OSU Oline Workbook
OSU Oline Workbook
09/08/12 @ Arizona
10/13/12 @ Kansas
11/24/12 @ Oklahoma
12/01/12 @ Baylor
2012 Schedule
Offensive Philosophy
Play Series by Number
Install Schedule
Hit Chart
Pre-Snap Fundamentals
Alignments, Splits
Stance
Zero Point ID- Even
Zero Point ID- Odd
Run Game Section
Run Game Concepts
Individual Run Blocking Techniques
Run Departure Steps
Slip Blocks
Zone Combinations
Inside Zone vs Fronts
Outside Zone vs Fronts
Pass Game Section
Fundamentals of the Pocket
Individual Pass Blocking Technique
Alignment Sets
Set Levels
6-Man Protection Scheme
Defensive ID Section
Defensive Alignments
4-3 Defense
3-4 Defense
3-3 Defense
Special Teams Section
Field Goal
Field Goal Special
Terminology Section
Pre-Snap Terms
Defensive Recognition Terms
Run Blocking Mechanics and Techniques
Combo Run Blocking Techniques
Protection Blocking Mechanics
Protection Calls and Assignment Terms
300's: POP Play Action Protection- Naked/True Play Pass; OL will block whatever
run is called
400's: Run Game Series; 2nd # denotes number of RB(Ex. 412, 422, 432)
· 410- Draw Man Scheme 3
· 412/413- Inside “Drive Zone” Scheme
· 414/415- Inside “Drive Zone” Scheme; Two TE Scheme
· 416/417- Outside “Reach Zone” Scheme
· 418/419- Wide “Reach Zone” Scheme
· 468/469- Reverse Rt/Lt; “O” engages reverse scheme
Knife/Blade
8
Switch Chicago
Quick Game Slant
Trail Whale
Jet
Stick/Jerk/Slip
91
90 (Sag)/ 90 Shallow
Dropback 94 (Pump) 93
98 X/Z/A/B Sluggo
Pass Game 96 95
Dbl Sail
X/Z-In
"It's not the will to win that matters—everyone has that. It's the
will to prepare to win that matters."
— Paul "Bear" Bryant
Guard Stance
3 Point: Down “NFL Flat-Foot” position– Constant position with Base slightly wider
than shoulder-width. Inside foot up and flat on the ground. Outside foot back
with outside hand in the grass aligned on the In-Step of the outside foot. Keep
back flat and eyes “level” with a “Z”-type bend in knees and ankles
Stand: 2 Point “Pre-Shift” position- Constant position with Base slightly wider than
shoulder-width. Inside foot up and flat on the ground. Outside foot back with
outside hand in the grass aligned on the In-Step of the outside foot. Keep back
arched and at 45 degrees with tops of OL numbers showing towards the
defense and eyes “level” with a “Z”-type bend in knees and ankles
Tackle Stance
3 Point: Down “NFL Flat-Foot” position– Constant position with Base slightly wider
than shoulder-width. Inside foot up and flat on the ground. Outside foot back
with outside hand in the grass aligned on the In-Step of the outside foot. Keep
back flat and eyes “level” with a “Z”-type bend in knees and ankles
Stand: 2 Point “Pre-Shift” position- Constant position with Base slightly wider than
shoulder-width. Inside foot up and flat on the ground. Outside foot back with
outside hand in the grass aligned on the In-Step of the outside foot. Keep back
arched and at 45 degrees with tops of OL numbers showing towards the
defense and eyes “level” with a “Z”-type bend in knees and ankles
55
Normal
On The Ball 55
55
Off The Ball
Aligning the tops of the OL’s Helmet’s
even with the Center’s Waist.
Splits
Normal 55
24" 18" 18" 24"
Tight 55
6" 6" 6" 6"
Even
0
2 1 1 2
“Nose Left”
Open Side: Begin counting 3 1 1
defenders in from Ghost TE (or 4 from a S
true TE) box starting opposite the side W M
of the RBs call (1-Back Right or 1-Back
Left). The 3rd defender is the “Zero 2 0 2
Odd
1 1
2 0 2
1 1
“Base” Call: Front call that W M
removes LOS on RB side rule.
