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CSGO - Rules - EN

The document provides rules and regulations for a Counter-Strike: Global Offensive tournament hosted by Lions E-sport Klubb. It outlines the tournament format, map selection, server details, match start procedures, handling of interruptions or complaints, score reporting requirements, and grounds for warnings and disqualifications. All decisions made by the head referees are final and supersede the provided rules.

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0% found this document useful (0 votes)
57 views4 pages

CSGO - Rules - EN

The document provides rules and regulations for a Counter-Strike: Global Offensive tournament hosted by Lions E-sport Klubb. It outlines the tournament format, map selection, server details, match start procedures, handling of interruptions or complaints, score reporting requirements, and grounds for warnings and disqualifications. All decisions made by the head referees are final and supersede the provided rules.

Uploaded by

Warner Llave
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Counter-Strike:

Global Offensive
Rules And Regulations
1 General

1.1 The tournament head referees are Andrè “Sharky” Nyberg and any other Lions
E-Sport Klubb official deemed a referee by sole discretion of Mr. Nyberg. They will have
the last say on any subject. Decisions made by the referee supersede the rules and
regulations in this document.
1.2 These rules are written by a board of international referees. This board reserves
the right to add, remove or modify the rules and regulations document at any time,
without notice. We encourage everyone to read the rules and regulations from time to
time to be sure you follow the latest version.
1.3 By entering the tournament all players agree to be bound by and comply with
the rules and regulations put forth by tournament officials. Players also agree that they
fully understand and will comply with the fact that any tournament official decision
supersedes the rules and regulations.
1.4 Lions E-sport Klubb will provide computers and computer equipment that will be
used during the tournament, you are only allowed to use the equipment provided by
Lions E-sport Klubb.
1.4.1 You are allowed to use your own mouse, keyboard and headset for the final
playoff on Saturday. You will have 15 minutes to set-up and start the match, if you
are not ready within this time point 3.1.1 will take effect.
1.5 Use of the Magnum Sniper Rifle (AWP) is forbidden during the tournament. Any
use will result in a warning and the loss of 3 rounds taken off after the match is played
to the finish.

2 Tournament

2.1 Format – The size of the tournament will be dictated by how many players
register for the tournament, with a maximum of 32 teams playing on both Thursday
and Friday. The eight best teams from Thursday and Friday will advance to a playoff that
will be played on Saturday. Tournament play will be single elimination.

2.2 A player will win the match when he wins 10 rounds, but must have a lead of
two (2) rounds or more to win (i.e. 8-10 or 9-11).
2.3 Tournament maplist
2.3.1 Aim_map
2.4 Servers
2.4.1 Lions will provide servers for the tournement.
2.4.2 All server configurations are the administrator's responsibility.
3 Rules and Regulations

3.1 Match start – Players should be ready to play at least 10 minutes before
scheduled match start. Matches will start exactly when scheduled. If a player is not
ready within 10 minutes after the scheduled match start, the opposing team will win
the match by walk-over.
3.1.1 Where a player is not prepared to play, awarding of a walk-over will be at the
sole discretion of the referees.

3.2 Interruptions
3.2.1 If a match is interrupted by a server crash or network problems, the player
remaining on the server must take a screen-shot of the score and the match will be
resumed with the score present in the screen-shot. If both players are disconnected
and neither were able to take a screen-shot, the tournament officials will decide if
the match should be replayed.

3.3 In game team- and nick-names


3.3.1 All players must use the team name or tag and player nick used when they
registered for the tournament. This applies everywhere (in-game, IRC, IM, etc).

3.4 Match complaint


3.4.1 If a player feels they have been the victim of a rule violation during a match,
the match should not be stopped under any circumstances, but should be played
properly to the finish. Once the match is over, the player must contact a tournament
official with their complaint and provide all available evidence to assist the
tournament organisers with the investigation. If contact is not made within 15
minutes of the match ending, the complaint will be disregarded. Repetitive use of
this right may result in disqualification.

3.5 Score reporting – After a match both players must enter and confirm the match
score, if a player does not report the score within 15 minutes of a match, that player
will be deemed the loser of that match. After entering the match score, a player can not
complain about the score.
3.6 Warnings
3.6.1 A player can receive a warning if he commits any of the following offenses:
3.6.1.1 Refuses to follow a tournament official's instructions.
3.6.1.2 Arrives late.
3.6.1.3 Uses insulting/bad language and/or displays bad behavior.
3.6.1.4 Partakes in any unsportsmanlike conduct.

3.6.2 A player may be disqualified for any of the following reasons:


3.6.2.1 By receiving more than one warning.
3.6.2.2 By behaving violently.
3.6.2.3 By any use of unlawful or unfair play.
3.6.2.4 By misleading a tournament official.
3.6.2.5 By not being present at the time listed on the player's match schedule.
3.6.2.6 By using bugs that change the intended game play.
3.6.2.7 By using any scripts.
3.6.2.8 By using any custom files (example: Models and Skins)

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