Topic 7: Control Flow Instructions
CSE 30: Computer Organization and Systems Programming
Summer Session II
Dr. Ali Irturk
Dept. of Computer Science and Engineering
University of California, San Diego
So Far...
All instructions have allowed us to manipulate
data
So we‟ve built a calculator
In order to build a computer, we need ability to
make decisions…
Labels
Any instruction can be associated with a label
Example:
start ADD r0,r1,r2 ; a = b+c
next SUB r1,r1,#1 ; b--
In fact, every instruction has a label regardless if
the programmer explicitly names it
The label is the address of the instruction
A label is a pointer to the instruction in memory
Therefore, the text label doesn‟t exist in binary code
C Decisions: if Statements
if statements in C
if (condition) clause
if (condition) clause1 else clause2
Rearrange 2nd if into following:
if (condition) goto L1;
clause2;
goto L2;
L1: clause1;
L2:
Not as elegant as if-else, but same meaning
ARM goto Instruction
The simplest control instruction is equivalent to a
C goto statement
goto label (in C) is the same as:
B label (in ARM)
B is shorthand for “branch”. This is called an
unconditional branch meaning that the branch is
done regardless of any conditions.
There are also conditional branches
ARM Decision Instructions
ARM also has variants of the branch instruction that only
goto the label if a certain condition is TRUE
Examples:
BEQ label ; BRANCH EQUAL
BNE label ; BRANCH NOT EQUAL
BLE label ; BRANCH LESS THAN EQUAL
BLT label ; BRANCH LESS THAN
BGE label ; BRANCH GREATER THAN EQUAL
BGT label ; BRANCH GREATER THAN
Plus more …
The condition is T/F based upon the fields in the
Program Status Register
Program Status Registers
31 28 27 24 23 16 15 8 7 6 5 4 0
N Z C V Q JU n d e f i n e d I F T mode
f s x c
Condition code flags Interrupt Disable bits.
N = Negative result from ALU I = 1: Disables the IRQ.
Z = Zero result from ALU F = 1: Disables the FIQ.
C = ALU operation Carried out T Bit
V = ALU operation oVerflowed Architecture xT only
Sticky Overflow flag - Q flag T = 0: Processor in ARM state
Architecture 5TE/J only T = 1: Processor in Thumb state
Indicates if saturation has Mode bits
occurred Specify the processor mode
J bit
Architecture 5TEJ only
J = 1: Processor in Jazelle state
Flags and Their Use
The N flag
Set if the result is negative or equivalently if the MSB == „1‟
The Z flag
Set if the result is zero
The C flag
Set if
The result of an addition is greater than 232
The result of a subtraction is positive
Carryout from the shifter is „1‟
The V flag (oVerflow)
Set if there is overflow
Condition Codes
The possible condition codes are listed below
Note AL is the default and does not need to be specified
Suffix Description Flags tested
EQ Equal Z=1
NE Not equal Z=0
CS/HS Unsigned higher or same C=1
CC/LO Unsigned lower C=0
MI Minus N=1
PL Positive or Zero N=0
VS Overflow V=1
VC No overflow V=0
HI Unsigned higher C=1 & Z=0
LS Unsigned lower or same C=0 or Z=1
GE Greater or equal N=V
LT Less than N!=V
GT Greater than Z=0 & N=V
LE Less than or equal Z=1 or N=!V
AL Always
The ARM Register Set
Only need to worry about cpsr (current program status register)
Current Visible
Current Visible Registers
Registers
r0
Abort
SVC
Undef
FIQ
User Mode
Mode
Mode
IRQMode
Mode
Mode
r1
r2
r3 Banked
Banked
Bankedout
out
outRegisters
Registers
Registers
r4
r5
r6 User FIQ IRQ SVC Undef Abort
r7
r8 r8 r8
r9 r9 r9
r10 r10 r10
r11 r11 r11
r12 r12 r12
r13 (sp)
r13 (sp) r13 (sp) r13 (sp) r13 (sp) r13 (sp) r13 (sp) r13 (sp)
r14 (lr)
r14 (lr) r14 (lr) r14 (lr) r14 (lr) r14 (lr) r14 (lr) r14 (lr)
r15 (pc)
cpsr
spsr
spsr spsr spsr spsr spsr spsr
Compiling C if into ARM
Compile by hand (true) (false)
i == j?
i == j i != j
if (i == j) f=g+h;
else f=g-h; f=g+h f=g-h
Use this mapping: Exit
f: r0, g: r1, h: r2, i: r3, j: r4
Comparison Instructions
Inorder to perform branch on the “==“ operation
we need a new instruction
CMP – Compare: subtracts a register or an
immediate value from a register value and
updates condition codes
Examples:
CMP r3, #0 ; set Z flag if r3 == 0
CMP r3, r4 ; set Z flag if r3 == r4
All flags are set as result of this operation, not just Z.
