Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
52 views24 pages

Human Information Processing: James Patrick A. Acang - Deparment of Computer Science

This document discusses human information processing and sensation and perception. It covers the main human sensory systems including visual, aural, haptic and tactile. It then focuses on visual processing, describing parameters like field of view, viewing distance, display resolution and acuity. It also discusses detail and peripheral vision in the human eye. The document outlines pre-attentive visual features and high-level diagrammatic semantics in human perception.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
52 views24 pages

Human Information Processing: James Patrick A. Acang - Deparment of Computer Science

This document discusses human information processing and sensation and perception. It covers the main human sensory systems including visual, aural, haptic and tactile. It then focuses on visual processing, describing parameters like field of view, viewing distance, display resolution and acuity. It also discusses detail and peripheral vision in the human eye. The document outlines pre-attentive visual features and high-level diagrammatic semantics in human perception.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 24

Human Information

Processing
James Patrick A. Acang | Deparment of Computer Science
Sensation and Perception Information

Human Sensory System


Sensation and Perception Information
• Visual

• Aural

• Haptic (Forced Feedback)

• Tactile Sensation
Sensation and Perception Information
• Attention
• Aspect of sensation and
perception which deals on how
to make the user tune into a
particular part of the
information or stimulation.
Sensation and Perception Information
• Highly attentive information
• Alerts
• Reminders
• Guidance
• Attention must occur and be modulated within awareness
Visual Modality
• Most important information
medium.
• 40% of the human brain is said to
be involved in visual information
processes.
Visual and Display Parameters
• Field of View (FOV)
• Angle subtended by the visible area in the horizontal and
vertical direction.
• Viewing distance
• The perpendicular distance to the surface of the display.
• Display field of view
• This is the angle subtended by the display area from a particular
viewing distance.
Visual and Display Parameters
• Pixel
• Small rectangular areas in a display system.
• Display Resolution
• Number of pixels in the horizontal and vertical directions for a
fixed area.
• Display Acuity
• Display resolution that is perceivable by the human eye.
Detail and Peripheral Vision
• Human Eye
• Cones
• Located at the center of the retina.
• Color and Detail Recognition.
• Rods
• Distributed in the pheriphery of the
retina.
• Motion detection and less detailed
peripheral vision.
Detail and Peripheral Vision
• Color, Brightness and Contrast
• Brightness
• The amount of light energy emitted
by an object.
• Colors
• Human response to different
wavelengths of light.
• Contrast
• Relative difference in brightness or
color between two visual objects.
Detail and Peripheral Vision
• Pre-Attentive Features and High-Level Diagrammatic
Semantics
• Pre-attentive features
• Composite, primitive, and intermediate visual elements.
• Automatically recognized at 10 ms after entering the sensory system.
• May rely on relative differences in color, size, shape, orientation, depth,
texture and motion among others.
• High-Level Diagrammatic Semantics
• More conscious level which uses complex geometric shapes and
properties
Reference
• Kim G. (2015). Human-Computer Interaction: Fundamentals and Practice.
CRC Press Taylor and Francis Group.

You might also like