DCS F-16C Early Access Guide en
DCS F-16C Early Access Guide en
TABLE OF CONTENTS
Table of Contents ................................................................................................................................... 2
Latest Changes ..................................................................................................................................... 10
DCS: WORLD FUNDAMENTALS ........................................................................................................ 12
Health Warning!.................................................................................................................................... 13
Installation and Launch ......................................................................................................................... 14
Configure Your Game ....................................................................................................................... 15
Fly a Mission .................................................................................................................................... 20
Game Problems ................................................................................................................................ 20
Useful Links ..................................................................................................................................... 20
Flight Control ........................................................................................................................................ 21
Changing Airspeed ........................................................................................................................... 22
Changing Altitude ............................................................................................................................. 22
Changing Heading ............................................................................................................................ 23
THE F-16C VIPER............................................................................................................................. 24
Aircraft History ..................................................................................................................................... 25
The Fighter Mafia ............................................................................................................................. 25
Lightweight Fighter Program ............................................................................................................. 26
Air Combat Fighter Competition......................................................................................................... 26
The F-16A and B .............................................................................................................................. 27
The F-16C and D .............................................................................................................................. 28
Weapons & Munitions............................................................................................................................ 30
M61A1 Vulcan 20mm Cannon............................................................................................................ 30
AIM-9 Sidewinder ............................................................................................................................. 30
AIM-120 AMRAAM ............................................................................................................................ 31
AGM-88 HARM ................................................................................................................................. 31
AGM-65 Maverick ............................................................................................................................. 32
Mark 80-Series General-Purpose Bombs ............................................................................................. 32
BDU-50 Training Munitions ............................................................................................................... 33
BDU-33 Training Munitions ............................................................................................................... 33
CBU-87 Combined Effects Munition .................................................................................................... 33
CBU-97 Sensor-Fuzed Weapon .......................................................................................................... 33
Paveway II Laser-Guided Bombs ....................................................................................................... 34
Paveway III Laser-Guided Bombs ...................................................................................................... 34
2
[F-16C Viper] DCS
EAGLE DYNAMICS 3
DCS [F-16C Viper]
4
[F-16C Viper] DCS
EAGLE DYNAMICS 5
DCS [F-16C Viper]
6
[F-16C Viper] DCS
EAGLE DYNAMICS 7
DCS [F-16C Viper]
8
[F-16C Viper] DCS
EAGLE DYNAMICS 9
DCS [F-16C Viper]
LATEST CHANGES
Significant changes to the guide will be noted on this page.
15 Oct 2019 – Added IFF Interrogation procedure to radar section.
20 Oct 2019 – Updated AIM-9 diamond and uncage behavior description in AIM-9M/X Employment sections.
22 Oct 2019 – Added Track While Scan radar sub-mode description.
25 Oct 2019 – Added INS alignment procedures.
28 Oct 2019 – Added section on SMS MFD page and Selective Jettison.
05 Nov 2019 – Added Air Refueling procedures.
08 Nov 2019 – Added Link16 Datalink information.
15 Nov 2019 – Added additional CMDS DED Page descriptions.
24 Nov 2019 – Added information on the radar display’s Expand Feature.
21 Jan 2020 – Added EEGS Level V gunsight information.
28 Jan 2020 – Added information on filtering FCR display datalink tracks.
11 Feb 2020 – Added slave/bore HOTAS functionality to AIM-9 employment section.
25 Feb 2020 – Updated TACAN band change procedure in the TACAN Navigation section.
15 Mar 2020 – Added M61A1 Gun dispersion information to the Gun Employment section.
31 Mar 2020 – Added TIME and ALOW DED page descriptions to the UFC section.
26 Aug 2020 – Substantially revised Targeting Pod section to add new functionality. Added Stored Heading and
Inflight INS alignment procedures.
27 Aug 2020 – Added procedures for kneeboard usage to the Bomb Seeker Laser Code section. Added radar
display missile DLZ to AIM-120 Employment section. Added details on Dogfight and Missile Override modes.
28 Aug 2020 – Added new section describing Autopilot functions. Substantially revised section describing DED
Pages with emendations and many additional pages.
31 Oct 2020 – Added AGM-88 HARM section with HAS mode procedures.
3 Nov 2020 – Added AGM-65 Maverick section.
6 Dec 2020 – Added VIP/VRP/PUP section, and POS mode (RUK profile) to AGM-88 HARM section.
15 Dec 2020 – Added a section on System Point of Interest (SPI) and Cursor Zero mechanics. Added section on
TGP track modes.
14 Feb 2021 Added Aircraft History and F-16C Stores sections.
20 Mar 202 – Updated AGM-88 HARM with POS/EOM and POS/PB delivery modes.
16 May 2021 – Added JDAM section.
11 Jul 2021 – Added JSOW section.
01 Aug 2022 – Full review of existing manual initiated.
10
[F-16C Viper] DCS
30 Nov 2022 – Revisions performed as necessary for accuracy and correct formatting. Revised/Updated DCS:
World Fundamentals, Weapons & Munitions, Cockpit Overview, Hands-On Controls, Heads-Up Display, Upfront
Controls, Radio Communications (work-in-progress), Joint Helmet Mounted Cueing System, Defensive Systems,
and ALIC Code Appendix. Added Tactical Systems chapter (work-in-progress), HARM Targeting System chapter,
Electronic Countermeasures, Appendix C – HAD/HAS Threat Tables, Appendix E – Glossary of Terms, and
Appendix F – Formulas.
NOTE 1: The Procedures, Navigation, Radio Communications, and Tactical Systems chapters are still works-in-
progress. These chapters have received some changes but will receive further revisions of existing content, and
additional new content, in follow-on manual updates. These revisions are already in progress but were not ready
at the date of publishing.
NOTE 2: Along with the chapters identified in the previous Note, the next revisions will be covering the APG-68
FCR, Link16 Datalink, and LITENING II Targeting Pod chapters. In addition, the AGM-88 HARM employment
revision is already underway since it is heavily intertwined with the HARM Targeting System chapter.
EAGLE DYNAMICS 11
DCS [F-16C Viper]
DCS: WORLD
DCS: WORLD FUNDAMENTALS
FUNDAMENTALS
12
[F-16C Viper] DCS
HEALTH WARNING!
Please read before using this computer game or allowing your children to use it.
A very small proportion of people may experience a seizure or loss of consciousness when exposed to certain
visual images, including flashing lights or light patterns that can occur in computer games. This may happen even
with people who have no medical history of seizures, epilepsy, or “photosensitive epileptic seizures” while playing
computer games.
These seizures have a variety of symptoms, including light-headedness, dizziness, disorientation, blurred vision,
eye or face twitching, loss of consciousness or awareness even if momentarily.
Immediately stop playing and consult your doctor if you or your children experience any of the above symptoms.
The risk of seizures can be reduced if the following precautions are taken, (as well as a general health advice for
playing computer games):
Do not play when you are drowsy or tired.
Play in a well-lit room.
Rest for at least 10 minutes per hour when playing the computer game.
EAGLE DYNAMICS 13
DCS [F-16C Viper]
14
[F-16C Viper] DCS
SYSTEM Tab. This tab allows you to configure your graphics options to best balance aesthetics with
performance.
There are Presets options along the bottom of the page, but you can further adjust your graphics settings to best
suit your computer. If you have lower performance, we suggest selecting the “Low” button and then increase
graphics options to find your best balance.
Items that most affect performance include Visibility Range, Resolution, and MSAA. If you wish to improve
performance, you may wish to first adjust these system options.
Items that have an asterisk (*) displayed next to them will require a restart of DCS World to take effect.
Note that some missions may enforce different Civ. Traffic settings that override the individual user selection on
this tab. This may result in higher or lower levels of expected civilian traffic scenery, or none at all.
EAGLE DYNAMICS 15
DCS [F-16C Viper]
CONTROLS Tab. This tab provides an interface to set up your controls and functional bindings.
Right-click Options
• Aircraft Control Mode. From this drop-down menu, select “F-16C Sim”.
• Input Functions. This displays various categories of input functions, such as axis devices, views, cockpit
functions, etc. Additionally, “Search…” can be selected from the Input Functions drop-down to manually
filter the Action column according to keyword matches.
• Action column. This column along the left side of the screen displays the action associated with the
corresponding input command entries.
• Category column. This column to the right of the Action column displays the function group or cockpit
panel each Action is grouped within.
• Input Device columns. These columns display which input devices have been detected, including your
keyboard, mouse, joysticks, throttle(s), or rudder pedals, and which input commands from the respective
input devices will perform the corresponding Action.
• Add button. To assign an input command to an Action, left-click the input command entry that corresponds
with the desired Action under the desired input device column, then press the Add button along the bottom
row. Alternatively, a double left-click on the desired command entry using mouse can be used, or right-
clicking on the command entry and selecting “Add combo”. Any of these methods will display the
ASSIGNMENT PANEL.
16
[F-16C Viper] DCS
• ASSIGNMENT PANEL. When this panel is displayed, simply press the button (or combination of buttons)
or move the axis of the device to assign it to that Action.
o Example 1: If setting a pitch axis for a joystick, first select AXIS COMMANDS from the Input
Functions drop down. Find the box where your joystick input device and the “Pitch” Action
intersect and double-click the left mouse button in the box. In the ASSIGNMENT PANEL, move
your joystick forward and back to assign the axis. Press OK when finished.
o Example 2: If setting a keyboard or controller device button, first select All But Axis Commands
as the Input Function category, or the category that contains the desired Action you wish to edit.
Find the box where your input device and the Action intersect, and double-click the left mouse
button in the box. In the ASSIGNMENT PANEL, press the keyboard or controller device button you
wish to assign to the Action. Press OK when finished.
o If you make a mistake during the assignment process, press the RESET button and try again.
o If another Action is already assigned to that button or button combination, that Action will be
shown under Currently In Use.
• Default button. After assigning a command to an Action, you may revert to the default command
assignment for that command entry by clicking on the corresponding entry to highlight, and then clicking
the Default button. This can also be accomplished by right-clicking on the command entry and selecting
“Reset combo to default”.
• Clear button. If you wish to remove all commands from an input device for that Action, click on the
corresponding command entry to highlight, and then click the Clear button. This can also be accomplished
by right-clicking on the command entry and selecting “Clear combo”.
• Axis Tune button. This button becomes available if an axis command entry is highlighted. When this
button is clicked, the AXIS TUNE PANEL is displayed. This can also be accomplished by right-clicking on the
command entry and selecting “Tune combo axis”.
EAGLE DYNAMICS 17
DCS [F-16C Viper]
• AXIS TUNE PANEL. When this panel is displayed, the selected axis can be assigned a dead zone, different
response curves, and other tuning.
GAMEPLAY Tab. This tab primarily allows you to adjust the game to be as realistic or casual as you want it to
be. Choose from various difficulty settings like labels, tooltips, unlimited fuel and weapons, etc. You can also set
your preferred language and units of measurement.
Turning Mirrors off can assist with improving performance.
Note that some missions may enforce different gameplay settings that override the individual user selection on
this tab. This may result different gameplay behavior than the user expects, such as enforcing no labels or
restricting information on the F10 map.
MISC Tab. This tab contains miscellaneous features to further tune the game to your preference.
Note that some missions may enforce different gameplay settings that override the individual user selection on
this tab. This may result different gameplay behavior than the user expects, such as enforcing no external views
or Battle Damage Assessment overlays.
AUDIO Tab. Use this tab to adjust the audio levels within the game, enable/disable various audio effects, or
manage your Voice Chat settings.
18
[F-16C Viper] DCS
SPECIAL Tab. Use this tab to modify module-specific options by selecting the F-16C from the module list along
the left side of the screen.
• Customized Cockpit. Only one option is available at this time, set to “Default”.
• Canopy Tint. May be set to “Transparent” or “Tinted”.
• Canopy Reflections. May be set to “None” or “Static”.
• MFD Reflections. May be set to “None” or “Static”.
• Afterburner Detent. May be set to “Always off” or “Always on”. When set to “Always on”, the Throttle
Quadrant action “Cycle Afterburner Detent – ON/OFF” will determine whether the in-game throttle will enter
into afterburner range with throttle axis input by the user.
• HMD Render Eye. May be set to “Right eye”, “Left Eye” or “Both eyes.” When using a VR headset, this will
determine which eyepiece(s) render the JHMCS flight symbology.
VR Tab. This tab allows you to enable support for a wide variety of VR Headsets and adjust their functionality.
When using VR, be particularly aware of the Pixel Density setting as it can have a dramatic effect on game
performance.
EAGLE DYNAMICS 19
DCS [F-16C Viper]
Fly a Mission
Now that you have configured your game, let’s get to why you purchased DCS: F-16C, to fly some missions! You
have several options to fly a single or multi-player mission.
On the Main Menu page, you have the options to fly the Viper in an INSTANT
ACTION mission, CREATE FAST MISSION, load a MISSION, play a CAMPAIGN, go
through a TRAINING lesson, or create a mission in the MISSION EDITOR. You
also have the option to jump online and fly with others in MULTIPLAYER.
• INSTANT ACTION. Simple missions that place you in the task of your
choice. These missions are grouped according to which map they take
place in, so selecting a different map from the list along the right side of
the Instant Action mission list may provide additional missions to choose
from.
Game Problems
If you encounter a problem, particularly with controls, we suggest you back up and then delete the
Saved Games\DCS\Config folder in your home directory, which is created by DCS on your operating system drive
at first launch. Restart the game and this folder will be rebuilt automatically with default settings, including all
the controller input profiles.
If problems persist, we suggest consulting our online technical support forums.
Useful Links
• DCS World homepage
20
[F-16C Viper] DCS
FLIGHT CONTROL
Primary aircraft flight controls include the Side Stick Controller (SSC), Throttle, and Rudder Pedals. The SSC is
used to roll the aircraft left and right to perform turns, and pitch the nose up and down to climb or descend. The
throttle is used to control engine power and airspeed. The pedals are used in flight to yaw the airplane left and
right using the rudder (like a boat); and on the ground to turn the nose wheel when taxiing.
Rudder Pedals
If you are flying with only a keyboard, the primary flight control keys will be the arrow keys to control roll and
pitch, [Numpad+] and [Numpad-] to control throttle, and [Z] / [X] to control the rudder pedals. If you do
have a joystick, it may be equipped with a throttle handle and/or a twist grip, which will allow you to control the
rudder pedals.
Yaw Right
When flying from the cockpit, the Controls Indicator display may be toggled by pressing [RCtrl]+[Enter] to see
a visual reference of the positions of your flight controls.
EAGLE DYNAMICS 21
DCS [F-16C Viper]
Changing Airspeed
There are several methods to increase or decrease airspeed:
• Aircraft engine power. When advancing the throttle, the engine will produce more thrust. Likewise,
retarding the throttle will produce less thrust.
• Aircraft pitch angle and pitch rate. Generally, pitching the nose up above the horizon will cause
the aircraft to slow down; and pitching the nose down below the horizon will cause the aircraft to speed
up. Rapid pitch changes can also affect speed, regardless of whether it is a pitch change in the
horizontal plane or in the vertical plane. Higher pitch rates increase the Angle-of-Attack (AoA), which
increases drag, leading to a loss in airspeed.
• Speedbrakes. Opening the speedbrakes will cause an increase in drag, which can cause a loss of
speed, or reduce the rate the airspeed increases while in a dive.
• Landing Gear. Lowering the landing gear will produce additional drag like the speedbrakes, but they
should only be lowered when below 300 knots to prevent damage.
The Airspeed & Velocity Scale on the HUD can be used to monitor airspeed, along with the Airspeed/Mach
Indicator on the center section of the instrument panel.
