Edge Run
Edge Run
N
S.
E T E N H A N C E M E N T S F O R R
N
O L E – P L A Y I N G S H A D O W R U
EDGE
RUNNER
S
B a s e d o n t h e o r i g i n a l E d g e Ru n n e r s b y E r i k
Jameson
N E R P S E d i t i o n E d i t e d b y G u r t h
Shadowrun is a registered
trademark of FASA Corporation.
The game sells pretty good, I
understand.
Erik’s Notes: This is a catalogue of some of the real characters being played today in
Shadowrun, by people all over the world. Many of these characters are also in use on the
ShadowTK role-playing mailing list. With this in mind, when using these characters as NPCs in your
own campaign, be as true as possible to their original intent. In other words, be nice.
These characters are intended to be very high powered players in the Sixth World. The
increased Attributes x1.5 Optional Rule was used in a number of cases, and one character even has
Delta-grade cyberware. There are also some “new” spells and a new house rule regarding how
contacts get gear and information. This optional rules and spells will all be explained at the end of
the chapter. In addition, all bonuses have all ready been added to statistics and skills, unless
otherwise noted. If you still can’t find something, contact the individual who created the character
via e-mail.
And again, a special thanks to all those who contributed to this catalogue. I wouldn’t have been
able to do it without you (obviously). Some of you people are very sick... ;-) I may have changed
something about your character, but I tried to keep with the original spirit of the character. And in
some case, I exaggerated the personality traits to try and make the character more interesting and
different. Not to mention in almost every case I made the character stronger. In some cases, what
seem like mistakes (such as a wrong birthplace) was deliberate deception. In other words, Counselor
and friends got it wrong, and they don’t know any better. In almost all cases their “errors” have
been addressed in the Notes: section.
A very special thanks to Mike, Dave, and Scott. We’ve burned a lot of karma on each other.
Page 4
The people included in Edge Runners: A Corporate Guide to the Shadows represent some
of the best, and the worst, running the shadows today. Not all are shadowrunners. Included are a
number of fixers of various talents. But most indeed are what has come to be called
“shadowrunners”. They are talented and diverse, and there is bound to be at least one ’runner who
will fit your blackest operation. Keep in mind that the information included was accurate at the time
of publication, but may have changed as recently as today. Much of it was taken from messages on
the illegal “Shadowland,” with our decryption computers working 24 hours a day for well over four
months to break them open so we could bring them to you. So go ahead, sit back, have the butler
bring in a scotch, and take a look at your secret weapons, before your enemies do.
—Counselor
>>>>>[In other words, some corp whores like Counselor got together and put
together a catalogue of the best and brightest running the shadows today. Now,
don’t get too upset. I think we all know there isn’t a truly safe data encryption
invented yet. And it took them so long to crack the files open that most of what
they found is out of date and obsolete by now. So don’t worry too much. All they
did was take all the available corporate dossiers and files that exist on each and
one of us, and added the Shadowland dirt. Counselor and friends just put a bunch
of them together, into one compilation. Then we decided to crack their encryption
(soooo easy!) and add some of our own dirt to this catalogue, and give it to you
out there on Shadowland. Now, if some Mr. Johnson starts to read you like a book,
you now know why. Because he has. So you have been warned. Information is
Power.]<<<<<
—St. Stan (15:57:02/1-15-56)
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Edge Runners
and he knows it. He is a capable street samurai, and a
capable decker, but he is clearly not the best. However, ARIA
the combination of talents make him a very valuable
NPC. FIXER/RIGGER
Archangel and the rest of the Fallen Angels are The GREAT Cornholio <[email protected]>
indeed alive, having barely escaped from a assault on
the primary Insect hive of the Salish-Sidhe council lands.
Name: Andi Forbes
Exactly what shape they are in can be determined by
Aliases: Aria
the individual GM.
Sex: female
Metaspecies/Race: Caucasoid Homo Sapiens
Black Market Rating: 3
Sapiens
Information Rating: 4
Residence: Seattle, UCAS
Height: 1.85 m
Weight: 75 kg
Eyes: blue
Hair: brown
Distinguishing Features: none
Birthdate: unknown, 2030
Birthplace: unknown
Psychological Profile: unknown, insufficient data.
Known Allergies: none
Lifestyle: High
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Edge Runners
but is always trying...and some drek-brained idiots get a
little spooked.]<<<<< BARSINI, MICHAEL
—Red Wolf (14:13:46/12-28-55)
ASSASSIN
>>>>>[Yeah, but who cares? The only thing of any real Erik Jameson <[email protected]>
importance here is the Underworld Opera. Ever seen
their catalogs? They have fraggin’ fighter jets from the
Name: Michael Barsini
1980’s for sale!! And I keep hearing they are going to
Aliases: none
put out a catalog devoted to old tanks and APCs and
Sex: male
such, which should be out soon!]<<<<<
Metaspecies/Race: Caucasoid Homo Sapiens
—Red Rock Aussie (11:29/50/1-3-56)
Sapiens
Current Residence: Chicago, UCAS
Andi Forbes, a.k.a. Aria Height: 1.70 m
Attributes Skills Weight: 114 kg
Body: 6 Aircraft B/R: 7 Eyes: brown
Quickness: 6(10) Armed Combat: 5(6) Hair: black
Strength: 4(8) Bike: 6 Distinguishing Features: Extremely sweaty.
Charisma: 2 Car: 5 Barsini has an unknown condition that
Intelligence: 4 Etiquette (Corporate): 3 causes his sweat glands to be extremely
Willpower: 6 Etiquette (Street): 4 overactive.
Reaction: 5(9) Firearms: 7(8) Birthdate: May 4, 2008
Body Index: 5.4 Ground Vehicles B/R: 8 Birthplace: Chicago, UCAS
Essence: 2.1 Gunnery: 4(5) Psychological Profile: very reticent, motivated by
Initiative: 9+3D6* Motorboat: 4 loyalty to the Mafia
Threat/Professional: 6/4 Negotiation: 4 Known Allergies: none
Rotorcraft: 7 Lifestyle: Middle
* 12+3D6 when rigged Truck: 4
Winged: 4 Background: Michael Barsini was orphaned on the
streets of Chicago at the age of 5 when his parents were
Cyberware Bioware killed by a bomb meant for the Don of his neighborhood.
Cybereyes Enhanced Articulation Out of compassion and a feeling of debt, the Don
Flare Compensation Muscle Augmentation (4) adopted Michael, and brought him into the “business”
Low-Light Synaptic Accelerator (2) early, at the age of 14. Michael showed very early on
Thermographic however that he lacked the leadership skills necessary
Datajack to be the Don. He did show an aptitude for planning and
Smartlink for target shooting. Realizing this, and to save some
Vehicle Control Rig (2) honor, the Don had Michael trained as a Mafia assassin.
For the next 8 years, he served as an apprentice,
Gear learning about weapons, bombs, and how to plan
(Since she doesn’t actively shadowrun anymore, she assassinations. At the age of 22, he went off on his own,
can have whatever is needed. Vehicles she owns are and worked for the Mafia down in Atlanta. By the time
listed below. All have been heavily modified.) he was 28, he had earned enough of a reputation that
Ford Bison he was recalled back to Chicago by the capo de capo of
Dassault-Embry Mistral the North American Mafia, and he has worked for
Yamaha Rapier whoever has held that position since that point.
Ford America (not modified) A major point of interest is the fact that he has never
spent even an hour in jail, and in fact, has never been
Notes: Aria is the primary spokeswoman for the caught or even officially accused of a crime. It is a
Underworld Opera. They do “shadow” modifications, but testament to the level of planning and perfection he
before they do, they subject the potential customer to a demands from himself, and those select few he will
very thorough background check. work with.
Aria is a slightly different character. She is very Barsini does do some free-lance, corporate work, but
active in sports, lives for opera, and is not very only if the objective will also benefit the interests of the
feminine. She is indeed a lesbian, but she is not open Mafia.
about it. She just isn’t very subtle in general. And Barsini knows that he is one of the best, and he will
besides, why should it be a problem in the enlightened not suffer fools. He very much wants to find a cure for
21st century? his sweat problem, but modern medicine has no answer,
and he has an extreme distrust of magic.
Black Market Rating: 7 Skills: Barsini does little else other than assassinations.
Information Rating: 5 However, he can kill a man in a whole variety of ways.
Vehicle Acquisition Rating: 10 He is highly proficient with the sniper rifle, explosives,
and with poisons. He also knows exactly how to cover
his tracks, probably one of the reasons he has never
been jailed.
Page 8
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Edge Runners
Information Rating: 6
>>>>>[And something else about Basilisk. He may not
know his English very well, but he does know his
medicine well enough to have saved those Whidbey
Island orks a little while back. He might not be able to
say it himself, but a lot of families owe him their
lives.]<<<<<
—San Miguel (17:41:15/1-9-56)
Basilisk
Attributes Skills
Body: 3 Athletics: 4
Quickness: 6 Biology: 6
Strength: 3 Biotech: 8
Charisma: 5 Car: 4
Intelligence: 6(8) Computer (Software): 10
Willpower: 5 Computer B/R: 7
Reaction: 6(7) Computer Theory: 7
Body Index: 2.1 Cybertechnology B/R: 6
Essence: 5.52 Etiquette (Corporate): 4
Initiative: 7+2D6* Etiquette (Street): 4
Threat/Professional: 1/3** Firearms (Pistols): 3
Stealth (Urban): 7
* 11+3D6 when decking Unarmed Combat
(Boxing): 3
** 6/3 when decking English: 3
French: 4
German: 5
Swiss German: 6
Cyberware Bioware
(all beta grade) Cerebral Booster (2)
2x Datajack (4) Damage Compensator (5)
Softlink (4) Synaptic Accelerator (1)
Gear
Narcojet Pistol
(Basilisk has other gear, but the only item of note is his
cyberdeck)
MPCP: 10/8/8/7/7
Hardening: 4
Active Memory: 300
Storage Memory: 1,500
I/O Speed: 50
Response: 2
2 Hitcher Jacks
Detachable Vidscreen
Page 10
Edge Runners
—Xingu (15:21:52/12-30-55)
BLACK WIDOW
>>>>>[True enough, but she relies on her skillwires a
ASSASSIN/RIGGER wee bit too much. One of these days, she’ll want to do
Shadow <[email protected]> something those damn wires of hers won’t let her do,
and she’ll pay dearly. And I don’t want to be around to
see that day.]<<<<<
Name: Kelly Winthrop
—Thomas Hardy (12:27:22/1-4-56)
Aliases: Black Widow, Mandragore
Sex: female
>>>>>[What I don’t get is how she became an elf. I
Metaspecies/Race: Caucasoid Homo Sapiens
mean, that sort of thing is genetic. Been proven a
Nobilis
thousand fold times. But little Ms. Winthrop took off to
Current Residence: Seattle, UCAS
Japan with some of her chummers, and next thing you
Height: unknown
know, she comes back and she’s got pointy ears. I really
Weight: unknown
need to know.]<<<<<
Eyes: unknown
—Leeuw (21:02:54/1-7-56)
Hair: unknown
Distinguishing Features: none
Birthdate: unknown, 2030 Kelly Winthrop, a.k.a. Black Widow, a.k.a.
Birthplace: unknown, possibly Seattle, UCAS Mandragore
Psychological Profile: insufficient data Attributes Skills
Known Allergies: sunlight, severe Body: 6(7) Armed Combat: 6
Lifestyle: High Quickness: 7(8) [10] Biotech: 4
Strength: 5(6) [8] Car: 6
Background: Little facts are known, but it would Charisma: 8 Computer: 6
appear that Black Widow is the daughter of Renraku Intelligence: 6 Computer B/R: 3
Vice-President James Winthrop. When sent away to Willpower: 5 [7] Etiquette (Street): 5
private school, she ran away from home (age 14), where Reaction: 6(8) [12] Firearms: 7(8)
she became a part of the Black Angels street gang. It is Body Index: 3 Firearms (Pistols, UltraPower): 10
believed that she rapidly acquired a position of Essence: 0 Gunnery: 4
leadership within the gang. Several years later, an Initiative: 8 [12] +3D6
assassin by the name of “Max the Shooter” led her Threat/Professional: 5/4
away from the street life, and taught her how to be an
assassin. It is believed that he was a father figure for [ ] denotes stat with Skill Chips
the young Ms. Winthrop. He was killed when she was adrenal bonuses Athletics: 3
only 18. She carried on his legacy, and quickly became Bike: 3
one of the top snipers of the North American region. The Cyberware Car B/R: 6
peak of her assassination career came when she was Cybereyes Electronics B/R: 6
22, with the infamous “Farewell Speech” assassination. Flare Compensation Etiquette (Corporate): 3
Her victim was outgoing UCAS Senator Farwell, who was Low-Light Interrogation: 6
in the midst of making his farewell speech to Congress, Electronic Mag. (3) Negotiation: 6
and was going to announce his candidacy for President. Datajack (1) Psychology: 3
Since that time, she has mostly laid low, quietly running Fingertip Compartment Stealth: 6
the shadows. It is during this time that she acquired her (2, one with mono- Unarmed Combat: 6
vehicular skills. whip spooled inside)
The only other item of note was that the daughter of Skillwires Plus (6)
James Winthrop was not elven. The Black Widow most Smartlink
clearly is elven however. The question of whether this Softlink (4)
means that the Black Widow is really not Kelly Winthrop Vehicle Control Rig (2)
has not been satisfactorily answered at this time, due to
conflicting evidence. Bioware
Skills: Black Widow is a consummate professional. She Adrenal Pump (2)
appears to prefer acting as a sniper, but she has shown Reflex Recorder (Firearms)
that she is very capable in close combat. She also has Suprathyroid Gland
displayed a more than adequate talent as a rigger, Synaptic Accelerator (2)
using her Mitsubishi Nightsky to great affect on several
occasions. It also appears the Black Widow is Gear
attempting to gain some facility as a decker, as it is Browning UltraPower (smartlink, customized, firing APDS
known that she has hired a Matrix instructor on several ammo)
occasions. Remington 950 (smartlink, customized)
Ares Viper (smartlink)
>>>>>[Black Widow is pretty good. She’s not exactly Monowhip
an elite in anything, but her versatility more than makes Armor Jacket (5/3)
up for it. I’m just curious to see what her Matrix icon will Hunt Ball Gown (2/3)
look like.]<<<<< Retro Business Suit (3/1)
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Edge Runners
2 Radio Headsets (encrypted Rating 6)
Thermographic Goggles (made to look like sunglasses) BOAZ, ALEXANDER
Mitsubishi Nightsky (as standard, plus rigger control
gear, roll bars, HMG in pop-up turret, Body at 6 and FREE SPIRIT
Armor to 2) The GREAT Cornholio <[email protected]>
Notes: The Black Widow may not really seem like much
Name: unknown
stat-wise, but she makes up for it with her unusual skill
Aliases: Alexander Boaz
diversity and careful planning and intelligent tactics,
Sex: male
something a large number of shadowrunners forget
Metaspecies/Race: appears as Caucasoid Homo
about. She doesn’t run very often anymore, content
Sapiens Sapiens
with her luxury life style. But when she does, she
Residence: Seattle, UCAS
prefers to work with people she knows and trusts, such
Height: 1.70 m
as Lincoln, a cat shaman.
Weight: unknown
Kelly Winthrop did start life as a Homo Sapiens. Due
Eyes: unknown
to bizarre circumstances involving a dark ritual centered
Hair: white
in the toxic zone of Hiroshima, for unknown reasons,
Distinguishing Features: none in human form. See
both Lincoln and Black Widow did indeed change into
below
elves.
Birthdate: unknown, irrelevant
Birthplace: unknown, irrelevant
Black Market Rating: 4
Psychological Profile: unknown, seems to be a
Information Rating: 4
“guardian” spirit, but that classification is
not inclusive enough.
Known Allergies: none
Lifestyle: Middle
Page 12
Edge Runners
desire for power or wealth. Instead, Boaz serves as an Summons to Boaz at his will
incredible source of knowledge. It can be presumed that Linguistic Understanding
there are none that know more about magic or history.
