C#
Q1. In which of these situations are interfaces better than abstract classes?
When you need to define an object type's characteristics, use an interface.
When you need to define an object type's capabilities, use an abstract class.
Interfaces are a legacy of older versions of C#, and are interchangeable
with the newer abstract class feature.
When you need a list of capabilities and data that are classes-agnostic,
use an interface. When you need a certain object type to share characteristics,
use an abstract class.
You should use both an interface and an abstract class when defining any
complex object.
Q2. Which statement is true of delegates?
Delegates are not supported in the current version of C#
They cannot be used as callbacks.
Only variables can be passed to delegates as parameters.
They can be chained together.
Reference Official documentation: Delegates
Q3. Which choice best defines C#'s asynchronous programming model?
reactive
inherited callback
task-based
callback-based
Reference Official documentation: Task asynchronous programming model
Q4. How would you determine if a class has a particular attribute?
.
var type = typeof(SomeType);
var attribute = type.GetCustomAttribute<SomeAttribute>();
.
var typeof(MyPresentationModel).Should().BeDecoratedWith<SomeAttribute>();
.
Attribute.GetCustomAttribute, typeof(SubControllerActionToViewDataAttribute)
.
Attribute.GetCustomAttribute(typeof(ExampleController),
typeof(SubControllerActionToViewDataAttribute))
Reference Official documentation: Attribute Class
Reference Official documentation: Attribute.GetCustomAttribute Method
Q5. What is the difference between the ref and out keywords?
Variables passed to out specify that the parameter is an output parameter,
while ref specifies that a variable may be passed to a function without being
initialized.
Variables passed to ref can be passed to a function without being
initialized, while out specifies that the value is a reference value that can be
changed inside the calling method.
Variables passed to out can be passed to a function without being
initialized, while ref specifies that the value is a reference value that can be
changed inside the calling method.
Variables passed to ref specify that the parameter is an output parameter,
while out specifies that a variable may be passed to a function without being
initialized.
Reference Official documentation: ref
Reference Official documentation: out parameter modifier
Q6. How could you retrieve information about a class, as well as create an
instance at runtime?
reflection
serialization
abstraction
dependency injection
Reference Official documentation: Reflection
Q7. What is this code an example of?
private static object objA;
private static object objB;
private static void performTaskA()
{
lock (objB)
{
Thread.Sleep(1000);
lock (objA) { }
}
}
private static void PerformTaskB()
{
lock (objA)
{
lock (objB) { }
}
}
a private class that uses multithreading
multithread coding
thread mismanagement
a potential deadlock
Reference Official documentation: Deadlocks and race conditions
Q8. What is the difference between an anonymous type and a regular data
type?
Anonymous types don't have type names
Anonymous types can only be static
Anonymous types can be used only in struts
Anonymous types don't work with LINQ.
Reference Official documentation: Anonymous Types
Q9. When would you use a Dictionary rather that an Array type in your
application?
when you need a jagged collection structure
when you need to store values of the same type
when you need to store key-value pairs rather than single values
when you need an ordered, searchable list
Reference Official documentation: Dictionary<TKey,TValue> Class
Q10. What is the difference between a.Equals(b) and a == b?
The .Equals method compares reference identities while the == compares
contents.
The .Equals method compares primitive values while == compares all
values.
The .Equals method compares contents while == compares references
reference identity.
The .Equals method compares reference type while == compares primitive
value types.
Q11. Which choice best describes a deadlock situation?
when you try to instantiate two objects at the same time in the same class
or struct
when you are trying to execute an action after a user event is registered
when simultaneous instructions are waiting on each other to finish before
executing
when you try to execute a series of events simultaneously on multiple
threads
Reference Official documentation: Deadlocks and race conditions
Q12. How does the async keyword work?
It allows access to asynchronous methods in the C# API
It allows thread pooling and synchronous processes in static classes.
