Liable linguistic logic’s is the mostly evaluation dynamics for judgment of
situation where the transportation of corresponding units into or towards special
scheduling assure great attention to manufacture or develop valid concept for
intentional instantiation where the principles of operative orient objects :: for
each object in corresponding set ( “ well-done, super-well-done, achievement,
accomplishment, trustfulness, hopefulness, helpfulness, mount management,
selectivity, charging choices, traceability, etc … “).
(π)
1 2
(p⋅(1− p)) (cos2 (θ)⋅sin2 (θ ))
mapping (∫ log 2 (1+ )∂ p , ∫ log 2(1+ )∂ θ ), θ =2 π⋅f⋅n⋅T
0 (1−2⋅p ) 0 (sin 2 ( θ )−cos2 ( θ ))
( α⋅log 2 (1+n)) (log 2 (1+n)) β
p= ,∑ ( )= α
(β⋅(1+log2 (1+n))) n (1+log2 (1+n))
Due to the importance of intentional instantiation, digital driven draw description
design has to invoke principles of transition tractability
Although valid modeling performance could meet resulting in reality of choice
charging when the design of the predictability has to believe in the ownership of
ability doing or achieving objectives aiming performing harmony of innocence and
transparency around over away while the language of maintaining a supervisory roles
and touch control which would provide the whole system with entirely supervisory
specification for each running programmatic thread task, intentional instantiation
has to comply with constraint condition ( while(valid criteria) do ( statements ),
repeat statements until (constraint conditions), if (valuable weighs ) then do
( statements ) else do ( otherwise ) )….etc while something
∏ (1−n⋅p)
n
wavy=
1 - p.( 1 - p) )
like principles of “mostly like and frequently occurred” has to invoke or join the
harmony of processing with a clear concept of digital description challenges the
1 1
appropriate allure log 2 (2− p⋅∑ ( ))∧log 2 (1+ p⋅∑ ( )) can have impact calling the
n n! n n!
p q
(−1+exp( ∨ ))
q p
environmental exploitation but using harmony of q=1− p , a=
1
∑ ( n! )
n
exploitation and designation defines the numeric aspects of digital draw
description design. Yeah it is possible to assume at any time that the powerfulness
of producing a valid concept has to involve robust control for corresponding images
of harmony:: yep using wide spread noisy theory when people has to speak together a
unique language of “loop inside list (each object is subject of debate, discussion,
deal, idealism, ideology, idea, opinion, suggestion, plan, images, impact, mirror,
influence, language, motivation, moody standing, achievement, accomplishment,
respect, request, …, realistic world, virtual ism, virtuality, visualization, …
etc, … modeling and processing”. Hence, pick up an object holding the great
meaningfulness of its driven description could help manufacturing the inertial
(∂2 progress)
( 2
)
mount management for better reality of (∂time ) when
challenge=
clear . behavior
(illusion∓ )
dynamics
resulting in requests could be translated (using the commonly sense of
meaningfulness of assigning appropriate definitions either using English Dictionary
principles or trying to collect or gather illustrative insight could profit or
negotiate the harmony of gracefulness while the adjustment of transition
(log2 (1+n))
tractability could improve the quality of employment of p= when
(1+ ∑ log 2 (1+n))
n
the harmony of float encoding has to accept that the exploration of other kindness
A
( y⋅( ))
x a
leaf like e = , b=2n , n=0. .. N because the float encoding is something
Max(y)
(− y + )
b
joins the higher valuable level when transformation of 1+∑ log 2 (1+n) could reach
n
impressive image of “infinite-processing”. For that reason neutrality around
usefulness has to enlighten the principles mapping (Min( y), Max ( y )) when judgment
of situation would refer to a driven inertial kernel of wide spread noisy theory
sounds to affect the appropriate way of being informed. Hence, “listen to music or
hear good news around over away” shall charge the harmony of scaling policy to
admit principles of human logic’s. However it is an important opinion to believe in
the distinction between having greatness across resulting:: yeah having time to
make traveling trips could be better than any realistic way while the “wait
statement” has to simulate wide spread noisy theory holds all sort kind stuffs of
solving problems deal immigration, uni-city of Lord Creator God, operative
ownership, speech of education, innocent image can impact the environmental
exploration of proposal personality while finest human being poorest signification
Min() * Max() * ( Max() - Min())
of where the aim object of any digital compiler has
(Min()+Max ())3
to return a valid concept of searching inside proposal list has to hold
illustrative images of required necessity works around appropriate variation when
the inertial convergency has to fulfill specification of digital driven draw
description design can impact a world of virtuality looks towards the appropriate
assignment of innocent transparency reflect the running transform( soul
sensitivity) into concrete concept of impressive portability of composing
characteristics. Hence, safe modeling of “it shall be running Composite has to
highlight or brighten awaken assignment (assignments which have great concept of
holding signification of inner intellectual inspiration insight builds up the
harmony of cooperative collectivism). The scope sensibility around transition
transportability where exerting boundary barrier limits like energetic excitement
dynamics where principles of description has to comply with great importance of
knowledge culture but also to obey to resulting requests of involving boundary
p 1-p
barrier limit which can be equal to mapping (−1+exp( ),−1+exp( )) for
1-p p
which the driven kernel of exerting envelop could accept the meaningfulness of
charging choice to assign appropriate boundary barrier limit to manipulate
(n⋅p+1) (n⋅(1− p)+1)
(log2 ( )⋅log2 ( ))
principles of
p 1-p looking towards talent of digital
p 1-p
(1+16⋅(1+cos2 )⋅exp( ∨ ))
1-p p
modeling modes to resit any change around mapping pair<send, receive> while
exerting excitement has to enable processing show belongs to operative Archimedes.
