7 Context Switch
III CPU Scheduling
3.1 Introduction
3.2 Scheduling Concepts: CPU- I/O Burst Cycle, CPU Scheduler, Pre-
emptive and Non-Pre-emptive scheduling, Dispatcher
3.3 Scheduling criteria(terminologies used in scheduling): CPU Utilization,
Throughput, Turnaround time, Waiting time, Response time
3.4 Scheduling Algorithms: FCFS,SJF (Preemptive & Nonpreemptive),
Priority Scheduling (Preemptive & Nonpreemptive), Round Robin
Scheduling
3.5 Multilevel Queues, Multilevel Feedback queues
IV Process Synchronization
4.1 Introduction
4.2 Critical section problem

8
4.3 Semaphores: Concept, Implementation, Deadlock &
Starvation
4.4 Classic Problems of synchronization: Bounded buffer problem, Readers
& writers problem, Dining Philosophers problem
4.5 Monitors
V Deadlocks
5.1 Introduction
5.2 Deadlock characterization: Necessary Conditions, Resource-Allocation
Graph
5.3 Methods for handling deadlocks: Deadlock Avoidance
5.4 Deadlock Prevention: Mutual Exclusion, Hold and Wait, No Preemption,
Circular Wait
5.5 Deadlock Avoidance: Safe state, Resource Allocation Graph Algorithm,
Banker‟s Algorithm
5.6 Deadlock Detection
5.7 Recovery from Deadlock
VI Memory Management
6.1 Introduction to memory management
6.2 Problems with memory management
6.3 Logical vs. physical addresses
6.4 Dynamic vs. Static linking
6.5 Swapping
6.6 Paging
6.7 Structure of Page Table
6.8 Segmentation
6.9 Virtual memory
6.10 Demand paging
6.11 Page Replacement: Page replacement Algorithms: FIFO, MRU, LRU,
MFU, LFU, Second Chance algorithm, Optimal replacement
VII File System
7.1 Introduction
7.2 File concepts : File attributes, File operations, File types, File structure
7.3 Access Methods: Sequential Access, Direct Access, Other Access
Methods
7.4 Directory and Disk Structure
7.5 File Protection
7.6 Allocation methods: Contiguous allocation, Linked Allocation,
Indexed Allocation
7.7 Free space management: Bit map or Bit vector, Linked list, Grouping,
Counting
VIII Device Management & I/O System
8.1 Introduction
8.2 I/O Hardware: Polling, Interrupt (Maskable and Non-maskable)
8.3 Kernel I/O Subsystem: I/O Scheduling, Buffering, Caching, Spooling
and device Reservation, Error Handling, Kernel Data Structures
8.4 Disk Scheduling: First Come First Served (FCFS), Shortest Seek Time
First (SSTF), Scan, C-Scan, LOOK, C-LOOK

9
Learning Resources

1. Abraham Silberschatz, Peter Baer Galvin, Greg Gagne, Operating Systems, – Willey
Publication (8th Edition), 2009
2. Abraham Silberschatz, Peter Baer Galvin, Greg Gagne, Operating Systems, – Willey
Publication (9th Edition), 2015
3. Pabitra Pal Choudhary, Operating Systems : Principles and Design – (PHI Learning Pvt.
Ltd), Paperback, 2009
4. William Stallings, Operating Systems: Internals and Design Principles, Prentice Hall (7 th
Edition), 2017

10
CSA4103 Python Programming
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Basic understanding of concept of variable, Presentation method will be applied along
operators, keyword control structure etc. with hand on method is preferred
Acquire the knowledge of functions. Discuss the concepts of functions and their
usage with syntax and examples.
Get familiarity with the concepts of strings. Classroom discussion about concepts of
strings and the operators with examples.
Learn the concepts of Data structures using Explain the concepts and operations of Data
Python. structures.
Understand the concepts of Modules. Explain the concepts of various modules.
Gain the knowledge about functionalities of Power point presentation will be used to
error and exception handling. show the concepts of Error and Exceptional
handling. Demo method to show the
functionality of error and exceptional
handling.
Get familiarity with Standard Library. Discuss about concepts of Standard Library.
Get familiarity with the concepts of GUI Power point presentation will be used to
development. show the concepts of GUI development.
Demo method will be used to show effective
way of developing a good GUI.

Unit No. Title of Unit and Contents


I Introduction to Python
1.1 History of Python
1.2 Need of Python Programming
1.3 Applications of Python Programming
1.4 Values
1.5 Variables and Keywords
1.6 Operators in Python
1.7 Operator Precedence
1.8 Expressions and Statements
1.9 Accepting Input and Displaying Output
1.10 Putting Comments
II Conditional Constructs and Looping
2.1 if, if..else statement
2.2 while, for (range function)
2.3 break, continue, else, pass
2.4 Nested Loops
2.5 Use of Compound expression in conditional constructs and looping
III Functions : Importing Modules
3.1 Invoking built-in functions
3.2 Functions from math module
3.3 Using random() and randint() functions of random
module to generate random numbers
3.4 Composition
3.5 Invoking User-defined functions
11
3.6 Passing Parameters (Default parameter values,
keyword arguments)
3.7 Scope of Variables
3.8 Void functions and function returning values
3.9 Flow of execution
IV Strings
4.1 Creating, Initializing and Accessing Elements
4.2 String Operators: +,*, in, not in, range, slice [ n:m]
4.3 Comparing strings using relational operators
4.4 String functions and methods
4.5 Pattern matching
V Data Structures
5.1 Concepts of Mutable lists: Creating, Initializing and Accessing
elements in lists, Traversing, Updating and Deleting elements
5.2 List Operations: Joining, List slices, List functions and methods
5.3 Dictionaries: Concept of key-value pair, Creating, Initializing and
Accessing elements in a Dictionary, Traversing, Updating and
Deleting elements, Dictionary functions and methods
5.4 Tuples: Immutable Concept, Creating, Initializing and Accessing
elements in a Tuple, Tuple functions
VI Modules
6.1 Executing modules as scripts
6.2 The Module Search Path
6.3 “Compiled” Python files
6.4 Standard Modules
6.5 The dir() function
6.6 Packages: Importing * from a Package, Intra-Package References,
Packages in Multiple Directories
VII Input and Output
7.1 Output Formatting
7.2 Reading and Writing Files
VIII Errors and Exceptions
8.1 Syntax Errors
8.2 Exceptions: Handling Exceptions, Raising Exceptions
User-defined Exceptions
8.3 Defining Clean-Up Actions
8.4 Predefined Clean-Up Actions
IX Standard Library
9.1 String Pattern Matching
9.2 Mathematics
9.3 Date and Time
9.4 Output Formatting
X GUI Development
10.1 The simple GUI program in Python
10.2 Event-driven programming
10.3 Changing the layout
10.4 Getting input from the user
10.5 Examples on GUI: Designing a GUI

12
Learning Resources

1. Bruce J. Maclennan, Functional Programming: Practice and Theory, 1990


2. Greg Michaelson, An Introduction to Functional Programming Through Lambda Calculus
(Dover Books on Mathematics) Paperback, 2011
3. Kenneth C. Louden, Programming Languages: Principles and Practice, 3rd Edition, 2013
4. Michael Dawson, Python Programming for the Absolute Beginner, 3rd Edition, Cengage
Learning, 2011
5. David Beazley, Python Essential Reference, Third Edition, 2006
6. E-Books: python_tutorial. pdf, python_book_01.pdf
7. Mark Lutz, Learning Python, O‟Reilly, 2009
8. https://docs.python.org
9. https://docs.python.org/3/tutorial/index.html