It allows the await keyword to be used in a method
It allows access to synchronous methods in the C# API
Reference Official documentation: async
Q13. What is an object in C#?
a class or struct, including its variables and functions
a primitive data type that can be created only at compile time
a value type that can be used only with an abstract class
an instance of a class or struct that includes fields, properties, and/or
methods
Reference Official documentation: Objects
Q14. Which code snippet declares an anonymous type named userData?
var<<!---->T> userData = new <<!---->T> { name = "John", age = 32 };
var userData = new { name = "John", age = 32 };
AType userData = new AType { name = "John", age = 32 };
Anonymous<T> userData = new Anonymous<T> { name = "John", age = 32 };
Reference Official documentation: Anonymous Types
Q15. What will be returned when this method is executed?
public void userInput(string charParamters) { }
nothing
a Boolean
a string variable
an integer
Reference Official documentation: void
Q16. In what order would the employee names in this example be printed to
the console?
string[] employees = { "Joe", "Bob", "Carol", "Alice", "Will" };
IEnumerable<string> employeeQuery = from person in employees
orderby person
select person;
foreach(string employee in employeeQuery)
{
Console.WriteLine(employee);
}
ascending
unordered
descending
first in, first out
Reference dotnetpattern: LINQ OrderBy Operator
Q17. Lambda expressions are often used in tandem with which of the
following?
Namespaces
LINQ
Type Aliasing
Assemblies
Reference Official documentation: Language Integrated Query (LINQ) Overview
Q18. What is the correct formatting for single line and multiline comments?
// - Single Line / - Multiline
// Multiline /_ Single Line _/
//* Multiline / Single Line
// Single Line /_ Multiline _/
Reference w3schools: C# Comments
Q19. How do you make a method in an abstract class overridable?
Make it public
Make it static
Make it private
Make it virtual
Reference Official documentation: virtual
Reference Official documentation: abstract
Q20. How would you write code for an integer property called Age with a
getter and setter?
public int Age { get - set }
public int Age: get set;
public int Age (get, set );
public int Age { get; set; }
Reference Official documentation: Using Properties
Q21. What is an abstract class?
a class that is denoted by the class keyword (can be seen and used by any
other class in the system--thus it is by default public)
something denoted by the abstract keyword and used system wide; if you
want any program to create an object of a class you use the abstract class
a class that is denoted by the virtual keyword
a class that can be used only as base class
Reference Official documentation: Abstract and Sealed Classes and Class Members
Q22. When using a thread pool what happens to a given thread after it finishes
its task?
The thread is destroyed and memory is freed up.
The thread runs in loop until the next assignment.
The thread goes inactive in the background and waits for garbage
collection.
The thread returns to the pool for reuse.
Reference Official documentation: Thread pool characteristics
Q23. Which choice represents a class that inherits behavior from a base class?
a second base class
a revised class
a derived class
a parent class
Reference Official documentation: Inheritance
Q24. What does operator overloading allow you to do?
hide built-in operatores when necessary
add methods to be interpreted by the compiler at runtime
define how enums and other primitive value types work within the rest of
the application
define custom functionality for common operators like addition and
equality
Reference Official documentation: Operator overloading
Q25. What it the main purpose of LINQ?
to delete duplicate data
to bind namespaces and assemblies
to query and transform data
to connect assemblies
Reference Official documentation: Language Integrated Query (LINQ) Overview
Q26. What is the correct syntax for a new generic list of strings named
contacts?
public List contacts = new List();
public List(string names) contacts = new List(string names)();
var contacts = new List();
var contacts = new List(string);
Reference Official documentation: List Class
Q27. What is the difference between throw exceptions and throw clauses?
Throw clauses fire only at runtime, while throw exceptions can fire at any
time.
Throw exceptions overwrite the stack trace, while throw clauses retain the
stack information.
Throw clauses overwrite the stack trace, while throw exceptions retain the
stack information.
Throw exceptions fire only at runtime, while throw clauses can fire during
compile time.
Reference Official documentation: throw
Reference c-sharpcorner: Difference Between Throw Exception and Throw Clause
Q28. When an asynchronous method is executed, the code runs but nothing
happens other than a compiler warning. What is most likely causing the
method to not return anything?
The return yield statement is missing at the end of the method.
The method is missing an await keyword in its body.
The wait keyword is missing from the end of the method.
The yield keyword is missing from the method.