Changing Altitude
Changing the pitch of the aircraft can increase or decrease the altitude.
• Increase altitude. Pitching the nose up above the horizon will increase altitude, but this will cause a
loss in airspeed unless engine power is increased to compensate. If the aircraft starts to stall, lower
the nose and/or increase engine power.
• Decrease altitude. Pitching the nose down below the horizon will decrease altitude, but this will cause
an increase in airspeed unless engine power is reduced to compensate. Additionally, the speedbrakes
can be used to maintain current airspeed in shallow dives.
The Barometric Altitude & Altitude Scale and Radar Altimeter on the HUD can be used to monitor altitude, along
with the Altimeter on the center portion of the instrument panel. Climb/descent rates can be monitored on the
HUD Vertical Velocity Scale, along with the Vertical Velocity Indicator on the center instrument panel.
22
[F-16C Viper] DCS
Changing Heading
Changing the heading of the aircraft in the horizontal plane is accomplished by rolling, or banking, the aircraft in
the desired direction. As the bank angle is increased, the stick must be pulled back in pitch to prevent a loss in
altitude. At steeper bank angles, pulling back on the stick can increase the turn rate by pitching the nose in the
direction of the turn. Just prior to reaching the desired heading, the stick should be used to roll the aircraft back
to level flight, so that the aircraft wings return to level just as the desired heading is reached.
Note the following:
• Steep bank angles will require more pitch input to the stick to prevent altitude loss.
• During steep turns, higher pitch rates will increase the turn rate but will also increase the wings’ angle-
of-attack and cause the aircraft to slow down. If you lose too much speed, the aircraft may become
uncontrollable. Increasing engine power or decreasing the turn rate will prevent speed loss.
• Keeping the Flight Path Marker on the Horizon Line throughout the turn will prevent altitude loss. A
combination of pitch and roll inputs using the stick can be used to maintain altitude throughout the
turn.
Steerpoint Symbol
Radar Altitude
Magnetic Heading
The Magnetic Heading Tape on the HUD can be used to monitor heading, which is displayed on either the top or
bottom of the HUD, depending on the selected master mode. The Steering Cue shows the relative direction to
your steerpoint. If you turn the aircraft to align the Flight Path Marker with the Steering Cue, you will be flying
to your steerpoint.
The Electronic Horizontal Situation Indicator (EHSI) also provides the aircraft’s heading. The top of the magnetic
heading compass that is aligned with the lubber line at the top of instrument is the current heading.
EAGLE DYNAMICS 23
DCS [F-16C Viper]
24
[F-16C Viper] DCS
AIRCRAFT HISTORY
The history of the F-16 is closely linked to the history of fly-by-wire. Fly-by-wire substitutes the traditional
hydromechanical link between pilot and control surfaces for a computer. When the pilot moves the stick left, they
are essentially telling the fly-by-wire computer that they wish to bank left; it’s then up to the computer to decide
how to translate that command into a series of control surface deflections. Fly-by-wire opened the door to aircraft
designed with relaxed static stability: designs that would be too unstable for a human pilot to fly manually, but
whose instability translated to improved maneuverability.
The F-16’s pioneering fly-by-wire system is owed to a man named Harry Hillaker. In the 1940s, fresh out of
college, Hillaker joined Consolidated Aircraft as an aircraft designer. There Hillaker contributed to the designs of
the B-36 Peacemaker and the F-111, among others, and in doing so, he began to lament a trend among Air Force
aircraft: Each new generation was becoming bigger, heavier, and less efficient. By the mid-1960s, Hillaker started
contemplating a small, agile fighter that forsook contemporary Air Force dogma.
While Hillaker pondered his new fighter, NASA was breaking ground
on fly-by-wire technology. Fly-by-wire was first used on the Gemini
2 capsule, and ultimately made its way to the Apollo lunar landers,
where it impressed astronaut Neil Armstrong. Following the
cancellation of the Apollo program, Armstrong was promoted to
Deputy Associate Administrator for Aeronautics at NASA. Wanting
to further investigate fly-by-wire technology, Armstrong acquired a
lunar lander computer, and had it installed in an F-8 Crusader, to
be used as a testbed for airborne fly-by-wire. This F-8, designated
NASA 802, flew in May of 1972, thus becoming the United States’s
first fly-by-wire aircraft. NASA 802 caught the notice of Hillaker,
who noted the drastic improvement in control responsiveness, a full
2.5 times that of an unmodified F-8.
NASA 802 (NASA)
EAGLE DYNAMICS 25
DCS [F-16C Viper]
Mafia continued to push for an even smaller, even more nimble air superiority fighter, which they called the F-X
“Red Bird.”
The Fighter Mafia was a diverse group of fighter pilots and engineers, but they all had in common a desire to see
the Air Force adopt a lightweight fighter design. This put them squarely at odds with the Air Force brass, most of
whom leaned heavily on the upcoming “Blue Bird.” The F-X
program was seen as a sort of rebirth for the USAF fighter
inventory, at this time comprised mostly of F-111s and F-4s. The
F-111 had by then evolved into something ungainly and sluggish,
and the F-4 was thought of as the Navy’s bird, something the Air
Force adopted only afterwards. The F-X represented a prideful Air
Force future, embracing its “higher, faster, further” motto, and
many in the USAF command ranks were emotionally invested in
an aircraft that embodied those words.
The F-X program continued undeterred. In 1970, the Air Force
F-15 Eagle (USAF)
announced that McDonnell-Douglas was selected to develop the
F-X, now designated the F-15 Eagle.
26
[F-16C Viper] DCS
EAGLE DYNAMICS 27
DCS [F-16C Viper]
In all, 475 F-16As and Bs (dual-seat variant) were produced. The model variant spanned Blocks 1, 5, 10, 15, and
20. Many Block 20 F-16As have since undergone the Mid-Life Upgrade (MLU), becoming functionally equivalent
to F-16Cs.
28
[F-16C Viper] DCS
Today, while the USAF no longer purchases F-16s, it still operates a fleet of over 1,000 active-duty F-16Cs and
Ds. F-16s have served in virtually every U.S. air combat action since Operation Desert Storm, and F-16s are
scheduled to continue to remain in service until 2025, when they will be replaced with the F-35A Lightning II.
Aside from the United States, twenty-six other countries have purchased or leased F-16s, and all but one (Italy)
continue to fly them as an integral part of their air forces. After purchasing General Dynamics, Lockheed-Martin
continues to improve on the F-16 for foreign customers. The United Arab Emirates funded development of the F-
16E and F models (Block 60), and many other countries have pledged to purchase the upcoming F-16V (Block
70/72). The F-16V is expected to be delivered to buyers starting in 2023.
F-16 from the 66th AGRS taking off from Nellis AFB (SRA Dylan Murakami, USAF)
EAGLE DYNAMICS 29
DCS [F-16C Viper]
M53 API. Armor-Piercing Incendiary rounds. Armor-piercing rounds are made from solid steel with a combined
incendiary effect, making them capable of penetrating armored vehicles. However, they have no explosive effects
upon impact, which makes them less effective against personnel.
M55/M220 TP. Target Practice rounds. TP rounds are inert with only kinetic effects upon impact. TP mix always
contains M220 tracer rounds at regular intervals.
PGU-28A/B SAPHEI. Semi-Armor-Piercing High-Explosive Incendiary rounds. These rounds have both
incendiary/explosive effects and armor-piercing capability. The rounds are constructed such that the incendiary
and explosive effects are triggered after penetration of the armor. SAPHEI rounds are effective against a wide
range of vehicles but are not generally effective against personnel.
PGU-27A/B TP. Target Practice rounds. TP rounds are inert with only kinetic effects upon impact. TP mix always
contains PGU-30A/B tracer rounds at regular intervals.
AIM-9 Sidewinder
The AIM-9 Sidewinder is an infrared-guided (heat-seeking) short-range air-
to-air missile. It first entered service in 1956 and has since become one of
the most successful missiles in the West. Its longevity is thanks to its
versatility and continued improvement over multiple generations.
The AIM-9 uses an array of up to five scanning infrared sensors, cooled by
an internal argon bottle (L and M models). The Sidewinder has a maximum
speed of over Mach 2.5 and a maximum range of around 10 to 20 miles,
depending on the variant. Minimum range is around 3,000 feet.
SSGT Darnell T. Cannady (USAF)
A single AIM-9 can be mounted on any of the F-16C’s air-to-air stations.
AIM-9L Sidewinder. The “Lima” model was the first all-aspect Sidewinder fielded in 1977, meaning it no longer
required the target to present a rear profile. The AIM-9L earned its first kill when it struck a Libyan Su-22, after
being fired from an F-14 Tomcat, in the infamous Gulf of Sidra engagement of 1981.
30
[F-16C Viper] DCS
AIM-9M Sidewinder. The “Mike” model introduced in 1982 improved on the Guidance Control Section (GCS).
Susceptibility to flares was reduced, and background discrimination was improved, resulting in a greater chance
of target acquisition. The rocket motor’s smoke signature was reduced, making the missile less likely to be seen.
AIM-9X Sidewinder. The “X-ray” model introduced in 2003 is the latest iteration of the Sidewinder. The 9X
adds high-angle off-boresight (HOB) capability and the ability to slave the seeker head to a helmet-mounted
sight, such as the JHMCS. The missile’s maneuverability was boosted with all-axis thrust-vectoring capability.
These changes allow the pilot to simply “point their head and shoot” in nearly any direction, greatly increasing
reaction time and lethality in air-to-air combat, even when in a defensive position. The infrared sensor was
replaced with focal-plane arrays (FPAs) and counter-countermeasures capability was further improved. Electronic
fuzing was added to reduce minimum range.
CAP-9M. Captive variant of the AIM-9M. The captive variant has the same size, weight, and drag characteristics
as the AIM-9M, for training effectiveness. It also contains an integrated infrared sensor and will provide audio
and visual guidance cues to the pilot, but it does not have a rocket motor and cannot be fired from the aircraft.
AIM-120 AMRAAM
The AIM-120 AMRAAM (Advanced Medium-Range Air-to-Air Missile) is an
active radar-homing, medium-range air-to-air missile. First introduced in
1982, the AMRAAM was intended to replace the semi-active radar homing
AIM-7 Sparrow, which was the medium-range BVR missile in the U.S.
inventory at the time.
The AIM-120 uses both command guidance and radar homing to reach its
target. The AIM-120’s integral radar has a comparatively short range and
relies on steering signals transmitted automatically from the launching
aircraft via a radio datalink. The AMRAAM has a maximum speed around SSGT Sheila deVera (USAF)
Mach 4 and a maximum range of 30 to 40 miles.
AIM-120B AMRAAM. The B model was fielded in 1994 with improved guidance over the A-model.
AIM-120C-5 AMRAAM. The C-5 variant was fielded in 2000 and featured a slightly larger rocket motor,
improved guidance, electronic counter-countermeasures (ECCM), and re-designed fins for carriage within the
internal weapon bays of the F-22.
AGM-88 HARM
The AGM-88 HARM (High-speed Anti-Radiation Missile) is a passive radar
homing air-to-ground missile used in the Suppression of Enemy Air
Defenses (SEAD) role. The HARM has a radar receiver and processor that
detects and identifies signals from enemy surface radars. When launched,
it can guide to the target by homing on its specific radar emissions. The
missile also has an inertial guidance system to provide mid-course guidance
prior to detection of the radar signal (or if the signal is lost).
The AGM-88 has a maximum speed of Mach 1.84 and an operational range
of around 80 nautical miles. The missile can be employed using several SSGT Scott Stewart (USAF)
different engagement profiles that can be selected prior to launch. It uses
a laser proximity fuze for detonation to increase its area of weapons effects.
AGM-88C. This mid-1980s variant incorporates field-reprogrammable software and improved guidance and
fuzing.
EAGLE DYNAMICS 31
DCS [F-16C Viper]
AGM-65 Maverick
The AGM-65 Maverick is a medium-range air-to-ground missile designed
for the close air support role. The AGM-65 family contains a diverse set of
variants and guidance systems, including infrared, electro-optical, and laser
guidance.
The AGM-65 has a maximum range of around 13 nautical miles. A single
Maverick can be mounted to an LAU-117 rack, or up to 3 can be carried on
an LAU-88 rack.
AGM-65D Maverick. The D model contains an imaging infrared sensor SSGT Glenn B. Lindsey (USAF)
and guidance system. The sensor can locate and track targets during
daylight and at night, in clear or restricted-visibility weather conditions. It contains a 126-pound shaped-charge
warhead.
AGM-65G Maverick. The G model has the same guidance system as the D model, but with a larger 300-pound
penetrating warhead, making it more effective against hardened targets.
AGM-65H Maverick. The H model uses a digital CCD sensor, making it effective in daylight only. The H model
is capable of forced correlation and does not require a target centroid to track. It contains a 126-pound shaped-
charge warhead.
AGM-65K Maverick. The K model has the same guidance system as the H model, but with a larger 300-pound
penetrating warhead.
32
[F-16C Viper] DCS
EAGLE DYNAMICS 33
DCS [F-16C Viper]
The Skeets have ground-facing laser and infrared sensors, both of which are used to detect the presence of a
vehicle. When a vehicle is detected, the Skeet detonates, firing an explosively formed projectile (EFP) downward
toward the vehicle. The EFP usually strikes the radiative part of the vehicle (usually the engine) as detected by
the Skeet’s infrared sensor and penetrates its armor, using pure kinetic energy to produce lethal effects.
If a vehicle is not detected, they will self-destruct before reaching the ground. This helps reduce collateral
casualties associated with the use of cluster munitions.
The CBU-97 can be mounted directly to any air-to-ground pylon, or up to three can be mounted on a TER-9A
triple ejector rack.
34
[F-16C Viper] DCS
EAGLE DYNAMICS 35
DCS [F-16C Viper]
Targeting/Sensor Pods
Externally mounted targeting pods can be equipped to the left and right “chin” hardpoints on either side of the
intake. These targeting systems provide additional capabilities for detecting, acquiring, and engaging enemy
forces such as ground vehicles and air defenses from outside the visual range of the pilot, and with greater
accuracy and fidelity than the air-to-ground modes of the fire control radar.
AN/AAQ-28 LITENING II. The AN/AAQ-28 LITENING II is an electro-
optical and infrared targeting pod that can be attached to the right chin
hardpoint on the F-16C. It includes a steerable camera with a powerful
magnification range for detecting targets at long distances during the day,
and a steerable forward looking infrared (FLIR) sensor for detecting targets
during the day as well as night. The LITENING pod also includes a laser
rangefinder/designator for illuminating targets with laser energy and a laser
spot tracker for detecting laser designations of other friendly forces on or
over the battlefield.
LITENING Targeting Pod (USAF)
(See LITENING II Targeting Pod for more information.)
36
[F-16C Viper] DCS
EAGLE DYNAMICS 37
DCS [F-16C Viper]
USAF
38
[F-16C Viper] DCS
COCKPIT OVERVIEW
Once in the cockpit, it’s best to have a general understanding of where the various controls are located. To help
locate items more easily, we have broken the cockpit into five primary areas: Left Console, the Left Auxiliary
Console, the Instrument Panel, the Right Auxiliary Console, and the Right Console.
We will reference these locations in later sections of this manual. Each text box below can be selected to jump
to a more detailed description of that panel or console, as well as the Hands-On Controls.
Instrument Panel
Left Console
Right Console
Hands-On Controls
Throughout this manual, a cockpit diagram may be used to identify specific cockpit components that are used to
perform procedures such as start-up, takeoff, navigation, or landing. The components that are applicable to the
step in the procedure will be highlighted to assist the player in rapidly locating it. In the example below, the
Heads-Up Display (HUD) is highlighted.