13
CSA4104 Database Management Systems
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Gain a good understanding of the database Discuss about database architecture,
architecture and functioning of database functioning of database management systems
management systems. and their associated tools and techniques on
the Black board.
Learn the concepts of entity relationship and Discuss about principles of data modeling by
able to draw entity relationship diagrams. using entity relationship and demonstration
of entity relationship diagrams by giving
various examples of various systems on the
Black board.
Develop a good database design by using Discuss about normalization and its
normalization techniques to normalize a techniques to normalize a database on the
database. Black board
Able to know the use of structured query Discuss various concepts and constructs of
language and its syntax. Structured query language and their syntax
on Blackboard. Demonstration of various
constructs on Terminal.
Know the use of transactions, database Discuss about the use of transactions,
recovery and techniques for query database recovery and various techniques for
optimization. query optimization with examples on
Blackboard.
Obtain a good understanding of database Discuss about concepts of database systems
systems concepts and to be in a position to and design of databases by giving various
use and design databases for different examples on the Blackboard.
applications.
Understand the need of database processing Discuss about concepts of concurrency
and learn techniques for controlling the control and database recovery by giving
consequences of concurrent data access and examples on Black board.
recovery of database systems.

Unit No. Title of Unit and Contents


I Introduction to Database Systems
1.1 Introduction
1.2 Basic Concepts and Definition: Data, Information, Data
versus Information, Data Warehouse, Metadata, Data Item
or Field, Records, Data Dictionary, Database, Database
System
1.3 Database Users and Database Administrator
1.4 Functions and Responsibilities of DBA
1.5 File System versus Database System
1.6 View of Data
1.7 Database Languages
1.8 Schemas, Sub-schemas and Instance
1.9 3-Level Architecture: Internal Level, Conceptual Level, External Level
1.10 Data Independence: Physical Data Independence, Logical Data
Independence
1.11 Structure of a DBMS

14
1.12 Functions of DBMS
1.13 Data Models
II Relational Model
2.1 Introduction
2.2 Structure of Relational Database
2.3 Relational Algebra: Selection Operation, Projection Operation, Union
Operation, Cartesian Product Operation, Difference Operation,
Intersection Operation, Division Operation, Rename Operation, Join
Operation
III Database and Relational Database Design
3.1 Introduction
3.2 Basic E-R Concepts
3.3 Keys
3.4 Constraints
3.5 Entity Set
3.6 Strong Entity Set
3.7 Weak Entity Set
3.8 E-R Diagram Symbol
3.9 E-R Diagram
3.10 Extended E-R features
3.11 Conversion of E-R Model into Relations
3.12 Functional Dependency
3.13 Full Functional Dependency
3.14 Armstrong‟s Axioms
3.15 Redundant Functional Dependencies
3.16 Closure of a set of Functional Dependencies
3.17 Decomposition
3.18 Normalization
3.19 Normal Forms: First Normal Form, Second Normal Form,
Third Normal Form, Boyce - Codd Normal Form (BCNF),
Fourth Normal Form, Fifth Normal Form
IV SQL
4.1 Introduction
4.2 Data definition
4.3 Basic structure of SQL queries
4.4 Data types
4.5 Integrity constraints
4.6 Set operations
4.7 Aggregate Functions
4.8 Null values
4.9 Nested sub-queries
4.10 Complex queries
4.11 Modification of database
4.12 Integrity and Security Constraints
4.13 Join relations
4.14 Stored Functions
4.15 Cursors
4.16 Triggers
4.17 Views
4.18 Security and Authorization
4.19 Embedded SQL
15
4.20 Dynamic SQL
V Transaction Management
5.1 Transaction Concepts
5.2 Transaction Properties
5.3 Transaction States
5.4 Concurrent Execution
5.5 Serializability
5.6 Recoverability
VI Concurrency Control & Database Recovery System
6.1 Introduction
6.2 Lock Based Protocols
6.3 Locks
6.4 Granting of Locks
6.5 Two Phase Locking Protocol
6.6 Time Stamp-Based Protocol
6.7 Thomas Write Rule
6.8 Multiple Granularity
6.9 Deadlock Handling
6.10 Database Recovery Concepts
6.11 Types of Database Recovery
6.12 Recovery Technique
6.13 Deferred Update
6.14 Immediate Update
6.15 Buffer Management

Learning Resources

1. Abraham Silberschatz, Henry Korth, S. Sudarshan, ISBN: 9780071244763, Database


Systems Concepts, Tata McGraw Hill,(6th Ed.), 2011
2. Raghu Ramakrishnan, Johannes Gehrke, ISBN: 9780072465631, Database Management
Systems, Tata McGraw Hill, (3rd Ed.), 2003
3. Date / Kanna, ISBN, 9788177585568, An Introduction to Database Systems, Pearson, (7th
Ed.), 2005
4. Elmasri, Navathe, Fundamentals of Database Systems, Pearson Education, (7th Ed.), 2001
5. Singh, Database Systems: Concepts, Design and Applications, ISBN: 9788131760925,
Pearson, (2nd Ed.), 2013
6. Chakrabarti, Advanced Database Management system, ISBN: 9788177228021, Wiley India,
1st Ed., 2014
7. O'Neil, Database-Principles, Programming and Performance, ISBN:9789380501284,
Elsevier, 1st Ed., 1998
8. Russell Dyer, MySQL in a Nutshell, 1st Ed., 2009
9. Paul DuBois, MySQL Cookbook 3rd Edition, O‟Reilly
10. Paul DuBois, MySQL 4th Edition, O‟Reilly
11. Seyed Tahaghoghi, Hugh Williams, Learning MySQL, O‟Reilly

16
CSA4105 Computer Applications Practical - I
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Able to learn different concepts of Python Discussion on various concepts of Python
Programming. programming with the syntax and examples.
Able to understand Database Management Discussion on MySQL commands for the
System, different aspects of database creation of database and queries to handle and
implementation for the real life problems manipulate the database, perform different case
according to the software industry needs. studies based on the concepts of the syllabus.

Unit No. Title of Unit and Contents


Assignments based on Python Programming
1. To find all prime numbers within a given range.
2. To print „n‟ terms of Fibonacci Series using Iteration.
3. To demonstrate the use of slicing in string.
4. Accept a sequence of whitespace separated words as input and prints the words after
removing all duplicate words and sorting them alphanumerically.
5. To demonstrate the use of list & related functions.
6. To demonstrate the use of Dictionary& related functions.
7. To demonstrate the use of tuple.
8. To read and write from a file.
9. To demonstrate Exception Handling mechanism.
10. To demonstrate the working of classes and objects.
11. To demonstrate the use of Composition.
12. To create a small GUI application for insert, update and delete in a table using
MySQL as backend and front end for creating form.
Assignments based on Databases
1. Database Creation
2. Queries
3. Stored Functions
4. Cursors
5. Triggers
6. Views