Generally used against an Odd front. 2 0 2
Can be used when it would be
necessary to take the BS LOS rule out E N E
of the blocking scheme.
“Base” B
"When I'd get tired and want to stop, I'd wonder what my next
opponent was doing. I'd wonder if he was still working out. I
tried to visualize him. When I could see him still working, I'd
start pushing myself. When I could see him in the shower, I'd
push myself harder."
-Dan Gable
Oklahoma State Offensive Line Workbook 2012
Page 13
Run Game concepts
Inside Zone
The “Drive Zone” run blocking concept is our top run play and primary way of attacking the
interior box of the defense. It is taught as a “Man-Angle” scheme that utilizes the same “Zero-
Point” count defensive identification system as the Outside “Reach Zone” and Man Pass
Protection schemes. One of the advantages of running the “Drive” Zone is that it is a flexible
run scheme that can be used in a variety of formations and personnels as well as being able
to attack more than one inside gap or landmark. The “Drive” Zone compliments the “Reach”
zone by forcing the defense to play their gaps and assignments with horizontal movement
which creates inside running lanes. The “Drive” Zone will also be used to compliment and
set-up our Play-Action Passes, Run-Action Passes, Naked Bootleg and Screen Game. The
Zone concept (Drive and Reach) combats disruption at and away from the point of attack by
utilizing Zone-Man assignments along a given track minimizing defensive penetration and
thus reducing the number of loss yardage run situations. By using universal zone
assignments, adjustments, blocking fundamentals and combination schemes across the
LOS, we create consistency and confidence along the OL.
Outside Zone
The “Reach Zone” run blocking concept is our primary way of attacking the edge of the
defense. It is taught as a “Man-Angle” scheme that utilizes the same “Zero-Point” count
defensive identification system as the Inside “Drive Zone” and Man Pass Protection
schemes. One of the advantages of running the “Reach” Zone is that it is a flexible run
scheme that can be used in a variety of formations and personnels. The “Reach” Zone
compliments the “Drive” zone by forcing the defense to play sound gap control football while
defending the entire width of the field. The “Reach” Zone will also be used to compliment and
set-up our Play-Action Passes, Run-Action Passes, as well as our “Opposite” and “Reverse”
schemes The “Reach” zone scheme is also used to reduce unfavorable 1 on 1 matchups by
the use of favorable angles and combination blocking. The Zone concept (Drive and Reach)
combats disruption at and away from the point of attack by utilizing Zone-Man assignments
along a given track minimizing defensive penetration and thus reducing the number of loss
yardage run situations. By using universal zone assignments, adjustments, blocking
fundamentals and combination schemes across the LOS, we create consistency and
confidence along the OL.
Draw
The “Draw” run concept is our primary “Pass-Action Run”. Because of the nature of our
offense and the amount of times in a game that we will throw the football, teams began to
disguise the box by using pre-snap box alignment for a 2nd level defender who has no box
assignment. By utilizing the Draw as our “Pass-Action Run” scheme we compliment our
downfield passing game by giving the illusion of pass while allowing the defense to pass drop
into their respective coverage assignment areas which creates vertical running lanes for the
RB as well as a sizeable horizontal gap between the 1st and 2nd level defenders.
Drive Block
Individual Run Blocking Technique executed by lineman at POA who is
assigned to cover and vertically displace down defender who is aligned over
him. The Drive Block will be taught and drilled using four major phases:
1. Approach- Aiming Point- 1st/2nd Step- Pad Level- Base
2. Contact- Aiming Point- Hat and Hands Placement- Hip Thrust- Base
3. Follow Thru- 3rd/4th Steps- Short Piston Steps- On Rise- Base
4. Finish- Press Thru Sticking Point- 110% until Whistle- Be a Prick!!!
Angle Block
Individual Run Blocking Technique executed by lineman at POA who is
assigned to displace and leverage a down defender who is aligned in space or
an adjacent lineman to the right or left. Lineman is assigned to take an open
angle departures step with near foot directly to far #s of down defender.
