PCSX2 1.6.
0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 19044), 64-bit
Physical RAM = 8128 MB
CPU name = Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.392 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fbae3ff
x86EFlags = 28100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound GS: GSdx32-SSE4.dll [GSdx 20200506140834 (MSVC 19.25 SSE4.1/AVX)
1.2.0]
(GameDB) 9858 games on record (loaded in 126ms)
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\bielt\Downloads\Grand Theft Auto - San Andreas\Grand
Theft Auto - San Andreas.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2205584 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\bielt\OneDrive\Documentos\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\bielt\OneDrive\Documentos\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.46;1
(SYSTEM.CNF) Software version = 3.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_209.46;1) Game CRC = 0x2C6BE434, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.46;1
(SYSTEM.CNF) Software version = 3.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1:DVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.46;1
(SYSTEM.CNF) Software version = 3.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.46;1
(SYSTEM.CNF) Software version = 3.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44978
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.46;1
(SYSTEM.CNF) Software version = 3.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.46;1
(SYSTEM.CNF) Software version = 3.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_209.46;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_209.46;1
0 00100000
0056b900 ..........................................................................
.............
Loaded, cdrom0:¥SLUS_209.46;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\bielt\OneDrive\Documentos\PCSX2\cheats\
2C6BE434.pnach
Overall 0 Cheats loaded
Get Reboot Request From EE
GSdx Lookup CRC:2C6BE434
GSdx Lookup CRC:2C6BE434
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SYSTEM¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥PADMAN.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥LIBSD.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥SDRDRV.IRX args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥MCMAN.IRX args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥MCSERV.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥CDSTREAM.IRX args 0 arg
cdvd_stream: Loaded
cdvd_stream: Registered LibraryEntries
cdvd_stream: Start RpcServer Thread
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥IOPAUDIO.IRX args 0 arg
IOPAudio: Loaded IOPAudio module
loadmodule: id 32, ret 0
cdvd_stream: buffer 9bf00
cdvd_stream: request queue abf00
cdvd_stream: read info ac000
cdvd_stream: Start Streaming Thread
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,93 fps
IOPAudio: Started Sound Manager
IOPAudio: Started Load Manager
IOPAudio: Found BANKSLOT.DAT;1 LSN = 69f5, Size = 221722 bytes
IOPAudio: 46 bank slots
IOPAudio: Found PAKFILES.DAT;1 LSN = 6a67, Size = 468 bytes
IOPAudio: Found PAKFILES.DAT;1 LSN = 6a67, Size = 468 bytes
IOPAudio: 9 SFX pack files
IOPAudio: Finding SFX pack file LSNs... IOPAudio: Found FEET01.PAK;1 LSN = e8251,
Size = 126652 bytes
IOPAudio: Found FEET02.PAK;1 LSN = 1cd759, Size = 126652 bytes
IOPAudio: Found GENRL01.PAK;1 LSN = e7404, Size = 7497316 bytes
IOPAudio: Found GENRL02.PAK;1 LSN = 1cc90c, Size = 7497316 bytes
IOPAudio: Found PAIN_A01.PAK;1 LSN = 121372, Size = 1941724 bytes