Learning Resources

1. Bruce J. Maclennan, Functional Programming: Practice and Theory, 1990


2. Greg Michaelson, An Introduction to Functional Programming Through Lambda Calculus
(Dover Books on Mathematics) Paperback, 2011
3. Kenneth C. Louden, Programming Languages: Principles and Practice, 3rd Edition, 2013
4. Michael Dawson, Python Programming for the Absolute Beginner, 3rd Edition, Cengage
Learning, 2011
5. David Beazley, Python Essential Reference, Third Edition, 2006
6. E-Books: python_tutorial. pdf, python_book_01.pdf
7. Mark Lutz, Learning Python, O‟Reilly, 2009
8. https://docs.python.org

17
9. https://docs.python.org/3/tutorial/index.html
10. Abraham Silberschatz, Henry Korth, S. Sudarshan, ISBN: 9780071244763, Database
Systems Concepts, Tata McGraw Hill,(6th Ed.), 2011
11. Raghu Ramakrishnan, Johannes Gehrke, ISBN: 9780072465631, Database Management
Systems, Tata McGraw Hill, (3rd Ed.), 2003
12. Russell Dyer, MySQL Nutshell, 1st Ed., 2009
13. Paul DuBois, MySQL Cookbook 3rd Edition, O‟Reilly
14. Paul DuBois, MySQL 4th Edition, O‟Reilly
15. Seyed Tahaghoghi, Hugh Williams, Learning MySQL, O‟Reilly
16. www.mysql.com

18
CSA4106 Computer Applications Practical - II
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Choose the best CPU scheduling algorithm Discussion on various concepts of Operating
for a given problem instance. systems such as CPU Scheduling, Paging,
Identify the performance of various page Deadlock avoidance, Deadlock detection,
replacement algorithms. File allocations strategies with the syntax and
Understand the concepts of deadlock examples.
avoidance, detection and file allocation
methods.

Unit No. Title of Unit and Contents


1. CPU Scheduling
2. Deadlock – Banker‟s Algorithm
3. Paging
4. File Allocation Methods

Learning Resources

1. Abraham Silberschatz, Peter Baer Galvin, Greg Gagne, Operating Systems, – Willey
Publication (8th Edition), 2009
2. Abraham Silberschatz, Peter Baer Galvin, Greg Gagne, Operating Systems, – Willey
Publication (9th Edition), 2015
3. Pabitra Pal Choudhary, Operating Systems : Principles and Design – (PHI Learning Pvt.
Ltd), Paperback, 2009
4. William Stallings, Operating Systems: Internals and Design Principles, Prentice Hall (7 th
Edition), 2017

19
CSA4201 Data Mining and Data Warehousing
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Students will be well aware of structure of Power point presentation for structure of data
Data Warehouse and the ETL process. warehouse and for ETL process the case
study should be presented.
Students will get know about different pre With the help of various free tools students
processing methodologies. will be asked to smooth the data. For the
same sake different data sets will be used.
Students should able to do some basic Power point presentation to describe the
descriptive and predictive data mining. And working of the technique and show R code to
able to compare and contrast different understand the working of the algorithms.
concepts.
Students should able to evaluate supervised Statistical approaches to find the accuracy,
and unsupervised models based on the various case studies will be presented to
accuracy. evaluate the accuracy.
Students should able to analyse the given Different tools and various readymade
problem and using their skills able to solve datasets will be presented, so that students
the practical problem. could able to find out some trends in the data.
Classroom discussions and learning by
communicating interest will be applied.

Unit No. Title of Unit and Contents


I Introduction to Data Mining
1.1 Definition of Data Mining and Data Warehousing
1.2 DM versus Knowledge
1.3 Discovery in Databases
1.4 Data to be mined
1.5 Basic mining techniques
1.6 Data Mining Issues
1.7 Data Mining Metrics
1.8 Social Implications of Data Mining
1.9 Overview of Applications of Data Mining
II Data Pre-processing
2.1 Data Processing prerequisites
2.2 Attributes and Data types
2.3 Statistical descriptions of data
2.4 Distance and similarity measures
2.5 Need for Preprocessing
2.6 Handling Missing data
2.7 Data Cleaning
2.8 Data Integration
2.9 Data Reduction
2.10 Data Transformation and Data Discretization
III Introduction to Data Warehousing
3.1 Architecture of DW
3.2 OLAP and Data Cubes
3.3 Dimensional Data Modeling-star, snowflake schemas

20
3.4 Concept of data mart
IV Association Rule Mining
4.1 Market Basket analysis
4.2 Frequent item-sets
4.3 Association rule mining: Apriori algorithm, FP growth algorithm,
Sampling Algorithms
V Classification & Prediction
5.1 Definition of classification
5.2 Model construction
5.3 Model Usage
5.4 Choosing algorithm
5.5 K-nearest neighbor algorithm
5.6 Decision tree Induction
5.7 Information gain
5.8 gain ratio
5.9 gini index
5.10 Bayesian Classification
5.11 Bayes Theorem
5.12 Naïve Bayes classifier
5.13 Measuring performance of classifiers
5.14 Precision
5.15 Recall
5.16 F-measure
5.17 confusion matrix
5.18 cross-validation
5.19 Bootstrap
5.20 Linear Regression
5.21 Non-linear Regression
5.22 Logistic Regression
VI Clustering
6.1 Definitions
6.2 Partitioning methods
6.3 Hierarchical clustering
6.4 Density Based methods
VII Data Mining Tool
7.1 Weka
7.2 Performance measures TP, FP, ROC
7.3 Baseline algorithms zeroR, oneR

Learning Resources

1. Tom Mitchell, Machine Learning, McGraw Hill, 1997


2. R.O. Duda, P.E. Hart, D.G. Stork, Pattern Classification, Second edition, 2011
3. Jiawei Han, Micheline Kamber, Jian Pei, Data Mining: Concepts and Techniques,
ISBN:9789380931913, Elsevier Morgan Kaumann Publishers, 3rd Ed., 2012
4. Margaret H. Dunham, S. Sridhar, Data Mining - Introductory and Advanced Topics, Pearson
Education, 2012
5. George Marak, Modern Data warehousing and mining and visualization, Pearson Publication