Lineman will take 2nd “Punch” step down and upfield to “pin & leverage” the
down defender as he drives for movement. The Angle Block will be taught and
drilled using the exact same format as the Drive Block phases:
1. Approach- Aiming Point- 1st/2nd Step- Pad Level- Base
2. Contact- Aiming Point- Hat and Hands Placement- Hip Thrust- Base
3. Follow Thru- 3rd/4th Steps- Short Piston Steps- On Rise- Base
4. Finish- Press Thru Sticking Point- 110% until Whistle- Be a Prick!!!
Climb-Drive Block
Individual Run Blocking Technique executed by lineman at POA who is
assigned to secure leverage and movement on a 2nd level defender. Lineman
will burst off the snap of the ball stepping with near foot, run track to cylinder,
BS or PS # of 2nd level defender. Lineman will gather balance, base & pad level
at point of contact coming under control to ensure proper landmark, Fit &
Leverage, and Base & Pad Level on 2nd level defender. The Climb-Drive Block
will be taught and drilled using the exact same format as the Drive Block
phases:
1. Approach- Aiming Point- 1st/2nd Step- Pad Level- Base
2. Contact- Aiming Point- Hat and Hands Placement- Hip Thrust- Base
3. Follow Thru- 3rd/4th Steps- Short Piston Steps- On Rise- Base
4. Finish- Press Thru Sticking Point- 110% until Whistle- Be a Prick!!!
Shuffle Step
Step by lineman with back foot on our Zone Series
when uncovered & assigned to execute a Lateral
“Slide-Shuffle” 2-Step progression to “Square Up” PS
gap before progressing on track to 2nd level defender.
This will almost be a Quick Hop sideways towards
covered lineman staying square to fit against any
slants or stunts by down defender.
Bucket Step
Step by lineman with Near foot on our Wide “Reach”
(“8”/”9" D-Gap or wider POA) Zone technique when
lineman is assigned to vacate his initial alignment & is
responsible for any Wide alignment defender on the
1st or 2nd level. The Bucket Step is a deep drop step
that loses ground from LOS while gaining ground
laterally towards POA.
Pop Step
Step by lineman with backside foot and is almost
always the 2nd step on Run Blocking Technique
Approaches. The Pop Step is the Power and Vertical
phase of the 2-Step Approach Progession.
Coaching Point: This step is critical when
establishing correct Base, Feet, Fit Position, Pad
Level, and Power Angles in the waist, knees, and
ankles. The Pop Step gets both feet solidly on grass
at point of explosion setting up for Hip Thrust.
“Slip Blocks”
Power Slip
Power Slips are Zone Blocking Combinations used in our “Drive” Zone scheme.
Power Slips involve a covered & uncovered OL within the combination –
assigning 2 adjacent OL to block a 1st and 2nd level defender. The linemen are
assigned both a defender to block & a Zone Track to block. Power Slip will be
North and South, tight fit, true vertical movement mentality by the OL to ensure
movement on the 1st level while accounting for disruption on Zone Tracks to 2nd
level defender.
1. Allow lineman to “open” hips/base to protect against:
*Penetrator – “Get DL”
*Reader – Cross-face Defender
*Slanter – DL Charge Directly at lineman
2. Time-Up Chip Combinations & ensures leverage approach while
defending against Penetrator
B B B B
“Scoop” “Duece”
N
E E
B B B B
“Scoop” “Duece”
N
E E
"MIKE"
“Ace” Zone Combo: Used in “Drive” and 2 Ladder 0 2
Sift
“Reach” Zone-Man Assignment Schemes; W M S
Occurs between the Center and PS Guard 1 1 3
when the Center is uncovered to the E N T E
Playside generally vs. a PS A-Gap DL.
Accounts for #0 and PS #1, 1st and 2ND
level defenders. "ACE"
C
"NOSE RT."