EAGLE DYNAMICS 39
DCS [F-16C Viper]
Instrument Panel
The Heads-Up Display (HUD), Integrated Control Panel (ICP), Data Entry Display (DED), and Multi-Function
Displays (MFD) are described in dedicated sections following the Hands-On Controls (HOTAS). The Threat
Warning Indicator/Control Panel is described in the Defensive Systems chapter.
AoA Indexer
The Angle-of-Attack Indexer consists of three lights. This is
1. Dimming Lever
duplicated on the AoA Indicator on the center portion of the
instrument panel and the Angle-of-Attack Bracket on the HUD, which
is only visible with the gear down. 2. High AoA Indicator Light
When landing, the pilot should maintain between 11° and 13° of 3. Optimal AoA Indicator Light
AoA. Note that the AoA Indexer lights are always on, regardless of
whether the gear is down or not.
4. Low AoA Indicator Light
1. Dimming Lever. Rotating the lever downward dims the
indicator lights.
2. High AoA Indicator Light. Aircraft angle-of-attack is greater
than 14° or greater. Aircraft is in an energy depleting, greater than optimal, angle-of-attack.
3. Optimal AoA Indicator Light. Aircraft angle-of-attack is between 11.1° and 13.9°. Aircraft is on-speed
with optimal angle-of-attack.
4. Low AoA Indicator Light. Aircraft angle-of-attack is 11° or less. Aircraft is in an energy gaining, less than
optimal, angle-of-attack.
40
[F-16C Viper] DCS
AR Status/NWS Indicator
1. Dimming Lever. Rotating the lever downward dims the indicator
1. Dimming Lever
lights.
2. RDY Indicator Light. Indicates the aerial refueling door is open 2. RDY Indicator Light
and ready.
3. AR/NWS Indicator Light. When in the air, indicates that the 3. AR/NWS Indicator Light
refueling boom is latched. When on the ground and illuminated,
indicates that the nosewheel steering is enabled and controlled 4. DISC Indicator Light
using the rudder pedals.
4. DISC Indicator Light. Indicates when the refueling boom has
disconnected. After a 3-second delay, the system will automatically
recycle to ready.
EAGLE DYNAMICS 41
DCS [F-16C Viper]
1. ENG FIRE Warning Light. Illuminates if a fire is detected in the engine compartment.
2. ENGINE Warning Light. Illuminates when RPM and FTIT indicator signals indicate an over-temperature,
flameout, or stagnation has occurred. Extinguishes when the conditions no longer exist.
• Engine RPM is less than 60%.
or
• Engine FTIT exceeds 1,100° C for 2 seconds or more.
3. HYD/OIL PRESS Warning Lights. Illuminate when the engine oil or hydraulics indicate low pressures
within either of the systems.
• Engine oil pressure falls below 10 PSI for more than 30 seconds. Extinguishes when engine oil PSI
exceeds 20 PSI.
or
• Either hydraulic system (A or B) falls below 1,000 PSI. Extinguishes when both hydraulic systems
exceed 1,000 PSI.
4. FLCS Warning Light. Illuminates when any of the following conditions exist:
• A malfunction is detected within the FLCS processors, power supplies, input commands or sensors, or
angle of attack or air data inputs.
• FLCS built-in test has failed.
• Leading-edge flaps are locked.
5. DBU ON Warning Light. Illuminates if the FLCS has automatically switched to Digital Backup mode or if
manually commanded to DBU mode using the FLT CONTROL Panel.
6. TO/LDG CONFIG Warning Lights. Illuminate when each of the following conditions exist:
• Altitude is less than 10,000 feet.
42
[F-16C Viper] DCS
EAGLE DYNAMICS 43
DCS [F-16C Viper]
o ALT HOLD. Enables the Autopilot in both Attitude Hold and Altitude Hold modes. Pitch
attitudes will function to maintain current barometric altitude. Roll will function in accordance
with the mode selected by the ROLL switch.
o A/P OFF. Disables the Autopilot.
o ATT HOLD. Enables the Autopilot in Attitude Hold mode only. Attitude Hold will hold current
pitch attitude. Roll will function in accordance with the mode selected by the ROLL switch.
• The ROLL switch selects the Autopilot roll mode.
o HDG SEL. The Autopilot will turn to and maintain the heading set by the Heading Set knob
on the Electronic Horizontal Situation Indicator (EHSI).
o ATT HOLD. The Autopilot will maintain the current roll attitude. If PITCH switch is set to the
ALT HOLD position, the aircraft will maintain the bank angle and barometric altitude (useful
for maintaining an orbit).
o STRG SEL. The Autopilot will turn toward the selected steerpoint selected by the navigation
system.
• The PITCH switch is automatically moved to the A/P OFF position if any of the following conditions
exist:
o AoA is >15°.
o Low speed audio warning sounds.
o The landing gear are extended and locked.
o AIR REFUEL switch is set to OPEN position.
o MPO switch is set to OVRD position.
o TRIM/AP DISC switch is set to DISC position.
o ALT FLAPS switch is set to EXTEND position.
o Low speed audio warning sounds.
o The autopilot has failed or malfunctioned.
44
[F-16C Viper] DCS
A red OFF warning flag will appear when the indicator is caged, or electrical power to the SAI has been lost.
1. Attitude Sphere. Rotates within the SAI to indicate pitch and roll attitude throughout most orientations of
flight, in relation to the Aircraft Symbol. The light blue hemisphere indicates the aircraft nose is pointed
above the horizon toward the sky, in a climb. The dark brown hemisphere indicates the aircraft nose is
pointed below the horizon toward the ground, in a dive.
2. Aircraft Symbol (Waterline). Provides a fixed attitude reference of the aircraft nose around which the
Attitude Sphere rotates. The vertical alignment of the symbol can be manually adjusted using the Pitch Trim
knob.
3. Bank Angle Indicator. Indicates bank angle relative to the horizon. When the indicator is aligned with the
fixed triangular bank angle index, the aircraft is in a level attitude.
4. Bank Angle Indicator Scale. Indicates the bank angle when used in conjunction with the Bank Angle
Indicator. A white triangular bank angle index is set at 0° of bank. Major tick marks are placed at 30°, 60°
and 90° angles of bank. Minor tick marks are placed at 10° and 20° angles of bank.
5. Pitch Trim Scale. Provides a reference scale of aircraft pitch when rotating the PULL TO CAGE knob to
adjust the relative pitch of the Aircraft Symbol. Major tick marks are placed at each side of the Pitch Trim
Scale at 25° of pitch and minor tick marks are placed at every 5° of pitch.
6. PULL TO CAGE Knob. Cages the SAI and used to adjust the relative pitch of the Aircraft Symbol in relation
to the Attitude Sphere. If the knob arrow is aligned with the white triangular index on the Pitch Trim Scale,
the SAI pitch trim is at zero. When the knob is pulled outward, the Attitude Sphere is caged to a level
attitude orientation regardless of the aircraft’s actual attitude, causing the OFF warning flag to appear. When
pulled outward and rotated counterclockwise, the SAI is locked in the caged position.
EAGLE DYNAMICS 45
DCS [F-16C Viper]
Engine Instruments
1. Engine Oil Pressure Indicator. Indicates the
current oil pressure within the engine’s self-contained
1. Engine Oil Pressure Indicator
oil lubrication system. The indicator range is 0 PSI to
100 PSI, with major tick marks in 10 PSI increments
and minor tick marks in 5 PSI increments. Normal
indication is 15 PSI when on the ground at idle, and
2. Engine Nozzle Position Indicator
60 PSI when in the air at military power and above.
2. Engine Nozzle Position Indicator. Indicates the
current engine nozzle position as a percentage, with
major tick marks in 20% increments and minor tick
marks in 10% increments. 3. Engine RPM Indicator
46
[F-16C Viper] DCS
Altimeter
The Altimeter is a dual-mode
pressure altimeter that is electrically
1. Altitude Scale
operated by the CADC when set to
2. 1000-ft Scale Indicator
the ELEC mode, or by static pressure
3. PNEU Flag
from the pitot-static system when set
to PNEU mode. 5. “Kollsman” Window
4. Altitude Indicator
1. 1000-foot Altitude Scale. 7. Altimeter Mode Switch
Each major tick mark 6. Barometric Setting Knob
corresponds with 100-foot
increments, with minor tick
marks corresponding to 10-foot
increments.
1. 1000-foot Scale Indicator. Indicates the aircraft altitude on the outer 1000-foot scale.
2. PNEU Flag. Indicates the altimeter is operating in in PNEU (pneumatic) mode. The altimeter will
automatically revert from ELEC to PNEU mode if a malfunction occurs within the CADC or the altimeter
electric servo.
3. Altitude Indicator. Indicates the current barometric altitude in 100-foot increments from -1,000 feet to
80,000 feet.
4. “Kollsman” Window. Indicates current altimeter setting correction in inches of mercury (in/Hg). The
altimeter setting on the F-16 is designed to be used in conjunction with QNH barometric altimeter settings
to calibrate the altimeter to altitudes above mean sea level (MSL).
5. Barometric Setting Knob. Sets altimeter setting correction as displayed in the “Kollsman” Window.
6. Altimeter Mode Switch. Selects ELEC (primary) or PNEU (secondary) operating modes of the altimeter
by momentarily holding the swtich to either position.
EAGLE DYNAMICS 47
DCS [F-16C Viper]
1. Attitude Sphere. Rotates within the ADI to indicate pitch and roll attitude throughout all orientations of
flight, in relation to the Aircraft Symbol. The light blue hemisphere indicates the aircraft nose is pointed
above the horizon toward the sky, in a climb. The dark brown hemisphere indicates the aircraft nose is
pointed below the horizon toward the ground, in a dive.
2. Upper Bank Angle Indicator. Indicates bank angle relative to the horizon. When the indicator is aligned
with the fixed outside bank angle index, the aircraft is in a level attitude.
3. Pitch Scale. Provides an attitude reference scale of aircraft pitch in relation to the Aircraft Symbol. Major
tick marks are placed at every 10° of pitch and minor tick marks are placed at every 5° of pitch.
4. Glide Slope Deviation Indicator. Indicates the relative position of the glide slope when performing an
ILS approach. If the indicator is aligned with the center tick mark, the aircraft is on glide slope. If the
indicator is above the center of the Glide Slope Deviation Scale, the aircraft is below the ILS glide slope and
should shallow the flight path to intercept the glide slope. If the indicator is below the center of the Glide
48
[F-16C Viper] DCS
Slope Deviation Scale, the aircraft is above the ILS glide slope and should steepen the flight path to intercept
the glide slope.
5. Glide Slope Deviation Scale. Provides a vertical reference of relative aircraft position above or below the
Glide Slope when tuned to an ILS approach frequency and roughly aligned with the approach path for the
associated landing area. Each white dot corresponds with a 2.5° vertical separation from the glide slope. If
the Glide Slope Indicator is aligned with the top or bottom white dot of the Glide Slope Deviation Scale, the
aircraft is 5° above or 5° below the glide slope, respectively. (See ILS Navigation for more information.)
6. Aircraft Symbol (Waterline). Provides a fixed attitude reference of the aircraft nose around which the
Attitude Sphere rotates. The vertical alignment of the symbol can be manually adjusted using the Pitch Trim
knob.
7. OFF Warning Flag. Indicates a failure of the INS or a failure of the ADI itself.
8. AUX Warning Flag. Indicates a failure or degraded operation of the INS.
9. Lower Bank Angle Scale. Indicates the bank angle when used in conjunction with the Lower Bank Angle
Indicator. A white triangular bank angle index is set at 0° of bank. Major tick marks are placed at 30°, 60°
and 90° angles of bank. Minor tick marks are placed at 10° and 20° angles of bank.
10. Lower Bank Angle Indicator. Indicates bank angle relative to the horizon. When the indicator is aligned
with the fixed outside bank angle index, the aircraft is in a level attitude.
11. Slip Indicator (Ball). Indicates whether the aircraft is in coordinated flight. With the ball centered between
the two black marks, the aircraft is in coordinated flight, which minimizes drag. When performing a
“coordinated turn” with the ball kept in the center of the slip indicator, the centripetal force of the turn is
maintained in alignment with the bottom of the aircraft, and no lateral acceleration is experienced by the
pilot. If the ball slides to one side in the same direction of a bank, the aircraft is in a non-coordinated
“slipping turn”. If the ball slides to one side in the opposite direction of a bank, the aircraft is in a non-
coordinated “skidding turn”.
12. Rate of Turn Indicator. Indicates the aircraft rate of turn, with the lower white bar moving left and right
to indicate an increased turn rate in that direction. One bar width equates to 1° to 1.2° per second turn
rate. If the lower white bar is aligned with the upper white bar in the center, the aircraft is not turning. If
the lower white bar is aligned with the upper white bars on the left or right, the aircraft is in a standard rate,
3° per second turn. If the lower white bar is centered between two of the upper white bars, the aircraft is
in a half standard rate turn.
13. Pitch Trim Knob. Used to adjust the relative pitch of the Attitude Sphere in relation to the Aircraft Symbol.
If the knob arrow is aligned with the white dot on the face of the ADI, the ADI pitch trim is at zero. Each
click of rotation of the knob will adjust the pitch trim ±0.5°.
EAGLE DYNAMICS 49
DCS [F-16C Viper]
1. Magnetic Heading Compass. Displays the magnetic heading reference around the Aircraft Symbol. Major
tick marks are placed at every 10° of azimuth and minor tick marks are placed at every 5° of azimuth.
2. Heading Marker. Indicates the current heading reference as set by the Heading Set knob. If the Autopilot
ROLL switch on the MISC panel is set to the HDG SEL position, the aircraft will turn to and maintain this
heading value.
3. Range Indicator. Displays the range in nautical miles (NM) to the currently selected navigation source. If
the EHSI is in NAV mode, range to the selected steerpoint is displayed. If the EHSI is set to TCN or TCN/PLS
mode, the distance to the current TACAN station is displayed if receiving valid DME (Distance Measuring
Equipment) signals. The last digit of the range indicator (highlighted in white) provides a range resolution
of 0.1 NM.
4. Course Indicator. Displays the current course as set by the Course Set knob.
5. Warning Display Area. Displays a failure message indicating a loss in data, such as failures or malfunctions
in the INU.
6. Bearing Pointer. Indicates the bearing to the currently selected navigation source. If the EHSI is in NAV
mode, bearing to the selected steerpoint is displayed. If the EHSI is set to TCN or TCN/PLS mode, bearing
to the current TACAN station is displayed if receiving a valid bearing signal.
7. Course Pointer. Indicates the current course direction as set by the Course Set knob.
8. Course Deviation Scale. Provides a lateral reference of relative aircraft position to either side of the course
line. Each white dot corresponds with a 5° lateral separation from the course when the EHSI is in NAV or
TCN mode. Each white dot corresponds with a 1.25° lateral separation from the course when the EHSI is in
PLS mode. If the Course Deviation Indicator is aligned with either of the outside white dot of the Course
Deviation Scale, the aircraft is 10° left or right of the course line if EHSI is in NAV or TCN mode, or 2.5° left
or right of the ILS localizer if the EHSI is in PLS mode. (See Navigation for more information.)
9. Course Deviation Indicator. Indicates the relative position of the set course to the currently selected
navigation source. If the indicator is aligned with the course pointer, the aircraft aligned with the set course
to or from the selected navigation source. If the indicator is offset to either side, the aircraft has laterally
deviated from the set course to or from the selected navigation source.
50
[F-16C Viper] DCS
10. Aircraft Symbol. Provides an overhead plan-view of the aircraft orientation around which the Magnetic
Heading Compass rotates.