21
CSA4202 Core Java
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Able to understand the concept of object Classroom discussion will be preferred to
oriented programming. Have a strong discuss the characteristics.
understanding of the concept of byte code, Power point presentation can be used.
virtual machine
Basic understanding of concept of variable, Presentation method will be applied along
operators, keyword control structure etc. with hand on method is preferred
Understand and can use various library Demonstrations with the help of small code
package in java. snippets will be preferred.
Will able to choose various classes for the Power point presentations along with
effective use of file handling operations. interactions with students with the help of
Can use different methods case studies.
Can design interactive GUI with the help of Power point presentation will be used to
AWT and Swing. show the class hierarchy. Demo method will
be used to show effective way of using
various layouts.
Unit No. Title of Unit and Contents
I Introduction to Java Language
1.1 History and Evolution of Java
1.2 OOP Principles
1.3 Java Platform
1.4 JDK Environment
1.5 Java Tools
1.6 Java Byte Code services to Protocol
II Basic Programming Concepts
2.1 Keywords
2.2 Data Types
2.3 Variables
2.4 Operators
2.5 Naming Conventions
2.6 Type Casting
2.7 Control Statements
2.8 Arrays
III Object Oriented Concepts of Java
3.1 Introducing classes and objects
3.2 Constructors (All types)
3.3 Garbage Collection and finalize() method
3.4 Inheritance Basics
3.5 Types of Inheritance
3.6 Implementation of polymorphism : Method
Overloading and Method Overriding
3.7 Nested and Inner classes
3.8 Modifiers and Access Control Specifiers
3.9 Final variables, methods and classes
3.10 Abstract methods and classes
3.11 Interfaces
3.12 Creating and Importing Packages
22
3.13 Exception Handling
IV Java Library
4.1 String Handling: String Constructors, Special String
Operations, Character Extraction, String Comparison, Searching
Strings, Modifying a String, valueOf(), StringBuffer
4.2 Primitive Type Wrappers: Number, Double and Float, Byte, Short,
Integer and Long, Character Boolean, Void
4.3 Utility Classes (Only listed below): Math, StringTokenizer, Date,
Calender, GregorianCalender, Random
V Files and Streams
5.1 Exploring java.io package, File, Byte Streams
5.2 InputStream & OutputStream: FileInputStream &
FileOutputStream, ByteArrayInputStream and
ByteArrayOutputStream, DataInputStream & DataOutputStream
5.3 PrintStream
5.4 RandomAccessFile
5.5 Character Streams
5.6 Reader & Writer: FileReader & FileWriter, BufferedReader &
BufferedWriter, CharArrayReader & CharArrayWriter
5.7 PrintWriter
5.8 Serialization
5.9 Serializable
5.10 ObjectInput & ObjectOutput: ObjectInputStream &
ObjectOutputStream
VI Applets, AWT and Event Handling
6.1 Applet Programming
6.2 Applet Basics
6.3 Applet Architecture
6.4 Applet Skeleton
6.5 update() and repaint()
6.6 HTML Applet Tag
6.7 Passing Parameters to an Applet Using Status Window
6.8 Introducing AWT: AWT classes, Windows Fundamentals, Working
with Frame Windows Working with Graphics, Working with Colors
and Fonts, AWT Controls, Layout Managers, Menus
6.9 Event Handling: Event Handling Mechanism, Delegation Event
Model, Event Classes, Event Listener Interfaces, Adapter Classes
6.10 Anonymous Inner Classes
VII Swing
7.1 Swing Features
7.2 Model View Controller Architecture for Swing, Components &
Containers
7.3 Swing Controls: JApplet, JFrame, JButton, JCheckBox, JTextField,
JTabbedPane, JInternalFrame, JScrollPane, JLabel, JList, JTree,
JTable, JDialog, JFileChooser, JProgressBar
Learning Resources
1. Herbert Schildt, The Complete Reference JAVA - Eighth Edition, 2011
2. Horstman & Cornell, Core Java (Volume 1 - Fundamentals) Ninth Edition, 2015
3. Horstman & Cornell, Core Java (Volume 2 - Advanced Features) Ninth Edition, 2014
4. Balaguruswamy, Programming with Java, 4th Ed., 2010
5. Java 7 Programming - Black Book, Kogent Learning Solutions Inc., 2014
23
CSA4203 Web Technologies
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Get concepts of basics of the HTML and Discuss various concepts of HTML and CSS
CSS. using Blackboard with examples.
Notepad application is used to create the script
and demo is shown using Web Browser.
Obtain the knowledge of various concepts Discuss various concepts of PHP scripting
of PHP scripting language. language on the Blackboard with examples.
Notepad application is used to create the script
and demo is shown using Web Browser and
Web Server.
Able to understand the concept of object Discuss various object oriented concepts of
oriented programming. PHP scripting language on the Blackboard
with examples.
Notepad application is used to create the script
and demo is shown using Web Browser and
Web Server.
Acquire the knowledge and skills for PowerPoint presentation to demonstrate the
creation of website by considering both process of constructing website using client-
client- and server-side programming to side programming and server-side
build up responsive web applications. programming with the help of Database
Gain the knowledge of using PHP to access connectivity.
database. Demonstration of PHP and Database
connectivity is shown using Web Browser and
Web Server.
Able to create XML documents. Discuss the structure of XML document using
Blackboard.
Demonstration of creating an XML document
using PHP with the help of
Web Browser and Web Server.
Gain familiarity with the object oriented Classroom discussion about revision of object
concepts of PHP. oriented concepts using PHP.
Demonstration of object oriented concepts in
PHP using Web Browser and Web Server.
Able to create graphic objects using PHP. Classroom discussion about graphics concepts
using PHP.
Demonstration of creating various graphic
objects in PHP using Web Browser and Web
Server.

Unit No. Title of Unit and Contents


I Introduction to Internet Programming
1.1 Client-Server model
1.2 Browsers - Graphical and Hypertext Access to the Internet
1.3 HTTP - HyperText Transfer Protocol (how it actually works)
II Overview of Language Essentials
2.1 Data Types
2.2 Variables
2.3 Embedding PHP into web pages
24
2.4 Functions
2.5 Arrays
2.6 Objects
2.7 Strings
III HTML forms processing
3.1 Building a form
3.2 Text fields and value, size, maxlength,
3.3 HTML buttons
3.4 Radio buttons
3.5 Checkboxes
3.6 Selection lists
3.7 Introduction to CGI scripting Action and Method - GET and
3.8 POST
3.9 Global variables
3.10 Reading files
3.11 File permissions
3.12 Uploading files
3.13 Reading from other Servers
3.14 Security: Filtering Input and Escaping Output
IV Web Techniques
4.1 Server Information
4.2 Cookies
4.3 Sessions
4.4 Maintaining state
V Object Oriented Programming
5.1 Introduction
5.2 Defining PHP Classes
5.3 Creating Objects in PHP
5.4 Calling Member Functions
5.5 Constructor, Destructor
5.6 Inheritance
5.7 Function Overriding
5.8 Access Specifiers: Private, Public, Protected
5.9 Interfaces
5.10 Abstract classes
VI Databases
6.1 Relational databases and SQL
6.2 Using PHP to access a database
6.3 Accessing Databases
6.4 PEAR DB Basic
VII XML
7.1 Introduction
7.2 PHP and XML
7.3 Functions in XML
7.4 The Simple XML extension
7.5 Loading XML Document into a SimpleXML Object
7.6 Looping through an Element
7.7 Use SimpleXML Element Constructor
7.8 Looping over all Elements and its Attributes
7.9 Recursively processing XML Document
7.10 Parsing XML
25
VIII Graphics
8.1 Basic concepts
8.2 GD extensions
8.3 Creating and drawing images
8.4 Images with text
8.5 Scaling images
8.6 Color handling
8.7 Embedding an image into page
IX E-mail via scripts
9.1 Email Background
9.2 Internet Mail Protocols
9.3 Structure of an Email message
9.4 Sending Email with PHP
9.5 Email-Id Validation and Email-Id Verification

Learning Resources

1. Rasmus Lerdorf and Kevin Tatroe, Programming PHP, O'Reilly Publication, 3rd Edition,
2013
2. Matt, Doyle, Beginning PHP 5.3, Wrox Publication, 2014
3. Pratiyush Guleria, PHP – Beginner‟s Practical Guide, BPB Publications, 2018
4. PHP cookbook, O'Reilly Publication, 2014
5. Learning PHP and MYSQL, O'Reilly Publication, 4th Edition, 2016
6. PHP for Beginners, SPD Publication
7. Robert W. Sebesta , Programming the World Wide Web, Pearson, (4th Edition), 2009
8. www.php.net.in
9. www.w3schools.com
10. www.wrox.com

26
CSA4204 Networking Concepts
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Able to discuss the physical and logical as Classroom discussion will be preferred to
well as the electrical characteristics of digital discuss the characteristics. Field visit to
signals and the basic methods of data server room and networking lab to practically
transmission. see the components.
Can identify the importance of the ISO 7- Presentation method will be applied to see
layer reference model. Capable of compare the architecture and its role. Animated slides
and contrast TCP/IP and OSI model will be preferred.
Understand the functions and Simulation method will be used to
architectures of LAN and WAN. understand the architecture and working of
LAN and MAN
Explore basic protocols involved in Power point presentations along with
wired/wireless communications. interactions with students to understand the
functionality of the different layers.
Discuss the design principles of wired and Class discussion along with power point
wireless communication networks presentation will be used.
Understand the concepts of Presentation Class discussion along with power point
Layer. presentation will be used.
Analyze the features and operations of Animated power point presentation will be
various application layer protocols such as used to demonstrate the working of the
Http, DNS, and SMTP. different protocols.