Many other kind people could then jump to explain the valid processing around
excitement of systems at the time when the judgment of situation has to accept the
principles of optimization concerns the processing of liable language character
sics has to evolve exploitation of usefulness and maintain the inertial convergency
of coordinated harmony around over away while the convoy for timing simulation
still works around transformation of excitement into valid signification of
energetic transportability at the time when the manufacturing process of human
thoughts and logic’s talent could meet all sort kind stuffs of gracefulness.
Appendix
#include <bits/stdc++.h>
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <stdbool.h>
#include <stdarg.h>
#include <math.h>
#include <string.h>
#include <cstdio>
#include <cstdlib>
#include <cstddef>
#include <cstring>
#include <cmath>
#include <ios>
#include <iostream>
#include <iomanip>
#include <algorithm>
#include <fstream>
#include <vector>
#include <map>
#define pi 3.1429
#define Min(x, y) ( x < y ) ? x : y
#define Max( x, y) ( x > y ) ? x : y
using namespace std;
template<class T, class V> class hold {
friend std::pair<T, V> operator== (std::pair<T, V> obj(T x, V y), const hold&
hO) {
return obj(hO.key, hO.ntimes);
/*friend std::pair<T, V> operator== (std::pair<T, V> obj(T x, V y), const
hold<T, V>& hObj) {
return obj(hObj.key, hObj.ntimes);
}*/
public:
hold( ) : ptr(NULL) { }
/*hold( ) : ptr(NULL) {
ptr->key = 0;
ptr->ntimes = 0;
}*/
///hold<T, V>( T x, V y) : pObj(NULL) { key = x; ntimes = y; }
///hold<T, V>( T x, V y) {
hold<T, V>( T x, V y) : pObj() {
key = x;
ntimes = y;
pObj = & hold<T, V>(x, y);
ptr = pObj;
~hold( ) {
if ( ptr ) delete ptr;
else if ( pObj ) delete pObj;
else { }
}
inline hold<T, V> SetHold(T x, V y) {
key = x;
ntimes = y;
pObj = &hold(key, ntimes);
ptr = &hold(key, ntimes);
return hold(key, ntimes);
}
inline void SetKey(T x) { key = x; }
inline void SetnTimes( V y) { ntimes = y;}
inline T getKey() const { return( key ) ;}
inline V getNtimes() const { return ( ntimes ) ;}
inline hold* getHold() const { return( ptr ) ;}
inline hold<T, V>* SetObj( ) const { holdObj();}
inline void MakeClean() {
//~hold() ;
if ( ptr ) delete ptr;
else if ( pObj ) delete pObj;
else { }
private:
T key;
V ntimes;
hold* ptr;
hold<T, V>* pObj;
inline virtual hold<T, V>* holdObj( ) const { return( pObj) ;}
};
template<class T, class V> std::vector<hold<T, V>> Rfind( T x, std::vector<hold<T,
V>> w) {
bool ae;
for(auto& z : w) {
if ( x == z.getKey()) {
V m = z.getNtimes() ;
m += 1;
z.SetnTimes( m );
if ( ae == false) ae = true;
}
}
if( ae == false ) w.push_back(hold(x, 1));
return w;
}
template<class T> float Density( T x, int n) {
T y = 1 - x ;
T a = y * ( 1 - 2 * x ) * ( 1 - 3 * x ) ;
T b = ( x * x + y * y ) * ( 1 - x * y ) ;
float d = log2( 1 + n) / ( 1 + log2( 1 + n));
if ( b > 0.00001 ) {
float u = a / b;
float v = u * u;
v = v / ( 1 + v );
d = a * exp( v ) / ( u * exp( a ) + b );
return d;
}
///--------------------------------------------------------------------
//
int main( int argc, char** argv) {
if( argc != 3) {
fputs("not enough parameter to run away \n", stderr);
exit(1);
}else{
ifstream fptr;
fptr.open(argv[1], ios::in);
if( fptr.is_open()) {
//std::vector<hold<int, unsigned int>> vect;
//
std::vector<hold<int, int>> vect;
char cch[4];
int count = 0;
int key;
while( ! fptr.eof() ) {
fptr.read(cch, 1);
count++;
if (count == 3) {
////key = stoi(str); /// atoi(str.c_str();
///key = atoi(str.c_str());
key = atoi((const char*)cch);
vect = Rfind(key, vect);
count = 0;
}
}
fptr.close();
ofstream gptr;
gptr.open(argv[2], ios::out);
for( auto& z : vect) {
int n = z.getKey();
unsigned m = z.getNtimes();
float xf = log2( 1 + m) / ( 1 + log2( 1 + m));
xf = log2( 1 + ( n * xf ) / ( n + xf ));
float ax = Density( xf, m );
gptr << ax << ' ';
gptr.close();
/* hold<int, int> aaa;
*
aaa.MakeClean();*/
return 0;
}
}
}