Human Information
Processing
James Patrick A. Acang | Deparment of Computer Science
Sensation and Perception Information
Human Sensory System
Sensation and Perception Information
• Visual
• Aural
• Haptic (Forced Feedback)
• Tactile Sensation
Sensation and Perception Information
• Attention
• Aspect of sensation and
perception which deals on how
to make the user tune into a
particular part of the
information or stimulation.
Sensation and Perception Information
• Highly attentive information
• Alerts
• Reminders
• Guidance
• Attention must occur and be modulated within awareness
Visual Modality
• Most important information
medium.
• 40% of the human brain is said to
be involved in visual information
processes.
Visual and Display Parameters
• Field of View (FOV)
• Angle subtended by the visible area in the horizontal and
vertical direction.
• Viewing distance
• The perpendicular distance to the surface of the display.
• Display field of view
• This is the angle subtended by the display area from a particular
viewing distance.
Visual and Display Parameters
• Pixel
• Small rectangular areas in a display system.
• Display Resolution
• Number of pixels in the horizontal and vertical directions for a
fixed area.
• Display Acuity
• Display resolution that is perceivable by the human eye.
Detail and Peripheral Vision
• Human Eye
• Cones
• Located at the center of the retina.
• Color and Detail Recognition.
• Rods
• Distributed in the pheriphery of the
retina.
• Motion detection and less detailed
peripheral vision.
Detail and Peripheral Vision
• Color, Brightness and Contrast
• Brightness
• The amount of light energy emitted
by an object.
• Colors
• Human response to different
wavelengths of light.
• Contrast
• Relative difference in brightness or
color between two visual objects.
Detail and Peripheral Vision
• Pre-Attentive Features and High-Level Diagrammatic
Semantics
• Pre-attentive features
• Composite, primitive, and intermediate visual elements.
• Automatically recognized at 10 ms after entering the sensory system.
• May rely on relative differences in color, size, shape, orientation, depth,
texture and motion among others.
• High-Level Diagrammatic Semantics
• More conscious level which uses complex geometric shapes and
properties
Reference
• Kim G. (2015). Human-Computer Interaction: Fundamentals and Practice.
CRC Press Taylor and Francis Group.