Unit No. Title of Unit and Contents


I Introduction to Computer Networks
1.1 Data Communication: Characteristics of data communication,
Components, Data representation, Data flow
1.2 Computer Networks: Distributed processing, Physical structure-Point to
Point, Broadcast, Categories of topology (mesh, star, ring, bus, etc.)
1.3 Categories of network: LAN, WAN, MAN, INTERNET etc.
1.4 Protocols and Standards: Definition of protocol, Key elements, Defacto
& Dejure standard, Standards organizations
1.5 Network Software: Protocol Hierarchies –layers, protocols, peers,
interfaces, network architecture - protocol stack, design issues of the
layers - addressing, error control, flow control, multiplexing and de-
multiplexing, routing, Connection-oriented and connectionless service,
Service Primitives - listen, connect, receive, send, disconnect, The
relationships of services to Protocol
II Network Models
2.1 OSI Reference model- Functionality of each layer
2.2 TCP/IP model - Introduction to IP,TCP & UDP, TCP/IP Protocol Suite
2.3 Addressing - Physical, Logical & Port addresses
III The Physical Layer
3.1 The Basic Concepts of analog & digital data and signals
3.2 Line Coding digital to digital conversion :
Characteristics, Line Coding Schemes: Unipolar, NRZ, RZ, Manchester
and Differential Manchester
3.3 Transmission Modes: Parallel Transmission, Serial Transmission –

27
Asynchronous and Synchronous
3.4 Multiplexing: FDM, TDM, WDM
3.5 Switching: Circuit Switching, Message Switching, Packet Switching
IV The Data Link Layer
4.1 Framing: Character Count, Byte Stuffing, Bit Stuffing,
Physical Layer Coding Violations
4.2 Error Control: Hamming Code and CRC Elementary data link
protocols: Simplex ,stop & wait protocol, Simplex protocol for noisy
channel
4.3 Sliding Window Protocols: 1- bit sliding window protocols, Pipelining,
Go-Back N, Selective Repeat
V Medium Access Control layer
5.1 Random Access Protocols: ALOHA – pure and slotted, CSMA: 1-
persistent, p- persistent and non-persistent, CSMA/CD, CSMA/CA
5.2 Controlled Access: Reservation, Polling Token Passing
5.3 Channelization: FDMA, TDMA, CDMA
VI Wired & wireless LANs
6.1 Ethernet Standard: Frame Format, Access Method , Physical Layer,
Changes In The Standard: Bridged Ethernet, Switched Ethernet and
Full Duplex Ethernet, Fast Ethernet: Goals and MAC Sub layer
Specifications, Gigabit Ethernet: Goals, MAC Sub layer Specifications
6.2 Wireless LAN: Architecture, BSS & ESS, Bluetooth
VII The Network layer
7.1 Design Issues: Store-and-forward packet switching, Services
Provided to the Transport Layer, Implementation of Connectionless
Service, Implementation of Connection Oriented Service, Comparison
of Virtual Circuit and Datagram
7.2 Logical Addressing : IPV4 Addresses- Address Space, Notations,
Classful Addressing, Classless Addressing, Network Address
Translation(NAT), IPV6 Addresses -Addressing Structure, Address
Space
7.3 IPV4 Protocol: Datagram Format, Fragmentation, Checksum, Options
7.4 Routing Concepts: Properties of routing algorithm, Comparison of
Adaptive and Non-Adaptive Routing Algorithms
7.5 Congestion Control: General Principles of Congestion Control,
Congestion Prevention Policies
VIII The Transport layer
8.1 Process-to-Process Delivery : Client Server Paradigm, Multiplexing
and De-multiplexing, Connectionless Vs Connection-Oriented Service,
Reliable Vs Unreliable
8.2 User Datagram Protocol UDP : Datagram Format, Checksum, UDP
operations, Use of UDP
8.3 Transmission Control Protocol (TCP) : TCP Services, TCP Features,
TCP Segment, TCP Connection, Flow Control, Error Control
8.4 TCP Congestion Control : Slow Start Mechanism, Introduction to
SCTP
IX The Application Layer
9.1 Domain Name System (DNS): Name Space, Domain Name Space,
Distribution of Name Space, DNS in the Internet, Name – Address
Resolution
9.2 TELNET: Timesharing Environment, Logging, NVT, Embedding,
28
Options, Mode of Operations
9.3 E-MAIL: Architecture, User Agent, Message Transfer Agent-SMTP,
Message Access Agent-POP, IMAP, Web Based Mail
9.4 File Transfer Protocol (FTP): Communication over control connection,
Communication over Data Connection, Anonymous FTP
9.5 WWW: Architecture, WEB Documents
9.6 HTTP: HTTP Transaction, Persistent and Non-persistent Connection,
Proxy Server

Learning Resources

1. Tanenbaum, Computer Networks, ISBN:788177581652, Pearson, 4th Edition, 2007


2. Behrouz Forouzan, Data Communication and Networking, TATA McGraw Hill, Fourth
Edition, 2011
3. Halsall / Kulkarni, Computer Networking and the Internet, ISBN:9788177584752, Pearson,
5th Edition, 2007
4. Irvine, Data Communications and Networks: An Engineering Approach,
ISBN:9788126507658, Wiley India, 2007
5. Gouda, Elements of Network Protocol Design, ISBN:9788126516476, Wiley India, 2009
6. Peterson, Computer Networks-A Systems Approach, 5e, ISBN :9789380501932, Elsevier,
2012

29
CSA4205 Better Spoken English
Credits: 4C

CSA4206 Problem Solving through Programming in C


Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Learn about algorithms, flowcharts, various Presentation method will be applied along
programming languages and their features. with hand on method is preferred.
Understand the structure of C Program, C Explain the structure of C Program, C
program development life cycle. program development life cycle.
Understand the concept of keywords, Discussion on various concepts such as
variable, constants, data types, operators etc. keywords, variable, constants, data types,
operators etc.
Learn how to use different types of input and Explain how to use different types of input
output. and output with syntax and examples.
Understand the concepts and implementation Explain the concepts and implementation of
of different control structures. different control structures with syntax and
examples.
Able to learn the concept of functions, Explain the concepts of functions, recursion,
recursion and how to use for the given storage classes with syntax and examples.
problem.
Ability to work with arrays and Explain the concepts and implementation of
implementing different Operations on arrays. arrays with syntax and examples.
Unit No. Title of Unit and Contents
I Introduction to Programming
1.1 Problem Solving : Algorithms, Flowcharts
1.2 Programming Languages: Machine language, Assembly language,
Assembler, Higher level language
1.3 Compiler and Interpreter
II Introduction to C
2.1 Structure of a C program
2.2 Functions as Building Blocks
2.3 C Program development life cycle
III C Tokens
3.1 Keywords
3.2 Identifiers
3.3 Variables
3.4 Constants – character, numeric, string, escape sequences
3.5 Data types – built-in and user defined
3.6 Operators and expressions - types (arithmetic, relational, logical,
assignment, bitwise, Conditional, other operators), precedence and
associativity rules.
IV Input and Output
4.1 Character input and output
4.2 String input and output
4.3 Formatted input and output
V Control Structures
5.1 Decision making structures: if, if-else, switch
30
5.2 Loop Control structures: while, do-while, for
5.3 Nested structures
5.4 break and continue
VI Functions in C
6.1 Functions, advantages
6.2 Standard library functions
6.3 User defined functions: declaration, definition, function call,
parameter passing, return Keyword
6.4 Scope of variables, storage classes
6.5 Recursion
VII Arrays
7.1 Declaration, initialization
7.2 One, two and multidimensional arrays
7.3 Passing arrays to functions