Notes: No, Boaz does not really conform to the normal
>>>>>[This guy is seriously bad news. I heard he rules. But he doesn’t really break them that much
caught a grenade in his hand, looked at it as it went off, either, especially since he should never have to use his
and there wasn’t even a singe mark on him. Wherever powers. His main purpose is to involve the characters in
he is from, he is not to be fragged with.]<<<<< a very long and drawn out battle between his “people”,
—LaTrobe (23:14:05/12-30-55) who are the good guys, and the evil spirits (also from
his home time/dimension) led by Nethicus. For reasons
>>>>>[And what is up with those strange missions he that are still fuzzy to Boaz, the battle is to be fought on
sends people on? He only hires the best (which means Earth, and so Boaz is here to study us and to help us
not me), and he sends them all over God’s green earth. fight the battle. This battle is not going to happen for a
I heard the last time he hired runners, he was working very long time, but the characters don’t need to know
with some other alien spirit like him call Epis Darcalus or that.
something and Dunkelzahn, and the Carib state of Don’t want to have a strange, dark battle in the
Technos. They all got together with some distant future? Then Boaz can be used as an alien spirit
shadowrunners down in Tir Tairngire, and did some with a vast thirst for knowledge. He will send the
strange things. I don’t really want to know who else was runners on quests for strange information and to
involved, or what they did or saw.]<<<<< strange places. At least he pays well.
—Nagoma Awooyo (12:44:19/1-10-56) Boaz will NOT attack anyone unless first attacked by
someone else. He first will try to Subdue the offenders,
Alexander Boaz but if that is not enough, he may decide to kill them.
In addition, Boaz cannot be fooled. He does not
Attributes Skills suffer fools, and does not help those who merely wish to
Body: 14 Archeology: 35 serve their own greed. He is interested in protecting
Quickness: 20 Armed Combat: 20 humanity, not destroying it.
Strength: 14 Biology: 20
Charisma: 18 Chemistry: 15 Black Market Rating: 2
Intelligence: 28 History: 35 Information Rating: 24
Willpower: 26 Magical Theory: 35
Reaction: 14 Mathematics: 20
Essence: 16 Parabiology: 30
Initiative: 24+6D6 Physics: 15
Threat: 15, possibly more Projectile Weapons: 15
Sorcery: 25
Stealth: 20
Powers
Assume Any Form
Banish (vs. spirits)
Destruction (attack, 16D vs. Body, area effect)
Detect Invisibility
Detect Life
Detect Magic
Fireball (16S, as spell)
Force Field (Barrier spell, as Force 16)
Gateway (opens gate to Metaplanes)
Immunity to Normal Weapons (48 points of armor)
Immunity to Weapon Foci (16 points of armor)
Linguistic Mastery (can speak any language)
Linguistic Understanding (understand any language)
Spell Absorption (absorbs up to 16 force points per day)
Subdual (16D stun, individual affect)
Telepathy (resisted test, Boaz’s Essence vs. Target’s
Willpower)
Teleport (to anywhere)
Regeneration
Resurrection (can bring back others to life once per day)
Gear
(Boaz doesn’t really have a need for gear. However, he
does possess a “weapon focus.”)
“Klisma” [16M, Reach 0]
Flame Projection 20 meters, for 10M damage
Dancing (attacks on own, as if Boaz was attacking)
Page 13
Edge Runners
Now as MadCat, his career went much as it had
DAISHI before, becoming something of a street legend. He
achieved an expertise in killing few had ever achieved,
STREET SAMURAI and completed mission after mission with little or no
Dave Jordan <[email protected]> error.
Several months ago MadCat voluntarily changed his
identity to Daishi (a corruption of a Japanese word
Name: Julian Fontaine
meaning “Great Death”) and again underwent complete
Aliases: Daishi, MadCat, Apache
and extreme cosmetic surgery. He is now a tall blond
Sex: male
man with green eyes, as mentioned previously.
Metaspecies/Race: Caucasoid Homo Sapiens
Daishi is currently under retainer by the Carib
Sapiens
League nation of Technos. He currently functions as a
Residence: Bellevue, Seattle, UCAS
arms and tactics advisor. He rarely takes freelance
Height: unknown
missions anymore, but will occasionally do so if it
Weight: unknown
involves a new challenge or protecting his friends.
Eyes: green
Skills: Daishi is considered to be one of the pre-
Hair: blond
eminent street samurai running the shadows today.
Distinguishing Features: none
While his motivations are unknown, he is extremely
Birthdate: unknown, 2024
good and highly professional. He can be recommended
Birthplace: Salish-Sidhe Council
for any mission.
Psychological Profile: unknown. Subject has
exhibited numerous homicidal rages.
>>>>>[Need something blown up? I’ve got the C-12.
Known Allergies: none
Need someone killed? I got the G-12. Need anything
Lifestyle: Luxury
else? See a mage.]<<<<<
—Daishi (14:51:38/12-28-55)
Background: Despite the fact that Julian Fontaine has
changed his identity several times, he has been very >>>>>[Uh, yeah. Don’t hurt me, okay? Daishi is the
easy to track. His fighting style and personality have most complete killing machine ever born and made. He
changed very little over the last decade, making fraggin’ scares the livin’ drek outta me, and that’s no
tracking him relatively easy. lie.]<<<<<
Fontaine was left on Makah lands when he was only —Grenzquell (09:02:59/12-30-55)
two years old, where he was raised much as any other
youth. When he came of age, he left his adopted family
and went to Seattle in search of his blood parents. Julian Fontaine, a.k.a. Daishi
Needless to say, he was not successful. However, his Attributes Skills
did meet “Tommy”, a fixer of some repute. Tommy Body: 9(13) Armed Combat: 6(7)
recognized Fontaine’s potential and began to expand on Quickness: 9(14) Athletics: 7(8)
Fontaine’s weapons training. After some time spent as Strength: 9(14) Demolitions: 7
Tommy’s bodyguard, Fontaine left and began to run the Charisma: 7 Electronics: 6
shadows as “Apache.” Intelligence: 8(12) Etiquette (Street): 7
Apache soon began to develop a reputation for being Willpower: 9 Firearms: 11(12)
almost psychotic. He would do anything and everything Reaction: 8(21) Gunnery: 8(9)
to complete a mission, which would sometimes include Body Index: 8.4 Interrogation: 5
charging strait into incoming fire, or attacking Essence: .05 Interrogation (Torture): 6
elementals with his bare fists. He also developed a Initiative: 21+4D6 Military Theory: 5
reputation for being very loyal to his friends and for Threat/Professional: 13/4 Negotiation: 6
being something of a “party animal.” Parazoology: 5
The major turning point in Apache’s life came during Cyberware Projectile Weapons: 9(10)
an attempted run into Salish-Sidhe lands. The team (all beta grade) Rotorcraft: 5
(which included Darkwolf, Facet, Paladin, and Commlink X Special Skill: Set Snares: 6
Spellslinger) had been set up, and was arrested at the Cyberears Stealth (Urban): 8(9)
border crossing. However, the weapons search was not Amplification Throwing Weapons: 4(5)
very thorough, and Apache was left with a Predator II. At Damper Unarmed Combat: 8(9)
some undetermined point, Apache went into what can Cybereyes Makah: 6
be described as a “beserker rage” and began to shoot Electronic Mag. (3)
his way out of the border station. After a very intense Flare Compensation Bioware
firefight, the group managed to escape. However, due Low-Light Cerebral Booster (2)
to the political ramifications (relations between the Thermographic Damage Compensator (8)
UCAS and the Salish-Sidhe council were tense for Datajack (4) Enhanced Articulation
several months), all the members of the team were Dermal Plating (3) Muscle Augmentation (4)
forced to change their appearance and identities. Most Encephalon (4) Suprathyroid Gland
of the other members later reclaimed their good names, Internal Voice Mask Symbiotes (1)
but Apache did not. Instead, Apache underwent Retractable Spur (dikoted) Trauma Damper
complete and extreme cosmetic surgery and became Skillwires Plus (3)
MadCat, a black man with a chrome skull plate. Smartlink II
Page 14
Edge Runners
Softlink (3)
Wired Reflexes (3) FINNIC, MAYA
Gear GATOR STREET
Ares Dragon
Armor Jacket (gel-pack) (5/3 hardened) SHAMAN
Deluxe Gyro-mount Maurice Francke (submitted by Gurth
Form Fitting Body Armor lvl 3 (4/1) <[email protected]>)
H&K G12 (gas vent 4, smartlink II, fires APDS)
Hughes Stallion Name: Maya Finnic
Ingram Smartgun (gas vent 4, smartlink II, fires APDS) Alias: none
M107 GPHMG (gas vent 4, smartlink II, fires APDS Sex: female
MagLock Passkey (7) Metaspecies/Race: Caucasoid Homo Sapiens
Medium Military Grade Armor (full tactical sensor suite) Pumilionis
(16/12 hardened) Residence: Westwood, Seattle, UCAS
Nightglider Height: 1.22 m
Ranger-X Bow (smartlink II) Weight: 70 kg
Savalette Guardian (smartlink II, fires APDS) Eyes: brown
Steel Lynx Drone (voice command) Hair: black
Yellowjacket F series Distinguishing Features: overweight
Birthdate: 2036
Notes: Let’s just say that Daishi is a little out there. He Birthplace: Brooklyn, UCAS
is hyper and doesn’t have a very long attention span Psychological Profile: powerhungry, lazy
(maybe something to do with his Suprathyroid gland). Known Allergies: unknown
He is also very intense. This makes him a very Lifestyle: High
interesting running companion. There are times when
he is so wound up when it’s not clear who he will kill,
Background: Maya Finnic was born and raised in
friend or foe. He has, however, never killed any of his
Brooklyn, NY; her exact birthdate is unknown. In 2052
running mates, despite their worries.
she moved to Seattle, and through various means came
Daishi is the ultimate killing machine. You name it,
to running the shadows, first as a freelancer working for
he can kill it. Make sure you present him that way, but
whoever paid, and then as the shaman in a group of
remember, he isn’t arrogant. He just knows he’s the
four (see Steve Lewis, page xx).
best.
Maya Finnic is overweight and not very fast—a
situation she appears to have found a solution for by
Black Market Rating: 8
frequent use of a Levitate Person spell, which also
Information Rating: 4
seems to make her even more lazy than she already is.
She is a Gator shaman, normally providing combat
magic support to the rest of the team she runs the
shadows with. She is a high-grade initiate and appears
intent on initiating to an ever-higher level. Maya Finnic
is a member of the magical group known as the
Swampsters, which consists completely of Gator
shamans. She has conjured an ally spirit at some point,
which takes the form of a neatly dressed, negroid elf
when ordered to manifest in the physical world. Finnic’s
main use for this spirit is to guard herself and her
apartment.
Skills: Maya Finnic’s main strength is in sorcery. She
hardly ever carries a firearm, relying instead on her
spells to take down any opposition.
Page 15
Edge Runners
other major trait of the Gator totem you have to look at: Wrist Phone with Screen
they eat like pigs.]<<<<<
—Mike “The Lounge” Staring (22:52:10/1-24-56) Notes: Maya tends to show off her magical capabilities,
such as using Levitate spells on the cars of opponents
>>>>>[Is this the chick that killed 10 of my buddies (with them in it, usually), the intention being to frighten
plus about three dozen others with one spell, that one the opponent.
time in Columbia? Anyone have her address?]<<<<< Her aura is always masked to appear as an
—Widow-Pretender (15:16:42/1-29-56) uninitiated magician.
Gear
DocWagon Contract (Platinum)
Enchanting Shop
Expendable Fetishes
Lift & Push
Mana Cloud
Mob Mind
Multi-Target
Forged SIN (4)
Form-Fitting Armor: 3 (4/1)
Medicine Lodge (6)
Power Focus (2)
Reusable Fetishes
Improved Invisibility
Levitate Person
Maya’s Flame Burst
Secure Jacket (5/3)
Spell Lock: Increase Reflexes +3D6 (1)
Spell Lock: Increase Strength +4 (1)
Page 16
Edge Runners
No documentation exists for the period of time he
FRYPP, FREDDY was the ward of the Xavier Foundation. Intelligence
assets assume (based on later events) that during this
FIXER period the subject received magical training in pre-
James Cueno <[email protected]> Awakening hermetic magic. Documented experiences
with pre-Awakening magic is documented in 4692.v.2-
Iota.
Name: Frederick Frypp
The subject next appears in the public record in 2009
Alias: none
in a marriage certificate. The woman’s name is curiously
Sex: male
unavailable, though rumor suggests that she was killed
Metaspecies/Race: Caucasoid Homo Sapiens
in the 2014 anti-magic riots in Portland.
Nobilis
Again, no official documentation appears until his
Residence: San Francisco, CFS
second marriage, to one Josephine Carter in 2032.
Height: 1.86 m
Upon further investigation, the subject has been
Weight: 70 kg
positively identified in photographs of Sean Laverty
Eyes: unknown
(document 195247.a.1-Alpha), Lugh Surehand
Hair: unknown
(document 195200.a.1-Lambda), and in photos taken of
Distinguishing Features: missing both ear tips,
Walter Bright Water (document 11235.a.1-Zeta) just
despite birthdate apparently has not aged
prior to Bright Water’s death. Analysts strongly doubt
past 25
that the subject was acting in any sort of advisory
Birthdate: November 6, 1975
capacity. Rather, it would appear that he was acting as a
Birthplace: Portland, USA (now Tir Tairngire)
bodyguard.
Psychological Profile: an insulting drunkard, has
After the secession of Tir Tairngire, the subject’s
exhibited homicidal rages
presence has been confirmed by photographic evidence
Known Allergies: sunlight, moderate
at several high level diplomatic conferences around
Lifestyle: High
North America, again acting as bodyguard.
California Free State border control records indicate
>>>>>[Freddy, sad to say, was not in the original corp that the subject entered Sacramento just prior to Tir
version, which would probably suit him just fine. Tairngire’s 2036 California Offensive, as part of a Tir
Imperial Japan and the Imperial Marines apparently diplomat’s entourage. After the Battle of Redding the
wanted him censored, and Counselor and Co. were more diplomat and his entourage were expelled, and the
than happy to do so. But we all thought he belonged subject returned to Portland.
here, so we nabbed an Imperial Marine (the I-Marines) Rumors persist that the subject’s wife, Josephine
dossier on Mr. Frypp. We kept it mostly intact, but we Carter, took part in the Battle of Redding as part of the
did edit it somewhat. And you know what, it really loses Tir’s paranormal assets. She was listed among the
a lot in the translation from Japanese, but those I- official list of casualties.
Marines really don’t like him...]<<<<< Within five days of returning to Portland and the
—St. Stan (22:23:18/12-20-55) death of his wife, the subject applied for permanent
residence in the CFS. The subject came into the employ
TO: Office of the Imperial Governor of the Bay Area Security Corporation, based in San
FR: Imperial Marine Expeditionary Force Intelligence Francisco, as an advisor on magical affairs.
Command Evidence exists to support the conclusion that the
RE: Frederick “Freddy” Frypp subject has not engaged in any magical activities since
the death of his wife. Imperial Marine Irregular Assets
COMPILED BY: Sho-sa Kiro Okinaga, Imperial believe that the subject lost his powers as a result of
Expeditionary Force Intelligence - September 15, 2055 extensive cybernetic modification.