IOPAudio: Found PAIN_A02.PAK;1 LSN = 20687a, Size = 1941724 bytes
IOPAudio: Found SCRIPT01.PAK;1 LSN = 121727, Size = 91943096 bytes
IOPAudio: Found SCRIPT02.PAK;1 LSN = 206c2f, Size = 91943096 bytes
IOPAudio: Found SPC_EA01.PAK;1 LSN = 12c812, Size = 36050600 bytes
IOPAudio: Found SPC_FA01.PAK;1 LSN = 130cd5, Size = 28924952 bytes
IOPAudio: Found SPC_GA01.PAK;1 LSN = 134401, Size = 317358068 bytes
IOPAudio: Found SPC_NA01.PAK;1 LSN = 15a151, Size = 123033568 bytes
IOPAudio: Found SPC_PA01.PAK;1 LSN = 168bfc, Size = 51153824 bytes
Done
IOPAudio: Found BANKLKUP.DAT;1 LSN = 6a62, Size = 8520 bytes
IOPAudio: Found BANKLKUP.DAT;1 LSN = 6a62, Size = 8520 bytes
IOPAudio: sound banks
IOPAudio: Found STRMPAKS.DAT;1 LSN = 6a68, Size = 256 bytes
IOPAudio: Found STRMPAKS.DAT;1 LSN = 6a68, Size = 256 bytes
IOPAudio: 16 stream pack files
IOPAudio: Finding stream pack file LSNs... IOPAudio: Found AA.PAK;1 LSN =
18d684, Size = 18915336 bytes
IOPAudio: Found ADVERTS.PAK;1 LSN = 181184, Size = 103284372 bytes
IOPAudio: Found AMBIENCE.PAK;1 LSN = 174e78, Size = 102259872 bytes
IOPAudio: Found BEATS.PAK;1 LSN = 16ed8e, Size = 50809640 bytes
IOPAudio: Found CH.PAK;1 LSN = 18fa99, Size = 119996680 bytes
IOPAudio: Found CO.PAK;1 LSN = 1bd307, Size = 128984300 bytes
IOPAudio: Found CR.PAK;1 LSN = d4e07, Size = 154133616 bytes
IOPAudio: Found CUTSCENE.PAK;1 LSN = 3e2b1, Size = 269618100 bytes
IOPAudio: Found DS.PAK;1 LSN = 96aaa, Size = 164997452 bytes
IOPAudio: Found HC.PAK;1 LSN = 19df7a, Size = 139880524 bytes
IOPAudio: Found MH.PAK;1 LSN = aa560, Size = 162616928 bytes
IOPAudio: Found MR.PAK;1 LSN = 5e4f3, Size = 145410252 bytes
IOPAudio: Found NJ.PAK;1 LSN = 1aea48, Size = 122024200 bytes
IOPAudio: Found RE.PAK;1 LSN = 83f2f, Size = 157012484 bytes
IOPAudio: Found RG.PAK;1 LSN = 6fa4d, Size = 170331560 bytes
IOPAudio: Found TK.PAK;1 LSN = bdb8b, Size = 194240276 bytes
Done
IOPAudio: Found TRAKLKUP.DAT;1 LSN = 6a69, Size = 23064 bytes
IOPAudio: Found TRAKLKUP.DAT;1 LSN = 6a69, Size = 23064 bytes
IOPAudio: audio tracks
IOPAudio: Started Audio Track Manager
IOPAudio: Loading sound bank 59 into bank slot 1...
IOPAudio: Load complete
IOPAudio: Loading sound bank 60 into bank slot 2...
IOPAudio: Load complete
IOPAudio: Loading sound 0 from bank 82 into bank slot 3...
IOPAudio: Load complete
IOPAudio: Loading sound 1 from bank 82 into bank slot 6...
IOPAudio: Load complete
IOPAudio: Loading sound bank 28 into bank slot 43...
IOPAudio: Load complete
IOPAudio: Loading sound bank 52 into bank slot 5...
IOPAudio: Load complete
IOPAudio: Loading sound bank 105 into bank slot 7...
IOPAudio: Load complete
IOPAudio: Loading sound bank 74 into bank slot 18...
IOPAudio: Load complete
IOPAudio: Loading sound bank 13 into bank slot 19...
IOPAudio: Load complete
IOPAudio: Loading sound bank 138 into bank slot 20...
IOPAudio: Load complete
IOPAudio: Loading sound bank 51 into bank slot 32...
IOPAudio: Load complete
IOPAudio: Loading sound bank 128 into bank slot 33...
IOPAudio: Load complete
IOPAudio: Loading sound bank 0 into bank slot 42...
IOPAudio: Load complete
IOPAudio Error: Cannot load bank/sound into bank slot 3 as slot is being played
back
IOPAudio Error: Cannot load bank/sound into bank slot 6 as slot is being played
back
IOPAudio: Starting track 174
IOPAudio: Loading sound bank 27 into bank slot 4...
IOPAudio: Load complete
IOPAudio: Loading sound bank 39 into bank slot 3...
IOPAudio: Load complete
IOPAudio: Loading sound bank 143 into bank slot 6...
IOPAudio: Load complete
IOPAudio: Loading sound bank 94 into bank slot 8...