Learning Resources

1. R.G. Dromey, How to Solve it by Computer, ISBN:9788131705629, Pearson Education,


2013
2. Harrow, Problem Solving with C, ISBN:9788131734391, Pearson Education, 1996
3. E. Balaguruswamy, Programming in ANSI C, ISBN:9781259004612,Tata Mc-Graw Hill
Publishing Co.Ltd.-New Delhi, 6th Edition, 2012
4. Brian W. Kernighan, Dennis M. Ritchie, The C Programming Language,
ISBN:9788120305960, PHI Learning, 2nd Edition, 2017
5. Behrouz A. Forouzan, Richard F. Gilberg, A Structured Programming Approach Using C,
ISBN:9788131500941, Cengage Learning India, 2008
6. Ashok Kamthane, Programming in C (2nd Edition), Pearson, 2011
7. Yashwant Kanitkar, C Programming, BPB Publication, 1994

31
CSA4207 Software Testing
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Learn the basic concepts and the processes Discuss various concepts of software quality
that lead to software quality and testing. and testing using Blackboard.
Design test cases from the given Explain various black box testing techniques
requirements using Black box testing with different test cases.
techniques
Identify the test cases from Source code by Explain various white box testing techniques
means of white box testing techniques with different test cases.
Know about user acceptance testing and Explain user acceptance testing with different
generate test cases for it test cases.
Examine the test adequacy criteria to Discuss about the testing process.
complete the testing process
Develop test cases and test suite using Demo on various test cases and test suite
automated testing tools using with the help of automated testing
tools.
Ability to evaluate software quality Explain how to evaluate software quality.

Unit No. Title of Unit and Contents


I Introduction
1.1 Testing as an Engineering Activity
1.2 Role of Process in Software Quality, Testing as a Process,
Basic Definitions
1.3 Software Testing Principles
1.4 The Tester‟s Role in a Software Development Organization
1.5 Origins of Defects ,Defect Classes
1.6 The Defect Repository and Test Design, Defect Examples,
Developer/Tester Support for Developing a Defect Repository
II Test Case Design
2.1 Introduction to Testing Design Strategies, The Smarter Tester
2.2 Test Case Design Strategies: Using Black Box Approach to Test Case
Design, Random Testing, Requirements based testing , Positive &
Negative testing, Boundary Value Analysis, Decision tables
Equivalence, Class Partitioning state-based testing, cause effect
graphing, error guessing, compatibility testing, user documentation
testing, domain testing, Using White –Box Approach to Test design
2.3 Test Adequacy Criteria,static testing vs.structural testing, code functio
nal testing
2.4 Coverage and Control Flow Graphs
2.5 Covering Code Logic Paths, Their Role in White–box based Test
III Levels of Testing
3.1 The Need for Levels of Testing
3.2 Unit Test, Unit Test Planning, Designing the Unit Tests
3.3 The Test Harness
3.4 Running the Unit tests and Recording results
3.5 Integration tests: Designing Integration Tests,
Integration Test Planning, Scenario testing,
32
Defect bash elimination
3.6 System Testing , Types of system testing,
Acceptance testing, performance testing, Regression
Testing, internationalization testing, Ad-hoc testing,
Alpha - Beta Tests, Testing OO systems,
Usability and Accessibility testing
IV Test Management
4.1 People and organizational issues in testing, Organization structures for
testing teams, Testing Services Test Planning:
T est Plan Components, Test Plan Attachments, Locating Test Items,
Test Management, Test process, Reporting Test Results
4.2 The role of three groups in Test Planning and Policy Development
4.3 Introducing the test specialist: Skills needed by a test specialist,
building a Testing Group
V Controlling and Monitoring
5.1 Software test automation: Skills needed for automation,
Scope of automation, design and
architecture for automation, Requirements for a test tool,
challenges in automation
5.2 Test metrics and measurements, Project, Progress and
Productivity metrics
5.3 Status Meetings
5.4 Reports and Control Issues
5.5 Criteria for Test Completion: SCM, Types of reviews,
Developing a review program, Components of Review Plans,
Reporting Review Results, Evaluating software quality, Defect
Prevention, Testing maturity model

Learning Resources

1. Srinivasan Desikan and Gopalaswamy Ramesh, “Software Testing –Principles and


Practices”, Pearson Education, 2006
2. Aditya P.Mathur, “Foundations of Software Testing”, Pearson Education, 2008
3. Boris Beizer, “Software Testing Techniques”, Second Edition, Dreamtech, 2003
4. Elfriede Dustin, “Effective Software Testing”, First Edition, Pearson Education, 2003
5. Renu Rajani, Pradeep Oak, “Software Testing – Effective Methods, Tools and
Techniques”, Tata McGraw Hill, 2004

33
CSA4208 Bigdata Analytics
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Understand the concept and challenge of big Explain the concepts and challenges of
data and why existing technology is Big data.
inadequate to analyze the big data.
Collect, manage, store, query and analyze Discuss about various forms of big data.
various form of big data.
Learn the concepts, architecture of Hadoop. Explain the concepts, architecture of Hadoop
using black board and powerpoint
presentation.
Acquire the concepts, architecture of NoSQL. Explain the concepts, architecture of NoSQL
using black board and PowerPoint
presentation.
Learn about the concepts and algorithms of Discuss the concepts and various algorithms
Map Reduce. of Map Reduce.
Get familiarity with Mining data streams. Explain how to mine data streams with
different data sets.
Understand the concepts of Link Analysis. Explain the concepts of Link Analysis.
Attain the knowledge of Clustering. Explain the concepts of Clustering.