11. Heading Set Knob. Rotating this knob sets the current heading reference on the EHSI, as displayed by
the Heading Marker.
12. Course Set/Brightness Knob. Rotating this knob sets the course on the EHSI, as displayed by the Course
Indicator and Course Pointer. If the knob is depressed, “BRT” will appear in the center of the display just
above the Aircraft Symbol, at which time the knob can be used to increase/decrease the brightness intensity
of the EHSI LCD display. After two seconds of inactivity, the knob will return to its normal function of setting
the EHSI course.
13. Instrument Mode Selector. Switches through the available Instrument Modes of the EHSI in a cyclic,
repeating sequence of NAV, NAV/PLS, TCN, TCN/PLS, back to NAV, and so on.
14. Current Instrument Mode. Displays the current operating mode of the EHSI. Operating modes include
NAV, NAV/PLS, TCN, or TCN/PLS. When set to NAV, the EHSI provides steering and range indications to the
currently selected steerpoint. When set to NAV/PLS, the EHSI functions the same as in NAV mode but will
provide ILS-based course deviation indications when the ILS receiver is powered, an ILS frequency is tuned,
and a localizer signal is received. Accordingly, when set to TCN/PLS, the EHSI functions the same as in TCN
mode but will provide ILS-based course deviation indications when the ILS receiver is powered, an ILS
frequency is tuned, and a localizer signal is received.
INU is operating in a
degraded, Attitude mode
Course deviation
indication is unavailable
EAGLE DYNAMICS 51
DCS [F-16C Viper]
52
[F-16C Viper] DCS
The CMDS Control Panel and THREAT WARNING AUX Control Panel are described in the Defensive Systems
chapter.
EAGLE DYNAMICS 53
DCS [F-16C Viper]
4. LG Handle
1. EMER STORES JETTISON Button. When pressed for one full second, this button will apply power to the
Stores Management System (SMS) and initiate a jettison sequence of all external fuel tanks, carted
suspension racks, and free fall ordnance loaded on stations 3 through 7. Air-to-air missiles will not be
jettisoned, nor their missile launchers. There is no requirement for the aircraft to be armed. If the aircraft
is on the ground with weight-on-wheels, the GND JETT ENABLE switch is required to initiate the emergency
jettison sequence.
2. HOOK Switch. This switch extends the hook for emergency arrestment on airfields equipped with an
arrestment system. However, once the hook is dropped, it cannot be fully retracted from the cockpit. (N/I)
• UP. Commands the pneumatic pressure holding the hook extended to release, allowing the hook to be
raised over runway arresting wires to taxi clear.
• DN. Commands the hook to be released from its stowed position and held to its full extension using
pneumatic pressure.
3. WHEELS Down Lights. These show the state of the main landing gear and nosewheel. When green, the
respective landing gear is down and locked.
3. LG Handle. Movement of the handle operates electrical switches to command landing gear retraction or
extension. A warning light in the LG handle illuminates when the gear and doors are in transit or have failed
to lock in the commanded position. The LG handle warning light also illuminates when the TO/LDG CONFIG
warning light illuminates on the right eyebrow lights panel.
5. GND JETT ENABLE Switch. Used by maintenance personnel for checkout and testing of aircraft armament
systems.
• ENABLE. All arming and release conditions are permitted, regardless of landing gear or weight-on-
wheels conditions.
• OFF. When the landing gear are down and the aircraft has weight-on-wheels emergency jettison,
selective jettison, and normal weapons release functions are inhibited. When the landing gear is down,
selective jettison and normal weapons release functions are inhibited.
54
[F-16C Viper] DCS
6. BRAKES Channel Switch. Selects Channel 1 or Channel 2 through which the toe brakes initiate main
landing gear braking action. This switch is normally kept in the CHAN 1 position.
7. ANTI-SKID Switch. Controls the anti-skid and parking brake functions of the wheel brakes.
• PARKING BRAKE. Applies full brake pressure to each main landing gear brakes when weight-on-
wheels and the throttle is in the OFF or IDLE positions. If the throttle is advanced 1 inch beyond IDLE,
the switch will automatically be spring-loaded to the ANTI-SKID position and the parking brake will be
disengaged. Can be used as an emergency brake in case of a toe brake failure.
• ANTI-SKID. Available any time the toe brakes are powered. When the toe brakes are applied to less
than 85%, the anti-skid system provides deceleration skid control. When the toe brakes are applied at
85% or greater, the anti-skid system provides maximum performance skid control.
• OFF. Anti-skid and parking brake functions are disabled.
8. DN LOCK REL Button. Mechanically unlocks the spring-actuated lock that holds the LG handle in place,
should the associated electrical solenoid fail or not be powered. It also overrides the weight-on-wheels signal
and allows the landing gear to be retracted while on the ground if the LG handle is raised.
9. STORES CONFIG Switch. Sets the FLCS mode of operation based on external wing stores. When set to
CAT III the FLCS limits the angle of attack and onset rates in order to increase departure resistance. This
switch has no effect when the FLCS gains are set to takeoff/landing configuration (landing gear deployed or
air refueling door open).
• CAT I. Used for air-to-air loadouts without external wing tanks.
• CAT III. Used for air-to-ground loadouts or when equipped with external wing tanks.
10. HORN SILENCER Button. Silences the landing gear warning or low-speed warning audio tones.
11. LANDING TAXI LIGHTS Switch. Controls the nose landing gear-mounted light assemblies for
takeoff/landing or taxi operations. The lights are automatically disabled when the LG Handle is raised to the
UP position.
• LANDING. Enables the Landing light.
• OFF. The Landing and Taxi lights are disabled.
• TAXI. Enables the Taxi light.
12. SPEED BRAKE Position Indicator. Indicates whether the speedbrakes are
deployed, fully-retracted, or if receiving no power. When the speedbrakes are
fully-retracted the indicator displays CLOSED (left image). When the speed
brakes are deployed at any angle, the indicator displays a pattern of nine dots
(right image). If the speedbrakes have no power, the indicator displays a striped
line pattern (not shown).
EAGLE DYNAMICS 55
DCS [F-16C Viper]
Mechanical Clock
Cabin Pressure
Magnetic Compass
The magnetic compass is a self-contained indicator which shows the heading of the
aircraft in relation to magnetic north.
56
[F-16C Viper] DCS
EAGLE DYNAMICS 57
DCS [F-16C Viper]
FUEL/OIL HOT. Fuel supplied to the engine or the engine oil has become excessively hot.
RADAR ALT. The radar altimeter has malfunctioned.
ANTI SKID. The Anti-Skid switch has been set to the OFF position or a malfunction has been detected in the
braking system while ground speed is >5 knots.
CADC. A malfunction in the Central Air Data Computer has been detected.
INLET ICING. Ice accumulation has been detected by the engine inlet ice detector or the inlet ice detector has
failed.
IFF. The IFF system has received a Mode 4 interrogation but cannot reply due to Mode 4 replies being inhibited
by the RF switch on the Instrument Panel or the MODE 4 REPLY switch on the IFF control panel, or the Mode 4
has been zeroized.
HOOK. The emergency arresting hook is not up and locked in its stowed position.
STORES CONFIG. The STORES CONFIG switch is in the wrong position.
OVERHEAT. An overheat condition has been detected in the engine compartment, main landing gear wheel
wells, ECS bay, or EPU bay.
NUCLEAR. (Not implemented)
OBOGS. ECS air pressure is <10 PSI.
ATF NOT ENGAGED. No function.
EEC. No function.
CABIN PRESS. Cockpit pressure altitude is >27,000 feet.
FWD FUEL LOW. Forward reservoir fuel quantity is <400 lb.
BUC. No function.
AFT FUEL LOW. Aft reservoir fuel quantity is <250 lb.
58
[F-16C Viper] DCS
Cabin Pressure
The Cabin Pressure gauge indicates the current cockpit pressure expressed as an
altitude, in 1,000-foot increments from 0 to 50,000 feet.
As an example, an indication of 7 on this gauge indicates the cockpit pressure is equal
to a pressure altitude of 7,000 feet.
Mechanical Clock
The mechanical clock is an 8-day, manually wound clock. The clock
time can be adjusted by pulling the knob and rotating it until the 1. “Day” Hand
time is set as desired.
2. “Hour” Hand
1. “Day” Hand. One full revolution equals 8 days.
3. “Minute” Hand
2. “Hour” Hand. One full revolution equals 12 hours, indicated
by the inner clock ring.
4. Wind/Control Knob
3. “Minute” Hand. One full revolution equals 60 minutes,
indicated by the outer clock ring.
4. Wind/Control Knob. Rotating this knob clockwise winds the clock spring. Rotating this knob in either
direction while pulled adjusts the clock to the desired time.
NOTE: The mechanical clock is automatically set to local time at mission start.
EAGLE DYNAMICS 59
DCS [F-16C Viper]
Left Console
MANUAL CANOPY DEFOG Lever CANOPY JETTISON T-Handle ENG & JET START Control Panel
CONTROL Handcrank
ANTI-G TEST Button EXT LIGHTING Control Panel AVTR Control Panel ECM Control Panel AUDIO 1 & 2 Control Panels
The UHF Backup Control Panel is described in the Radio Communications chapter. The ECM Control Panel is
described in the Defensive Systems chapter.
TEST Panel
The Test panel includes several controls
for performing built-in tests (BIT) of
several F-16C systems and test all
cockpit indicator lights. 1. FIRE & OHEAT
3. MAL & IND
DETECT Test Button
LTS Test Button
1. FIRE & OHEAT DETECT Test
Button. Tests the circuit continuity
of the fire and overheat detection 2. OBOGS BIT Switch
systems. This will cause the ENG 6. FLCS
FIRE warning light and the PWR Lights
OVERHEAT caution lights to 4. PROBE HEAT Switch
60
[F-16C Viper] DCS
3. MAL & IND LTS Test Button. Illuminates all warning, caution, and indication lights to verify their function,
as well as audio voice messages.
4. PROBE HEAT Switch. Controls the external air data probes and probe heat monitoring system when on
the ground. When in flight, the pitot, fuselage air data, AoA, and total temperature probes and the probe
heat monitoring system are always active.
• HEAT. Enables heating of the pitot, fuselage air data, AoA, and total temperature probes when on the
ground. Also enables the probe heat monitoring system.
• OFF. Disables heating of the data probes when on the ground.
• TEST. Performs a test of the probe heat monitoring system. The PROBE HEAT caution light will flash
on the Caution Light Panel following a successful test. If it does not illuminate or does not flash, the
probe heat monitoring system is inoperative.
5. EPU/GEN Switch. Momentarily pressing this switch to the TEST position tests the EPU generator and EPU
PMG (Permanent Magnet Generator) output to the FLCS channels without using hydrazine while on the
ground.
6. FLCS PWR Lights. Illuminates to indicate power output to each of the four redundant flight control
channels (A, B, C and D) when the FLCS PWR switch is set to TEST.
7. FLCS PWR TEST Switch. Tests power output to the FLCS (pronounced “flick-iss”) when MAIN PWR switch
is set to BATT or MAIN PWR positions.
• TEST. Tests power output to the FLCS channels.
• NORM. Tests EPU PMG availability when EPU/GEN switch is set to TEST and MAIN PWR switch is set
to MAIN PWR.
• MAINT. Used for maintenance tests by ground personnel.
EAGLE DYNAMICS 61
DCS [F-16C Viper]
3. MANUAL TF FLY-UP Switch. This is a terrain-following radar function and is not used in the Block 50 F-
16.
4. FLCS RUN/FAIL Indicator Lights. When a FLCS BIT is initiated, the green RUN light illuminates and will
extinguish when the test is complete. If a problem is encountered during the BIT, the red FAIL light
illuminates, and the failure will be displayed on the Pilot Fault List Display (PFLD).
5. LE FLAPS Switch. Controls manual deployment of the leading-edge flaps. (N/I)
• LOCK. Manually locks the trailing-edge flaps in position and illuminates the FLCS warning light. This
might be used in the case of a leading-edge flap failure with asymmetric flap settings.
• AUTO. Enables automatic scheduling of leading-edge flaps based on FLCS commands.
6. FLCS RESET Switch. Resets the FLCS warning lights and servo/electrical failures within the FLCS system.
Resets FLCS warning light, MASTER CAUTION light, CADC caution light, FLCS caution light, and clears PFLD
if the associated faults are actually cleared.
7. FLCS BIT Switch. Commands a BIT test of the FLCS if there is weight-on-wheels and ground speed is <28
knots. Setting the switch to the BIT position will initiate the flight control surface test sequence and is
performed during start-up. The test will run for approximately 45 seconds, during which time the switch is
magnetically held in the BIT position. When the test is complete the switch is released and will return to the
OFF position.
62
[F-16C Viper] DCS
EAGLE DYNAMICS 63
DCS [F-16C Viper]
64
[F-16C Viper] DCS
Anti-collision Light
FORM Knob
Fuselage Light
(both sides)
EAGLE DYNAMICS 65
DCS [F-16C Viper]
4. ANTI-COLL Knob. This switch can be set to OFF or one of 7 options that vary the flash pattern of the anti-
collision light.
1 A
1 1 1 1 1 1 2 1 2
2 B
2 2 2 2 1 3 1 3
3 C
3 3 3 6 6
4
4 4
ANTI-COLL Knob - Flash Patterns
5. FORM Knob. Controls the brightness of the red and green formation lights on each wingtip and the white
formation lights on the top and bottom of the center fuselage. The FORM knob functionality is only active
for the wingtip lights when the POSITION – WING/TAIL switch is set to OFF.
All lights on and set to bright All lights off except FORM knob;
FORM knob set to minimum
6. MASTER Knob. Sets the exterior lighting master mode. The table below details how each position of the
MASTER knob enables or overrides the respective lighting system’s switch or knob.
COVERT COVERT COVERT
OFF ALL
ALL A-C FORM
ANTI-COLL Off Off Off Switch Switch
WING/TAIL Off Off Switch Off Switch
FUSELAGE Off Off Switch Off Switch
FORM Off Off Knob* Off Knob*
AERIAL REFUELING Off Knob** Knob** Knob** Knob**
*Requires the WING/TAIL switch to be set to OFF to control the brightness of each wingtip light
**Requires the AR REFUEL switch on the FUEL Control Panel to be set to OPEN
7. AERIAL REFUELING Knob. Sets the brightness of the lights that illuminate the dorsal refueling receptacle
to assist the air refueling boom operator during night refueling operations. The AERIAL REFUELING knob
functionality is only active when the AR REFUEL switch on the FUEL control panel is set to OPEN.
66
[F-16C Viper] DCS
1. MAIN PWR Switch. Selects the electrical power 4. MAIN GEN Light
source for the aircraft.
5. STBY GEN Light
• MAIN PWR. Connects main engine generator or
external power to the electrical system. Enables
the standby generator. If AC power is not 6. EPU GEN Light
available, battery power is supplied to the battery
bus only. 7. EPU PMG Light
EAGLE DYNAMICS 67
DCS [F-16C Viper]
on the ground, disconnects main generator and external power from the electrical system and disables
the standby generator.
2. ELEC CAUTION RESET Button. Clears MASTER CAUTION and ELEC SYS caution lights and resets the
main and standby generators.
3. FLCS PMG Light. Illuminates in flight if none of the FLCS branches are receiving power from the FLCS
Permanent Magnet Generator. Illuminates on the ground after 60 seconds of weight-on-wheels if one or
more of the FLCS branches aren’t receiving power from the FLCS PMG.
4. MAIN GEN Light. Illuminates when there is no external or main generator power connected to the non-
essential AC buses.