SOURCES: Imperial Marine Expeditionary Force The subject remained in San Francisco after the
Intelligence Assets, I.M.E.F. Irregular Intelligence Assets, Imperial Marine Expeditionary Force made its’ presence
Corporate Intelligence Asset, Public Records in response to President Treacle’s request. Due to the
subject’s position within the corporation, management
BACKGROUND: The subjects birthdate and sponsored a residence permit for the subject.
metaspecies categorize him as a possible “spike baby”. In mid 2046, the subject arranged for the purchase
This category automatically is subject to Class IX of the B.A.S.C. with funds from an untraceable source,
surveillance by all Imperial Intelligence. believed to be Zurich-Orbital. Upon transference of
Little is documented of the subject’s early life, with ownership, the subject removed all Japanese Homo
the exception of birth documents. Sapiens Sapiens from the work force. The corporation
At the age of seventeen, the organization later to was also renamed Frypp Security, Inc.
become the Xavier Foundation (document 19254.a.7- Today, the subject is suspected to be a major part of
Delta) brought civil suit against the subject’s parents in the so-called Underground’s terrorist activities. Irregular
the Oregon State Court. The unprecedented case Intelligence suspects that the subject is the head of the
resulted in the Foundation being declared the subject’s Metahuman Action Committee’s “Family Stone”
legal guardian. Little in the court records indicate why The “Family Stone’s” activities have been directly
this decision was made, or why is was upheld in linked to numerous anti-Marine, anti-police, and anti-
appellate court. Japanese attacks. Internal records show that these
attacks have been responsible for the deaths of over 80
Page 17
Edge Runners
Imperial Marines, 25 members of the San Francisco Gear
Police Department, and over 200 Japanese civilians. (Freddy has access to the entire assets of Frypp
In addition to his legitimate business activities, the Security, Inc., but below are his favorites)
subject is believed to have built an extensive smuggling Ceska Black Scorpion
operation, arming the East Bay communities in Enfield AS-7 with 50 round drum
preparation for a general uprising. Eurocar Westwind Turbo
Form Fitting Armor lvl 3 (4/1)
PSYCHOLOGICAL PROFILE: The subject is an insulting French linguasoft lvl 6
drunkard and is generally considered to be quite Fuchi Cyber-4 with no applicable utilities
offensive by all but his accomplices. He has been known Handset portable phone
to exhibit homicidal rages mercilessly killing innocents. Mortimer of London Great Coat (4/2)
Ruger Thunderbolt
EVALUATION: It is the opinion of this office that the
Imperial Marine Expeditionary Force should assign Notes: While Freddy is still very capable of using magic,
additional assets to the surveillance of the subject, he will never use it except under very extreme
based on evidence on suspected criminal activities circumstances. He has a geas, his wedding ring from his
against the Empire. It is also the opinion of this office second marriage, that he must have in order to even
that the subject, and those he controls, is a genuine use his magic. Since it is in a safe deposit box in
threat to the Empire, and plans should be made Portland, it would be very difficult (a run in itself) to get
immediately to remove the subject as a threat. it.
The “Family Stone” and even the Metahuman Action
>>>>>[Yea, he’s a bastard, but he keeps giving me a Committee do not exist (unless you, as GM, decide
paycheck every other week, and for that, me and my otherwise). But in any case, Freddy has no part in them.
family are grateful. He’s done a lot for us East Bay As advertised, Freddy is a jerk, but he does wield a
orks.]<<<<< lot of power in San Francisco, so most people let him get
—Buffalo Bill (21:33:43/1-11-56) away with it. He claims to know every shadowrunner in
CFS, and quite a few everywhere else. Knowing Freddy,
>>>>>[Frederick Frypp must be eliminated as a threat this is a stretch of the truth, but not a very big stretch.
to the Empire and the Emperor. I am officially authorized Frypp Security, Inc. is a small security corporation
to place a substantial bounty on the head of Mr. Frypp, based in the Bay Area. There are large number of
payable only if he is brought to us alive, so that he may metahumans (orks and trolls), and a small percentage
stand trial for his crimes against the Empire.]<<<<< of shadowrunners on the payroll. Given Freddy’s nature,
—Col. Akage Tokugawa (13:43:49/1-12-56) both Matrix and Magical assets are lax, but that is
slowly changing.
>>>>>[Ah, blow it out your hoop, ya fraggin’ Imperial
S.O.B.!!]<<<<< Black Market Rating: 11
—N’Gok (16:48:44/1-12-56) Information Rating: 10
Page 18
Edge Runners
Page 19
Edge Runners
The only other item of note is that Irish has an
IRISH adopted daughter, currently aged 16. Erika, an elf, was
adopted in 2050.
STREET SAMURAI Skills: Irish, as is to be expected, is a combat specialist.
Brion Waters <[email protected]> He is proficient in light and heavy weapons, and is a
martial arts expert. What separates him from other
street samurai is the number of contacts he has. He has
Name: Angus McLeir
contacts within every corporation and organization he
Aliases: Irish, Sarge, Joseph King, Mike Swartz
has been a member of, and he maintains contacts in
Sex: male
Panama City, New York, Boston, and Seattle.
Metaspecies/Race: Caucasoid Homo Sapiens
Pumilionis
>>>>>[To say he hates the Azzies is kinda like saying
Residence: Seattle, UCAS
water is wet. It goes without saying. Must have
Height: 1.40 m
something to do with being their prisoner for six
Weight: unknown
months. But what I don’t understand is his homicidal
Eyes: gray
hatred of BTL dealers.]<<<<<
Hair: red
—High Roller (10:25:57/12-28-55)
Distinguishing Features: several facial scars,
numerous scars on rest of body
>>>>>[Maybe some dealer tried to put a move on
Birthdate: October 31, 2019
Erika, his daughter. Hell, I know I would.]<<<<<
Birthplace: Geneva, Wisconsin, UCAS.
—Edgefield (18:43:28/1-3-56)
Psychological Profile: Extremely protective of
friends and family. Pathological hatred of BTL
>>>>>[Uh, you had better not Edgefield. Last kid (he
dealers and of Aztlan and Aztechnology.
was only 16!) that made serious moves on her got his
Known Allergies: silver, severe
nose broken. Of course, he also made fun of Irish’s
Lifestyle: Middle
height...I just wish I could understand Irish’s damn
jokes.]<<<<<
Background: As an ex-mercenary, Irish has seen most —Thunderhead (11:48:34/1-5-56)
of the North and South America. He was initially
recruited out of high-school for the UCAS marines, and
qualified for assignment into a covert operations unit. Angus McLeir, a.k.a. Irish, a.k.a. Sarge
He eventually achieved the rank of Gunnery Sergeant. Attributes Skills
Soon after this promotion, a new CO (the only son of Body: 8(11) Armed Combat: 3(4)
UCAS senator William Forsyth Smyth III) was placed in Quickness: 5(7) Car: 5
charge of the platoon for a covert operation into Aztlan. Strength: 7(9) Computer: 3
The new lieutenant led the platoon into an ambush, and Charisma: 3 Demolition: 3
then deserted, leaving the rest of the platoon to die (as Intelligence: 5 Etiquette (Corporate): 4
he officially reported). For six months, Irish and the Willpower: 6 Etiquette (Military): 6
surviving members of the platoon were brutally Reaction: 5(8) Etiquette (Street): 4
tortured, which killed four more members of the Body Index: 7.8 Firearms: 8(9)
platoon. After six months of torture, Irish was able to Essence: 2.25 Gunnery: 7(8)
escape with the other members of the platoon. Once Initiative: 8+3D6 Leadership: 3
back in the UCAS, Irish brutally attacked Lt. Smyth IV, Threat/Professional: 5/4 Military Theory: 3
beating him unconscious. For reasons still not known, Motorboat: 2
Irish was not court-martialed and was instead given a Rotorcraft: 4
medical discharge. Stealth: 7
For the next three years Irish worked as a mercenary Unarmed Combat 5(6)
in South America, finally quitting the business in 2045. Unarmed Combat (Tae Kwon
Between 2045 and 2047 Irish worked with MCT-Boston Do): 6(7)
in one of their Desert Wars forces. He was then allowed City Speak: 2
to resign, and gained a position within Ares Seattle, in Japanese: 3
their Security Division until 2052. He was then allowed Spanish: 3
to resign again, and spent the next year in retirement.
After a year of no action, Irish soon found himself bored, Cyberware Bioware
and turned to shadowrunning. Cybereyes Damage Compensator (9)
Irish has worked with a number of different Flare Compensation Enhanced Articulation
shadowrunner groups, including ENIGMA. He does not Optical Mag. (3) Muscle Augmentation (1)
seem to have very good luck with these groups. The Radio Orthoskin (3)
first group he ran with was almost killed to a man in the Smartlink Suprathyroid Gland
Salish-Sidhe lands, and ENIGMA broke up in 2055. This Titanium Bone Lacing Synaptic Accelerator (2)
seems to be a general trend for groups that Irish has (alpha grade)
been a member of. There are no apparent reasons for
this phenomenon. Gear
Ares Squirt (smartlink, with DMSO/Hyper)
Colt M22A2 (smartlink, recoil compensation 5)
Page 20
Edge Runners
False identities for all known aliases
Full Heavy Armor (8/6), with EnviroSeal, and electronics JEWELER
sensor suite
Grapple Gun, with 200 m line and rappelling gear YAKUZA
Ingram Smartgun (smartlink, recoil compensation 4) Prier <[email protected]>
Lined Coat (4/2)
Nomad Truck, with HMG in pop-up turret
Name: Masaaki Hiroshito
Panther Assault Cannon (smartlink)
Aliases: Jeweler
Platinum DocWagon contract
Sex: male
Pocket Secretary
Metaspecies: Mongoloid (Japanese) Homo
Remington 900 (recoil compensation 1, laser sight)
Sapiens Sapiens
Savalette Guardian (smartlink, recoil compensation 3)
Height: 1.78 m
Secure Jacket (5/3)
Weight: 78 kg
SPAS-22 (recoil compensation lvl 2)
Eyes: brown
Ultrasound goggles, and modular projector (will fit any
Hair: black
weapon)
Distinguishing Features: extensive dragon and
Extra clips for all weapons
tiger tattoos covering much of body
Birthdate: August 18, 2017
Notes: Irish has a wide variety of contacts within Ares,
Birthplace: Seattle, UCAS
MCT, and the UCAS military. He also keeps in close
Psychological Profile: perfectionist, emotionless
touch with a number of the individuals in South and
Known Allergies: none
Central America that he met as a mercenary. In
Lifestyle: Luxury
addition, he has a number of contacts in New York. If the
information has something to do with the military,
there’s a pretty good chance that Irish either knows it or Background: In many ways, the man known as the
knows someone who might. On the flip side, he has Jeweler is a traditional, even stereotypical yakuza
made powerful enemies in Aztlan and Aztechnology member. He is almost without emotion, and rarely raises
(whom he hates) and the Senator Smyth III is not his voice. He is a strict traditionalist, and it is known
exactly a friend either. that he has little respect for the younger generation of
Irish is very protective of his family and friends, and yakuza. He also is known to be very disdainful of
will do almost anything to protect them. He also has a metahumans, orks and trolls in particular. He has also
strangely pathological hatred of BTL dealers. been seen in the private VIP boxes at the Summer Jazz
Irish is a formidable foe, and with his titanium bone Festival and the Downtown Performance Center. And,
lacing, he packs quite a punch in close. Need a likable like many of the older yakuza, he is perfectly groomed.
equalizer? Irish is your man. What separates Jeweler from many other yakuza is
that for a number of years he was merely on the fringes
Black Market Rating: 5 of the organization, and during this time he worked as
Information Rating: 5 one of the early shadowrunners. During these years his
direct contact with the yakuza was minimal, and it is
believed that he may even have done some work for the
Seattle Mafia. At some point during his late twenties, he
quit shadowrunning and began fixing, or information
brokering, for the yakuza. It was from this point on that
his relationship with the yakuza was sealed. Since that
time he has risen through the ranks, to what is now
believed to be the special advisor to his oyabun.
Skills: Given the Jeweler’s level of professionalism and
perfectionism, he could function as an excellent contact
with the Seattle yakuza. He is one of the pre-eminent
information brokers in Seattle, having access to a great
deal of rumors and facts. He may not be up to the
quality of the best brokers in Denver, but Jeweler
doesn’t have access to the Nexus either.
Page 21
Edge Runners
—Toohey (08:25:23/1-5-56)
LANDAU, CHARLIE
>>>>>[If you have the right balance on your credstick.
Remember, he’s a broker. Which also means he often CYBERZOMBIE
hires runners out to retrieve that information. Which Gurth <[email protected]>
means he sometimes sends runners out to die.]<<<<<
—Double Diamond (14:54:26/1-7-56)
Name: Charles Landau
Aliases: none
Sex: male
>>>>>[Which is true of any Mr. Johnson. Jeweler is at
Metaspecies/Race: Caucasoid Homo Sapiens
least professional. What is also important to know about
Robustus
him is that he does NOT deal with drugs, guns, or armor.
Residence: Redmond, Seattle, UCAS
The only physical items he deals with are rare, exotic
Height: 2.10 m (estimated)
treasures.]<<<<<
Weight: 140 kg (estimated)
—St. Stan (17:32:25/1-15-56)
Eyes: unknown
Hair: none
Jeweler Distinguishing Features: most meat replaced by
Attributes Skills metal
Body: 5 Armed Combat (Whips, Birthdate: October 15, 2032
Quickness: 5 Mono-Whip): 8(9) Birthplace: Seattle, UCAS
Strength: 5 Athletics: 4(5) Psychological Profile: very confused, very violent
Charisma: 10 Car: 5 Known Allergies: none
Intelligence: 6 Etiquette (Corporate): 10 Lifestyle: Street
Willpower: 6 Etiquette (Street): 9
Reaction: 5(8) Etiquette (Yakuza): 12 >>>>>[Charlie is, or maybe was, an ork. A small-time
Body Index: 3.9 Firearms: 4(5) street samurai, he was born and raised in the Seattle
Essence: 3.39 Firearms (Pistols): 5(6) ’Plex, and did what he could to get out of the miserable
Initiative: 8+3D6 Interrogation: 9 Redmond Barrens he lived in as a kid. He tried to do this
Threat/Professional: 7/4 Leadership: 10 by hanging out with a local gang, eventually getting
Negotiation: 10 some cyberware to make life a little easier. From there
Cyberware Psychology: 5 on, he more or less rolled into the shadowrunning
(all beta grade) Stealth (Urban): 6(7) business, and got more chromed all the time. When he
Boosted Reflexes (3) Unarmed Combat (Cyber was 22 years old, he fragged up a run against Fuchi real
Cybereyes Implants, Spurs): 7(8) bad, leaving most of the team dead. One managed to
Flare Compensation get out, heavily wounded, with Charlie the only other
Low-Light survivor but inable to get away from the compound
Thermographic because both his legs had been blown up.
Datajack (4) Some Fuchi cybertechnologists decided to save his
Retractable Spur (ceramic/ life in order to try out some of their latest techniques,
polymer/dikoted) turning Charlie into a cybermancy test subject, whether
Smartlink he liked it or not. He wasn’t in a position to complain
Softlink (4) anyway...
When he woke up several months later, they had
Bioware Gear replaced most of his body with top-of-the-notch cyber-
(all cultured) Ares Predator II (smartlink) and bioware, making him faster, stronger, and more
Enhanced Articulation Monowhip (concealed holster) agile than he'd ever been in his life. Unfortunately, they
Synthcardium (2) Toyota Elite (with driver when proved inable to keep him under control (or maybe that
needed) was intentional...), allowing him to flee out of the
Tailored Pheromones (2) Ultra Tres Chic wardrobe building and into the surrounding countryside,
somewhere in the NAN. Over time, he managed to make
Notes: If contact with the Yakuza is required, then the his way back to Seattle, leaving more or less a trail of
Jeweler makes a very good choice. He will not screw dead and maimed behind him—Charlie quickly found
over the PC’s, but he will not really help them unless it out that if you got in his way, he had the means to put
is in his own best interests. In other words, he is a cold- you out of his way again. In Seattle, he dug up some
hearted bastard, but he’s a bastard you want to know weapons he had stashed away to “protect” himself. He
and know he’s on your side. He is very professional and doesn’t really know what he wants to do, and lives in a
insists on formalities and tradition, and if you don’t sewer under Redmond at the moment. He wanders the
accept that, then chances of doing business just went Seattle streets aimlessly at night.
south. Maybe the fact that he’s been roaming Seattle for
more than a month now is either a testimony to Fuchi’s
Black Market Rating: 2/8 (rare objects) inability to stop him, or to the fact that they want to see
Information Rating: 12 how he reacts to the world around him.]<<<<<
—Foetsie (05:15:32/1-2-54)
Page 22
Edge Runners
>>>>>[Aaarrggghhh!!! Who let this thing loose in our Thermographic (delta)
city?!?!]<<<<< Wired Reflexes (3, delta)
—Deraks (10:28:42/1-4-56)
Gear
>>>>>[Hah! I’ll have him for breakfast!]<<<<< Barret 121
—Ed (02:09:54/1-10-54) Savalette Guardian (gas vent 2, smartlink II)
Charlie Landau Notes: Think Robocop. Charlie has four very obvious
cyberlimbs (see the picture on page 31 of
Attributes Skills Cybertechnology), a cybertorso and -skull (both under
Body: 8 (20)* Armed Combat: 6 his skin, granted), a cyberfacial remount (kind of a built-
Quickness: 6 (11) Biotech (First Aid): 4 in helmet), plus dermal sheathing that covers nearly all
Strength: 8 (13) Car: 2 remaining flesh. He can walk around totally naked and
Charisma: 2 City Speak: 7 nobody would arrest him for indecent exposure (not that
Intelligence: 5 (7) Cybertechnology: 2 they would survive their attempts, anyway...).