Unit No. Title of Unit and Contents


I Introduction to Big Data
1.1 Introduction about distributed file system, Big Data and its
importance
1.2 Four Vs, Drivers for Big data
1.3 Big data analytics
1.4 Big data applications
1.5 Algorithms using map reduce
1.6 Algorithms Matrix-Vector Multiplication by Map Reduce
II Introduction to Hadoop
2.1 What is Hadoop?
2.2 Core Hadoop Components
2.3 Hadoop Ecosystem
2.4 Physical Architecture
2.5 Hadoop limitations
III NoSQL
3.1 Introduction to NoSQL
3.2 NoSQL business drivers
3.3 NoSQL data architecture patterns: Key-value stores, Graph stores,
Column family (Bigtable) stores, Document stores
3.4 Variations of NoSQL architectural patterns
3.5 Using NoSQL to manage big data: What is a big data NoSQL
solution?, Understanding the types of big data problems,
Analyzing big data with a shared-nothing architecture,
Choosing distribution models: master-slave versus peer-to-
peer, Four ways that NoSQL systems handle big data
problems
IV Map Reduce and the New Software Stack
34
4.1 Distributed File Systems: Physical Organization of Compute
Nodes, Large Scale File-System Organization
4.2 Map Reduce: The Map Tasks, Grouping by Key, The Reduce
Tasks, Combiners, Details of Map Reduce Execution, Coping
With Node Failures
4.3 Algorithms using Map Reduce: Matrix-Vector
Multiplication by Map Reduce, Relational-Algebra
Operations, Computing Selections by Map Reduce,
Computing Projections by Map Reduce, Union, Intersection,
and Difference by Map Reduce, Computing Natural Join by
Map Reduce, Grouping and Aggregation by Map Reduce,
Matrix Multiplication, Matrix Multiplication with One Map
Reduce Step
V Mining Data Streams
5.1 The Stream Data Model: A Data-Stream- Management System,
Examples of Stream Sources, Stream Query, Issues in Stream
Processing
5.2 Sampling Data in a Stream: Obtaining a Representative Sample, The
General Sampling Problem, Varying the Sample Size
5.3 Filtering Streams: The Bloom Filter, Analysis
VI Link Analysis
6.1 Efficient computation of Page Rank: Page Rank Iteration
Using Map Reduce, Use of Combiners to Consolidate the
Result Vector
6.2 Topic sensitive Page Rank, link Spam
VII Clustering
7.1 Page Rank Definition, Structure of the Web, Dead Ends
7.2 Using Page Rank in a Search Engine
7.3 Hubs and Authorities
7.4 CURE Algorithm
7.5 Stream-Computing
7.6 A Stream-Clustering Algorithm
7.7 Initializing and Merging Buckets
7.8 Answering Queries

Learning Resources

1. Boris lublinsky, Kevin t. Smith, Alexey Yakubovich, “Professional Hadoop Solutions”,


ISBN: 9788126551071, Wiley, 2015
2. Chris Eaton, Dirk deroos et al. , “Understanding Big data ”, McGraw Hill, 2012
3. Tom White, “HADOOP: The definitive Guide”, O Reilly 2012
4. Vignesh Prajapati, “Big Data Analytics with R and Hadoop”, Packet Publishing, 2013
5. Jy Liebowitz, “Big Data and Business analytics”,CRC Press, 2013
6. Ullman, Rajaraman, Mining of Massive Datasets, 2014

35
CSA4209 Computer organization and Architecture
Credits: 4C

CSA4210 Advanced ‘C’


Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Understand the concepts of Pointers and Explain the concepts of Pointers, Dynamic
Dynamic memory allocation. memory allocation.
Get familiarity with String handling, Explain the concept and implementation of
Command line arguments. string handling and command line arguments.
Learn the concepts of Structures, Unions and Discuss the concepts of Structures, Unions
their operations. and their operations.
Know the features of Preprocessor directives. Explain the features of Preprocessor
directives.
Implement various file handling operations in Explain various file handling operations in C
C programming for a given application. Programming.
Learn how to draw simple geometrical Explain basics of graphics concepts and how
figures. to draw simple geometrical figures.

Unit No. Title of Unit and Contents


I Pointers
1.1 Declaration, initialization
1.2 Dereferencing pointers
1.3 Pointer arithmetic
1.4 Pointer to pointer
1.5 Arrays and pointers
1.6 Functions and pointers – passing pointers to functions, functions
returning pointers.
1.7 Dynamic memory allocation
II Strings
2.1 Declaration and initialization
2.2 Standard library functions for String handling
2.3 Strings and pointers
2.4 Array of strings
2.5 Command line Arguments
III Structures and Unions
3.1 Creating Structures
3.2 Accessing structure members (dot Operator)
3.3 Structure initialization
3.4 Array of structures
3.5 Passing structures to functions
3.6 Nested structures
3.7 Pointers and structures
3.8 Self referencing structure
3.9 Unions
36
3.10 Difference between Structures and Unions
IV C PreProcessor
4.1 Format of Preprocessor directive
4.2 File Inclusion directive
4.3 Macro substitution, nested macro, augmented macro
V File Handling
5.1 Streams
5.2 Types of Files
5.3 Operations on Files
5.4 Random Access to files
5.5 Program using Command Line Arguments
VI Introduction to Graphics
6.1 Initialization Graphics
6.2 Graphics Library function – putpixel, getpixel, functions to
draw simple geometrical figures.

Learning Resources

1. R.G. Dromey, How to Solve it by Computer, ISBN:9788131705629, Pearson Education,


2013
2. Harrow, Problem Solving with C, ISBN:9788131734391, Pearson Education
3. E. Balaguruswamy, Programming in ANSI C, ISBN:9781259004612,Tata Mc-Graw Hill
Publishing Co.Ltd.-New Delhi, 6th Edition, 2012
4. Brian W. Kernighan, Dennis M. Ritchie, The C Programming Language,
ISBN:9788120305960, PHI Learning, 2nd Edition, 2017
5. Behrouz A. Forouzan, Richard F. Gilberg, A Structured Programming Approach Using C,
ISBN:9788131500941, Cengage Learning India, 2008
6. Ashok Kamthane, Programming in C, 2nd Edition, Pearson, 2011
7. Yashwant Kanitkar, C Programming, BPB Publication, 1994

37
CSA4211 Computer Applications Practical - III
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Able to understand Data mining concepts, Discussion on concepts of data mining and
tools of data mining and implementation for tools and commands to perform different
the real life problems according to the case studies based on the concepts of the
software industry needs. syllabus.

Able to learn different packages of Java and Discussion on the syntax and packages
implementation of different concepts and required for each concept.
pure object oriented paradigms.

Unit No. Title of Unit and Contents


Data Mining Assignments
1. Cleansing of data
2. Association mining
3. Decision tree
4. Naïve Bayes
5. Linear Regression
6. Logistic regression
7. Measuring performance of a classifier
8. Clustering : K means
9. Clustering: DBSCAN
10. Different data mining tools
Core Java Assignments
1. Constructor and static function/variable
2. Packages.
3. Abstract class and Inheritance
4. Interface and Inheritance
5. File handling
6. Applets
7. AWT interface
8. Swing interface
9. Event Listeners
10. Applet/Swing interface/ adapter class
Learning Resources
1. Tom Mitchell, Machine Learning, McGraw Hill, 1997
2. R.O. Duda, P.E. Hart, D.G. Stork, Pattern Classification, 2nd Edition, 2011
3. Jiawei Han, Micheline Kamber, Jian Pei, Data Mining: Concepts and Techniques,
ISBN:9789380931913, Elsevier Morgan Kaumann Publishers, 3rd Edition, 2012
4. Margaret H. Dunham, S. Sridhar, Data Mining - Introductory and Advanced Topics, Pearson
Education, 2012
5. George Marak, Modern Data warehousing and mining and visualization, Pearson Publication
6. Herbert Schildt, The Complete Reference JAVA - 8th Edition, 2011
7. Horstman & Cornell, Core Java (Volume 1 - Fundamentals) 9th Edition,2015
8. Horstman & Cornell, Core Java (Volume 2 - Advanced Features) 9th Edition, 2014
9. Balaguruswamy, Programming with Java, 4th Edition, 2010
10. Java 7 Programming - Black Book, Kogent Learning Solutions Inc., 2014
38
CSA4212 Computer Applications Project - I
Credits: 4C

Learning Outcomes Suggested Pedagogical Processes


Understand different software development Identifying the interesting problem
lifecycle and different approaches to solve Discussion on the solution of a problem and
the problem of a project. selection of technology
Guide the student at various stages for the
completion of the project
Understand the difference between literature Helping the students to write a technical
writing and technical writing and importance report and draw UML diagrams of their
of different UML diagrams of the concerned project
problem.