"MIKE"
2
“Trey” Zone Combo: Used in “Drive” 2 Ladder 0
and “Reach” Zone-Man Assignment W Sift M S
Schemes; Occurs between the PS Tackle 3
1 1
and PS Tight End when the PS Tackle is E N T E
uncovered to the Playside generally PS D-
Gap DL. Accounts for PS #2 and PS #3, 1st
and 2ND level defenders.
C "TREY"
“NOSE RT.”
3 "NOSE"
$
“Slap” Zone Combo: Used in “Drive” and 1
W
1
M
“Reach” Zone-Man Assignment Schemes;
2 0 2 3
Occurs between the BS Tight End and BS B E N E S
Tackle when BS TE is uncovered away from Y
POA generally vs. a BS C-Gap DL. Accounts
for BS #2 and BS #3, 1st and 2ND level "SLAP"
defenders. B
3-2 3-4
1 1 1 1
2 2 2 0 2
0
1
0
2 0 1
2 2 1 1 2
1 1 1 1
2 0 2 0 2
2
“Ace” “Slip”
“Ace”
1
0
2 0 1
2 2 1 1 2
1 1 1 1
2 0 2 0 2
2
“Ace” “Slip”
“Ace”
3-2 3-4
1 1 1 1
2 2 2 0 2
0
“Scoop” “Scoop”
-Sun Tzu
Oklahoma State Offensive Line Workbook 2012
Page 29
Fundamentals of Pocket
In order to have a consistent and productive passing game, the Quarterback must be
able to take the snap, retreat into the pocket, see the field, step forward, throw &
follow-through with enough zip on the ball to make all the necessary throws.
Pocket Structure
Understanding the Structure of the Pocket is essential in protecting the QB. The
Center and Guards are responsible for the “Depth” of the pocket and not allowing
vertical pressure at the QB. The Tackles are responsible for the “Width” of the pocket
and not allowing Edge Rushers to collapse the pocket from the outside onto the QB
causing him to step up into pressure
Depth
Width Width
Blow Delivery
“Measure the Defender”
Center/Guards- Shoot (on the lift) and Grab thru the outside #’s/ armpits upon connection.
Forklift, Double Under.
Tackles- Shoot (on the lift) and Punch thru the chest upon connection.
· Know difference between Heavy aligned defender and Air aligned defender
· Heavy- Double Under Lift through the chest. Forklift
· Air- Traditional Punch, Extend through chest.
Coaching Point- Thumbs Up! Not a Punch-Recoil. First touch wins and win on the first touch!!
Middle Set
Man Protection Technique when covered by a pass rusher who aligned Head-Up or in the Middle of
the OL (2-4-6 Tech). Lineman is assigned to secure Proper Leverage on rusher requiring him to
“Post-Drag” step on the snap of the ball. The Middle Set is all about Speed, Base, Leverage &
Hands!!!
Middle Set Coaching Points
1. Violently explode off the snap
2. Execute Strong, Forceful Post/Drag Combination Steps
3. Eye the I/S Leverage
4. Maintain separation of “Wide Base” on Drag Step by taking the same distance step
as on Post Step
5. Maintain Posture, Leverage throughout Blow Delivery and the entirety of the Block
Outside Set
Man Protection Technique when covered by a pass rusher who aligned in an Outside alignment of
the OL (3-5-9 Tech). Lineman is assigned to secure Proper Leverage on rusher requiring him to
“Kick-Slide” step on the snap of the ball. The “Kick” step allows the OL to gain depth and width off
snap before any type of collision. Once the Proper Leverage is gained, the OL should “Settle” or
“Gather” to get himself in the proper Posture. The depth of the set depends on the type of
protection, and/or the style of pass rusher but the Leverage is always the same.
Outside Set Coaching Points
1. Violently explode off the snap
2. Execute Strong, Explosive Kick/Slide Combination Steps
3. Eye the I/S Leverage
4. Maintain separation of “Wide Base” on Drag Step by taking the same distance step
as on Post Step
5. Maintain Posture, Leverage throughout Blow Delivery and the entirety of the Block
There are 3 different “Set Levels” that the OL can use depending on the type of pass
that is called, the type of pass rusher being faced, or any possible disruption that
might affect the rhythm and timing of the OL’s normal pass set techniques.