5. STBY GEN Light. Illuminates when standby generator power is not available.
6. EPU GEN Light. The Illuminates when the EPU has been commanded on but is not providing power to
both emergency buses. Light is inhibited if EPU switch is set to OFF and aircraft is weight-on-wheels with
the engine is running.
7. EPU PMG Light. Illuminates when the EPU has been commanded on, but the EPU Permanent Magnet
Generator is not providing power to all branches of the FLCS.
8. ACFT BATT – FAIL Light. Illuminates in flight to indicate a battery failure (20 volts or less). Illuminates
on the ground after 60 seconds of weight-on-wheels to indicate a batter failure or battery charger failure.
9. ACFT BATT – TO FLCS Light. Illuminates in flight if one or more FLCS branches are receiving power from
the batter bus of 25 volts or less. Illuminates on the ground if battery power is going to one or more FLCS
branches.
10. ACFT BATT – FLCS RLY Light. Illuminates if one or more FLCS branches are receiving less than 20 volts
from the battery bus or if one or more FLCS branches are not connected to the battery bus. May be reset
using the FLCS RESET switch on the FLT CONTROL panel.
68
[F-16C Viper] DCS
EAGLE DYNAMICS 69
DCS [F-16C Viper]
1. COMM 1 Power/Volume
Knob. Rotating this knob 10. TACAN Volume Knob 11. ILS Power/Volume Knob
clockwise will increase the
audio volume from the UHF radio. Rotating this knob fully counterclockwise will disable the UHF radio.
2. COMM 1 Mode Knob. Controls the squelch and GUARD functions of the UHF radio.
• OFF. Disables squelch.
• SQL. Enables squelch.
• GD. The UHF radio is tuned to 243.0 MHz and the dedicated GUARD receiver is disabled. This knob
position has no effect if C & I knob on IFF control panel is set to BACK UP.
3. COMM 2 Power/Volume Knob. Rotating this knob clockwise will increase the audio volume from the VHF
radio. Rotating this knob fully counterclockwise will disable the VHF radio.
4. COMM 2 Mode Knob. Sets the VHF radio
• OFF. Disables squelch.
• SQL. Enables squelch.
• GD. The VHF radio is tuned to 121.5 MHz.
5. SECURE VOICE Volume Knob. No function.
6. MSL Volume Knob. Rotating this knob clockwise will increase the audio volume from the currently selected
AIM-9 missile.
7. TF Volume Knob. No function.
8. THREAT Volume Knob. Rotating this knob clockwise will increase the audio volume from the ALR-56M
radar warning receiver.
9. INTERCOM Volume Knob. Rotating this knob clockwise will increase the audio volume from the intercom
system. The intercom system is used to communicate directly to ground crews or the boom operator of an
aerial refueling tanker through the refueling boom itself. This knob will also affect the volume of the landing
gear and low speed warning tones and avionics voice messages. (N/I)
10. TACAN Volume Knob. Rotating this knob clockwise will increase the audio volume from the TACAN
receiver. This is used to identify the station the TACAN receiver is tuned to by monitoring the morse code
identifier broadcast over the TACAN frequency itself.
70
[F-16C Viper] DCS
11. ILS Power/Volume Knob. Rotating this knob clockwise will increase the audio volume from the currently
tuned ILS localizer station. This is used to identify the localizer the ILS receiver is tuned to by monitoring
the morse code identifier broadcast over the ILS frequency itself. Rotating the knob full counterclockwise to
OFF will disable the ILS receiver.
12. HOT MIC CIPHER Switch. Controls the operating mode of the intercom and radios. (N/I)
• HOT MIC. Activates direct communication to the ground crew or the boom operator of the aerial
refueling aircraft when the boom is seated in the aerial refueling receptacle. Transmitting over the UHF
or VHF radios will override this direct communication while transmissions are occurring.
• OFF. Disables HOT MIC and CIPHER functions.
• CIPHER. Placing the switch in this position filters out non-secure radio signals over the UHF and/or
VHF radios if secure voice is enabled.
EAGLE DYNAMICS 71
DCS [F-16C Viper]
• Unlocked (open, pulled outward). The canopy pressure seal is deflated, and the CANOPY eyebrow
warning light illuminates. The Canopy Lever should be placed in this position prior to lowering the
canopy. The Canopy Lever also physically limits the full travel of the throttle lever.
• Locked (closed, up against cockpit wall). The canopy is locked and the pressure seal is inflated.
DEFOG Lever
The DEFOG lever can be moved forward and back to provide de-fogging to
the canopy.
• MIN. Most of the airflow is diverted to the vents behind the seat.
• MAX. Most of the airflow is diverted to the forward canopy area
and the air vent at the bottom of the center instrument panel.
o When set to the full MAX position with the TEMP knob
set to AUTO, the air flow will be set to full warm for 3 minutes. Retarding the lever and
returning it to MAX will restart this 3-minute period of full warm.
Right Console
The HUD Control Panel is described in a dedicated section following the Hands-On Controls (HOTAS).
72
[F-16C Viper] DCS
EAGLE DYNAMICS 73
DCS [F-16C Viper]
• OFF. Closes all engine bleed air valves. All air conditioning and cooling functions cease. Pressurization
functions are disabled, including G-suit and pressure breathing, OBOGS, canopy seal, and fuel tank
pressurization.
• NORM. Sets environmental control and pressurization systems to automatic operation.
• DUMP. Dumps cockpit pressure and uses conditioned bleed air to ventilate the cockpit and avionics.
• RAM. Dumps cockpit pressure and closes engine bleed air valves. All air conditioning and cooling
functions cease. Pressurization functions are disabled, including G-suit and pressure breathing, OBOGS,
canopy seal, and fuel tank pressurization. Uses external ram air to ventilate cockpit and avionics.
PLAIN/CIPHER Switch
The Plain/Cipher switch toggles between using
unencrypted or encrypted communications over
either the UHF or VHF radio. (N/I)
74
[F-16C Viper] DCS
• EMERGENCY. Provides maximum amount of oxygen under positive pressure. Used by the pilot to test
for leaks.
• NORMAL. Positive pressure is provided if cockpit pressure altitude exceeds 28,000 feet.
• TEST MASK. Provides maximum amount of oxygen under positive pressure. Used by life support
personnel to test for leaks.
4. Diluter Lever. Controls the mixture of cockpit air and pure oxygen. (N/I)
• 100%. Maximum amount of oxygen is provided to the pilot.
• NORM. Regulated mix of cockpit air and oxygen is provided to the pilot based on cockpit pressure
altitude.
5. SUPPLY Lever. Controls mode of operation for the oxygen supply system. When set to PBG (Pressure
Breathing for G), the oxygen regulator provides pressure breathing above 4 G’s to enhance G tolerance and
reduce pilot fatigue.
• PBG. Oxygen is supplied to pilot’s facemask. Pressure breathing based on G-force is available.
• ON. Oxygen is supplied to pilot’s facemask. Pressure breathing is not available.
• OFF. Turns off the oxygen supply to pilot’s facemask.
EAGLE DYNAMICS 75
DCS [F-16C Viper]
• NORM. Both antennas are used to transmit in a cyclic pattern to provide omnidirectional radio
transmissions.
• LOWER. Lower UHF antenna is used to transmit and receive UHF radio signals.
76
[F-16C Viper] DCS
• ATT. Attitude mode provides pitch, roll, and heading information only and is used as a degraded mode
of operation when the situation dictates. No navigational information will be available except TACAN.
9. MIDS LVT Knob. The Multifunctional Information Distribution System (MIDS LVT) knob enables/disables
or zeroizes the MIDS LVT terminal.
• ZERO. Zeroizes sensitive data within MIDS LVT terminal’s internal memory.
• OFF. Removes power from the MIDS LVT terminal.
• ON. Powers the MIDS LVT terminal.
ZEROIZE Switch
In an emergency, the ZEROIZE switch can erase all sensitive data from the systems such as
secure voice encryption, GPS keys, and others.
EAGLE DYNAMICS 77
DCS [F-16C Viper]
Ejection Handle
The Ejection Handle is pulled to
initiate the ejection sequence in an
emergency where continued flight or
a safe landing is no longer possible
or is in doubt. Pulling the handle
jettisons the canopy, followed by
igniting a rocket motor mounted to
the seat, expelling the seat itself
along with the pilot to descend to the
surface under a parachute.
The ejection handle itself is not
implemented in DCS: F-16C. The Ejection Handle
ejection sequence can be initiated by
pressing [LCtrl]+[E].
78
[F-16C Viper] DCS
EAGLE DYNAMICS 79
DCS [F-16C Viper]
Trigger (2-position)
Countermeasures
Management Switch (4-way)
Paddle Switch
Expand/FOV Button
Weapon Release Button. Press and hold to fire air-to-air missiles or release any air-to-ground munition.
Trigger. Squeezing to the first detent fires the laser designator for accurate ranging if a targeting pod is equipped
and in Air-to-Ground (A-G) mode. Squeezing the trigger to the second detent fires the gun if selected and armed.
Trim Switch. Positioning the button forward and aft trims the aircraft nose up (Trim switch aft) and nose down
(Trim switch forward). Positioning the button left and right trims the aircraft left wing down and right wing down
respectively.
Missile Step Button. This button has different functions depending on the state of the aircraft.
• Nose-wheel Steering. On the ground, momentarily pressing the button activates nose-wheel
steering via the rudder pedals. Pressing the button a second time disables nose-wheel steering.
80
[F-16C Viper] DCS
• AR Disconnect. When in flight and the AIR REFUEL switch is in the OPEN position, pressing the button
manually disconnects the refueling boom from the aircraft’s dorsal refueling receptacle.
• Missile Step. When in flight and in Air-to-Air, Missile Override or Dogfight modes, a short press (<0.5
sec) will select the next missile station of that type, and a long press (>0.5 sec) will cycle to the next
missile type. When in flight and in Air-to-Ground (A-G) mode, pressing the button normally cycles
between CCIP, DTOS and CCRP bombing modes. However, if in Air-to-Ground mode and an AGM-65
or AGM-88 SMS profile is selected, pressing this button selects the next missile station of that type.
MISSILE AIR-TO- AGM-65 AGM-88
AIR-TO-AIR DOGFIGHT
OVERRIDE GROUND PROFILE PROFILE
Cycles CCIP-
SHORT Missile Step Missile Step
DTOS-CCRP
LONG Missile Type (No Action)
Display Management Switch (DMS). The DMS is used to control Sensor-Of-Interest (SOI) selection. Short
press duration is <0.5 second; long press duration is >0.5 second.
HUD SOI HMCS SOI FCR SOI HSD SOI HAD SOI TGP SOI WPN SOI
Short (No Action) SOI to HUD
FWD
Long (No Action)
Target Management Switch (TMS). The TMS controls target designation and data management for the
selected Sensor-Of-Interest (SOI). Short press duration is <0.5 second; long press duration is >0.5 second. The
exception to the long press duration is TWS/RWS Swap, which requires a full 1 second press duration.
HUD SOI HMCS SOI FCR SOI HSD SOI HAD SOI TGP SOI WPN SOI
DTOS/VIS Designate / Point Track /
Short Designate Designate Designate Track
Designate ACM BORE MAV Handoff
FWD
RWS
Long SOI to HMCS
Spotlight
TV/FLIR/ MAV Polarity /
Short Interrogate All DED to SEAD
FLIR Polarity DED to HARM
LEFT
Interrogate
Long
Target
Target step / Area Track / HARM Target
Short Target Step
ACM HUD MAV Handoff Step
RIGHT
TWS/RWS
Long
Swap (1 sec)
Target Reject Target Reject Target Reject INR Track / Target Reject
Short Target Reject Drop
/ SOI to HUD / ACM VERT / DED to CNI Cursor Zero / Cage MAV
AFT
Long
EAGLE DYNAMICS 81
DCS [F-16C Viper]
Countermeasures Management Switch (CMS). The CMS controls deployment of countermeasures and
operation of the ECM pod (if installed). (See Defensive Systems for more information.)
RIGHT Disables dispense of Auto Program & interrupts current program in AUTO mode Disables ECM emission
AFT Dispenses Auto Program in SEMI mode / Enables Auto program dispense in AUTO mode Enables ECM emission
Expand/FOV Button. Pressing this button cycles through the available fields-of-view for the sensor or system
that is currently selected as SOI.
Paddle Switch. Pressing and holding this switch interrupts the autopilot authority to the flight controls, allowing
the pilot to manually maneuver the aircraft as necessary. When the switch is released, the autopilot authority will
regain control over the applicable flight control axes and new reference values will be established by any active
hold modes. This may be used to adjust the altitude of an orbit when using Altitude Hold or adjust the pitch
attitude in a climb when using Attitude Hold.
Throttle
The engine is controlled by a throttle mounted above the left console with detents at OFF, IDLE, MIL, and MAX
AB. The OFF position terminates engine ignition and fuel flow. The IDLE position commands minimum thrust and
is used for all ground starts and air starts. From IDLE to MIL, the throttle controls the output of the engine.
Forward of the MIL position, the throttle controls the operation of the afterburner.
The throttle has several multi-position switches and knobs that permit manipulation of the key systems. As with
the Side Stick Controller, the Hands-On Controls functions on the throttle vary in functionality depending on the
state and operational modes of the aircraft.
82
[F-16C Viper] DCS
UHF VHF Transmit Switch. The switch initiates UHF (aft) and VHF (forward) radio transmissions. Pressing
inboard or outboard using short presses (<0.5 sec) controls datalink filters on the FCR. Pressing inboard or
outboard with long presses (>0.5 sec) controls transmissions to flight/team members over the selected datalink.
DATALINK FUNCTION
Short Toggles Datalink Information on FCR
LEFT
Long (No Action)
MAN RNG/UNCAGE Control. The Manual Range/Uncage knob has different functions depending on the master
mode and selected system. Rotating the knob controls manual zoom level for targeting pod video. Depressing
the control commands the AIM-9 or AGM-65 seeker to uncage, the TGP to enter/exit LSS mode, or declutters the
HUD when landing. When the aircraft is airborne with the landing gear down, depressing UNCAGE will remove
the Roll Indicator and ILS Bars from the HUD and re-position the Heading Scale to the top portion of the HUD.
DOG FIGHT Switch. The Dogfight/Missile Override switch is a three-position switch that overrides any mode
except emergency jettison. Returning the switch to the center returns to the last selected Master Mode.
• Dogfight (outboard). This position will automatically select ACM radar mode, but the radar will go
to standby until commanded to transmit. The HUD will display symbology for 20mm gun engagement
along with the targeting reticles for AIM-9 or AIM-120, depending on which missile is selected. “DGFT”
is displayed in the HUD Master Mode Status.
• Missile Override (inboard). This position will automatically select RWS radar mode and display HUD
symbology for A-A missile delivery. Gun will be unavailable for selection. “MRM”, “SRM” or “HOB” will
be displayed in the HUD Master Mode Status, depending on which missile type is selected. If no air-to-
air missiles have been loaded, “MSL” is displayed in the HUD Master Mode Status.
ANT ELEV Knob. The Antenna Elevation knob is used to manually set the radar antenna elevation angle.
RDR CURSOR/ENABLE Control. Used for slewing the cursor on the FCR, HSD, and HAD pages; the cursor on
the WPN page when AGM-88 is selected in HAS mode; slewing the TGP sensor; or slewing the AGM-65 seeker.
When in A-A master mode, pressing and holding this control swaps the BORE/SLAVE option for the AIM-9 missiles
while the control is depressed. When in A-G master mode with AGM-65 missiles selected, pressing this control
will step through PRE/VIS/BORE mode options.