IOPAudio: Load complete
IOPAudio: Stopping track
IOPAudio: Starting track 706
IOPAudio: Stopping track
IOPAudio: Loading sound bank 92 into bank slot 9...
IOPAudio: Load complete
IOPAudio: Loading sound bank 18 into bank slot 10...
IOPAudio: Load complete
IOPAudio: Loading sound bank 86 into bank slot 11...
IOPAudio: Load complete
IOPAudio: Loading sound bank 19 into bank slot 41...
IOPAudio: Load complete
IOPAudio: Loading sound 26 from bank 451 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound bank 40 into bank slot 12...
IOPAudio: Load complete
IOPAudio: Loading sound 60 from bank 642 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound bank 45 into bank slot 13...
IOPAudio: Load complete
IOPAudio: Loading sound 58 from bank 642 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound bank 131 into bank slot 14...
IOPAudio: Load complete
IOPAudio: Loading sound bank 25 into bank slot 15...
IOPAudio: Load complete
IOPAudio: Loading sound 5 from bank 196 into bank slot 27...
IOPAudio: Load complete
IOPAudio: Loading sound 6 from bank 196 into bank slot 28...
IOPAudio: Load complete
IOPAudio: Loading sound 16 from bank 533 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 25 from bank 533 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 9 from bank 533 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Starting track 703
IOPAudio: Stopping track
IOPAudio: Starting track 154
IOPAudio: Loading sound 48 from bank 187 into bank slot 27...
Channel 2 is already locked
IOPAudio: Load complete
Channel 3 was not locked
IOPAudio: Stopping track
IOPAudio: Starting track 704
IOPAudio: Stopping track
IOPAudio: Loading sound bank 63 into bank slot 16...
IOPAudio: Load complete
IOPAudio: Loading sound 31 from bank 187 into bank slot 27...
IOPAudio: Load complete
IOPAudio: Loading sound bank 136 into bank slot 17...
IOPAudio: Load complete
IOPAudio: Loading sound 22 from bank 491 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 32 from bank 187 into bank slot 27...
IOPAudio: Load complete
IOPAudio: Loading sound bank 102 into bank slot 9...
IOPAudio: Load complete
IOPAudio: Loading sound bank 139 into bank slot 11...
IOPAudio: Load complete
IOPAudio: Loading sound 108 from bank 144 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 62 from bank 443 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 111 from bank 145 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 105 from bank 145 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 20 from bank 443 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 112 from bank 145 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 116 from bank 145 into bank slot 23...
IOPAudio Error: Cannot load bank/sound into bank slot 21 as slot is being played
back
Signal Sema Error
IOPAudio: Load complete
IOPAudio: Loading sound 88 from bank 146 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 113 from bank 145 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 39 from bank 383 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 3 from bank 440 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 119 from bank 145 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 85 from bank 146 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 90 from bank 146 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 89 from bank 146 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 117 from bank 145 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound bank 86 into bank slot 14...
IOPAudio: Load complete
IOPAudio: Loading sound 93 from bank 146 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 114 from bank 145 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 12 from bank 385 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 103 from bank 145 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 31 from bank 511 into bank slot 23...
Signal Sema Error
IOPAudio: Load complete
IOPAudio: Loading sound 104 from bank 145 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 110 from bank 145 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 106 from bank 145 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 115 from bank 145 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 86 from bank 146 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 96 from bank 144 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound bank 6 into bank slot 31...
IOPAudio: Load complete
IOPAudio: Loading sound 94 from bank 146 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 31 from bank 615 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 92 from bank 146 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 87 from bank 146 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 107 from bank 145 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 23 from bank 491 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 69 from bank 517 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 108 from bank 145 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 84 from bank 146 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 50 from bank 145 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 118 from bank 145 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 109 from bank 145 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound bank 140 into bank slot 41...
IOPAudio: Load complete
IOPAudio: Loading sound 88 from bank 144 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 91 from bank 146 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 88 from bank 146 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Starting track 932
IOPAudio: Loading sound 34 from bank 440 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 111 from bank 145 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 70 from bank 517 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 25 from bank 638 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 25 from bank 384 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 105 from bank 145 into bank slot 23...
Signal Sema Error
IOPAudio: Load complete
IOPAudio: Loading sound 112 from bank 145 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 85 from bank 146 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 26 from bank 492 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound bank 7 into bank slot 16...