Unit No. Title of Unit and Contents


1. Selection of a problem statement
2. Collection of Synopsis
3. Design the problem solution
4. Implementation of design and refinement if needed
5. Working Progress Report - I
6. Working Progress Report – II
7. Working Progress Report – III
8. Final report writing and presentation

39
Course Learning Outcomes (Course / paper wise)

Mathematical Foundation
 Understand Sets and their operations
 Analyze various binary relations, characteristic function and Recursive functions
 Learn principles of Counting, The Pigeon-Hole Principle, and Solving
Recurrence Relations
 Understand logical operators, Implications, Tautologies, validity of arguments,
and quantifiers
 Model problems using Graphs, connectivity, Minimum Spanning Trees
 Represent the given relation in matrix, digraph and vice versa
 Apply probability theory via Bayes‟ Rule
 Understand basic statistical concepts such as measures of central tendency,
dispersion, correlation and regression analysis
 Understand basics of vector spaces

COs PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

CO6

CO7

CO8

CO9

40
Operating Systems
 Understand basic functions and concepts of Operating system
 Learn Architecture of Operating System, process management and memory management
 Gain knowledge of process synchronization, CPU scheduling and deadlock
 Get familiarity with the concept of I/O and File management
 Learn various Memory management techniques and related algorithms

Cos PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

Python Programming
 Basic understanding of concept of variable, keywords, operators, control structures etc
 Acquire the knowledge of functions
 Get familiarity with the concepts of strings
 Learn the concepts of Data structures using Python
 Understand the concepts of Modules
 Gain the knowledge about functionalities of error and exception handling
 Get familiarity with Standard Library
 Get familiarity with the concepts of GUI development

Cos PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

CO6

CO7

CO8

41
Database Management Systems
 Gain a good understanding of the database architecture and functioning of Database
Management systems
 Learn the concepts of entity relationship and able to draw entity relationship diagrams
 Develop a good database design by using normalization techniques to normalize a
Database
 Ability to know the use of structured query language and its syntax
 Know the use of transactions, database recovery and techniques for query
Optimization
 Obtain a good understanding of database systems concepts and to be in a position to
use and design databases for different applications
 Understand the need of database processing and learn techniques for controlling the
consequences of concurrent data access and recovery of database systems

Cos PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

CO6

CO7

Practical - I (Lab Based on Python Programming and Databases)


 Able to learn different concepts of Python Programming.
 Able to understand Database Management System, different aspects of database
implementation for the real life problems according to the software industry needs.

COs PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

42
Practical - II (Lab Based on Operating Systems)

 Choose the best CPU scheduling algorithm for a given problem instance.
 Identify the performance of various page replacement algorithms.
 Develop algorithm for deadlock avoidance, detection and file allocation methods.

COs PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

Data Mining and Data Warehousing


 Students will be well aware of structure of Data Warehouse and the ETL process.
 Students will get know about different pre processing methodologies.
 Students should able to do some basic descriptive and predictive data mining. And able to
compare and contrast different concepts.
 Students should able to evaluate supervised and unsupervised models based on the
accuracy.
 Students should able to analyze the given problem and using their skills able to solve the
practical problem.

Cos PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

43
Core Java
 Able to understand the concept of object oriented programming. Have a strong
understanding of the concept of byte code, virtual machine.
 Understand the concept of variable, operators, keyword, control structures etc.
 Understand and can use various library package in java.
 Able to choose various classes for the effective use of file handling operations by
using different methods.
 Design interactive GUI with the help of AWT and Swing.

Cos PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

Web Technologies
 Get concepts of basics of the HTML and CSS.
 Obtain the knowledge of various concepts of PHP scripting language.
 Acquire the knowledge and skills for creation of website by considering both client and
server-side programming to build up responsive web applications.
 Gain the knowledge of using PHP to access database.
 Able to create XML documents.
 Gain familiarity with the object oriented concepts of PHP.
 Able to create graphic objects using PHP.

COs PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

CO6

CO7

44
Networking Concepts
 Able to discuss the physical and logical as well as the electrical characteristics of digital
signals and the basic methods of data transmission.
 Can identify the importance of the ISO 7-layer reference model. Capable of compare and
contrast TCP/IP and OSI model.
 Understand the functions and architectures of LAN and WAN.
 Explore basic protocols involved in wired/wireless communications.
 Explore basic protocols in wired/wireless communications.
 Discuss the design principles of wired and wireless communication networks.
 Understand the concepts of Presentation Layer.
 Analyze the features and operations of various application layer protocols such as Http,
DNS, and SMTP.
COs PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

CO6

CO7

CO8

MOOC – I - Better Spoken English


(General Elective – I) Problem Solving through Programming in C
 Develop Problem Solving abilities using computers.
 Understand the fundamentals of C programming.
 Understand the concept of variable, operators, keyword, control structures etc.
 Able to learn the concept of functions and how to use for the given problem.
 Ability to work with arrays and implementing different Operations on arrays.
Cos PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

45
Software Testing

 Learn the basic concepts and the processes that lead to software quality and testing
 Design test cases from the given requirements using Black box testing techniques
 Identify the test cases from Source code by means of white box testing techniques
 Know about user acceptance testing and generate test cases for it
 Examine the test adequacy criteria to complete the testing process
 Develop test cases and test suite using automated testing tools
 Ability to evaluate software quality

COs PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

CO5

CO6

CO7

Bigdata Analytics

 Understand the concept and challenge of big data and why existing technology is
inadequate to analyze the big data.
 Collect, manage, store, query, and analyze various form of big data.
 Learn the concepts, architecture of Hadoop.
 Acquire the concepts, architecture of NoSQL.
 Learn about the concepts and algorithms of Map.
 Get familiarity with mining data streams.
 Understand the concepts of Link Analysis.
 Attain the knowledge of Clustering.

COs PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

CO3

CO4

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CO5

CO6

CO7

CO8

MOOC – II - Computer organization and Architecture

(General Elective – II) Advanced ‘C’


 Understand concepts Pointers and dynamic memory allocation.
 Get familiarity with String handling operations.
 Acquire the concepts of Structures and Unions and its operations.
 Know the features of Preprocessor directives.
 Implement file Operations in C programming for a given application.
 Learn how to draw simple geometrical figures.

CO1

CO2

CO3

CO4

CO5

CO6

Practical - III (Lab Based on Data Mining and Core Java)

 Able to understand Data mining concepts, tools of data mining and implementation for the
real life problems according to the software industry needs.
 Able to learn different packages of Java and Implementation of different concepts and pure
object oriented paradigms.

COs PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

47
Project
 Understand different software development lifecycle and different approaches to solve
the problem of a project.
 Understand the difference between literature writing and technical writing and
Importance of different UML diagrams of the concerned problem.

COs PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12

CO1

CO2

48

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