Willpower: 6 Electronics: 2
Body Index: 2.8 Etiquette (Street): 3 Black Market Rating: 0
Essence: –3.025 Firearms: 7 Information Rating: 0
Reaction: 5 (15) Gunnery: 6
Initiative: 15+4D6 Sociology: 1
Unarmed Combat: 6
* 8 points Hardened English: 3
Armor
**
Cyberware Bioware
Automatic-Medication Cerebral Booster (2)
System Extended Volume (3)
Cranial Area Bomb (8D) Pain Editor
Cyberarm Gyromounts Toxin Extractor (5, cultured)
(left + right, delta)
Body Enhancement (+3)
Flame Thrower (left arm)
Quick Change Mounts for all fingers
Quickness Enhancement (+5, delta)
Retractable Spur (right)
Strength Enhancement (+5, delta)
Cyberfacial Remount: Twoface (delta)
Datajack (4, delta)
Hearing Amplification (delta)
Softlink (4, delta),
Spatial Recognizer (delta)
Cyberlegs (left + right, delta)
Body Enhancement (+2)
Quickness Enhancement (+5, delta)
Strength Enhancement (+5, delta)
Cyberskull (delta)
Cybertorso (delta)
Hard Armor (8 points)
Dermal Sheath (2, delta)
Headware Telephone (delta)
Crypto Circuit HD (8, delta)
Invoked Memory Stimulator (delta)
Orientation System (delta)
Skillwires+ (6, delta)
Smartlink II (delta)
Verbal Eyes “Windows of the Soul,” Customized (delta)
Flare Compensation (delta)
Image Link (delta)
Low-Light (delta)
Protective Covers (delta)
Retinal Clock (delta)
Page 23
Edge Runners
his shadowrunning carreer as a rigger, but gradually
LEWIS, STEVE had so much cyberware installed that he can function as
a street samurai with little trouble. On top of that, he
RIGGER/STREET has recently started playing the guitar, though his skills
in this area leave a lot to be desired...
SAMURAI/
>>>>>[It seems the UCAS government had something
WANNABE-ROCKER to do with that disappearance. During the time they
Gurth <[email protected]> were missing, Steve & buddies were apparently spotted
in Quebec commiting various felonies, but they’ve not
been arrested. The UCAS government denies ever
Name: Steven Lewis Junior
having heard of them, but soon after they left, a front
Aliases: none
company for an undercover CIA team in Quebec ceased
Sex: male
trading, too. Not to mention there was a large explosion
Metaspecies/Race: Negroid Homo Sapiens
at the site of a “charity organization” in Quebec
Nobilis
city.]<<<<<
Residence: Montlake, Central Downtown,
—ASDF (**:**:**/#-#-##)
Seattle, UCAS
Height: 1.93 m
Weight: 78 kg Steve Lewis
Eyes: chrome (original: brown) Attributes Skills
Hair: black, long Body: 5(6) [7] Car (Passenger Vehicles): 5(6)
Distinguishing Features: none Quickness: 7 Computer: 4(5)
Birthdate: March 17, 2030 Strength: 5 Etiquette (Corporate): 2(6)
Birthplace: Seattle, UCAS Charisma: 8(12) Etiquette (Street): 3(7)
Psychological Profile: “who cares?” attitude, firm Intelligence: 6(8) Firearms: 4(5)
believer in cyberware, slightly pyromaniacal Willpower: 6 Ground Vehicles B/R: 5(6)
Known Allergies: sunlight, mild Reaction: 6(8) Guitar: 2
Lifestyle: Middle Body Index: 2.85 Gunnery: 4(5)
Essence: 0 Musical Composition: 3
Background: Coming from a family with money, why Initiative: 8+1D6* Rotorcraft (Fixed Rotor): 4
Steve Lewis started to run the shadows is not something Threat/Professional: 4/4 Stealth: 4(5)
even he appears to know. Most likely he doesn’t care Unarmed Combat: 4(5)
much about that question either. It is known he has had [ ] denotes active American Sign Language: 4
some ties with a minor Seattle gang in the past, but is artificial heart
currently running as the rigger/samurai in a group of * 11+3D6 when rigged
four shadowrunners based in Seattle. (See Maya Finnic,
page xx.) This group disappeared somewhere in the (note: some of the gear, bioware and cyberware is from
UCAS in late 2055, but reappeared in Seattle some Cyberpunk 2020’s Chromebooks, adapted to
months later. Where they went and what they did there Shadowrun.)
is not known.
Steve Lewis is mainly a car-rigger, although he can Cyberware Bioware
pilot helicopters as well. This interest started when he Cybereyes (Alpha grade) Cerebral Booster (1)
bought his first car in 2046, which he rebuilt and fine- Flare Compensation Enhanced Articulation
tuned whenever he had the money to buy spare parts. Low-Light Pacesetter Sport Heart
After he started shadowrunning he had a vehicle control Thermographic Reflex Recorder (Car, Passenger
rig implanted to work with his vehicle more efficiently; Cyberhand (right) Vehicles)
this led to more cyberware after losing his eyes to stray Removable Fingers Tailored Phermones (2)
bullet, and eventually a new right hand because of the (cultured)
increased possibilities it offered. (Lewis has various Datajack (3)
replacable fingers with him at all times, each with Encephalon (2) Skillsofts
different tools or gadgets built in. He fits the ones he is FIFF Memory (57 Mp) Athletics: 3
likely to need into the hand.) Plastic Bone Lacing Biotech (First Aid): 3
Lewis likes obvious cyberware. His body is heavily Retractable Spur (dikoted) Etiquette (Corporate): 3
enhanced, although the majority of his cyberware Skillwires Plus (3) Etiquette (Elven): 3
consists of small pieces for various uses. Most of the Smartlink II Etiquette (Media): 3
visible cyberware has a high-chrome finish, which he Softlink (2) Etiquette (Street): 3
regularly polishes. He believes people will do what you Vehicle Control Rig (2) Etiquette (Tribal): 3
want if you can make them think they should be afraid Wearman #2 Speakers Salish: 4
of you, using his cyberware to this end — often Spanish: 4
removing one or more fingers from his right (cyber) Stealth (Urban): 3
hand and replacing them by others, or toying with his Tupi: 3
spurs, in full sight of the people he is dealing with. Vectored Thrust (GMC Banshee):
Skills: Steve Lewis can do a lot of different things, 3
though he doesn’t stand out in any of them. He started Winged: 4
Page 24
Edge Runners
Gear
Armor Jacket (5/3) LORD FINESSE
Cheap Electric Guitar
Cyber-controlled Remote Control Deck, 1 port GANG LORD
Forearm Guards Erik Jameson <[email protected]>
Ingram Smartgun SMG (rangefinder, smartlink II, fires
APDS)
Name: Andre Jackson
Leyland-Rover Transport (enclosed-box cab, Body 6,
Aliases: Lord Finesse
Armor 6, pop-up turret with LMG and HMG, many
Sex: male
other modifications)
Metaspecies/Race: Negroid Homo Sapiens
MCT-Nissan Rotodrone (security variant, with shotgun
Sapiens
and assault rifle)
Residence: Los Angeles Metro (Monterey Park),
Militech Crusher shotgun (smartlink II, fires Explosive
CFS
rounds)
Height: 1.90 m
Pocket Computer (70 Mp)
Weight: 90 kg
Saab Dynamit (Body 5, Armor 3, other modifications)
Eyes: Blue
Secure Long Coat (4/2)
Hair: Black
Sig-Sauer P300 pistol (customized, rangefinder,
Distinguishing Features: none
smartlink II)
Birthdate: July 22, 2027
Sikorski-Bell Microskimmer
Birthplace: Los Angeles, CFS
Vehicle Facility
Psychological Profile: completely amoral and
Wrist Phone with Screen
ruthless
Known Allergies: apparent severe reaction to
Notes: Steve has developed some pyromaniacal
most modern medical techniques, in
tendencies lately. Not that he’s setting fire to buildings
particular cyberware and bioware. No known
just for the hell of it, but if something needs to be done
reason.
that can be done by setting fire to it (or to something
Lifestyle: Luxury
else), that’s what he’ll try if given the chance.
He also has this tendency to only just notice things
— that is, to roll just one success on most Perception Background: Not much is known about this individual,
tests he makes, regardless of the target number. aside from his official records. He attended Fremont
The American Sign Language is used to High School in the South Central area, where it is
communicate silently with another team member during believed that he became involved with the South
runs; Steve’s never been deaf, but the two thought sign Central Crips street gang. Jackson is on record as not
language would come in handy sometimes. only having graduated from high school, but also being
Oh, and he has a passionate hatred for racism, and a three sport letterman (football, basketball, and
especially against hate-groups promoting it. baseball). He was recruited by the University of
Southern California for football as a running back, but
Black Market Rating: 3 for unknown reasons he turned down their full
Information Rating: 5 scholarship.
For several years the only information on Andre
Jackson is from police records, where the alias “Lord
Finesse” is first recorded. From 2046 to 2052, Jackson
was arrested numerous times, all for minor charges
such as misdemeanor disturbing the peace and
misdemeanor drug possession. He was also arrested,
but then released and never charged, with a string of
homicides. The official reason he was released was lack
of evidence.
It is believed that somewhere between 2051 and
2052 he took control of the Crips street gang
organization, controlling by proxy and murder Crips
gangs across the continent. Once his grip on the Crips
was solidified, he began to make attempts to control
other Los Angeles street gangs. He did this with money,
drugs, and murder. By the beginning of 2055 he was in
control, directly or indirectly, of over 70% of all criminal
activity in the Los Angeles area. The only significant
resistance in Los Angeles comes from the Bloods street
gang. Police, city officials, and the vast majority of
citizens believe the gangs are as fractured as they ever
where.
Skills: If something shadowy or criminal goes on in Los
Angeles, there is great likelihood that Lord Finesse
knows about it. He has access to large amounts of
Page 25
Edge Runners
manpower, weaponry, and drugs, and is quite willing to Part of Lord Finesse’s abject fear of cyberware is the
sell them if the price is right. fact that he is a physical adept. However, he is unaware
There are also persistent rumors that Lord Finesse is of the fact that he is magically active, and his constant
a physical adept. His physical skills in high school give masking make sure that no one else will discover the
some credence to that rumor, but he has never tested facts either.
positively for magical skills of any kind. At this time, it is
assumed that he is not a physical adept, just a highly Black Market Rating: 12
proficient athlete. Information Rating: 6
Southern CalFree Gang Information Rating: 12
>>>>>[Finesse is the dopest flyest pimp-gangster-O.G. Gang (general) Information: 7
hard-core mutha fucka livin’ today. Ain’t nobody f*ck
wit’im, or they get killed, point-blank!]<<<<<
—Chilly-D (04:24:54/12-27-55)
Lord Finesse
Attributes Skills
Body: 8 Armed Combat: 7
Quickness: 9 Athletics: 10(14)
Strength: 7 Car: 4
Charisma: 5 Etiquette (Gang): 10
Intelligence: 8 Etiquette (Street): 8
Willpower: 8 Firearms: 7
Reaction: 8 Gunnery: 2
Essence: 6 Leadership: 8
Magic: 11 Negotiation: 8
Initiative: 9+4D6 Throwing: 6
Threat/Professional: 6/4 Unarmed Combat: 9
Gear
(Lord Finesse has access to almost any item that costs
less than a million nuyen through his street gangs.
Below is what is normally with him.)
Savallete Guardian (customized, laser sight, recoil
compensation 2, APDS rounds)
Armored Raiders Jacket (5/3)
Saab Dynamit
Notes: For the right price, Lord Finesse will buy or sell
almost anything, including people. The problem is
convincing him that you won’t try and turn him into the
police. If he thinks you’re going to double-cross him,
watch out. He’ll come at you with everything he has. He
has no pity, and no remorse.
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Edge Runners
community is assumed. He certainly has at least one
LORE, WILD very powerful combat stun spell in his capabilities,
which seems to be a favourite though more drastic
MAGE means are noted as available. Unlike some magicians
Mark Steedman <[email protected]> he can handle both guns and computers when the need
arrises though he prefers magic. He also has a
grounding in a number of other abilities of use to an
Name: unknown
active shadowrunner.
Aliases: Wild Lore
Sex: Male
>>>>>[The obvious question is just what has gotten
Metaspecies/Race: Caucasoid Homo Sapiens
between this gentleman, his friends and JV, no one
Sapiens
seems to know but the sides seem to trade damage
Residence: Seattle, UCAS
runs and bounties from time to time though it stays
Height: 1.8 m
professional.]<<<<<
Weight: 70 kg
—Investigator-Y (14:46:53/8-6-54)
Eyes: Blue
Hair: Dark Brown
>>>>>[Does anyone know what happened in Phoenix
Distinguishing Features: Nothing noteable
in June?, the ‘body’ was jumped on so fast by site
Birthdate: Early 2033
security no one outside got an ID.]<<<<<
Birthplace: Seattle, UCAS
—The hammer (33:14:29/10-8-54)
Psychological Profile: A reasonable guy,
professional runner.