Compiling C if into ARM
Compile by hand (true) i == j?
(false)
i == j i != j
if (i == j) f=g+h;
else f=g-h;
f=g+h f=g-h
Final compiled MIPS code:
CMP r3, r4 ; Z = 1 if i==j Exit
BEQ True ; goto True when i==j
SUB r0,r1,r2 ; f=g-h(false)
B Fin ; goto Fin
True ADD r0,r1,r2 ; f=g+h (true)
Fin
Note: Compiler automatically creates labels to handle decisions
(branches) appropriately. Generally not found in C code.
Loops in C/Assembly
Simple loop in C;
do{
g--;
i = i + j;}
while (i != h);
Rewrite this as:
Loop: g--;
i = i + j;
if (i != h) goto Loop;
Usethis mapping:
g: r1, h: r2, i: r3, j: r4
Loops in C/Assembly
Final
compiled MIPS code:
Loop SUB r1,r1,#1 ; g--
ADD r3,r3,r4 ; i=i+j
CMP r3,r2 ; cmp i,h
BNE Loop ; goto Loop
; if i!=h
Inequalities in ARM
Until now, we‟ve only tested equalities
(== and != in C). General programs need to test < and
> as well.
Use CMP and BLE, BLT, BGE, BGT
Examples:
if (f < 10) goto Loop; => CMP r0,#10
BLT Loop
if (f >= i) goto Loop; => CMP r0,r3
BGE Loop
Loops in C/Assembly
There are three types of loops in C:
while
do… while
for
Each can be rewritten as either of the other
two, so the method used in the previous
example can be applied to while and for
loops as well.
Key Concept: Though there are multiple ways
of writing a loop in ARM, conditional branch is
key to decision making
Example: The C Switch Statement
Choose among four alternatives depending
on whether k has the value 0, 1, 2 or 3.
Compile this C code:
switch (k) {
case 0: f=i+j; break; /* k=0*/
case 1: f=g+h; break; /* k=1*/
case 2: f=g–h; break; /* k=2*/
case 3: f=i–j; break; /* k=3*/
}
Example: The C Switch Statement
Thisis complicated, so simplify.
Rewrite it as a chain of if-else statements,
which we already know how to compile:
if(k==0) f=i+j;
else if(k==1) f=g+h;
else if(k==2) f=g–h;
else if(k==3) f=i–j;
Use this mapping:
f: $s0, g: $s1, h: $s2, i: $s3,
j: $s4, k: $s5
Example: The C Switch Statement
CMP r5,#0 ; compare k, 0
BNE L1 ; branch k!=0
ADD r0,r3,r4 ; k==0 so f=i+j
B Exit ; end of case so Exit
L1 CMP r5,#1 ; compare k, -1
BNE L2
ADD r0,r1,r2 ; k==1 so f=g+h
B Exit ; end of case so Exit
L2 CMP r5,#2 ; compare k, 2
BNE L3 ; branch k!=2
SUB r0,r1,r2 ; k==2 so f=g-h
B Exit ; end of case so Exit
L3 CMP r5,#3 ; compare k, 3
BNE Exit ; branch k!=3
SUB r0,r3,r4 ; k==3 so f=i-j
Exit
Predicated Instructions
Allinstructions can be executed conditionally.
Simply add {EQ,NE,LT,LE,GT,GE, etc.} to end
C source code ARM instructions
unconditional conditional
if (r0 == 0) CMP r0, #0 CMP r0, #0
{ BNE else ADDEQ r1, r1, #1
r1 = r1 + 1; ADD r1, r1, #1 ADDNE r2, r2, #1
} B end ...
else else
{ ADD r2, r2, #1
r2 = r2 + 1; end
} ...
5 instructions 3 instructions
5 words 3 words
5 or 6 cycles 3 cycles
Conclusions
A Decision allows us to decide which pieces of code to
execute at run-time rather than at compile-time.
C Decisions are made using conditional statements
within an if, while, do while or for.
CMP instruction sets status register bits
ARM Decision making instructions are the conditional
branches: BNE,BEQ,BLE,BLT,BGE,BGT.
Conclusion
Instructions so far:
Previously:
ADD, SUB, MUL, MULA, [U|S]MULL, [U|S]MLAL, RSB
AND, ORR, EOR, BIC
MOV, MVN
LSL, LSR, ASR, ROR
New:
CMP, B{EQ,NE,LT,LE,GT,GE}