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Quick Reference Sheet: Action Summary

This quick reference sheet summarizes the rules for shooting and combat actions in a wild west-themed tabletop game. It outlines modifiers for hit rolls based on a shooter or target's actions and conditions, such as taking multiple moves or firing from long range. Weapon details are provided, including maximum shots, ranges, and special rules. The outcome of shooting is determined by rolling a d20 die and comparing to a character's hit roll, with possible results ranging from a miss to gaining an "under fire" marker to being rendered "out of action."

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0% found this document useful (0 votes)
139 views1 page

Quick Reference Sheet: Action Summary

This quick reference sheet summarizes the rules for shooting and combat actions in a wild west-themed tabletop game. It outlines modifiers for hit rolls based on a shooter or target's actions and conditions, such as taking multiple moves or firing from long range. Weapon details are provided, including maximum shots, ranges, and special rules. The outcome of shooting is determined by rolling a d20 die and comparing to a character's hit roll, with possible results ranging from a miss to gaining an "under fire" marker to being rendered "out of action."

Uploaded by

fcvieira
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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DEAD MAN’S HAND

QUICK REFERENCE SHEET


ACTION SUMMARY

Action Summary Notes


Move up to 10cm, mount/dismount a horse,
Move
enter Hand to Hand Fighting
Aim +1 to hit per aim Affects 1st following shot
Shoot Take a single shot
Reload/Change Weapon Reload, unjam or switch guns
Recover Remove an Under Fire Marker

SHOOTING

Effect on
Shooter is: Notes
hit roll:
Applies if two move actions are taken in turn not just
Taking two move actions -1
before firing.
Point Blank Range with pistol +2
Close Range 0
Long Range -1
Only affects single following shot, rifles may Aim twice for
Aimed Shot +1
+2 to hit.
Second shot -1
Third shot -2
Firing from a mount -1
Under Fire -1 -1 per marker, 3 markers is -3 to hit.

Effect on
Target is: Notes
hit roll:
Moving -1 -1 to hit per move action taken.
Behind substantial cover -1
A Boss -1 No effect if the firer is another Boss.
Mounted +1
Obscured is any target where a clear LOS cannot be drawn
Obscured -1
to the entire base of the model due to intervening models.

WEAPONS TABLE

Range (cm) Notes


Weapon Max Shots
Point Blank Close Long
Pistol 3 0-10 11-20 21-30 +2 at Point Blank
Rifle 1 N/A 0-50 51+ May Aim twice
Repeater 2 N/A 0-40 41+
+4 to hit at Point Blank, may not Aim;
Shotgun 2 0-10 11-20 N/A Out of Ammo if 2 shots taken in one
turn
Shotgun - +6 to hit at Point Blank and Out of
1 0-10 N/A N/A
Both Barrels Ammo, may not Aim or Quick Shoot

SHOOTING RESULT
Natural 1: out of ammo 15-18: under fire marker and nerve test
2-10: miss 19+: out of action
11-14: under fire marker

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