>>>>>[Any truth to the rumor of a link with
Known Allergies: None
Aztechnology?]<<<<<
Lifestyle: Middle
—Investigator-Y (17:25:46/10-20-54)
Background: Wild lore appeared on the Seattle running >>>>>[Purely professional work as far as we know,
scene in June 2052. He was teamed up with three other they pay well.]<<<<<
runners none of them noted at the time. The first —Pyramid Two (01:17:54/10-21-54)
significant run the group are attributed with carrying out
was a visit to the city of Phoenix in October which was
notable for a large explosion on corporate premesis. The
exact cause is not known but witnesses reported the Wild Lore
group active in the area moments later. Shortly Attributes Skills
thereafter Rose coproration, the site of the blast Body: 2 (6) Biology (Parazoology): 4
suffered an internal takeover. Quickness: 4 Car: 2
The group next appeared working for Aztechnology Strength: 2 Computer: 3
in Seattle raiding a Biogene facility. There are plenty of Charisma: 4 Conjuring: 3
press reports on the coporate activity that resulted but Intelligence: 4 Etiquette (Street): 2
not on the runners. Willpower: 6 Firearms: 3
Work seems to have been quiet for a while after that, Reaction: 4 Magical Theory: 4
possibly due to a couple of complications, the first Essence: 6 Negotation: 3
maybe a corporate strike against the team for several Magic: 9 (11) Sorcery: 6
were seen near DocWagon™ high threat resonse teams Initiative: 4+4D6 Stealth: 3
one day. They also gained a 5th member of the team Threat/Professional: 6/4 English: 5
arround this time. Then three team members showed up French: 3
in a magical battle aboard a semibalistic flight from Latin: 4 [Centering skill]
Seattle to Phoenix in May 2053 but promptly vanised on
arrival without getting arrested. Spells Gear
The team next hit the runner news a year later with Armor: 2 Armor Clothing (3/0)
a raid on a paddle steamer and JV research corporate Fireball: 2 EF, EX Bug Scanner (5)
complex in quick succession in New Orleans. Only Flamebomb: 2 EF, EX Colt Manhunter (concealable
notable for JV being the new name of the ex Rose Flamethrower: 4 holster, 9 clips Regular)
corporation and the battle on the steamer which were Heal: 3 Conjuring Library (7) hardcopy
rather quietly done. Ice Arrow: 1 RF, EX DocWagon Contract (Platimum)
Then on the 27th June the top floor of the JV tower in Improved Invisibility: 3 Enfield AS7 (gas vent 4, laser
Phoenix exploded days after the team left Seattle again. sight,
A body was noted to fall from the tower but it is Increase Body +4: 1 shock pads, 3 clips Regular, 1
suspected things did not go well as the corporation Increase Reflexes +3D6: 1 clip Flechette)
seemed unaffected and the team vanished though the Levitate Item: 1 Fine Clothes (0/0)
bounties the coproration were offering were niether Levitate Person: 1 EF Ford Americar (level 2 improved
collected or suspended. Makeover: 1 suspension)
Mana Bolt: 2 EF, EX Forearm Guards (0/+1)
Skills: Mr. Lore is noted for his talents as a mage. Mana Bolt: 4 Formfitting Armor level 3 (4/1)
Exactly what what he is capable of is generally unknown Manadart: 4 HK227 (laser sight, gas vent 4, 9
but extensive experience of magic known to the runner
Page 27
Edge Runners
Mask: 1+2 EX clips Regular, 1 clip Flechette,
1 LYNCH, JASON
Mind Probe: 2 EF, EX clip APDS)
Powerball: 2 EF, EX Knife (concealable sheath) MERCENARY
Power Bolt: 4 Lined Coat (4/2) Paul J. Adam <[email protected]>
Powerdart: 4 Magical Theory Library (4)
hardcopy
Name: Jason Running Wolf Lynch
Sleep: 4 Power Focus (2)
Aliases: James Lassiter, Christopher Mitchell,
Stun Cannon: 6 Ranger Arms SM3 (118 rounds
Andrew Prince
Treat: 1 Regular)
Sex: Male
Real Leathers (0/2)
Metaspecies/Race: Caucasoid Homo Sapiens
Secure Ultra Vest (3/2)
Sapiens
Sorcery Library (6) disk
Residence: Federal District of Columbia, UCAS
Spell Lock: Detect Enemies (1)
Height: 1.87 m
Spell Lock: Increase Body +4 (1)
Weight: 84 kg
Spell Lock: Increase Reflexes
Eyes: Grey
+3D6 (1)
Hair: Black (going grey)
Tabletop Computer (300 Mp)
Distinguishing Features: Severe scarring covering
with
most of left arm, used to lend relief to a
printer
dramatic dragon tattoo
Vest with Plates (4/3)
Birthdate: July 4, 2025
Wrist Phone with Screen
Birthplace: Seattle, UCAS
Psychological Profile: Professional soldier. Has
Notes: Typical clothing for Wild Lore is a plain black
never been known to break his word, has
leather jacket and black trousers.
never been known to forgive betrayal.
This gentleman has seen a lot. He knows all about
Known Allergies: None
the Brotherhood and their secrets though despite a
Lifestyle: High
serious attempt to disrupt their cover most folks would
not know this as no one knows who did the operation.
He is a member of a magical group (accepts mages, Background: Lynch began his career as a mercenary at
shamans and physical adepts; strictures: Exclusive the age of fourteen, and more by luck than skill survived
Membership, Exclusive Ritual, Obedience, Material Link, a few ghastly assignments. However, with survival came
Oath). He is the head and generally only uses the experience, and he became sufficiently respected that
obedience for secrecy as its a lot less trouble than the when Ares needed victims—sorry, experimental subjects
stricture of that name to him. The group structure below —for the then-newly developed Wired Reflexes II system
that is the inner circle, which are those initated in the in 2044, Lynch was willing to try it.
group, and the outer circle, which consists of the other He was one of the 60% who survived the operations
members. Presently there are two other members in in a functional state: implantation of this experimental
outer circle: Arnol Blon and Randolph Russell. hardware then was not all it is now. Now, he was one of
Wild Lore has taken these Initiation ordeals: Grade 0 the fastest individuals alive, and Ares contracted him to
thesis, Grade 1 oath, Grade 2 quest, Grade 3 work for their Security Division.
meditation. In 2049, his contract expired, Lynch tried his hand at
He masks his aura to appear as a human mage with shadowrunning. He soon earned a reputation... whether
no connections to the astral plane. Normal operation is it was a good or bad one is open to question. A series of
three spell locks active and masked, only using the assassination attempts in 2051 led to the first of several
power focus when astral perception is up. attempts to retire. However, it appeared that whoever
had targeted him wanted him dead, not retired, and so
Black Market Rating: 2 a return to the shadows was almost essential for
Information Rating: 5 survival. The second attempt to retire was in 2054,
when he accepted an instructor's post with Lone Star. A
clash with several “rogue elements” left him jobless,
though owed a number of favours by LS Internal Affairs.
His third attempt to put the shadows behind him has so
far been fairly successful, as he made contact with the
FBI in a matter of “extreme sensitivity” concerning a
popular cult and ended up being offered a post there:
hence, his move to DC.
Skills: Lynch remains a formidable opponent in combat,
and a skilled helicopter pilot willing to extract comrades
from almost any situation. Now, he keeps his abilities
honed supporting the FBI's anti-terrorism units.
Page 28
Edge Runners
get teamed with him, wear your Kevlar underpants Camera Colt Python (9M, SA, 6(cy),
because you’re gonna get a ringside seat at a bulletfest. Display Link concealability: 5, smartlink II,
He tends to end up on those “extreme prejudice” Flare Compensation improved gas vent 2)
missions.]<<<<< Low Light 2 Ares Predators, (smartlink II,
—Logger (17:36:03/2-1-56) Optical Mag (3) improved gas vent 2)
Rangefinder FN-HAR (shock pads, smartlink
>>>>>[One of those guys who ought to have “Bad II,
Mother Fragger” (okay, bowdlerised for our younger Thermographic improved gas vent 4, bipod)
audience) tattooed on his forehead. The worst of it is, Datajack BMW Blitzen 2050 (grey, rather
like a lot of his type, you'll never see him copping a Hand Blade (Dikoted) battered-looking)
’tude or showing off. Just a greying old guy in a ratty Hearing Damper DocWagon Contract (Platinum)
leather jacket and those damn black aviator shades he Plastic Bone Lacing
never takes off. Try to start a fight with him, he agrees Radio
you’re right and walks away. Kind of frustrating after a Commlink X
while.]<<<<< Crypto Circuit (9)
—Fenris (18:41:24/2-1-56) Scramble Breaker (8)
Retractable Spur (Dikoted)
>>>>>[Just a combat grunt, although a very Select Sound Filter (5)
competent one. Heavily cybered and biowared, much of Skillwires (3)
it custom-grade. Good at what he does, which is killing 2x Smartlink II
people and breaking things. And extracting team-mates Vehicle Control Rig (1)
from the jaws of death. Fenris, you’re lucky he keeps Wired Reflexes (2)
walking away. I've seen him get really, really angry
about three times. That was two times too Black Market Rating: 5
many.]<<<<< Information Rating: 7
—Silver (23:56:38/1-2-56)
Jason Lynch
Attributes Skills
Body: 5(6) Armed Combat: 8
Quickness: 6(8) Biotech: 5
Strength: 6(8) Demolitions: 6
Charisma: 4(8) Etiquette (Corporate): 5
Intelligence: 6 Etiquette (Street): 7
Willpower: 6 Firearms: 10
Reaction: 7 Gunnery: 6
Essence: 0.55 Leadership: 5
Initiative: 12+3D6* Military Theory: 5
Threat/Proffessional: 8/4 Motorbike: 5
Rotorcraft: 7
* 8+2d6 while rigging Special Skill: Musician (Fender
Stratocaster): 7
Bioware Special Skill: Military History: 6
Damage Compensator (5) Stealth: 8
Enhanced Articulation Throwing Weapons: 6
Extended Volume (3) Unarmed Combat: 9
Symbiotes (3) Cityspeak: 6
Synthacardium (2) English: 8
Tailored Pheromones (3) Finnish: 4
Japanese: 6
Russian: 5
Spanish: 5
Cyberware
Amplified Hearing Gear
Cybereyes Armor Jacket (5/3) (old leather
biker
Basic Eye Lights style)
Page 29
Edge Runners
—St. Stan (09:35:34/1-4-56)
MEMOREX
DATA COURIER Kevin Brazos, a.k.a. Memorex
Attributes Skills
Erik Jameson <[email protected]>
Body: 5 Armed Combat: 3
Quickness: 5 Bike: 3
Name: Kevin Brazos Strength: 5 Car: 4
Aliases: Memorex, Memory Man, Leon Blank Charisma: 3 Computer: 4
Metaspecies/Race: Caucasoid Homo Sapiens Intelligence: 5 Etiquette (Corporate): 7
Sapiens Willpower: 5 Firearms: 5
Residence: Seattle, UCAS Essence: 0.402 Unarmed Combat: 7
Height: 1.82 m Body Index: 2.6
Weight: 70 kg Initiative: 5+1D6(3D6)
Eyes: brown Threat/Professional: 4/4
Hair: black
Distinguishing Features: none Gear
Birthdate: January 5, 2030 (If Memorex needs weapons, remember he on very good
Birthplace: New York City, UCAS terms with the Big-8)
Psychological Profile: known to suffer from High-flow datacord
Attention Deficit Disorder Tres chic business suits (0/0)
Known Allergies: none
Lifestyle: High Cyberware (beta grade) Bioware
Datajack (4) Synaptic Enhancer (2)
Background: The childhood of Kevin Brazos was Data Filter Memnonic Enhancer (5)
marked by the complete lack of any negative, or unique, Data Lock
events. Completely happy, completely normal. His SPU: Data Management (4)
parents, Micheal and Marissa Brazos, both worked for 2,500 Mp Memory (FIFF)
Yamatetsu North America in New York. Kevin himself Cranial Kink Bomb (headware)
joined the corporation as a entry-level executive when
he turned 18. At age 20, however, the trid perfect life Notes: Bland looks, bland personality. Just another
was shattered. The entire family was fired for reasons corp-suit, right? Wrong. Hasn’t life in the shadows
still not known. It appears that the shock of the event taught you anything?
caused the entire family to attempt suicide. Both Memorex can effectively carry 5,000 Mp of data with the
parents were successful. Kevin was saved by Data Management chip.
DocWagon™ paramedics. The cranial kink bomb is set to destroy all headware
From 2050 to 2053 there are no records of Kevin memory if the data lock is interfered with, which is
Brazos, or any of his aliases. Then, in February 2054, probably the primary reason nobody tries to mess with
the man now known as Memorex emerged as a him.
corporate data courier for Yamatetsu. By early 2055, The entire year of 2050 was in fact erased by
Memorex was free-lancing for anybody that could afford Yamatetsu, at his own request.
him. It is believed that all the first tier corporations have Unfortunately, this also caused his Acute Attention
made frequent use of his skills, as have many second Deficit Disorder. The fact he can’t concentrate on
tier corporations. anything for longer than a few seconds (except when his
Skills: Clearly, Kevin Brazos has one primary usage, as life is on the line) makes him almost useless in society.
a data courier. He can carry up to 5,000 Mp of data in This also makes him a source of great infuriation to the
his headware, and has all the necessary locks to ensure street professionals who work with him. However, the
safe transport. In addition, due to his value to the “Big- corporate execs who “have no knowledge of such
8” he is generally allowed safe passage. activities” think his disorder makes him ideal; somehow
they believe if he cannot concentrate, he can’t
>>>>>[Wouldn’t want to destroy an expensive asset, remember anything. And amnesia is a popular trait in
now would we? But just in case, his “necessary locks” certain corporate circles. Which in the case of Memorex,
include a cortex kink bomb. Another reason the corps clearly isn’t true. Even before his bioware enhancement,
tend not to frag with him.]<<<<< he had a powerful memory.
—Red Sky (12:57:34/1-3-56) And he remembers a lot about a great many
people...
>>>>>[And don’t underestimate his combat abilities.
He knows to protect what’s in his head.]<<<<< Black Market Rating: 2
—DunkelAlt (17:47:34/1-3-56) Information Rating: 5
Page 30
Edge Runners
—Charmer (14:11:24/2-7-57)
MONGOOSE
>>>>>[Mongoose is incredibly fast. And hyper (must
STREET SAMURAI be a suprathyroid), which is mondo weird when you
Sebastian Wiers <[email protected]> realize this speedfreak is as calm as ice.]<<<<<
—Duvel Dunkel (17:46:35/2-7-57)
Name: Martin O’Coowat
Aliases: Mongooes, Zipgun Martin O’Coowat, a.k.a. Mongoose
Metaspecies/Race: Negroid Homo Sapiens Attributes Skills
Nobilis Body: 6(7) Armed Combat: 5(6)
Residence: Chicago, UCAS Quickness: 7(11) Firearms: 6(7)
Height: 2.1 m Strength: 5(9) Stealth (Urban): 5(7)
Weight: 84 kg Charisma: 5
Eyes: green Intelligence: 5 Skill Chips
Hair: black Willpower: 6 Athletics: 5
Distinguishing Features: uneven skin color from Essence: 0 Biotech (First Aid): 5
burn scars, several “Ancients” tattoos. Body Index: 1.1 Computer: 4
Birthdate: January 1, 2031 Initiative: 16+4D6 Electronics: 3
Birthplace: unknown, Chicago? Etiquette (Aztechnology): 5
Psychological Profile: hyperactive, apparently Cyberware Etiquette (Corporate): 3
stable psychology, desire to help others Skillwire Plus (3) Magical Theory: 2
Known Allergies: silver, severe Smartlink Science (General): 2
Lifestyle: Middle Softlink (3) Unarmed Combat: 3
Wired Reflexes (3) Japanese: 3
Background: Martin O’Coowat was born to an unknown Spanish: 6
prostitute and spent most of his formative years Bioware Sperethiel: 4
bouncing between various “pimps,” clients, and street Enhanced Articulation Zulu: 3
gangs his mother worked for or had contacts with. It Muscle Augmentation (3)
appears that he had two siblings, a younger sister Platelet Factory Gear
(deceased) and an older brother (whereabouts Reflex Recorder (Stealth, Mongoose tends to favor
unknown). non-
O’Coowat apparently faced a great deal of Urban) lethal weapons such as the
discrimination as a child, both from being an elf and Yamaha
from being an illegitimate child of a prostitute. This may Suprathyroid Gland Pulsar or a Net Gun.
have led to his later joining the Ancients and being pro- Armor Jacket (5/3)
seperation (an attitude he has since distanced himself Forearm Guards
from). While a child on the streets, O’Coowat learned Gaz-Niki White Eagle Motorcycle
petty crime and street-fighting. Ingram Smartgun
Upon his mother’s death (approximately 2048) he Remington Roomsweeper
joined the Ancients street gang and soon showed a (smartlink)
talent for bodyguarding. After several years O’Coowat
left the Ancients on good terms and began Notes: Mongoose is the sort of fighter who prefers to
shadowrunning (exact year unknown) under the handle stop fights rather than start them, which is part of the
“Mongoose.” reason he will often load gel rounds into his firearms. He
He is currently believed to be working with “the isn’t afraid to break out the APDS however.
Lancers,” a smuggling ring based out of Chicago. Mongoose does have several contacts within the
Intelligence is insufficient to indicate whether or not Containment Zone, including at least one ghoul. This,
O’Coowat or the Lancers are involved with smuggling in combined with his earlier attitudes towards elven
the Chicago Containment Zone. seperation have made him enemies within Chicago
Skills: Mongoose is a capable street samurai. Humanis and the so-called “Purity League.”
Physically, he is strong and extremely quick, making Mongoose has good contacts through all levels of
him a valuable asset for almost any contract. However, society. When his chrome becomes obsolete or he loses
he does rely heavily on chipped skills, which does make his edge, he might make a very good fixer.
his overall utility questionable.
Blackmarket Rating: 7
>>>>>[You must have the wiring in your mind before Information Rating: 4
you go out and get wired in the body. All the cybernetics
in the world mean nothing if you don’t know how to use
it.]<<<<<
—Whistle Stop (12:09:43/2-7-57)
Page 31
Edge Runners
Skills: Peregrine Myrtin is a dangerous individual. This
MYRTIN, PEREGRINE is more because of his connections within Tir Tairngire
than because of his magical prowess. He is a powerful
MAGE mage, but lacks any kind of physical prowess, thus
Jani Fikouras<[email protected]> limiting some of his usefulness. Despite this, he is not to
be underestimated.
