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Server Log

The document provides system and process memory details for a computer running Don't Starve Together. It then summarizes the startup process, including initializing game systems, loading configuration and mod files, and attempting to connect to an authentication server. However, it is unable to start the server fully as it does not find an authentication token file.

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0% found this document useful (0 votes)
62 views3 pages

Server Log

The document provides system and process memory details for a computer running Don't Starve Together. It then summarizes the startup process, including initializing game systems, loading configuration and mod files, and attempting to connect to an authentication server. However, it is unable to start the server fully as it does not find an authentication token file.

Uploaded by

boti boti
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[00:00:00]:

System Memory:
Memory Load: 26%
Available Physical Memory: 11973m/16304m
Available Page File: 14856m/22192m
Available Virtual Memory: 4003m/4095m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 13m
Working Set Size: 13m
Quota Peak Page Pool Usage: 172k
Quota Page Pool Usage: 172k
Quota Peak Non Paged Pool Usage:16k
Quota Non Paged Pool Usage: 16k
Page File Usage: 3m
Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now
APP:Klei//DoNotStarveTogether/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 417125
[00:00:00]: Current time: Sat Apr 17 17:34:05 2021

[00:00:00]: Don't Starve Together: 417125 WIN32


[00:00:00]: Build Date: 5357
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (8432)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:3.00
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (4560)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention)
from '' to 'cooperative'
[00:00:00]: Authorized application D:\Dont.Starve.Together.v417125\
Dont.Starve.Together.v417125\bin\dontstarve_dedicated_server_nullrenderer.exe is
disabled in the firewall.
[00:00:00]: [Warning] Add failed: 0x80070005
[00:00:00]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (17368)
[00:00:00]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/Cluster_1/whitelist.txt
(Failure)
[00:00:00]: HardwareStats:
OS
name Microsoft Windows 10 Pro
version 10.0.19042
architecture 64 bites
platformSpecific SP 0.0
CPU
numCores 6
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
name Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
manufacturer GenuineIntel
clockSpeed 2904
RAM
megsOfRam 16384
GPU
name NVIDIA GeForce GTX 1060 3GB
driverDate 20201211000000.000000-000
megsOfRam 3072
refreshRate 144
videoModeDescription 1920x1080x4294967296 szín
driverVersion 27.21.14.6089

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]: taskgrouplist: default Together
[00:00:01]: taskgrouplist: classic Classic
[00:00:01]: taskgrouplist: cave_default Underground
[00:00:01]: taskgrouplist: lavaarena_taskset The Forge
[00:00:01]: taskgrouplist: quagmire_taskset The Gorge
[00:00:01]: running main.lua

[00:00:01]: loaded modindex


[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:01]: DownloadMods(0)
[00:00:01]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: ServerPreferences could not load server_preferences
[00:00:01]: bloom_enabled false
[00:00:01]: Could not load saveindex
[00:00:01]: OnFilesLoaded()
[00:00:02]: OnUpdatePurchaseStateComplete
[00:00:02]: Klump load on boot started.
[00:00:02]: Klump files loaded: 0
[00:00:02]: CURL ERROR: (dst.metrics.klei.com)
[00:00:02]: Load FE
[00:00:02]: Load FE: done
[00:00:02]: THREAD - started 'FilesExistAsyncThread' (6980)
[00:00:02]: Check for write access: TRUE
[00:00:02]: FilesExistAsyncThread started (15750 files)...
[00:00:02]: Check for read access: TRUE
[00:00:02]: ModIndex: Load sequence finished successfully.
[00:00:02]: Reset() returning
[00:00:02]: CURL ERROR: (login.kleientertainment.com)
[00:00:02]: [0] Account Failed (6): ""
[00:00:02]: [Warning] Empty error code received, dumping response:
[00:00:02]:
[00:00:02]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[00:00:02]: !!!! Your Server Will Not Start !!!!
[00:00:02]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[00:00:02]: No auth token could be found.
[00:00:02]: To generate a cluster_token you must
[00:00:02]: open the console from a logged-in game
[00:00:02]: client with the tilda key (~ / �) and type:
[00:00:02]: TheNet:GenerateClusterToken()
[00:00:02]: This will create 'cluster_token.txt' in
[00:00:02]: your client settings directory. Copy this
[00:00:02]: into your cluster settings directory.
[00:00:02]: [Connect] PendingConnection::Reset(true)
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:12]: RemoteCommandInput: "connect"
[00:00:12]: attempt to call a nil value
[00:00:35]: RemoteCommandInput: "Connect"
[00:00:35]: attempt to call a nil value
[00:00:41]: RemoteCommandInput: "true"
[00:00:41]: attempt to call a nil value
[00:01:32]: RemoteCommandInput: "c_connect"
[00:01:32]: attempt to call a nil value
[00:01:35]: RemoteCommandInput: " [Connect]"
[00:01:35]: attempt to call a nil value
[00:01:38]: RemoteCommandInput: " [Connect]"
[00:01:38]: attempt to call a nil value
[00:01:38]: RemoteCommandInput: " [Connect]"
[00:01:38]: attempt to call a nil value
[00:01:39]: RemoteCommandInput: " [Connect]"
[00:01:39]: attempt to call a nil value
[00:01:39]: RemoteCommandInput: " [Connect]"
[00:01:39]: attempt to call a nil value
[00:01:40]: RemoteCommandInput: " [Connect]"
[00:01:40]: attempt to call a nil value
[00:01:44]: Collecting garbage...
[00:01:44]: lua_gc took 0.04 seconds
[00:01:44]: ~ShardLuaProxy()
[00:01:44]: ~cEventLeaderboardProxy()
[00:01:44]: ~ItemServerLuaProxy()
[00:01:44]: ~InventoryLuaProxy()
[00:01:44]: ~NetworkLuaProxy()
[00:01:44]: ~SimLuaProxy()
[00:01:44]: lua_close took 0.04 seconds
[00:01:44]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:44]: CurlRequestManager::ClientThread::Main() complete
[00:01:44]: HttpClient2 discarded 0 callbacks.
[00:01:44]: Shutting down

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