Q29. What are C# events?
system actions that communicate directly with the compiler at runtime
actions that execute when the code compiles, generating logs and test
output
actions that generate notifications, which are sent to their registered
listeners
user-only methods that send data to the application's back end
Reference Official documentation: Introduction to events
Q30. What kind of values can arrays store?
unordered collections of numerc values
key-value pairs of any C# supported type
class and struct instances
multiple variables, or collections, of the same type
Reference Official documentation: Arrays
Q31. Given this enumeration, how would you access the integer-type value of
'AppState.Loading'?
enum AppState { OffLine, Loading, Ready }
string currentState = (string)AppState.Loading;
string currentState = AppState.Loading.integralVal;
int currentState = AppState.Loading.rawValue;
int currentState = (int)AppState.Loading;
Reference Official documentation: Enumeration types
Q32. What character would you use to start a regular expression pattern at a
word boundary?
d
\a
\b
\w
Reference regular-expressions: Word Boundaries
Reference Official documentation: Regular Expression Language - Quick Reference
Q33. To conform to the following interface, which of its members need to be
implemented?
public interface INameble
{
string FirstName { get; set; }
string LastName { get; }
}
Both the FirstName and LastName properties need to be implemented.
Neither, they are both optional.
Only the LastName property needs to be implemented.
Only the FirstName property needs to be implemented.
Reference Official documentation: interface
Q34. You're dealing with multiple assemblies in your program, but are worried
about memory allocation. At what point in the program life cycle are
assemblies loaded into memory?
at runtime
at compile time
only when required
only when programmatically loaded
Q35. What is most accurate description of a regular expression?
A regular expression is a C# tool used to parse HTML
A regular expression is a special text string for describing a search patters.
A regular expression allows a variable to be passed by reference.
A regular expression allows a class to conform to the Equatable protocol.
Reference Official documentation: Regular Expression Language - Quick Reference
Reference Official documentation: .NET regular expressions
Q36. Why would you use a class field in C#
To define behaviours of the class
To hold information and data contained in the class object
To communicate between classes and object
To store the class definition value
Reference Official documentation: Introduction to classes
Q37. When would you use generics in your code?
to increase code performance
all of these answers
when code reuse is a priority
when type safety is important
Reference Official documentation: Generic classes and methods
Q38. What prints to the console when this code is executed?
public delegate void AuthCallback(bool validUser);
public static AuthCallback loginCallback = Login;
public static void Login()
{
Console.WriteLine("Valid user!");
}
public static void Main(string[] args)
{
loginCallback(true);
}
Login successful...
Valid user!
an error, because the method signature of Login doesn't match the
delegate
Login successful... Valid user!
Reference Official documentation: Introduction to Delegates
Reference Official documentation: Introduction to Events
Q39. How would you declare a sealed class named User?
public class User
abstract User {}
sealed class User
private sealed class User
Reference Official documentation: Abstract and Sealed Classes and Class Members
Q40. What is the correct syntax for a new generic list of strings named
contacts? (similar to Q26)
var contacts = new List<string>();
var contacts = new List(string);
public List<string names> contacts = new List<string names>();
public List(string names) contacts = new List(string names);
Reference Official documentation: List
Q41. What is the difference between non-static and static classes?
non-static classes need to be initialized before use, while static classes do
not
non-static classes are accessible only from an interface while static classes
are accessible from anywhere
non-static classes need to initialize all class members at runtime, while
static classes do not
non-static classes do not need to be initialized while static classes do
Reference stackoverflow
Reference Official documentation: Static Constructors
Q42. Which characteristic prevents this code from compiling?
public int age="28"
type safety
single inheritance
dependency injection
multiple inheritance
Reference c-sharpcorner: Type Safety in .NET
Q43. How would you serialize this class?
public class User {}
Mark the User class with the DeserializableAttribute.
Declare the class as public serializable class User {}.
Mark the User class with the SerializableAttribute attribute.
Declare the class as private serializable class User {}.
Reference Official documentation: SerializableAttribute Class
Q44. How would you write a delegate named ResultCallback with an int
parameter named responseCode
public delegate ResultCallback(int responseCode)
public delegate void ResultCallback<(int) responseCode>;
public void delegate ResultCallback;
public delegate void ResultCallback(int responseCode);
Reference Official documentation: Delegates
Q45. What is the difference between a static and non-static method?
non-static methods always need to have a void return type
non-static methods do not have access to static member variables
static methods do not have to instantiate an instance of the class to call
the method
static methods always have to be public
Reference Official documentation: Static Members
Q46. What is the correct way to write an event named apiResult based on a
delegate named ResultCallback?