HUD / HMCS SOI FCR / HSD / HAD / WPN (HAS) SOI TGP SOI MAV SOI
SLEW Slews TD Box / Mark Cue Slews MFD Cursor Slews TGP Sensor Slews MAV Seeker
EAGLE DYNAMICS 83
DCS [F-16C Viper]
SPD BRK Switch. The aft position extends the speedbrakes and the forward position retracts the speedbrakes,
with the switch spring-loaded out of the aft position back to center. Extension and retraction movement occurs
for as long as the SPD BRK switch is held in either position, allowing the speedbrakes to be stopped at any
intermediate position as desired.
The speedbrakes are limited to their full extension of 60° when the right main landing gear is not down and
locked. When the right main landing gear is down and locked, the speedbrakes are limited to 43° to prevent the
lower speedbrake surfaces from striking the ground upon landing. This limitation can be temporarily overridden
by holding the SPD BRK switch to the open (aft) position. When the nose landing gear compresses after landing,
the speedbrakes may once again be fully opened without needing to hold the SPD BRK switch aft.
84
[F-16C Viper] DCS
Some elements of the HUD symbology are always present, others will be displayed or removed based on the
selected master mode, available sensor(s), or weapon profile; and some elements can be optionally displayed or
removed based on pilot preference. (See HUD Control Panel for more information.)
EAGLE DYNAMICS 85
DCS [F-16C Viper]
3. Diamond Symbol. Displays the 3-dimensional position of the selected steerpoint, in both position and
altitude. When the Diamond Symbol is out of the HUD field-of-view an X is superimposed across the symbol.
(See Steerpoint Navigation for more information.)
4. Horizon Line. The Horizon Line is an element of the Attitude Bars that indicates 0° pitch, relative to the
Boresight Cross.
5. Velocity & Velocity Scale. Velocity is displayed in knots, between 60 to 900 knots CAS. When below 60
knots CAS, the HUD will display 0 knots. Each major tick mark on the Velocity Scale represents 50 knots and
is accompanied by a 2-digit label, and each minor tick mark represents 10 knots.
The Velocity can be set to calibrated airspeed (CAS), true airspeed (TAS), or ground speed (GND SPD) using
the Velocity Switch on the HUD Control Panel. A “C” is displayed to the right of the Velocity Scale when set
to calibrated airspeed, a “T” is displayed when set to true airspeed, and a “G” is displayed when set to
ground speed. The Velocity Scale will automatically revert to calibrated airspeed if in Dogfight mode or if
the landing gear are down.
6. Master Arm Status. Displays the position of the MASTER ARM Switch on the MISC panel.
• ARM. The MASTER ARM Switch is in the MASTER ARM position.
• (Blank). No text is displayed if the MASTER ARM Switch is in the OFF position.
• SIM. The MASTER ARM Switch is in the SIMULATE position.
7. Mach Number. Displays the current Mach number to the hundredths value.
8. Maximum G. Displays the maximum G-loading measured during the flight.
The Drift Cut-Out/Warning Reset switch on the ICP can be used to reset this value to 1.0 when placed
momentarily in the WARN RESET position.
9. Master Mode Status. Displays the current master mode or sub-mode.
• NAV. Navigation mode.
• AAM. Air-to-Air Missile mode with no missile type selected.
• MRM. Medium Range Missile type selected in Air-to-Air Missile/Missile Override mode.
• SRM. Short Range Missile type selected in Air-to-Air Missile/Missile Override mode.
• HOB. High-Angle Off-Boresight missile type selected in Air-to-Air Missile/Missile Override mode.
• EEGS. Enhanced Envelope Gun Sight, Air-to-Air Guns mode.
• MSL. Missile Override mode with no missile type selected.
• DGFT. Dogfight mode.
• CCIP. Continuously Computed Impact Point, Air-to-Ground sub-mode.
• CCRP. Continuously Computed Release Point, Air-to-Ground sub-mode.
• DTOS. Dive Toss, Air-to-Ground sub-mode.
• LADD. Low Altitude Drogue Delivery, Air-to-Ground sub-mode.
• MAN. Manual, Air-to-Ground sub-mode.
• STRF. Strafe, Air-to-Ground Gun mode.
• PRE. Pre-planned designation, Air-to-Ground sub-mode.
86
[F-16C Viper] DCS
EAGLE DYNAMICS 87
DCS [F-16C Viper]
• F. The slant range is determined based on ranging data from the FCR.
• M. A Manual range is being used in an air-to-air mode or in air-to-ground CCIP mode.
18. Time to Go. Displays the time that is estimated to elapse before arriving at the selected steerpoint, based
on the current ground speed. (See Steerpoint Navigation for more information.)
19. Distance to Steerpoint/Steerpoint Number. The distance to the selected steerpoint is displayed to the
left of the chevron in 1 nautical mile increments. The selected steerpoint number is displayed to the right of
the chevron. (See Steerpoint Navigation for more information.)
20. Roll Indicator. The Roll Indicator consists of increment marks at 0°, 10°, 20°, 30° and 45° bank angles.
As the aircraft rolls in either direction, the caret symbol will rotate along the indicator arc to indicate the
current bank angle.
21. Heading Scale. The Heading Scale indicates the magnetic heading of the aircraft. A fixed lubber line along
the top of the scale and a digital readout below the scale displays the magnetic heading. Each major tick
mark on the tape represents 10° of magnetic heading and is accompanied by a 2-digit label, and each minor
tick mark represents 5° of magnetic heading.
When the Velocity Scale is set to ground speed, a triangle symbol is presented along the Heading Scale
indicating the aircraft’s course track across the ground.
22. Bank Angle Indicator. The Bank Angle Indicator consists of increment marks at 15°, 30°,
45°, and 60° bank angles. The increment marks are caged to the Flight Path Marker and
the FPM wings are used as indicators of the bank angle.
The Bank Angle Indicator is displayed in place of the Roll Indicator and is only displayed in
NAV master mode and when the Scales Switch is in the VV/VAH position on the HUD Control Panel.
23. Vertical Velocity Scale. The Vertical Velocity Scale is displayed to the left of the Altitude
Scale when in NAV master mode. Each major tick mark on the Vertical Velocity Scale
represents 1000 feet per minute, and each minor tick mark represents 500 feet per minute.
The Vertical Velocity Scale is only displayed in NAV master mode and when the Scales Switch
is in the VV/VAH position on the HUD Control Panel.
24. Manual Bombing Reticle. The Manual Bombing Reticle is displayed using the
Primary or Secondary reticle patterns. Using the RET DEPR knob on the ICP,
the reticle can be positioned vertically from 0 to -260 mils with respect to the
Boresight Cross, and it is fixed horizontally on the HUD center line and not wind-
corrected.
• Primary Reticle. The primary reticle consists of a 2-milliradian dot
surrounded by a dashed 50-milliradian inner circle and a solid 100-
milliradian dotted outer circle. Reticle Depression Setting
88
[F-16C Viper] DCS
Roll Indicator
EAGLE DYNAMICS 89
DCS [F-16C Viper]
DED Data
90
[F-16C Viper] DCS
EAGLE DYNAMICS 91
DCS [F-16C Viper]
92
[F-16C Viper] DCS
The Upfront Controls are available when the C & I knob is set
to the UFC position on the IFF control panel. During normal
operations, the Upfront Controls are used for various data
entry and system management functions of communications,
navigation, and IFF. In the event there is a failure with the
Upfront Controls, the C & I knob can be set to the BACK UP
position, which allows control of the UHF radio and IFF through
the use of the UHF Backup panel and the IFF control panel.
Note that even when the C & I knob is set to the UFC position,
the MASTER knob on the IFF control panel is still used to
enable/disable operation of the APX-113 Advanced IFF
transponder/interrogator system.
EAGLE DYNAMICS 93
DCS [F-16C Viper]
3. SYM Knob
11. ENTR Button
5. BRT Knob
(No function)
1. Override Buttons. Four override buttons provide quick selection and control of high priority systems. These
override the current DED page to show the page that corresponds to the pressed button. Pressing the button
a second time returns to the previous page.
• COM 1. Selects the UHF DED page.
• COM 2. Selects the VHF DED page.
• IFF. Selects the IFF DED page.
• LIST. Selects the List DED page. The List page displays less frequently used DED pages.
2. Master Mode Buttons. Pressing these buttons selects the Air-to-Air or Air-to-Ground master mode. This
configures the aircraft systems and displays for the selected attack mode in one easy step. Pressing the
same button a second time returns to the previous mode.
3. SYM Knob. Rotating this knob up/down will increase/decrease the HUD symbology brightness.
4. Priority Function/Data Entry Buttons. Pressing one of the nine labeled buttons on the ICP keypad
selects the associated DED page for that frequently used function. The buttons are also used to enter data
into the DED as necessary.
5. BRT Knob. The HUD raster intensity knob is not used in the Block 50 F-16.
6. DED Increment/Decrement Rocker. This switch increases or decreases values for the field selected on
the current DED page. Values that can be increased or decreased are identified by an up and down arrow
next to them on the display. The DCS is used to cycle between available fields.
94
[F-16C Viper] DCS
7. Data Control Switch (DCS). This switch is used to move the asterisks or the increment/decrement symbol
on the various DED pages, sequence through different data fields, and return to the CNI page from other
DED pages. It’s specific functionality for each DED page is described in each respective DED page section.
8. DRIFT C/O) & WARN RESET Switch.
• DRIFT C/O. Setting the switch to this position will horizontally cage the Flight Path Marker to the
center of the HUD and the Attitude Bars to the Boresight Cross. This may be used if the FPM and
Attitude Bars drift out of view from crosswinds or sideslip, or if a failure or degradation has occurred
in the INS and it is operating in Attitude mode.
• NORM. Spring-loaded to this position from WARN RESET. Allows the FPM and Attitude Bars to drift
left or right with the aircraft’s true flight path.
• WARN RESET. Resets warnings presented on the HUD and their associated voice messages. Resets
the HUD Maximum G indicator to 1.0.
9. Mode Select (M-SEL) Button. This button is used on some DED pages to cycle through available modes.
The button is also used to enter data into the DED as necessary.
10. Recall (RCL) Button. Press this button once to erase the last digit of new data that was entered, (i.e., like
a Backspace key). Press it a second time to reject the new data entered and restore the original data.
11. Enter (ENTR) Button. Press this button to accept and enter new data into the highlighted data field.
12. Reticle Depression (RET DEPR) Control. This knob raises and lowers the depressible reticle when it is
displayed on the HUD during MAN bombing mode. Values from 0 to 260 milliradians can be set.
13. TFR/FLIR Controls. The TFR WX button, FLIR Increment/Decrement rocker, and FLIR GAIN/LVL/AUTO
switch are not used in the Block 50 F-16.
14. CONT Knob. The HUD raster contrast knob is not used in the Block 50 F-16.
EAGLE DYNAMICS 95
DCS [F-16C Viper]
RTN CNI
1 T-ILS 2 ALOW
96
[F-16C Viper] DCS
Less frequently used DED pages can be accessed by pressing the LIST Override button, and then use the ICP
keypad to select the corresponding page displayed on the DED page. An additional list of miscellaneous DED
pages can be accessed through the LIST page by pressing the 0/M-SEL button on the ICP keypad.
LIST LIST
EAGLE DYNAMICS 97
DCS [F-16C Viper]
CNI Page
The CNI (Communications, Navigation, IFF) page displays the current radio frequencies or channels the UHF and
VHF radios are tuned to, the current navigation steerpoint, TACAN data, wind data, time, and IFF status. The
CNI page is displayed at power-up and can be accessed from any DED page by pressing the “Dobber” switch to
the RTN (Return) position.
8. Increment/Decrement Symbol
Toggle display of
No function
Wind Direction/Speed
* Cycles to next/previous steerpoint when the Increment/Decrement Symbol is set to the Selected Steerpoint
data field.
** Cycles to next/previous UHF or VHF preset radio channel when the Increment/Decrement Symbol is set to
the corresponding radio data field and that radio is already set to a preset channel.
1. Active UHF Channel/Frequency. Displays the preset radio channel or the manual radio frequency to
which the ARC-164 UHF radio is currently tuned.
2. UHF Radio Status. Displays the operating mode of the ARC-164 UHF radio.
• (Nothing Displayed). Radio is powered on and controlled via the Upfront Controls (UFC).
• GRD. Radio is powered on and tuned to the UHF GUARD frequency 243.0.
• BUP. Radio is powered on and controlled via the UHF Backup control panel.
• OFF. Radio is powered off.
3. Active VHF Channel/Frequency. Displays the preset radio channel or the manual radio frequency to
which the ARC-222 VHF radio is currently tuned.
4. VHF Radio Status. Displays the operating mode of the ARC-222 VHF radio.
• (Nothing Displayed). Radio is powered on and controlled via the Upfront Controls (UFC).
• GRD. Radio is powered on and tuned to the VHF GUARD frequency 121.5.
• BUP. Radio is powered on but cannot be controlled in BACK UP mode.
98
[F-16C Viper] DCS
EAGLE DYNAMICS 99
DCS [F-16C Viper]
IFF Page
The Identification-Friend-or-Foe DED page is accessed by pressing the IFF override button on the ICP, regardless
of the currently displayed DED page. Pressing the IFF button a second time will return the DED to the previous
page.
LIST Page
The List DED page is accessed by pressing the LIST override button on the ICP, regardless of the currently
displayed DED page. Pressing the LIST button a second time will return the DED to the previous page. The LIST
page displays a list of secondary DED pages that may be accessed. The ICP keypad is used to select a page from
the list.
An additional list of miscellaneous DED pages may be accessed by pressing the 0/M-SEL button on the ICP keypad
while the LIST page is displayed.
100
[F-16C Viper] DCS
RTN CNI
1 T-ILS 2 ALOW
The following Priority Function DED pages are detailed in the applicable sections:
• T-ILS – TACAN Navigation & Instrument Landing System (ILS)
• FIX – Navigation Fixes and Updates
• A-CAL – Navigation Fixes and Updates
The remaining Priority Function DED pages are detailed below.
ALOW Page
The Altitude Low DED page is accessed by pressing the 2/ALOW button on the ICP keypad when the CNI page
is displayed on the DED. Two low altitude warnings can be set; one that is triggered by the Combined Altitude
Radar Altimeter (CARA) and the other that is triggered by the barometric altimeter.
3. Selected Steerpoint
1. CARA ALOW
4. DED Asterisks
2. MSL FLOOR
Reject
Return DED
Accept No function
to CNI page
1. CARA ALOW. Displays the altitude at which the Combined Altitude Radar
Altimeter will trigger a low altitude warning. May be modified by placing the Altitude Low Setting
DED asterisks over the data field and entering a different value using the
ICP keypad and then pressing ENTR.
When the radar altimeter indicates the aircraft is below this altitude, the
Altitude Low Setting will flash in the HUD and an accompanying
“ALTITUDE…ALTITUDE” voice message will be heard.
Note that this setting is based on the altitude above ground level (AGL) and
requires the radar altimeter to be powered on and transmitting for this
warning to function. If the landing gear is down, the voice message is inhibited.
2. MSL FLOOR. Displays the altitude at which the altimeter will trigger a low altitude warning. May be modified
by placing the DED asterisks over the data field and entering a different value using the ICP keypad and
then pressing ENTR.
When the barometric altimeter indicates the aircraft is below this altitude, an “ALTITUDE…ALTITUDE” voice
message will be heard.
Note that this setting is based on the altitude above mean sea level (MSL). If the landing gear is down, the
voice message is inhibited.
3. Selected Steerpoint. Displays the selected steerpoint. The ICP Increment/Decrement rocker may be used
to cycle to a different steerpoint.
4. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
102
[F-16C Viper] DCS
STPT Page
The Steerpoint DED page is accessed by pressing the 4/STPT button on the ICP keypad when the CNI page is
displayed on the DED. This page displays the position and elevation of the currently selected steerpoint, along
with the desired Time-Over-Steerpoint (TOS), all of which can be modified from this page.
1. Selected Steerpoint
3. Steerpoint Longitude
7. DED Asterisks
4. Steerpoint Elevation
5. Desired Time-Over-Steerpoint
Reject
Toggle display
Return DED between MGRS
Accept
to CNI page and Lat/Long
(21-25 only)
1. Selected Steerpoint. Displays the selected steerpoint. The ICP Increment/Decrement rocker may be used
to cycle to a different steerpoint. The selected steerpoint can also be changed by placing the DED asterisks
over the data field and entering the steerpoint number using the ICP keypad and then pressing ENTR.
2. Steerpoint Latitude. Displays the latitude (in DD° MM.MMM’ format) of the selected steerpoint. May be
modified using the ICP keypad.
3. Steerpoint Longitude. Displays the longitude (in DDD° MM.MMM’ format) of the selected steerpoint. May
be modified using the ICP keypad.
4. Steerpoint Elevation. Displays the elevation (in feet) of the selected steerpoint. May be modified using
the ICP keypad.
5. Desired Time-Over-Steerpoint. Displays the desired Time-Over-Steerpoint (TOS) of the selected
steerpoint. May be modified using the ICP keypad.
6. Automatic Steerpoint Sequencing. Automatically selects the next steerpoint in sequence when the
aircraft is within 2 nautical miles of the selected steerpoint and range is decreasing. The steerpoints will only
be automatically sequenced through steerpoints 1-20. When set to MAN, the steerpoints must be manually
sequenced by the pilot.
To toggle between Automatic and Manual steerpoint sequencing, use the DCS Up/Down positions to place
the DED Asterisks over AUTO/MAN data field and press the 0/M-SEL button on the ICP.
7. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
STPT Page – Modify the desired Time-Over-Steerpoint (TOS) of the selected steerpoint
1. Use the DCS Up/Down positions to place the DED Asterisks over the TOS data field.
2. Use the ICP keypad to enter the desired Time-Over-Steerpoint. A 24-hour time format of HH:MM:SS is the
only format that is accepted, which is entered as HHMMSS in a continuous string of six characters.
3. Press ENTR to accept the new TOS data or press RCL twice to reject it.
104
[F-16C Viper] DCS
106
[F-16C Viper] DCS
4. Estimated Time-of-Arrival
Reject
Return DED Cycle DED to
Accept next CRUS page
to CNI page
Enable
5. Required Ground Speed. Displays the ground speed that is required to be flown in order to arrive over
the selected steerpoint at the desired TOS, if flown directly toward the steerpoint.
6. Selected Steerpoint. Displays the currently selected navigational steerpoint.
7. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
108
[F-16C Viper] DCS
2. Selected Steerpoint
5. DED Asterisks
3. Fuel Remaining at Steerpoint
Enable
2. Home Point
5. Wind Direction/Speed
Enable
110
[F-16C Viper] DCS
burned and weight decreases, this altitude will also increase due to the increased fuel efficiency for lower
angles-of-attack. If the landing gear is down, this data field will remain at the last calculated value.
5. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
2. Selected Steerpoint
4. Optimum Mach
Enable
112
[F-16C Viper] DCS
TIME Page
The Time DED page is accessed by pressing the 6/TIME button on the ICP keypad when the CNI page is
displayed on the DED. This page displays the aircraft’s internal system time and date, and allows the pilot to set
an additional time reference and adjust the Time-Over-Steerpoint (TOS) for all steerpoints simultaneously.
1. System Time
2. Hack Time
5. DED Asterisks
3. Delta Time-Over-Steerpoint
4. Date
Reject
Return DED
Accept No function
to CNI page
1. System Time. Displays the internal system time in a 24-hour time format based on Zulu time (UTC). System
time is automatically entered into the avionics system based on GPS data. No manual entering of time is
required.
2. Hack Time. Displays an additional time reference independent of System Time. This can be used as a
separate time reference for the local time zone, or as a stopwatch for low-level navigation or vulnerability
periods.
3. Delta Time-Over-Steerpoint. This data field is used to update the Time-Over-Steerpoint for all
steerpoints at once. When a Delta TOS is accepted into this page, it will automatically increase or decrease
all valid TOS entries for each steerpoint. This can be used if a coordinated strike or tactical action needs to
be dynamically adjusted mid-mission, where the entire mission timeline needs to be refined at once.
As an example, if the required time adjustment is 5 minutes, a Delta TOS would be entered as -00:05:00 or
00:05:00, depending on whether the 5 minute adjustment was to an earlier time or a later time. Valid Delta
TOS entries range from -23:59:59 to 23:59:59 in HHMMSS format. To enter a negative value (to adjust each
TOS to an earlier time), press 0/M-SEL first to enter a negative symbol, followed by the desired time
adjustment.
4. System Date. Displays the internal system date. System date is automatically entered into the avionics
system based on GPS data. No manual entering of the date is required.
5. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
MARK Page
The Markpoint DED page is accessed by pressing the 7/MARK button on the ICP keypad when the CNI page is
displayed on the DED. There are five methods of storing a markpoint into steerpoints 26-30, depending on the
method best suited to the current tactical situation and the available sensors onboard the aircraft.
Markpoints are steerpoints that can be stored during the mission for the purposes of navigation at some point
later in the mission, recording a location of interest during reconnaissance, or for follow-on targeting of sensors
and/or weapons. Markpoints can be stored by slewing the Mark Cue on the HUD or HMCS to the desired location,
by the FCR in Fixed Target Track in an air-to-ground mode, by the Targeting Pod (TGP) when in Point Track
mode, or by performing a direct overflight of the desired location. In addition, a markpoint can be manually
stored (or edited) by using the ICP keypad to enter Latitude/Longitude coordinates.
1. Sensor Option
3. Markpoint Longitude
7. DED Asterisks
4. Markpoint Elevation
Reject
Return DED Cycle to next
Accept Sensor Option
to CNI page
Select
1. Sensor Option. Displays the sensor that will be used to determine the location of the next markpoint. The
next available option can be selected by momentarily positioning the DCS (“Dobber” switch) to the SEQ
position.
2. Markpoint Latitude. Displays the latitude (in DD° MM.MMM’ format) of the displayed markpoint. May be
modified using the ICP keypad.
3. Markpoint Longitude. Displays the longitude (in DDD° MM.MMM’ format) of the displayed markpoint. May
be modified using the ICP keypad.
4. Markpoint Elevation. Displays the elevation (in feet) of the displayed markpoint. May be modified using
the ICP keypad.
5. Markpoint MGRS Location. Displays the MGRS location of the displayed markpoint. May be modified
using the ICP keypad.
6. Displayed Markpoint. Displays the steerpoint number that corresponds with the Lat/Long and MGRS
coordinates currently displayed on the DED. When a new markpoint is stored, this number will automatically
increment up to the next steerpoint number. Markpoints can only be stored in steerpoints 26-30, in
sequential order. If a markpoint is already stored in steerpoint 30, the next markpoint will be stored in 26,
overwriting the previous markpoint coordinates. Each subsequent markpoint that is stored will overwrite
steerpoints 26-30 in a cyclic fashion.
114
[F-16C Viper] DCS
7. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
Any time the markpoint that is currently displayed on the MARK page is also the selected steerpoint, a highlighted
STPT will appear in the top right corner of the DED page.
Markpoint to Steerpoint
The markpoint currently displayed on the MARK DED page can be set as the selected steerpoint directly from
MARK page by setting the DED Asterisks around the Sensor Option data field and pressing the 0/M-SEL button.
NOTE: After designating a markpoint using the TGP or FCR, which will incur a “system delta” if slewed from the
selected steerpoint, it will be necessary to use the Cursor Zero command to remove any “system delta” values
that currently exists. This can be commanded by pressing CZ (OSB 9) on the TGP or FCR MFD formats, or CZ
(OSB 10) on the HSD MFD format.
See LITENGING II Targeting Pod and APG-68 Fire Control Radar for more information on how to use the TGP or
FCR for targeting and designation.
5. Press TMS Aft-Short to cage the Mark Cue to the HUD FPM without designating the markpoint.
116
[F-16C Viper] DCS
or
6. Press TMS Aft-Short to cage the Mark Cue to the HMCS Aiming Cross without designating the markpoint.
118
[F-16C Viper] DCS
MARK Page – Modify a markpoint using manual entry of latitude/longitude coordinates and elevation
A markpoint can be manually entered on the MARK page by inputting latitude, longitude, and elevation data using
the ICP. This procedure functions identically to such manual data entry on the STPT or DEST pages. Additionally,
position data of existing markpoints can be edited in a similar manner, if necessary.
NOTE: MGRS coordinates cannot be converted to Lat/Long on the MARK DED page. As such, a markpoint cannot
be manually entered via MGRS. Only steerpoints 21-25 can be entered via MGRS and subsequently converted to
Lat/Long format. (See STPT DED page or DEST DED page for more information.)
120
[F-16C Viper] DCS
LIST LIST
The following LIST DED pages are detailed in the applicable sections:
• VIP – VIP & VRP
• NAV – Navigation Fixes and Updates
• INS – INS Alignment
• DLNK – Link16 Datalink
• CMDS – Defensive Systems
• VRP – VIP & VRP
The following LIST DED pages are not implemented: INTG
The remaining LIST DED pages are detailed below.
DEST Page
The Destination DED page is accessed by pressing the 1/T-ILS button on the ICP keypad when the LIST DED
page is displayed on the DED. This page is similar to the STPT DED page, in that it displays the position, elevation,
and TOS of steerpoints within the navigational database. However, unlike the STPT page, the DEST page permits
review and modification of steerpoint data fields without selecting that steerpoint for navigation.
The first DEST DED page is the UTM Destination page, which may display steerpoints 21-25 only for the purposes
of MGRS coordinate entry. MGRS (Military Grid Reference System) is a UTM-derived coordinate system used as
an alternative to Latitude/Longitude and is the primary coordinate system used by many military ground forces.
All steerpoints must be in Lat/Long (degrees/minutes/decimal) format to be stored within the navigation
database. If a steerpoint is entered using MGRS, then a conversion must be manually commanded by selecting
the CNVRT data field and pressing ENTR. If CNVRT is not commanded before the DED page is changed (by
viewing a different steerpoint or changing the DED page), the conversion will not occur, the MGRS coordinates
that were entered will not be stored for that steerpoint, and the Lat/Long coordinates will not correctly correspond
with the MGRS location. (See STPT DED page for detailed steps regarding MGRS entry and conversion.)
1. Steerpoint Number
4. Steerpoint Easting/Northing
8. Page Number
5. Steerpoint Elevation
Reject
1. Steerpoint Number. Displays the destination steerpoint number. The ICP Increment/Decrement rocker
may be used to cycle to a different steerpoint. The destination steerpoint can also be changed by placing
the DED asterisks over the data field and entering the steerpoint number using the ICP keypad and then
pressing ENTR.
2. Steerpoint Grid Zone Designator. Displays the MGRS Grid Zone Designator of the destination steerpoint.
May be modified using the ICP keypad and Increment/Decrement rocker.
3. Steerpoint Square Identifier. Displays the MGRS Square Identifier of the destination steerpoint. May be
modified using the Increment/Decrement rocker.
4. Steerpoint Easting/Northing. Displays the MGRS Easting & Northing of the destination steerpoint. May
be modified using the ICP keypad.
5. Steerpoint Elevation. Displays the elevation (in feet) of the destination steerpoint. May be modified using
the ICP keypad.
122
[F-16C Viper] DCS
6. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
7. Convert to Lat/Long. Converts the MGRS coordinates to the equivalent Lat/Long format, which will update
the stored position of the destination steerpoint.
8. Page Number. Displays the DED page number and indicates that additional pages may be viewed.
3. Steerpoint Longitude
4. Steerpoint Elevation
7. Page Number
5. Desired Time-Over-Steerpoint
Reject
1. Steerpoint Number. Displays the destination steerpoint number. The ICP Increment/Decrement rocker
may be used to cycle to a different steerpoint. The destination steerpoint can also be changed by placing
the DED asterisks over the data field and entering the steerpoint number using the ICP keypad and then
pressing ENTR.
2. Steerpoint Latitude. Displays the latitude (in DD° MM.MMM’ format) of the destination steerpoint. May
be modified using the ICP keypad.
3. Steerpoint Longitude. Displays the longitude (in DDD° MM.MMM’ format) of the destination steerpoint.
May be modified using the ICP keypad.
4. Steerpoint Elevation. Displays the elevation (in feet) of the destination steerpoint. May be modified using
the ICP keypad.
5. Desired Time-Over-Steerpoint. Displays the desired Time-Over-Steerpoint (TOS) of the destination
steerpoint. May be modified using the ICP keypad.
6. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
7. Page Number. Displays the DED page number and indicates that additional pages may be viewed.
124
[F-16C Viper] DCS
6. DED Asterisks
2. Relative Range
3. Relative Bearing
7. Page Number
4. Offset Aimpoint Elevation
Reject
1. Steerpoint Number. Displays the destination steerpoint number. The ICP Increment/Decrement rocker
may be used to cycle to a different steerpoint. The destination steerpoint can also be changed by placing
the DED asterisks over the data field and entering the steerpoint number using the ICP keypad and then
pressing ENTR.
2. Relative Range. Displays the relative distance (in feet) of the offset aimpoint from the destination
steerpoint. May be modified using the ICP keypad.
NOTE: Depending on the method used for determining the desired distance from the steerpoint to place
the offset aimpoint, the following values may be used for conversion to feet:
• 1 Nautical Mile (NM) = 6,076 feet
• 1 Kilometer (km) = 3,280 feet
3. Relative Bearing. Displays the relative bearing (in degrees, Magnetic) of the offset aimpoint from the
destination steerpoint. May be modified using the ICP keypad.
4. Offset Aimpoint Elevation. Displays the elevation (in feet) of the offset aimpoint. May be modified using
the ICP keypad.
5. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
6. Page Number. Displays the DED page number and indicates that additional pages may be viewed.
BNGO Page
The Bingo DED page is accessed by pressing 2/ALOW on the ICP keypad when the LIST DED page is displayed
on the DED. A Bingo fuel setting may be entered that will notify the pilot when the onboard fuel level reaches
the Bingo quantity.
3. Selected Steerpoint
1. Bingo Setting
Reject
Return DED
Accept No function
to CNI page
126
[F-16C Viper] DCS
arena, or when behind an aerial refueling tanker in the Pre-contact position, it may be useful to set the DED
to the BNGO page and switch the DED/PFLD switch on the HUD control panel to the DED DATA position.
3. Selected Steerpoint. Displays the currently selected navigational steerpoint.
4. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
MAN Page
The Manual DED page is accessed by pressing 5/CRUS on the ICP keypad when the LIST DED page is displayed
on the DED. This page is used to adjust the wingspan settings of the EEGS sub-mode or ballistics data for air-to-
ground weapons that lack an integrated SMS profile within the F-16C avionics.
2. Range
5. DED Asterisks
3. Time-Of-Fall
Reject
Return DED
Accept No function
to CNI page
1. Wingspan. Displays the manual target wingspan in use by the EEGS sub-mode. This value adjusts the
width of the EEGS Funnel to account for aircraft of different wingspans. When the target wings are perfectly
bracketed within the EEGS Funnel, an optimal air-to-air gun solution has been obtained.
