Burning Tires 3D
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Burning Tires 3D
Developer(s) Deep Silver Fishlabs
Platform(s) iOS, Android, Symbian OS
Release January 13, 2009
Mode(s) Single-player
Burning Tires 3D is an iOS racing game developed by German studio Deep Silver
Fishlabs and released January 13, 2009.
Critical reception[edit]
SlideToPlay gave it a 2 out of 5, commenting " Burning Tires 3D is a good game for
younger players, but anyone who can see an R-rated movie will get mighty bored
mighty fast. "[1] PocketGamer gave the iPhone version 5/10 writing "Uninspiring level
designs and unadventurous gameplay conspire to spoil the few moments of fun this
game tries to pack in".,[2] 6/10 for the mobile version writing "A pretty 3D racing game
that unfortunately plays as bad as it looks good", [3] and 5/10 for the Android version
writing "Caught between cutesy kart racing and something more sober, Burning Tires
fails to satisfy either camp with bland design, poor handling, and frustrating physics".
[4]
AllAboutSymbian said "While Burning Tires is a skillful game, with some great choices
made in the physics and UI engine, it is missing a little spark to make it a truly great
mobile racing game. Would I recommend it? If you’re a racing nut, then yes – there’s a
lot on offer here, but it’s all under the surface. For a casual player looking for something
in this genre I’d probably suggest this as a second or third choice." [5]
References[edit]
1. ^ "Slide to Play | All About iOS Gaming".
2. ^ "Burning Tires 3D".
3. ^ "Burning Tires 3D".
4. ^ "Burning Tires".
5. ^ "Burning Tires 3D".
This racing game–related article is a stub. You can help Wikipedia by expanding
it.
Categories:
2009 video games
Android (operating system) games
IOS games
Racing video games
Video games developed in Germany
Symbian games
Racing video game stubs
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This page was last edited on 2 October 2021, at 03:58 (UTC).
Café 0: The Drowned Mermaid
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Café 0 ~The Drowned Mermaid~
Developer(s) ROSEVERTE
Publisher(s) ROSEVERTE
Engine Ren'Py
Platform(s) Android, iOS, Linux, Mac OS X, Windows
Release October 4, 2011
Genre(s) Visual novel
Mode(s) Single player
Café 0: The Drowned Mermaid (カフェ・ゼロ~溺れた人魚~, Kafe zero ~ oboreta
ningyo ~) is a mystery visual novel video game developed and released
by ROSEVERTE for Windows and Mac OS on October 4, 2011. Originally released in
English, the game was later officially translated into Japanese and German. On April 22,
2012 the game was released on Desura[1] and a version for Android followed on March
8, 2013.[2] The Japanese and the English version were released for iOS on September
27, 2012.[3]
Contents
1Gameplay
2Plot
3Development
4Reception
5Sequel
6References
7External links
Gameplay[edit]
As it is a visual novel, the player reads through the story and makes choices at crucial
points to change the outcome, leading to one of six different endings. The game is
divided into three main paths; the protagonist changes her appearance based on the
player's choices.
Plot[edit]
The protagonist, who has lost all her memory, finds herself in a strange place called
Café 0, where a blue-haired waiter serves her a glass of water. She now relives the last
seven days of her life and has the chance to unveil the truth and find the cause of her
death. She soon discovers that three people might be connected to her death; Ami, who
claims to be her best friend, Shou, the school's doctor, and Tooru, who seems to be her
ex-boyfriend. The plot takes different directions based on the player's decisions.
Development[edit]
The game was created with Ren'Py. The story and the graphics were created by Chu3,
Mirage from Zeiva Inc helped with co-writing, and proofreading was done by Mink and
Roxie. A professional team of Japanese voice actors recorded voices for the game,
including Cancer Murakani (Sui), Yuya Kakitsubata (Shou Takizawa), Mato Sarashina
(Tooru Mizutani), Nanase Watarai (Ami Kawase), Nao Utsunomiya, Sayuri Misaki, and
Sudachi Harumi. The German translation was done by Marcel Weyers, who also
translated dUpLicity ~Beyond the Lies~.
Reception[edit]
Café 0: The Drowned Mermaid received positive reception on TechnologyTell, where
the reviewer gave 93 out of 100 possible points and praised the game's "unique
gameplay experience".[4] The game received three out of five stars on Gamezebo, with
the reviewer writing: "It’s certainly not the most dynamic piece of literature ever written
[...] but if you’re into interactive novels and you’re curious to find out how a mermaid can
actually drown, you’ll almost certainly want to play long enough to see the game’s true
ending."[5]
Sequel[edit]
A sequel, Café 0: The Sleeping Beast, was released on October 29, 2016. It features
new characters in a different setting, a theme song, and a longer play time than the first
game.
References[edit]
[6] [7]
1. ^ "Desura". 2012. Archived from the original on 2012-04-25. Retrieved 2012-04-23.
2. ^ "CAFE 0 ~The Drowned Mermaid~ - Android Apps on Google Play". 2013. Retrieved 2013-
03-08.
3. ^ "iTunes". iTunes. 2012. Retrieved 2012-09-28.
4. ^ Moen, Jessica (2011-10-18). "TechnologyTell Review". Retrieved 2012-04-18.
5. ^ Oxford, Nadia (2013-03-31). "Gamezebo Review". Archived from the original on 2013-04-
26. Retrieved 2013-04-04.
6. ^ "Steam". Retrieved 29 January 2015.
7. ^ "Amazon Appstore". Amazon. Retrieved June 9, 2014.
External links[edit]
Official website
Café 0: The Drowned Mermaid at The Visual Novel Database
Portal:
Video games
Categories:
2011 video games
Android (operating system) games
IOS games
MacOS games
Ren'Py games
Video games about amnesia
Video games featuring female protagonists
Video games with alternate endings
Western visual novels
Windows games
Linux games