Name: Peregrine Myrtin
Aliases: none >>>>>[Persistent rumors my hoop. Myrtin and the
Sex: Male other “Fallen Angels” got killed going up against an
Metaspecies/Race: Caucasoid Homo Sapiens Insect Hive. THEY ARE DEAD!!! Just deal with
Nobilis it.]<<<<<
Residence: Seattle, UCAS —Ol’ Yeller (16:29:45/12-29-55)
Height: 1.9m
Weight: 65 kg >>>>>[Yeah, well Ol’Yeller is dead!! Why can’t you just
Eyes: red (typically masked) deal with it (smirk)??]<<<<<
Hair: unknown (typically masked) —Bandit (12:19:05/12-31-55)
Distinguishing Features: red eyes, albino
(typically masked), and a slight limp >>>>>[You know, racists like Myrtin are just as bad as
Birthdate: unknown those Humanis slags, maybe more so. There’s just
Birthplace: unknown, believed to be somewhere something about those damn Tir racists that just gets
in Europe under my skin.]<<<<<
Psychological Profile: an elven racist, high —Samuel Adams (17:43:52/1-2-56)
reliance on magic
Known Allergies: sunlight, severe >>>>>[Like you can really talk white-sheet. But I do
Lifestyle: Luxury have to admit that there is something vaguely
unsettling about racists like Myrtin. I don’t know what it
is. Maybe it’s their aura of supreme confidence...like
Background: Myrtin is allegedly dead, but there are
they know a whole hell of a lot more than you
persistent rumors that he is indeed alive. Background
do.]<<<<<
on Myrtin, as is usual for shadowrunners, is somewhat
—Black Hawk (22:54:53/1-6-56)
vague. In this case however we believe he is being
protected by elements within the Tir Tairngire
>>>>>[Just whatever you do, don’t frag with him. If
government.
any of his Tir handlers finds out, you may wake up one
Myrtin was raised in Tir Tairngire, and it is believed
morning dead. I lost a good friend that way.]<<<<<
that he attended one of the state magical academies
—Red Tail (09:54:27/1-10-56)
from the age of 7 until age 18. It is known that he then
attended the University of Portland, where he gained a
Bachelor’s degree in Applied Thaumaturgy and in Elven Peregrine Myrtin
History. Strangely, the graduation date has been Attributes Skills
omitted. It is believed that during his time at the Body: 5 Conjuring: 7
University he was heavily involved with various elven Quickness: 5 Firearms: 4
student groups, possibly including the Young Elven Strength: 1 Magical Theory: 8
Technologists. It is then believed that after graduation Charisma: 8 Sorcery: 9
Myrtin was sent to Seattle as a delegate for one of the Intelligence: 7 Sperethiel: 7
unnamed student groups, where he then allegedly had Willpower: 7 Sperethiel Poetry: 7 [Centering]
an incident with Lone Star involving a racial homicide. It Reaction: 6
was apparently this incident that drove him to stay in Essence: 6 Spells
Seattle, fighting what he saw as injustices against the Magic: 8(20) Barrier: 8
obviously superior elven race. Initiative: 6+1D6* Chaotic World: 7 EF
At this point, there are no details, only rumors. Threat/Professional: 7/4 Control Thoughts: 8
During the last several years, it is believed that he has Detect Enemies (Extended): 6 EF
run with a group calling themselves “Fallen Angels”. It is * 6+4D6 with spell lockFashion: 3 EF
also believed that he helped found a magical group Initiate Grade 2 Improved Invisibility: 8
called “the Circle of Power”. Sources also indicate that Increase Reflexes +3D6: 3 EF
somewhere during this time, Myrtin spent two years Gear Levitate Object: 4 EF
constructing a powerful magical artifact. The “Fallen Ares Viper Slivergun Levitate Person: 4 EF
Angels” and “the Circle of Power” is rumored to have Expendable Fetishes Light: 3
spent this time guarding Myrtin. It is believed that this Detect Enemies (Ext.) Makeover: 8 EF
artifact was later destroyed, allegedly by a female Fashion Manaball: 8 RF
dragon. This is where Myrtin claims he acquired his Increase Reflexes +3D6 Physical Mask: 7
limp. Makeover Ram: 7
As noted, Myrtin is an albino, with strange red eyes. Sterilize Shadow: 3
Due to his disturbing appearance, he prefers to use Reusable Fetishes Shapechange: 3
magic to mask his appearance most of the time. Chaotic World Sterilize: 3 EF
Levitate Object Treat: 8 RF
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Edge Runners
Levitate Person
Manaball Q.S. SLICKE
Treat
Stacked Power Focus (12)/ VAMPIRE MAGE
Spell Lock with Barrier (8)/ Rin Parks <[email protected]>
Spell Lock with Improved
Invisibility (8)/ Spell Lock Name: Maxfield Lehinen O’Bradaigh
with Increased Reflexes (3) Aliases: Q.S. Slicke
(bracelet imbedded in Sex: male
right wrist) Metaspecies/Race: Caucasoid Homo Sapiens
Tres Chic Wardrobe Nobilis (infected with HMHVV)
Residence: Anderson, CFS
Notes: Myrtin is a capable hermetic mage, but his true Height: 2.08 m
potential lies with his extensive contacts within Tir Weight: 91 kg
Tairngire. He knows a number of government officials, Eyes: black
and he even knows one of the Princes. It is in fact this Hair: black
Prince that protects Myrtin from people prying too Distinguishing Features: infected with a
closely into his affairs. Note however that Myrtin is an previously unknown variant of the HMHVV
elven racist, and so will protect the Tir with his life is Birthdate: believed to be at or around 2012
necessary. Birthplace: Ireland (Tir na nÓg)
Myrtin has on call eight Force 10 elementals, two of Psychological Profile: unknown
each type, each with one service, that he may call upon. Known Allergies: sunlight, severe
He is also a founder of the small, private “Circle of Lifestyle: Luxury
Power” magical group. This group is dedicated to
magical power and luxury resources. In addition, as is
Background: Maxfield was born sometime shortly after
obvious from the above list of gear, the artifact Myrtin
the Awakening in what was Ireland. Sometime after his
spent two years working on was not destroyed.
birth (exact time frame is unclear) his family moved to
France. His alcoholic father died in a drunken driving
Black Market Rating: 4
accident when Maxfield was only 13. His mother later
Information Rating: 5
remarried, but the family remained in poverty.
Tir Tairngire Information Rating: 7
It is believed that very soon after the death of his
father Maxfield began to run wild on the streets of Paris,
acting as a prostitute (“joyboy”) for the “WarfRatz”
street gang. After several years of this, Maxfield was
found by a wealthy Tir Tairngire businessman, believed
to be Maxfield’s uncle. Maxfield was then moved to
Astonia, Tir Tairngire. During this time and the several
years at the University of Washington he acquired the
reputation of being an extreme “party animal” and in
general of being a troublemaker. Seattle Police
Department records exist to show that during his time
at UW he was arrested numerous times for prostitution.
After being kicked out of UW for misconduct and poor
grades he stayed in Seattle as a professional “escort”
and was arrested for prostitution several more times.
Somewhere during this Maxfield began
shadowrunning with MercurIan (mage, believed to be a
cousin) and $ilverado (Australian mercenary), and gave
up prostitution.
Maxfield has settled in Anderson, CalFree, where he
operates the Hinton house, an orphanage which some
claim to be a front for a Seoulpa ring style criminal
organization. This is mere speculation however, and
Maxfield is a well respected member of the Anderson
community.
Maxfield became infected with the Human-
MetaHuman Vampiric Virus (HMHVV) approximately
twelve years ago. It is believed that Maxfield does not
take unwilling victims, and there is strong evidence that
he is registered with the CFS authorities. However,
given the Nobilis tendency towards becoming
“Banshees” when infected by HMHVV, it is unclear as to
the exact nature of Maxfield. There is the possibility that
he is a heretofore never seen species of Banshee. The
Page 33
Edge Runners
possibility also exists that he has been infected with Thrown Weapons: 5
mutant or variant HMHVV. Given the lack of reliable Bioware Unarmed Combat: 12
facts, either solution is equally as likely. Synaptic Accelerator (2) Dutch: 3
Skills: It is unclear as to how Q.S. Slicke could be Trauma Damper French: 8
utilized most effectively. He is a proficient mage, and he German: 5
has demonstrated a high level of proficiency in Spells Irish Gaelic: 5
mundane combat skills. As a vampire he also has (None are listed, but Japanese: 5
unique skills not available to the average shadowrunner. remember that Slicke is a Latin: 4
He would be a powerful addition to any team. However, vampire, and has all the Sperethiel: 9
his vampirism could be a great liability. Many powers thereof. If
shadowrunners would be very fearful and cautious of a you need him to have a
vampire, and there exists dedicated vampire hunters spell, he has it.)
such as Martin DeVries. Therefore, Q.S. Slicke cannot be
recommended for any operation. It is suggested that Gear
others, such as Daishi, Reaver, Shadowdancer, or the (Anything short of military grade gear.)
Whistler be hired instead.
Notes: Q.S. Slicke, MercurIan, and $ilverado are all
>>>>>[GODDAMN RIGHT!!!! There is NO way on God’s related to the Lady Brane Deigh, but from the black
green earth that I would work with a fraggin’ vampire! sheep side of the family.
No fraggin’ way!]<<<<< Slicke was infected by a vampire named Siren, who
—Grenzquell (09:48:24/12-30-55) Slicke later destroyed. He does only feed from a blood
bank and from willing and well informed volunteers.
>>>>>[Wow! Chiller out chummer! Actually, Slicke Slicke’s orphanage is in fact a front for a Seoulpa ring
isn’t that bad. He survives mainly on blood from blood style criminal organization. However, no one in the town
banks, and selected willing “victims.” So you actually of Anderson knows about this.
could work with him without wearing garlic and wielding
silver crosses and holy water.]<<<<< Black Market Rating: 7
—“33” (14:03:46/1-2-56) Information Rating: 7
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Edge Runners
>>>>>[If you honestly believe that, then I have a
REAVER piece of swampland down in Florida that I’d like to sell
you. Reaver is a professional. The only difference is that
MAGE he has a public moral code.]<<<<<
Scott Harders <[email protected]> —the Whistler (16:24:33/1-9-56)
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Edge Runners
Display Link Light Military Armor (dikoted,
Encephalon (3) full electronics suite, ROTTEN, JOHNNY
EnviroSeal)
FIFF memory (75 Mp) 2x MGL-6 Grenade Launcher FIXER
Skillwire Plus (3) Spell Lock with Bullet Barrier (6) Erik Jameson <[email protected]>
Smartlink II Spell Lock with Bullet Barrier (7)
Softlink (2) Spell Lock with Bullet Barrier (8)
Name: unknown
SPU: I/O (4) Walther PB-120 (smartlink II,
Aliases: Johnny Rotten
fires
Sex: male
SPU: Math (4) APDS)
Metaspecies/Race: Caucasoid Homo Sapiens
Weapon Focus (5) [katana]
Sapiens
Residence: Seattle, UCAS
Notes: Marhault Elsdragon, a.k.a. Reaver, really is
Height: 1.70 m
someone else, someone who was forced to disappear.
Weight: 72 kg
He isn’t really actually an elf, but actually a human,
Eyes: brown
named Delivan Harders (a.k.a. Paladin), former
Hair: black
executive for arms manufacturer Novastar, Inc.
Distinguishing Features: none
However, there is NO way that the players will ever
Birthdate: unknown, 2030
learn this, so for all intents and purposes, he is the elf
Birthplace: Seattle, UCAS
Reaver.
Psychological Profile: unknown. Has evidenced
Regardless of who he really is, he has a undying
possible schizophrenia, possible psychosis
loyalty to both Tir na nÓg and Duchess Glendower of
Known Allergies: none
Wales. He will only sacrifice his life for those causes. He
Lifestyle: Middle
also never speaks about those causes, so it is unlikely
that players will be able to take advantage of them.
Reaver is the classic “good guy”, and will aid those Background: Johnny Rotten grew up on the streets of
who require help, as long as they have noble ambitions the Redmond Barrens in Seattle. Being very thin he was
themselves. He will not help someone just for money, often picked on by most of the other, larger children.
and he has been known to take on runs for no money at The only way he was able to survive was by making
all, if it was noble enough. deals. He had a talent for not only finding wanted items,
Reaver currently runs with Daishi, Spellslinger, and but also for getting the best prices on them. Little else is
the Whistler. known about Rotten, save the fact that he has a long-
standing freelance relationship with Fuchi Seattle.
Black Market Rating: 5 Johnny Rotten is a thoroughly disagreeable man,
Information Rating: 8 often wearing torn and tattered clothes and purposefully
not bathing for days on end before a business meeting.
He has never given an answer for his behavior, but it is
assumed that he delights in offending people, especially
corporate types.
Skills: It is believed that Rotten has very little, if any,
combat abilities. However, he has a distinct talent for
acquiring goods, regardless of their legality or rarity.
Page 36
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Page 37
Edge Runners
>>>>>[Bad things man, bad things. I have nightmares
about Shadowdancer. He’ll kill you if you even look at Notes: While Reaver may be the typical nice-guy,
him funny!]<<<<< Shadowdancer is the complete opposite. He is very cold
—the Ref (04:09:33/12-26-55) and ruthless, and is only interested in himself.
None of the rumors are true about Shadowdancer. He
>>>>>[Whoa there! Relax chummer. Shadowdancer is is not a vampire, despite the fact he has very pale skin
a bad customer, but he ain’t that bad. Just hope that and cannot tan.
he’s on your side, or better yet, pray that he doesn’t Shadowdancer is not to be messed with. He is a very
even know you exist.]<<<<< nasty fragger, and will kill without any thought or
—Bad Brown Bear (21:42:12/1-4-56) compunction.
>>>>>[Yeah, well, as long as you keep your garlic and Black Market Rating: 9
a wooden stake with you, your fine. He’s a fraggin’ Information Rating: 8
vampire. and I have proof!]<<<<<
—the First Horseman (23:59:26/1-6-56)
Gear
(Can acquire almost anything, but some favorites are
listed below.)
Ares Predator II (customized, smartlink II)
AUG-CSL weapon system (smartlink II)
DocWagon Contract (Platinum)
Form Fitting Body Armor lvl 3 (4/1)
Katana (dikoted)
Panther Assault Cannon
Extra clips of APDS for all weapons
Page 38
Edge Runners
Skills: Bright Morning, Spellslinger, is often not
SPELLSLINGER considered to be as capable a combat mage as the
Whistler. It is true that Spellslinger is not as proficient in
MAGE mundane combat, but is at least his equal in the
The GREAT Cornholio <[email protected]> magical arts. Spellslinger almost specializes in non-
lethal combat spells, and often achieves admirable
results. Spellslinger is a very capable mage, is very
Name: Aurthur Bright Morning
professional, and can be recommended for any job.