public void event ResultCallback apiResult;
public event ResultCallback(() -> apiResult);
public event void ResultCallback
public event ResultCallback apiResult;
Reference Official documentation: Introduction to events
Q47. When will the code inside finally block be executed in a try-catch
statement?
if there is an error, it won't execute at all
between the try and catch blocks
after the try and catch blocks
when the finally block overrides the catch block and executes in its place
Reference Official documentation: try-catch
Q48. What method correctly extends the string class?
public static string IsvalidName(this string i, string value) {}
public static void IsvalidName(this string i, string value) {}
public string IsvalidName(this string i, string value) {}
public void IsvalidName(this string i, string value) {}
Q49. How are C# classses limited?
They do not support multiple inheritance.
They support multiple inheritance.
They can have only a set number of properties.
They can have only a set number of methods.
Reference Official documentation: Class inheritance
Q50. What function do namespaces perform?
Namespaces calculate code coverage at runtime.
Namespaces compile application code together at compile time.
Namespaces group code together into a single repository.
Namespaces separate code into groupings, control access, and void
naming collisions.
Reference Official documentation: namespace
Q51. What is the correct way to write a public property with a private backing
field?
[]
private int _password;
pubic int Password = { get; set; }
[]
private int _password;
public int Password = _password;
[]
private int _password;
public int Password
{
get -> _password;
set-> _password = value;
}
[x]
private int _password;
public int Password
{
get { return _password; }
set { _password = value; }
}
Reference Official documentation: Using Properties
Q52. What is a thread pool?
a collection of synchronous methods created during initialization that
cannot be reused
a collection of threads created during initialization that can be reused
a collection of threads only recognized at compile time that can be reused
a collection of asynchronous methods created at compile time that cannot
be reused
Reference Official documentation: ThreadPool Class
Q53. What is the most accurate description of a regular expression?
A regular expressions allows a variable to be passed by reference
A regular expression allows a class to conform to the Equatable protocol
A regular expression is a C# tool used to parse HTML
A regular expression is a special text string for describing a search pattern
Reference Official documentation: Regular Expression Language - Quick Reference
Q54. When an object in C# is serialized, what is it converted to?
XML
JSON
byte stream
value stream
Reference: Official documentation: Serialization
Q55. What is a delegate
a variable that holds a reference to a value type and its content
a specific value type that can be used only in callback methods
a type that holds a reference to a method with a particular parameter list
and return type
a custom variable type that can be used in abstract classes
Reference: Official documentation: Delegates
Q56. What are the four keywords associated with exception handling in C#?
try, catch, valid, invalid
try, valid, finally, throw
try, catch, finally, throw
finally, throw, valid, invalid
Reference: Tutorial Point
Q57. What is the main difference between the is and as operators?
The is operator checks instance types, while the as operator checks the
inherited type.
The is operator checks primitive data types, while the as operator checks
the object type.
The as operator checks object type, while the is operator attempts to cast
an object to a specific type.
The is operator checks object type, while the as operator attempts to cast
an object to a specific type.
Reference: Pluralsight guide
Q58. What is the difference between finally and finalize blocks?
The finally block is called during the execution of a try and catch block,
while the finalize method is called after garbage collection.
The finally block is called after the execution of a try and catch block,
while the finalize method is called just before garbage collection.
The finalize block is called before the execution of a try and catch block,
while the finally method is called just before garbage collection.
The finalize block is called during the execution of a try and catch block,
while the finally method is called after garbage collection.
Reference: C-sharpcorner
Q59. Your application has a value type called username that needs to be able to
accept null values, but this is generating compile-time errors. How would you
fix this in code?
Null username = null;
string? username = null;
Type? username = null;
Optional username = null;
Q60. Which code snippet correctly declares a custom exception named
InvalidResponse?
struct InvalidResponse: Exception {}
class InvalidResponse: Exception {}
public Exception InvalidResponse = new Exception ();
public Exception InvalidResponse () -> Exception;
Reference: Official documentation: Exceptions
Q61. How would you write an enum variable called AppState with values for
Offline, Loading, and Ready?
enum AppState = [Offline, Loading, Ready]
enum AppState {"Offline", "Loading", "Ready"}
enum AppState = {Offline, Loading, Ready}
enum AppState {Offline, Loading, Ready}
Reference: Official documentation: Enum