IOPAudio: Load complete
IOPAudio: Loading sound 32 from bank 615 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound bank 92 into bank slot 17...
IOPAudio: Load complete
IOPAudio: Loading sound 34 from bank 187 into bank slot 27...
IOPAudio: Load complete
IOPAudio: Loading sound 19 from bank 187 into bank slot 27...
IOPAudio: Load complete
IOPAudio: Loading sound 30 from bank 536 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 90 from bank 146 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 116 from bank 145 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 89 from bank 146 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 111 from bank 639 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 113 from bank 145 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 7 from bank 146 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 6 from bank 455 into bank slot 23...
Signal Sema Error
IOPAudio: Load complete
IOPAudio: Loading sound 93 from bank 146 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 86 from bank 146 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 28 from bank 438 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 94 from bank 146 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 48 from bank 146 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 77 from bank 536 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 18 from bank 146 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 12 from bank 432 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 80 from bank 382 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 22 from bank 517 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Changing from track932 to track938
IOPAudio: Loading sound bank 83 into bank slot 8...
IOPAudio: Load complete
IOPAudio: Changed tracks
IOPAudio: Loading sound 120 from bank 144 into bank slot 26...
IOPAudio: Stopping track
IOPAudio: Load complete
IOPAudio: Loading sound 42 from bank 446 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Starting track 892
IOPAudio: Changing from track892 to track890
IOPAudio: Loading sound 112 from bank 144 into bank slot 26...
IOPAudio: Stopping track
IOPAudio: Load complete
IOPAudio: Loading sound 373 from bank 652 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 29 from bank 461 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 116 from bank 700 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 66 from bank 146 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 65 from bank 652 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 1 from bank 360 into bank slot 34...
IOPAudio: Load complete
IOPAudio: Loading sound 0 from bank 361 into bank slot 35...
IOPAudio: Load complete
IOPAudio: Loading sound 0 from bank 359 into bank slot 37...
IOPAudio: Load complete
IOPAudio: Loading sound 51 from bank 357 into bank slot 38...
IOPAudio: Load complete
IOPAudio: Loading sound bank 94 into bank slot 9...
IOPAudio: Load complete
IOPAudio: Loading sound 3 from bank 360 into bank slot 34...
IOPAudio: Load complete
IOPAudio: Loading sound 8 from bank 360 into bank slot 38...
IOPAudio: Load complete
IOPAudio: Loading sound 15 from bank 455 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound bank 1 into bank slot 31...
IOPAudio: Load complete
IOPAudio: Loading sound 24 from bank 436 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 110 from bank 446 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 163 from bank 445 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 127 from bank 446 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 150 from bank 445 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 121 from bank 446 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 154 from bank 445 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 117 from bank 446 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 168 from bank 445 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 44 from bank 438 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 130 from bank 701 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 16 from bank 438 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 48 from bank 145 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 49 from bank 145 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 62 from bank 145 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 80 from bank 145 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 99 from bank 438 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 26 from bank 436 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 113 from bank 144 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 52 from bank 145 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 39 from bank 145 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 290 from bank 700 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 4 from bank 436 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 176 from bank 436 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 29 from bank 445 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 22 from bank 455 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 42 from bank 146 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 123 from bank 701 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 53 from bank 146 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 61 from bank 146 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 54 from bank 146 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 30 from bank 461 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 13 from bank 455 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 67 from bank 455 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 67 from bank 146 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 49 from bank 146 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 62 from bank 146 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 21 from bank 455 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 109 from bank 144 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 68 from bank 455 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 57 from bank 146 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 44 from bank 146 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 69 from bank 455 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 107 from bank 144 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 56 from bank 146 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 17 from bank 455 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 70 from bank 455 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound 121 from bank 144 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 18 from bank 455 into bank slot 24...
IOPAudio: Load complete
IOPAudio: Loading sound 101 from bank 144 into bank slot 26...
IOPAudio: Load complete
IOPAudio: Loading sound 68 from bank 146 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 19 from bank 146 into bank slot 22...
IOPAudio: Load complete
IOPAudio: Loading sound 132 from bank 701 into bank slot 26...
IOPAudio: Load complete
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...