Aliases: Spellslinger
Sex: not often
>>>>>[What a fraggin’ geek!! He actually stays home
Metaspecies/Race: Mongoloid (Navajo) Homo
on school nights, and I almost never see him at any of
Sapiens Sapiens
the hot spots! I mean, what is life in the shadows if you
Residence: Seattle, UCAS
aren’t out there partying!]<<<<<
Height: 1.77 m
—Yuengling (00:19:26/12-29-55)
Weight: 68 kg
Eyes: brown
>>>>>[Stupid little fragger. You don’t even have a
Hair: black
very good fake ID, but that’s got nothing to do with
Distinguishing Features: none
Spellslinger. He and those he runs with (mostly just
Birthdate: unknown, 2025
Daishi and the Whistler anymore) are almost all 30 or
Birthplace: Pueblo Corporate Council
over, and you don’t get to be that old in this business
Psychological Profile: unclear; appears to be
without being very good. And Spellslinger gets away
nominally motivated by a search for magical
with a lot, like being a graduate student, because he is
knowledge
not only very good, but he also very rarely kills. In other
Known Allergies: none
words, he hasn’t given anyone a real reason to get
Lifestyle: Middle
pissed off about him.]<<<<<
—P. Urquell (12:25:03/1-4-56)
Background: Aurthur Bright Morning is a true oddity in
the shadows, in that he is known to have his original >>>>>[And that ally spirit of his, Bjork, I hear she
System Identification Number. In fact, he is makes a mean burger (and those fries!!!!), among other
comparatively open about who he is. exquisite edibles!]<<<<<
It is known that Bright Morning served as an officer in —Fischer (14:36:12/1-7-56)
the Pueblo Corporate Council’s Security Force, but it is
not believed that he was part of any elite force (such as >>>>>[This probably doesn’t mean anything to
the Sioux Wildcats), or was even part of an all-magic anyone else, but Spellslinger is one of the few
unit. For reasons that remain unclear, after several individuals I can truly trust. I am proud to call him my
years of service, Bright Morning resigned his friend, even if he does study too damn much. I mean,
commission and moved to Seattle. There are no records he was writing a paper on the way to South America
of any disciplinary action, or any concrete reasons as to when we went down there for a run back in September,
why Bright Morning would abruptly quit. instead of prepping for the mission.]<<<<<
Once in Seattle, Bright Morning quickly began —the Whistler (18:15:12/1-9-56)
running the shadows with several of the Seattle elite,
being Mad Cat (now Daishi, see pg. xx), the deceased
mage Paladin, the deceased combat mage Doom, the Aurthur Bright Morning, a.k.a. Spellslinger
mage Darkwolf, and the mercenary Facet. He is now Attributes Skills
known to associate with Daishi, Reaver, and the Body: 5 [9] Archeology: 5
Whistler. The other associates, Darkwolf and Facet, are Quickness: 6 [10] Armed Combat: 5
missing and believed dead. Strength: 4 [8] Bike: 1
The other element that separates Bright Morning Charisma: 6 [10] Conjuring: 7
from other shadowrunners is that he is a graduate Intelligence: 6 [10] Etiquette (Tribal): 4
student at the University of Seattle, in the Thaumaturgy Willpower: 6 [10] Firearms: 4
department. He is also a graduate teaching assistant for Essence: 5 Magical Theory: 7
a 100 level class every semester. Bright Morning has Magic: 11 Sorcery: 7
written several well respected papers on the nature of Initiative: 6+1D6* Special Skill (Magical
magic, the latest being a treatise on the nature of Instruction): 4
metamagical initiation. He is also known to have Threat/Professional: 9/4 Special Skill (Navajo
designed over a dozen new spells, almost all of which Tribal Chant): 4
are non-lethal. Throwing Weapons: 2
Bright Morning commands respect from other [ ] denotes locks or
shadowrunners, and from corporations and law quickenings Ally Spirit “Bjork”
enforcement agencies. It is our opinion that a * 14+4D6 with quickening Force: 6
shadowrunner such as Archangel or Shadowdancer Initiate Grade 5 Body: 7
would not be allowed to live as openly as does Bright Quickness: 3
Morning, and it is further our belief that this is because Spells Strength: 3
of his non-lethal methods. Acid Stream: 4 Charisma: 4
Coma: 9 Intelligence: 9
Page 39
Edge Runners
Energy Torpedo: x Willpower: 10
Fire Missile: 4 Skills STREETWOLF
Improved Invisibility: 4 Sorcery: 6
Increase Attributes +4 Spells COMBAT MAGE
(for all attributes): 1 Manabolt: 5 Paul “Mageck” Buchanan
Increase Initiative +3d6: 5 Stun Bomb: 5 <[email protected]>
Increase Reaction +4: 1 Treat: 5
Lock Guard: 5 Powers Name: Senra Finereal
Mana Bolt: 9 3D Movement Aliases: STREETWOLF
Personal Gravity Immunity to Normal Weapons Sex: male
Restriction (Fly): 6 Manifestation Metaspecies/Race: Caucasoid Homo Sapiens
Physical Mask: 4 Sorcery Nobilis
Powerbolt: 9 Telepathic Link Residence: Seattle
Spell Barrier: 4 Height: 2.10 m
Spirit Bolt: 5 Gear Weight: 90 kg
Spirit Hose: 8 2x Colt Manhunter (laser sight) Eyes: blond, usually long
[rarely used] Hair: green
Stun Relief: 5 Combat Spell Focus (3) Distinguishing Features: has retractable
TAG: 4 Fire Elemental Focus (8) “cyberfangs”
Transposition: 5 Light Security Armor (7/6) Birthdate: April 1, 2032
Treat: 5 Power Focus (6) Birthplace: Tir na nÓg
Weapon Focus (2) [knife] Psychological Profile: subject has exhibited
Weapon Focus (sword, sentient) symptoms of homicidal rage, pyromania, and
“Killishandra” severe overconfidence. Also
known to disregard obvious pain.
Spell Locks Quickenings Known Allergies: sunlight, nuisance
Personal Grav. Restriction Increase Attributes +1 Lifestyle: Middle
[all] (1)
Improved Invisibility Increase Reaction +4 (1)
Background: The use of STREETWOLF is questionable,
Increase Initiative +3d6 Increase Initiative +3D6
given his apparent deep psychosis. He is a capable
(8)
combat mage, however, he may not be wholly reliable.
Physical Mask
Senra Finereal’s parents are some of the few humans
that were allowed to stay in Tir na nÓg, apparently
Notes: Spellslinger, most of the time, is a nice enough
because of their value to an unnamed Tir na nÓg
guy. He prefers to knock opponents out rather than
corporation. His parents have provided for his education
killing them, and he doesn’t have the attitude that many
at the University of Seattle, his apartment, and the
other shadowrunners have. He also tends to be
Rapier motorcycle that he still rides. The relationship
somewhat studious, and he has an understanding of
with his parents appears to be somewhat strained, as he
magical theory unlike many others. He may not know as
often refuses the gifts that they send him. Further
much asArthur Garrett or other famous theoriticians, but
details are unavailable.
he understands theories instinctively.
The events at the University of Seattle appear to
The weapon focus “Killishandra” is something of an
have greatly shaped how he is today, and perhaps are
enigma. It appears to be an ally trapped in a sword-like
the cause for his psychosis, as he was allowed a very
form. It also seems to be a spirit from the Fourth Age.
normal childhood within the Tir, despite his obvious
Exact stats can be developed by the individual GM, but
magical prowess.
one thing that should stay the same: Killishandra drains
The first traumatic experience for Senra was the
essence.
rough integration into Seattle society, and the university
life. He knew very little English, and he still speaks with
Black Market Rating: 3
a somewhat thick accent. After the first semester
Information Rating: 5
however, the Thaumaturgy department latched onto the
Magical Information Rating: 8
elven exchange student. During the next several years,
he was asked, as an undergraduate, to take part in
studies and experiments normally reserved for graduate
students only. This experience in and of itself appears to
have had minimal long-term impact on Senra.
During the first several years at the University of
Seattle, Senra was paired with an English tutor, an
English graduate student named Marissa Luiego. During
this time the two became romantically involved. The
name Marissa Luiego may be somewhat familiar, as she
was raped and murdered on November 12, 2052
(Senra’s junior year). Official campus security records
indicate that the officer in charge, one David Wilkins,
believed that the alarm that went out was merely part
Page 40
Edge Runners
of a fraternity prank, and ordered the security officers Low-Light
not to respond. The subsequent scandal and Thermographics
investigation caused Wilkins to lose his job, and it is Retractable Cyberfangs (mostly cosmetic)
believed that this is what led him to kill three people
before being gunned down by Lone Star in a Stuffer Spells Gear
Shack. Armor: 4 Ares Viper (smartlink, fires
It is believed that it was at this point, the rape and Detect Life: 2 flechette)
murder of his girlfriend, that Senra began to have deep Flamethrower: 8 Armor Jacket (5/3)
psychological difficulties. He has never sought Heal: 6 DocWagon Contract (Platinum)
counseling, instead slowly retreating from all social Improved Invisibility: 4 Pocket Secretary
activities, including eventually the special projects given Increase Initiative +3D6: 2 Power Focus (3)
to him by the Thaumaturgy department. Increase Reaction +4: 2 Smart goggles
It is believed that somewhere after this point Senra (fashioned as
became STREETWOLF. He is known to have rescued Increase Willpower +4: 2 glasses)
several women from attackers, including most notably Levitate Person: 4 Spell Lock: Armor (4)
Melissa O’Neal, secretary for an unnamed Mitsuhama Manabolt: 6 Spell Lock: Increase Initiative
Seattle vice-president. Power Ball: 8 +3D6 (2)
As an other item of note, it appears that Treat: 4 Spell Lock: Increase Reaction +4
STREETWOLF is the cousin of THE Nexus, on his (2)
mother’s side. It is not known if they remain in contact Spell Lock: Increase Willpower
with each other. +4 (2)
Skills: STREETWOLF is a capable combat mage, with a Specific Spell Focus:
definite affinity for fire-based spells. However, as noted Flamethrower
above, STREETWOLF is considered by most to be (6)
unstable, with a great deal of past emotional “baggage” Weapon Focus (3) [Short Sword]
that could endanger assignments. Wrist Phone
Uzi III (smart, flechette rounds)
>>>>>[Fragger’s got more than just one screw loose. I Yamaha Rapier
mean, I could understand a deep depression, or
becoming an alcoholic if you lost a fiancŽ. But to Notes: STREETWOLF, while capable, is a disturbed
become totally unhinged? Something else is going on individual. He doesn’t talk to himself, or to aliens, but at
here, and I doubt STREETWOLF has a clue as to what least for now, he is psychotic. He is still in a state of
that is.]<<<<< shock from the death of Marissa, his girlfriend and soon
—Eldridge Pope (12:54:52/12-31-55) to be fiancŽ. He is withdrawn and often overconfident,
but manages to survive.
>>>>>[I think you’re right. But I think that Counselor
and Co. are little harsh on him. Yea, he’s out to lunch Black Market Rating: 3
and forgot his wallet at home, but he’s never put a run Information Rating: 4
in danger that I know of. He might be loony, but he’s
still professional.]<<<<<
—MacAndrews (09:56:28/1-6-56)
Cyberware
Cybereyes
Electronic Mag. (3)
Flare compensation
Page 41
Edge Runners
Shortly after his sixteenth birthday, the Og O’Brecon
THE NEXUS family was brutally murdered. His father, mother, and
six-year-old brother, Jamie Allen, were killed by a group
ASSASSIN of orks and trolls. Sean-Cullen was nearly killed, and it is
Rin Parks ([email protected]) believed that he still bears the scars. His sister, Holly,
survived but is believed to be in the psychiatric ward of
the exclusive Lake Wilderness Clinic. The attack cost
Name: Sean-Cullen Og O’Brecon
Sean-Cullen both of his natural eyes, and possibly his
Aliases: THE Nexus, Nex, Kerran Eldritch
sanity. Certain evidence indicates that the attack was
O’Connor
not random, but hired hit. It is not known who hired the
Sex: male
killers, but evidence leads to Tir na nÓg.
Metaspecies/Race: Caucasoid Homo Sapiens
After a long stay in the hospital, Sean-Cullen was
Nobilis
sent to Seattle by Don O’Toole, where he quickly fell in
Residence: Seattle, UCAS and Anderson CFS
with the Ancients street gang. Eventually he made his
Height: 2.00 m
way to Los Angeles with the gang at the age of 17.
Weight: 114 kg
While in Los Angeles it is believed that he was used by
Eyes: green
the Ancients as a “joyboy,” spending much of his time in
Hair: burgundy-black
a drug, chip and alcohol induced stupor. This
Distinguishing Features: numerous scars,
information has only come to light recently, from Los
extensive white tattoo of dragon on back,
Angeles Police Department records and from a collection
extensive piercing of both ears, cyberfangs
of rumors. It is also believed that during this time Sean-
Birthdate: March 25, 2032
Cullen was admitted to a psychiatric ward for several
Birthplace: Ulster, Tir na nÓg
months, after another long stay in a hospital.
Psychological Profile: unknown, possible
Sean-Cullen re-emerged in Seattle two years later. In
schizophrenic or psychotic, possibility of
the almost five years since he has been an extremely
manic-depression and pyromania
active shadowrunner. He has worked for the UCAS
Known Allergies: sunlight, mild
Central Intelligence Agency, saved the life of the UCAS
Lifestyle: Luxury
Vice-President, and saved the lives of numerous other
shadowrunners.
Background: THE Nexus is considered to be mentally In the past several years Sean-Cullen has also
insane, and has not been seen or heard from since managed to successfully assume the identity of Kerran
August, 2055. However, he is included here in this Eldritch O’Conner, the rocker. He and his band,
compilation because he has been a major player for a BloodRunn, has achieved an international cult following.
number of years and it is believed that he is still alive. However, after the last world tour, which ended in
He is also included because there are a great deal of August, Sean-Cullen disappeared.
questions surrounding the exact nature of THE Nexus. Skills: THE Nexus is an enigma. He has skills as a
Sean-Cullen Og O’Brecon was born to Allen Sean Og decker, and is highly proficient in most forms of combat.
O’Brecon and Tara Anne Silversong three months He is also an accomplished musician and athlete.
premature. However, later secret tests indicate that However, he is highly unstable, with the mentality of a
Allen is not his father, and Tara Anne may not be his teen-ager. He has fathered several children by different
mother, but perhaps a relative. It is not believed that women, and has left behind a long string of women and
Sean-Cullen has any knowledge of this. broken relationships. He is very talented, but due to
Sean-Cullen was a small and sickly child who was these other elements we cannot recommend THE Nexus
often abused and picked-on by other children. It is for any job. It is instead recommended that another
thought that he began to demonstrate his prowess as a shadowrunner of similar capabilities, such as
physical adept as young as three years old. However, he Shadowdancer or Daishi, be hired instead.
has never received any formal training.
During 2038 the Og O’Brecon family moved to >>>>>[Egads. For someone so beautiful and talented,
Chicago. Sean-Cullen quickly became friends with the it’s a damn shame he’s so screwed up. I have a feeling
“Frankie” Badilano, the nine-year-old daughter of Frank that THE Nexus has some deep dark skeletons he keeps
Badilano the right hand man of Don James O’Toole. The buried in a locked closet. And I’m not sure I want to find
fall of the IBM Towers on Feb. 10, 2039, forced the the key for that closet...]<<<<<
family to move and caused them to lose their jobs. —Brahma Chopp (01:03:43/12-29-55)
Badilano then got both Allen and Tara new jobs and
assisted in finding a new home. >>>>>[You would only have to look at his relationships
By the age of ten, Sean-Cullen’s abilities had caught with women to know he’s screwed up. He fathered a
the eye of Don O’Toole and began running “errands” for child by Lisa Redhawk when he was only 16, had a on-
the Mafia. He also began to learn burglary and how to again-off-again relationship with Lady Siam who is over
pick-pocket. At the onset of puberty, at age twelve, twenty years older than he is, Foxey Roxey, at least one
Sean-Cullen began to really fill out and began to run BTL male lover, and a whole string of female lovers we don’t
chips. At this time he also caught the eye of Daniel have the bandwidth to list. He’s a slut who never
Truman, of Truman Technologies and was recruited for mentally made it out of puberty. He’s gonna crash and
the urban brawl team, The Sensations. He played for the burn, and I want to be around to see it.]<<<<<
team, playing a variety of positions, and began to act as —John Bull (13:49:13/1-6-56)
an enforcer and an assassin for the Mafia.
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>>>>>[It may seem harsh, but I think I have to agree Notes: Okay settle in for the long haul...THE Nexus is
with Counselor and Co. That’s neither here nor there. I the son of Neil Torrence Allister (aka SteelTower), an
do, however, have late-breaking news! THE Nexus has abusive physical adept (whom he later killed), and
been sighted, and it is believed that he is back. He’s Corrine O’Connor, the Lady of Ulster. For reasons too
stranger than ever, and seems to have the apparent convoluted to go into here, she was forced to give up
ability to cast spells, but this is still her son Torrey Vaughan Silversong-O’Connor, known to
unconfirmed.]<<<<< the rest of us as THE Nexus. THE Nexus does not know
—St. Stan (19:02:18/1-15-56) about his true lineage, but may eventually lay claim to
it.