1-Shuffle Set: Level 1 “Man” Protection Set that will take place on the LOS. The
“Hard” 1-Shuffle Set will be used by taking one Kick-Slide combination. The 1-
Shuffle will be used most often in the Quick Game portion of our passing game or
as a change-up from the Normal 2-Shuffle Set.
Normal 2-Shuffle Set: Level 2 “Man” Protection Set that will take place just off the
LOS. The “Normal” 2-Shuffle Set will be used by taking two Kick-Slide
combinations. The 2-Shuffle is the primary Pass Set used in the Dropback portion
of our passing game.
3-Shuffle Set: Level 3 “Man” Protection Set that will take place behind the LOS.
The “Deep” 3-Shuffle Set will be used by taking three Kick-Slide combinations. The
3-Shuffle can be used most often when facing disruption in the form of a blitz or
twist that necessitates a deeper set to allow the disruption to clear up before
engaging.
Jump Set: LOS “Man” Protection Set that will take place directly on the LOS. The
“Up-Kick” No-Shuffle Set will be used by taking a “Slide” Step with the near foot to
“Frame” the defender and will follow with a “Pop” Step. The Jump Set will be used
most often in the Play-Action Pass portion of our passing game or as a change-up
deterrent from the Normal 2-Shuffle Set to slow developing rush lane games and
disrupt the defenders normal Pass Rush Technique Rhythm and Timing.
Pos. Assignment
Even- Pass Block #2 LOS
PT
Odd- Pass Block 2
Even- Pass Block #1 LOS
PG
Odd- Pass Block 1
Even- Pass Block 0
C
Odd- Pass Block 0
Even- Pass Block 1
BG
Odd- Pass Block 1
Even- Pass Block 2
BT
Odd- Pass Block 2
Possible Line Calls and Adjustments
Even Call: Center will call vs. 4-Down defenders
Odd Call: Center will call vs. 3-Down defenders
Stack Call: Center will call vs. 3-Down defenders +3LB in box
Money Call: Center will call vs. Bear front or all 5 OL covered (5 Island Blocks)
Ray/Lou Call: Center will call to move “0” ID one man over; ½ slide towards direction of the call
Dual (23) Call: PT/PG will call vs. Odd scheme; (23 or 2 OL for 3 Defender scheme)
Gate (34) Call: BS Tackle will call vs. Overhang (UFO) defender threatening from outside the
box; C/BG/BT will set deep (2/3-Shuffle) + Expand
1 RB
2 0 #1 #2
LOS LOS
No Protection
Responsibility
Techniques
6 4 2 0 2 4 6
9 7 5 4i 3 2i Shade Shade 2i 3 4i 5 7 9
TE TE
D C B A A B C D
Gaps
The Above Techniques Apply to Down-Men Only! To Refer to LBs Add a Zero to the Technique
Numbers. (Ex- An LB Aligned on an Outside Shade of the Guard at depth is a 30 Technique)
4-3 Defense
FS SS
C W M S
C
E T N E
X Z
H Y
C C
C B W M S C
B E N E S
X Z
A B
W M W M
B E N E S B E N E S
X X
Z Z
A B A B
C C
3-4
C R W M S SS C
E N E
X Z
H Y
COWBOYS
10
10
6 inch Splits
20
20
STE ST2 ST1 SG SN WG WTE
W1
W2
H
30
30
K
COWBOYS
10
10
6 inch Splits
20
20
STE ST2 ST1 SG SN WG WTE
W1
W2
H
30
30
K
Calls Assignment
“Ringo”- Part of holder’s cadence call when ball OL- Inside step is behind and inside the heels of
is aligned on the right hash or right middle, or the inside adjacent OL while the Outside foot
when the ball is middle aligned and the kicker is remains planted. This will create a “Pass Pro
right footed. Kickstand”, pad level remains at the hip. Upper
body will remain in a vertical posture with hands
“Lucky”- Part of holder’s cadence call when ball spread to the hips on both sides (make contact).