Sean-Cullen Og O’Brecon, a.k.a. THE Nexus The death of his adoptive family (Allen and Tara) was
indeed a contracted hit. Micheal O’Connor, head of the
Attributes Skills clan, found out about young Sean-Cullen and wanted
Body: 5(6) Animal Handling: 6 the whole “family” killed. Sean-Cullen only by a miracle
Quickness: 9(10) Armed Combat: 6(7) survived.
Strength: 4(5) Artistic Composition: 5 THE Nexus is a sixth grade initiate in the “Time
Charisma: 7 Athletics: 4(5) Stalkers”, an ancient order of physical adepts. He is now
Intelligence: 5 Bike: 6 also a first grade initiate into “Children of the Rising
Willpower: 5 Biology: 6 Storm,” an ancient order to which one can only be born
Reaction: 5(6) Boat: 4 into. Or more correctly, reincarnated into. In order to
Body Index: .575 Car: 5 actually be a part of this order (which had been dead for
Essence: 4.72 Computer: 5 over 300 years), one must die a sacrificial death and
Magic: 10 Conjuring: 6 then be reborn. This is what THE Nexus has been doing
Initiative: 10+3D6 Electronics: 8 in the months since his disappearance. However, THE
Threat/Professional: 12/4 Etiquette (Corporate): 4 Nexus really has very little idea of what is going on. He
Etiquette (Street): 6 was already very unstable mentally, with his harsh
Grade 7 Initiate Firearms: 7(8) youth, but the strange dreams, dying and being reborn,
(see Notes) Interrogation (Brute Force): 4 his new white dragon tattoo he was reborn with, and
Leadership: 4 everything else have totally driven him over the edge.
Physical Adept Abilities Magical Theory: 4 Add to this the fact that he is now, because of his recent
Astral Perception Military Theory: 3 initiation, a full fledged mage casting spells without any
Full-band Hearing Musical Composition (Hard conscious thought (it just happens!) he has totally lost
Rock): 7 it, and really is a hazard to anyone around him.
Increased Reflexes +2D6 Negotiation: 5 Add to it all the fact that he has been sexually
Killing Hands: (Str)S Parabiology: 3 abused, in some form or other, from the age of 3 up
Missile Parry Psychology: 3 until almost five years ago, and you have a true powder
Olfactory Boosting Sorcery: 6 keg with a microscopic fuse. Mentally he is only about
Pain Resistance (3) Special Skill: Modern Dance: 4 16 years old, and it shows.
Special Skill: Play Drums: 3 An additional item of note is that THE Nexus almost
Cyberware Special Skill: Play Keyboards: 5 always has a death-rattle snake with him, and he has
Cybereyes (changeableSpecial Skill: Play Guitar: 6 become immune to the deadly effects of their poison.
colors and patterns) Special Skill: Play Urban Brawl: 7 He also has two pet ravens and a pet attack hellhound.
Cyberfangs (retractable, Special Skill: Vox, Hard Black Market Rating: 8
Rock: 6 Information Rating: 5
dikoted) Stealth: 11(12)
Datajack (4) Thrown Weapons: 4(5)
Hand Razors (retractable) Unarmed Combat: 9(10)
Hearing Damper Aztecan: 3
Retractable Spurs (dikoted) French: 3
Smartgun Link II Irish Gaelic: 10
Japanese: 4
Bioware Latin: 2
Enhanced Articulation Perkins-Athabascan Sign
Suprathyroid Gland Language: 3
Symbiotes (2) Sperethiel: 8
Trauma Damper
Gear
Ares Predator II (fires APDS)
Barrett 121 Sniper Rifle
Custom-made Rifle [16S]
2x Ingram Smartgun (fire explosive rounds)
White Phosphorus Grenades (as many as needed)
2x Weapon Focus (3) [Katana]
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spells are almost all combat oriented. He also has
THE WHISTLER access to a great deal of information, from contacts and
from the Trans-Latveria Enterprises mainframe
COMBAT MAGE computer, NSC-68, which is designed exclusively for
Erik Jameson <[email protected])> capability analysis.
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Reflex Recorder (Armed Combat) power, with the blessings of both the Druids and
Full Spectrum Immunization Rhonabwy. Please note that only he and Rhonabwy
know anything about this at this time.
Spells Gear
Death Touch: 5 (Has access to almost any item Black Market Rating: 6
Fireball: 10 short of military gear) Information Rating: 10
Hellblast: 5 Ares Alpha Assault Rifle
Manabolt: 10 customized, smartlink II)
Mana Bomb: 10 Artemis Nightglider
Powerbolt: 10 BMW Blitzen 2050
Ram Touch: 10 Combat Spell Focus (6) [bracer]
Slay Elf: 8 Datajack Scanner Radio
Slay Ork: 8 DocWagon Contract (Platinum)
Sleep: 4 Form Fitting Body Armor 3 (4/1)
Spirit Bolt: 8 Light Military Armor (14/11
Sterilize: 1 hardened, full electronic
sensor
Personal Combat Sense: 4 suite, full tactical computer
Mask: 3 suite, EnviroSeal, powered
Antidote Deadly Toxin: 3 assist [removes encumbrance
Heal: 5 penalties])
Increased Reflexes +3d6:5 Mortimer of London
Greatcoat (4/2)
Treat: 5 Saab Dynamit
Armor: 5 Savalette Guardian (customized
Control Thoughts: 5 smartlink II)
Levitate Person: 4 Spell Lock: Armor (4) [ring]
Magic Fingers: 4 Spell Lock: Personal Combat
Sense
Spell Barrier: 6 (4) [ring]
Stacked Power Focus (6)/Earth
Elemental Conjuring Focus (5)
[intricate dragon torc]
Stealth Grapple Gun with 200m
line
Tres Chic Armor Jacket (5/3)
Watcher Conjuring Focus (4)
[bracelet]
Weapon Focus (6) [Short sword]
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Smartgun Link II Cerebral Booster (2)
WIZSHADE
Gear
TALISMONGER Not really applicable, but he carries with him:
Scott Harders <[email protected]> Cougar Short Fineblade Knife
Browning Ultra Power (smartlink II, fires APDS)
Name: unknown
Notes: Need that old book on magic, or that old
Aliases: Wiz Shade
artifact? Got a question about magic before the
Sex: male
Awakening? Wizshade is your man.
Metaspecies/Race: Caucasoid Homo Sapiens
Wizshade is effectively immortal. He probably isn’t
Sapiens
really, but he’s close enough for a human. He has been
Residence: Seattle
around since about 650 B.C., and has been a part of
Height: unknown
magical and alchemical research for almost his entire
Weight: unknown
life. He knew Paracelcus, he was a Cabalist in Italy, he
Eyes: black
worked with John Dee. Of course, needless to say, he
Hair: black
doesn’t advertise this fact. He is magical, but not really
Distinguishing Features: almost white skin
in the same way we understand it. For game purposes,
Birthdate: unknown, appears to be early thirties
he cannot cast spells.
Birthplace: unknown
Psychological Profile: unknown, insufficient data
Black Market Rating: 3
Known Allergies: none
Information Rating: 3
Lifestyle: unknown (appears as Middle)
Magical Black Market Rating: 9
Magical Information Rating: 12
Background: Wizshade is something of an enigma. He
has no known history, and has no known permanent
residence. He functions exclusively as an information
and magic items specialist fixer. He is known to have
sent shadowrunners on missions to recover magical
items and rare books all over the world. He does seem
to specialize in the “Olde World” however.
It is not known if he is magically active himself. He
has never displayed any magical aptitude, but those
that have looked at him astrally report a great number
of quickenings laced about him.
The only clue to his past is a slight European accent.
This accent is so slight and so general, no further
information can be gathered.
Skills: Wizshade is possibly the best talismonger known
today. While he doesn’t often deal with conventional
magic items, he does have an incredible amount of
knowledge about old books and magical locations. He
also does seem to know about the location of magical
artifacts, but he does not often deal with them himself.
Wizshade
Attributes Skills
Body: 9 Biology: 6
Quickness: 10 Computer: 6
Strength: 8 Enchanting: 6
Charisma: 8 Etiquette (Street): 5
Intelligence: 10(14) Firearms: 5
Willpower: 11 History (Africa): 5
Reaction: 10(15) History (Britain): 8
Body Inex: .8 History (France): 6
Essence: 4 History (Germany/Poland): 7
Magic: ? History (North America): 5
Initiative: 15 +3d6 History (Spain):7
Threat/Professional: 14/4 History (Russia): 6
Magical Theory: 9
Cyberware Negotiation: 8
Datajack (4) Sorcery: 9
Encephalon (4)
Memory (FIFF 100Mp) Bioware
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Appendix A
So how exactly do you determine if a contact can get a number of dice used for Legwork. Everyone knows dirt,
hold of that Ares Alpha Assault Rifle? Or determine if everyone hears rumors, and so everyone has the
that corporate secretary knows about EvilCorp’s Information skill.
dastardly plans? Is it a function of one of the various Specialty ratings usually represent areas of extreme
Etiquette skills? Perhaps not... prowess. For example, Metalman, the Humanis contact,
The Tucson Game Room group has come up with a may have an Information rating of 5, but also have a
good, simple, workable system that can be easily Humanis Information rating of 8.
implemented, even into current campaigns. It is of Initial ratings are determined by 2D6. In existing
course, very optional, but we think you’ll like it. campaigns, the GM can raise or lower the numbers to
In essence, every contact is given two ratings, reflect past experience. As a side note, in our campaign,
similar to skill ratings. Contacts can have specialty a 6 rating was considered pretty good.
ratings pertaining to their own unique abilities, but These ratings can be raised by using Good Karma, in
everyone has a “Black Market” rating and an the same fashion that personal skills can be raised
“Information” rating. (rating x2). This represents the extra amount of time
The Black Market rating is similar to the Acquire Item that the PC spends cultivating the relationship with his
skill that the Fixer contact has. It represents the ability contact. Optionally, an amount of nuyen equal to the
of the contact to buy, beg, borrow, or steal items, such new rating may be required in addition to the karma.
as weapons, armor, and so on. In game terms, the The ratings for all characters have been placed at
rating represents the number of dice rolled against the the end of each character description, in the Notes, so
Availability Rating. Everyone, even corporate secretaries that if you do want to use them they will be easy to find,
has this skill (imagine a mousy little secretary that has and if you don’t want to use them, they’ll be easy to
access to military armor!). ignore.
The Information skill is similar to the Rumormill skill
that the Bartender contact has. This represents the
Appendix B
blast affect. The spell hits an area (or target) and
Otherwise known as Spellslinger’s Spellbook. With the explodes and weakens barriers by (Force + Successes).
introduction of The Grimoire, otherwise known as the Against vehicles, the spell is an opposed test with the
Grimmythingy, spell design has been very easy. Many, force brought down by any vehicular armor to a
many magician characters have at least one special minimum of Force 2. All moving vehicles hit by this spell
spell that they designed themselves. What follows is an must make a Control Test due to the extreme blast of
unofficial addendum to the Manual of Practical the spell. Against living beings, the procedure is the
Thaumaturgy 2056 (otherwise known as The same and all targets hit must also resist knockdown
Grimoire). Please note that not all the spells submitted with a target number equal to the force of the spell.
made it into here. Only those that we felt were both Type: Physical Range: LOS Target: 4
useful and in the spirit of FASA were included. Damage Level: DDuration: Instant Drain:
[(F÷2)+5]D
Coma
Combat Ice Arrow
A bolt of magical energy which causes Deadly Stun Manipulation
damage. A spell that causes Light damage to a single target,
Type: Mana Range: LOS Target: Willpower using the elemental effect of ice.
Damage Level: DDuration: Instant Drain: [(F÷2)– Type: Physical Range: LOS Target: 4
1]D Damage Level: L Duration: Instant Drain:
[(F÷2)+1]M
Energy Torpedo
Manipulation Lock Shield
An area affect damaging manipulation spell which Manipulation
causes Deadly Physical damage by invoking a violent
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This specialized spell erects a barrier around a lock in removal of ammonia and other toxins from muscles and
astral space to increase security against astral attacks an “injection” of fresh oxygen, among other “real”
against locks and foci. Due to its specific nature, the effects. Due to the temporary nature of stun damage
spell has little drain. The barrier prevents spells from and fatigue, the spell has to be cast within 30 minutes
penetrating the focus or lock by adding it’s force rating of the stun damage or the spell has no affect. The spell
to the target number for attack or grounding through cannot heal physical damage (despite it’s physical
the focus. The spell, as should be obvious, can only be nature) caused from stun damage overflow. The spell
cast for foci and locks, and does not help against can only be cast once per target.
quickenings or anchorings. The spell must be sustained for the following number
Type: Physical Range: Limited Target: 6 of turns before taking effect:
Duration: Sustained Drain: [(F÷2)+2]L Wound Level Time
Deadly Stun 16 turns
Manabomb Serious Stun 12 turns
Moderate Stun 8 turns
Combat
Light Stun 4 turns
An area affect spell causing Serious physical damage.
Type: Mana Range: LOS Target: Willpower
Type: Mana Range: Limited Target: 10–Essence
Damage Level: S Duration: Instant Drain: (F÷2)D
Duration: Permanent Drain: [(F÷2)–
1]Wound Level
Personal Gravity Restriction “Fly”
Manipulation Tag “Astral Link”
Basically a fly spell, the spell allows the magician to
Detection
restrict gravity in his area while telekinetically propelling
This detection spell “tags” a target with a barely visible
himself. The complicity of using the two effects is
astral thread that leads back to the caster. In order for it
reflected in the drain. However, since the gravitational
to be used, it must first be detected. The line can be
effect virtually negates weight, control is easier. One
detected on a roll of (2 + Force of the spell) for the
drawback is that if the spell is locked, anchored, or
caster, or a (4 + Force of the spell) for the target. This is
sustained by an elemental, an +1 modifier is imposed
a resisted test that is determined at the initial casting. If
on all the magician’s tests to control his movement (the
the caster gets more successes, the astral thread is
magician must always give thought to where he is
invisible to the target. If the target later looks into astral
going). Maximum speed is the spell rating plus the
space, he gains another chance to detect the astral
number of successes generated. This number equals
thread, using the same resisted test as above.
the number of meters per round the mage may fly.
Mundanes that are “tagged” cannot detect the spell.
Type: Physical Range: Personal Target: 4
Background count does add to the target numbers to
Duration: Sustained Drain: [(F÷2)+2]S
see the thread.
Type: Mana Range: LOS (initial) Target: 4
Spirithose Duration: Drain: (F÷2)M
Combat
An area affect spell which attacks spirits only. Transposition “Teleport”
Type: Mana Range: LOS Target: Force
Manipulation
Damage Level: DDuration: Instant Drain:
Transposition shifts the magician from one location to
[(F÷2)+1]D
another through a minor dimensional shift. The spell is
only LOS but it has the range effects for target numbers
Stun Bomb found in the Grimoire II on pg. 111. Scopes and
Combat binoculars have no effect. Also remember the spell does
An area affect spell causing Deadly Stun damage. not effect the forces of gravity. The spell also disorients
Type: Mana Range: LOS Target: Willpower the caster for 3 combat phases (–1 phase for every
Damage Level: DDuration: Instant Drain: success on an Intelligence check against a target
[(F÷2)+1]D number of 4). The orientation target number is also
affected by the range modifiers. Target numbers while
Stun Cannon disoriented are at +2.
Combat Failure to get a success on the initial casting has no
A spell that causes Deadly Stun damage. ill effects; the caster merely fails to bridge the
Type: Mana Range: LOS Target: dimensional forces.
Willpower(R) Type: Physical Range: LOS Target: 6
Damage Level: DDuration: Instant Drain: [(F÷2)– Duration: Instant Drain: [(F÷2)+1]D
1]D
Stun Relief
Health
The Stun Relief spell works to repair stun damage,
fatigue, or drain (in the Stun Condition Monitor only). In
physical terms, this means a number of things, including
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