is aligned on the left hash or left middle, or when PROTECT THE INSIDE GAP!!!
the ball is middle aligned and the kicker is left
footed. W1- Inside step is forward to the Inside Hip of
the WTE. Pad level remains at the hip. Inside
“Roger”- OL Check Vs. an undefended A-Gap Hand punches to the butt of the WTE, Outside
to the right side; Tells the PS blockers aligned on Hand punches at any threat.
the LOS to block their gap to the outside instead
of stepping hard inside. W2- Inside step is forward to the Inside Hip of
the W1. Pad level remains at the hip. Inside
“Louie”- OL Check Vs. an undefended A-Gap to Hand punches to the butt of the W1, Outside
the left side; Tells the PS blockers aligned on the Hand punches at any threat.
LOS to block their gap to the outside instead of
stepping hard inside. Wings- Same as OL
COWBOYS
STE ST2 ST1 SG SN WG WTE
W1
10
10
W2
H
“Roger” Assignment
OL Check Vs. vs a “Heavy-Edge Pressure” Team; Tells the PS blockers aligned on the LOS to
block, with regular field goal technique, the gap to the outside instead of stepping hard inside. The
holder will make the “Roger” call as relayed from sidelines. The Snapper will be responsible for the
A-Gap to his right. The backside (Left) of the call will remain in normal field goal alignment and
assignment.
COWBOYS
WTE WG SN SG ST1 ST2 STE
W1
10
10
W2
H
“Louie” Assignment
OL Check Vs. vs a “Heavy-Edge Pressure” Team; Tells the PS blockers aligned on the LOS to
block, with regular field goal technique, the gap to the outside instead of stepping hard inside. The
holder will make the “Louie” call as relayed from sidelines. The Snapper will be responsible for the
A-Gap to his left. The backside (Right) of the call will remain in normal field goal alignment and
assignment.
COWBOYS
10
10
20
20
30
30
STE ST2 ST1 SG SN WG WTE
40
40
W1
W2
H
"In war the only sure defense is offense, and the efficiency of
the offense depends on the warlike souls of those conducting
it."
-General George S. Patton
Stance: Refers to the Body Position assumed at the LOS before the snap of the ball
2-Point- “Stand” or “Pre-Shift” position used by OT when on the open side (No
TE) of a formation
3-Point- Constant, Normal position with outside foot back & outside hand down
LOS: Imaginary line that runs parallel with the Goalline directly through the football
from sideline to sideline
Cadence: Sequence of Center commands that dictate the play, snap count, and may
include an audible
Point of Attack: “POA”- Entry Target Point designated for ball-carrier to hit using
Hole Numbering system (9-7-5-3-1-0-2-4-6-8)
Playside (PS): Term referring to area beginning at the Center moving out all the way
to the last offensive box player (normally a Tackle or a Tight End) toward the
specific side where the POA is designed to be
Down Defender: Refers to a defender with hand(s) on the ground aligned in any gap
labeled in the Hole Numbering System
Gap ID: Using letters A, B, C, D both playside and backside for area or “gap”
between two adjacent OL and/or TE
Hole Numbering System: Numbers that are specific to various run game or pass
protection landmarks/entry points determining 1) Direction of play (Playside) 2)
Target Point of play
Pocket: Refers to the area surrounding the QB after the snap created by the
Offensive Line in an effort to protect the QB; depth can vary based on the type
of Pass play called (i.e.- Quick Game or Dropback)
Launch Point: Refers to the specific point on the field where the QB is intended to
release the ball on various pass plays; depth can vary based on the type of
Pass play called (i.e.- Quick Game or Dropback)
Zone Tracks: The angle or path that the OL will take on Zone scheme. Can be a
vertical “Track” for Inside Drive Zone or a more horizontal, flatter “Track” for
Outside Reach Zone
Disruption: Any kind of blitz, twist, or stunt that a defense will use to throw the OL off
balance in an attempt to “disrupt” offensive assignments