This is particularly important when engaging a hostile aircraft when using the Enhanced Envelope Gun Sight
(EEGS) in Level II, in which case a passive ranging solution is necessary due to lack of an FCR-derived
weapon solution. (See Air-to-Air Gunnery for more information.)
2. Range. Displays the horizontal distance a free-fall weapon is expected to travel under specific conditions.
(N/I)
3. Time-Of-Fall. Displays the time that is expect to elapse between the time of weapon release and the
surface impact under specific conditons. (N/I)
4. Selected Steerpoint. Displays the currently selected navigational steerpoint.
5. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
128
[F-16C Viper] DCS
MODE Page
The Mode DED page is accessed by pressing 8/FIX on the ICP keypad when the LIST DED page is displayed on
the DED. This page is used as a backup method to change the master mode between NAV, A-A, or A-G, in case
there is a failure of the physical Master Mode buttons on the ICP itself.
Enable
1. Mode Select. Displays the master mode (“A-A” or “A-G”) that will be entered if the 0/M-SEL button is
pressed. Momentarily setting the DCS (“Dobber switch”) to the SEQ position or pressing any button on the
ICP keypad will toggle the DED page between A-A and A-G modes. If the current master mode matches the
mode displayed on the DED Mode page, the text between the DED Asterisks will be highlighted. Pressing
the 0/M-SEL button when the DED Mode Select data field is highlighted will set the master mode to NAV.
NOTE: This page is not functional if the Dogfight switch on the throttle is set to the outboard (Dogfight) or
inboard (Missile Override) positions.
2. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
The following MISC DED pages are detailed in the applicable sections:
• MAGV – Navigation Fixes and Updates
• HMCS – Joint Helmet-Mounted Cueing System
• LASR – LITENING II Targeting Pod
• HTS – HARM Targeting System
• BULL – Tactical Systems
• HARM – AGM-88 HARM
The following MISC DED pages are not implemented: CORR, OFP, INSM, GPS, DRNG.
130
[F-16C Viper] DCS
1. OSB 16 ↑ 20 1. OSB 6 ↓ 10
5. CON Rocker
4. BRT Rocker
1. OSB 11←15
1. Option Select Button (OSB). Selects the option corresponding with the displayed text adjacent to the
MFD button itself.
• OSB 1-5. The top row of Option Select Buttons are numbered from 1 starting on the far left to 5 on
the far right.
• OSB 6-10. The right column of Option Select Buttons are numbered from 6 starting at the top to 10
at the bottom.
• OSB 11-15. The bottom row of Option Select Buttons are numbered from 11 starting on the far right
to 15 on the far left.
• OSB 16-20. The left column of Option Select Buttons are numbered from 16 starting at the bottom to
20 at the top.
2. GAIN Rocker. Adjusts the brightness of the FCR video when in GM, GMT, SEA or BCN operating modes.
The video is adjusted independently of the symbology intensity or overall brightness/contrast settings of the
MFD itself. If held continuously to either position, the video will continuously increment to the minimum or
maximum allowable brightness settings.
3. SYM Rocker. Adjusts the intensity of the MFD symbology independently of the FCR video or overall
brightness/contrast settings of the MFD itself. If held continuously to either position, the symbology intensity
will continuously increment to the minimum or maximum allowable settings.
4. BRT Rocker. Adjusts the overall brightness setting of the MFD display. If held continuously to either
position, the brightness setting will continuously increment to the minimum or maximum allowable settings.
5. CON Rocker. Adjusts the overall contrast setting of the MFD display. If held continuously to either position,
the contrast setting will continuously increment to the minimum or maximum allowable settings.
15. Swap Button 16. Format Select Buttons 17. Declutter Button
1. BLANK Format. Assigns the BLANK MFD format to the highlighted Format Select button. When a Format
Select button is assigned to the BLANK format, no text will be displayed above the OSB. The format selection
132
[F-16C Viper] DCS
corresponding with that OSB will be removed from the MFD format selection cycle when the DMS Left and
DMS Right commands are used on the Side Stick Controller (SSC).
2. HAD Format. Assigns the HAD MFD format to the highlighted Format Select button. The HARM Attack
Display format is used to operate the externally mounted HARM Targeting System pod. The HTS pod is used
for detection, classification, and geo-location of ground-based and maritime threat radar systems. The HTS
pod is most commonly used during the Suppressbion of Enemy Air Defenses (SEAD) mission and can hand-
off specific threat radar emitters to AGM-88 HARM anti-radar missiles for engagement. However, the HTS
pod can also be used to generate targeting data for engagement by other weapons, aircraft, or other allied
forces. (See HARM Targeting System for more information.)
3. RCCE Format. The Reconnaissance MFD format is not functional in the F-16C variant that is simulated by
DCS: F-16C Viper.
4. RESET MENU Format. Displays the Reset Menu page. This page includes options to reset the MFD to the
default or pre-programmed values for symbology intensity, brightness and contrast. (N/I)
5. FCR Format. Assigns the MFD FCR format to the highlighted Format Select button. The Fire Control Radar
format is used to operate the APG-68 radar system. The APG-68 is used in air-to-air mode for detection,
tracking and engagement of hostile aircraft; and in air-to-ground mode for ground mapping, ranging, and
detection and targeting of ground vehicles or maritime vessels. (See APG-68 Fire Control Radar for more
information.)
6. TGP Format. Assigns the MFD TGP format to the highlighted Format Select button. The Targeting Pod
format is used to operate externally mounted electro-optical sensor pods such as the LITENING II. Targeting
pods are used for medium to high altitude reconnaissance; optical detection and tracking of ground targets;
or for designation of ground targets for engagement by precision guided munitions (PGM). (See LITENING
II Target Pod for more information.)
7. WPN Format. Assigns the MFD WPN format to the highlighted Format Select button. The Weapon format
is used to relay sensor video and targeting data from munitions such as the AGM-65 TV/IR guided missiles
or the AGM-88 HARM anti-radar missile so the pilot can directly control the respective missile’s targeting
systems prior to weapons release. (See AGM-65 Maverick and AGM-88 HARM for more information.)
8. TFR Format. The Terrain Following Radar MFD format is not functional in the F-16C variant that is simulated
by DCS: F-16C Viper.
9. FLIR Format. The Forward Looking Infrared MFD format is not functional in the F-16C variant that is
simulated by DCS: F-16C Viper.
10. SMS Format. Assigns the SMS MFD format to the highlighted Format Select button. The Stores
Management System format is used to select different munitions for employment, select and modify weapon
release profiles, set warhead fuzing, and adjust terminal attack parameters. (See Tactical Systems for more
information.)
11. HSD Format. Assigns the HSD MFD format to the highlighted Format Select button. The Horizontal Situation
Display format provides the pilot with a top-down view of the battlespace around the aircraft to include
navigational data, airspace and tactical boundaries, air defense threats, and fuses onboard radar data with
tactical information derived from allied aircraft (such as other flight members and AWACS). (See Tactical
Systems for more information.)
12. DTE Format. Assigns the MFD DTE format to the highlighted Format Select button. The Data Transfer
Equipment format is used to load mission planning data from the DTU into the MMC. (N/I)
13. TEST Format. Assigns the TEST MFD format to the highlighted Format Select button. The Test format is
used to display the Maintenance Fault List (MFL) and perform Built-In Tests (BIT) during system diagnostics
and maintenance procedures. (N/I)
14. FLCS Format. Assigns the FLCS MFD format to the highlighted Format Select button. The Flight Control
System format is used to display data from of Flight Control Computer (FLCC). (N/I)
15. Swap Button. Pressing this button will swap the currently displayed MFD formats between the left and
right MFDs. In addition, the MFD formats assigned to each Format Select Button will be swapped as well.
16. Format Select Buttons. Selects the corresponding MFD format for display on the MFD. When the Format
Selection Master Menu page is displayed, selecting the OSB will highlight the text above it and enable a new
format to be assigned to that button. If the text displayed above the OSB is already highlighted, pressing
the same OSB will leave the Format Selection Master Menu page and display the MFD format that is assigned
to that button.
17. Declutter Button. Removes the text symbology adjacent to each corresponding OSB on the MFD.
However, the associated commands for each OSB will still remain. (N/I)
134
[F-16C Viper] DCS
PROCEDURES
PROCEDURES
136
[F-16C Viper] DCS
ENGINE START
There are two methods you can use to start a cold and dark aircraft. The first, and easiest, is the Auto-Start. By
pressing [LWin]+[Home], the aircraft will be started automatically for you. To cease the Auto-Start, you can
press [LWin]+[End].
Being a DCS title though, the aircraft really shines when you take advantage of the detailed systems modeling,
like manually starting the aircraft.
138
[F-16C Viper] DCS
140
[F-16C Viper] DCS
142
[F-16C Viper] DCS
23 SAI Set
Keyboard Command: N/A
Pull and rotate knob to uncage the stand-by attitude indicator.
27 DBU Check
Keyboard Command: N/A
144
[F-16C Viper] DCS
28 Trim Check
Keyboard Command: N/A
29 MPO Check
Keyboard Command: N/A
31 EPU Check
Keyboard Command: N/A
a. OXYGEN - 100%
b. Engine rpm - Increase 10 percent above normal idle
c. EPU/GEN TEST switch - EPU/GEN and hold. Check lights:
• EPU AIR light – On
• EPU GEN and EPU PMG lights - Off (may come on momentarily
at start of test)
• FLCS PWR lights - On
• EPU run light - On for a minimum of 5 seconds
d. EPU/GEN TEST switch – OFF
e. Throttle – IDLE
f. OXYGEN – NORMAL
This check verifies EPU electrical power is available in case of an
emergency. It may be delayed until just before takeoff if desired.
146
[F-16C Viper] DCS
TAXI
Whether you have completed a cold start or are starting the mission in a “hot” aircraft, the next step will be to
taxi to the runway.
When ready to taxi, slowly advance the throttle [PgUp] or [Num+] and use the rudder pedals to steer left [Z]
and right [X]. Reduce throttle by pressing [PgDn] or [Num-]. Press [W] to apply wheel brakes.
Nosewheel steering gain is proportional to ground speed. As the aircraft speeds up, the rudder will become less
sensitive when controlling the nosewheel.
5 NWS Engage
Keyboard Command: N/A
Press the Missile Step button on the SSC. The NWS/AR light right of the HUD
should illuminate to indicate NWS is engaged.
6 Throttle Advance
Keyboard Command: N/A
A throttle setting just beyond idle will be required to begin rolling. Return
throttle to idle after desired speed is reached.
148
[F-16C Viper] DCS
BEFORE TAKEOFF
A series of last-minute checks should be made just prior to entering the runway. Some airfields have arm/de-arm
areas near the runway that may be used to keep the taxiway clear for other traffic. These checks may also be
performed while parked on the taxiway.
3 Trim Check
Keyboard Command: N/A
150
[F-16C Viper] DCS
152
[F-16C Viper] DCS
TAKEOFF
Once lined up for takeoff on the directed runway, perform a final run-up check:
1 Brakes Hold
Keyboard Command: N/A
4 Brakes Released
Keyboard Command: N/A
154
[F-16C Viper] DCS
Gently pull back on the SSC and establish takeoff attitude (8–12°) at approximately 10 knots below takeoff speed
for MIL power or 15 knots below takeoff speed for AB.
Acft Weight 20,000 24,000 28,000 32,000 36,000 40,000 44,000
(lbs)
TO Speed 128 142 156 168 178 188 198
(KIAS)
Low SSC pressures are needed for rotation. Pulling back on the SSC early may lead to uncontrollability due to
early lift-off at low speed and increase the distance needed to take off.
Ensure a positive rate of climb is established and raise the landing gear. The trailing edge flaps retract at the
same time as the landing gear and may cause the aircraft to settle and scrape the runway when lift is lost.
The landing gear should be up and locked before exceeding 300 knots. Higher airspeeds may detach wiring and
other components or cause structural damage to the landing gear doors.
Crosswind Takeoff
When taking off in a crosswind, the aircraft will want to weather-vane into the wind (turn into the wind). This
will have the result of raising the upwind wing. To counteract, use a slight amount of left or right SSC pressure
into the wind direction. This will help keeping the wing level. Slight rudder inputs may be required to keep a
straight takeoff roll down the center of the runway.
During rotation, be careful to smoothly blend rudder input to establish a proper crab angle into the wind. With a
proper crab angle, the Flight Path Marker (FPM) should be aligned down the runway when becoming airborne.
NORMAL FLIGHT
There are no specific procedures to follow once airborne. You will need to rely on your own understanding of
aircraft systems and basic flight to keep the aircraft in one piece and accomplish the mission.
In-Flight Checks
At frequent intervals, check the aircraft systems, engine instruments, cockpit pressure, and oxygen flow indicator
and system operation. Monitor fuel in each internal and external tank to verify that fuel is transferring properly
by rotating the FUEL QTY SEL knob and checking that the sum of the pointers and totalizer agree, and that fuel
distribution is correct.
Trim Switch
The most common need for trim is when stores are released that cause an asymmetric configuration. For example,
releasing a bomb from a left wing station but not the right will cause a roll to the right, in the direction of the
heavier wing. Roll trim will be required for the aircraft to maintain wings level flight with no stick input.
156
[F-16C Viper] DCS
AIR REFUELING
Some missions may require air refueling to ensure the aircraft has enough fuel to reach the target and return
safely to base. Even if more fuel is not required, it may be wise to top off your tanks to allow more options in the
target area, like a low altitude, high speed ingress or more liberal use of the afterburner.
Tanker locations will typically be noted in the mission briefing or displayed on the Mission Planner screen. Tankers
are also equipped with air-to-air TACAN to help with the rendezvous. If in doubt, you may also request a vector
to the nearest tanker from AWACS.
Announce your intent to refuel before approaching the tanker using the communications menu.
The tanker will respond with their current altitude and airspeed and clear you to the pre-contact position. Continue
to fly the rendezvous using radar or TACAN as a guide.
The following steps should be taken to make the aircraft safe before approaching the tanker.
3 Emitters OFF/STBY
Keyboard Command: N/A
Radiation from emitters like ECM, Radar or Radar Altimeter may present a
hazard to tanker aircraft and personnel. Use them during the rendezvous
if required but turn them off prior to reaching the pre-contact position.
This can be done using the individual panels for each system or with the
RF Switch. When set to SILENT, all radiation from the aircraft is disabled,
to include the radar, radar altimeter, data link, TACAN transmit, and ECM.
In QUIET mode though, the radar, TACAN, and data link transmit but all
other emissions are inhibited.
158
[F-16C Viper] DCS
Take the pre-contact position directly behind the boom and report you are ready to refuel.
The boom operator will clear you to the contact position. Use small, smooth control inputs, and add a very slight
amount of throttle. Be patient and allow that power change to move you forward.
Allow the boom to pass just left or right of the canopy, about 2-3 feet above your head. This serves as a good
first check that you are at the proper height relative to the tanker. Continue to move slowly forward, maintaining
alignment with the yellow stripe painted on the bottom of the tanker.
Fly formation on the tanker and allow the boom operator to fly the boom into the refueling receptacle behind the
cockpit on your aircraft. Use the director lights on the bottom of the tanker to maintain a position within the limits
of the boom.
Centerline Stripe
D - Down F - Forward
A - Aft
U - Up
The lights are directive, meaning they tell you the direction to travel and not your current position. In other
words, preface the D, U, F and A with the word “go”. If the light moves toward the D, go down; if it moves
toward the U, go up. If the light moves toward the A, go aft; if it moves toward the F, go forward.
The boomer will announce ‘contact’ and ‘you are taking fuel’ when the connection is established. The AR/NWS
light next to the HUD will illuminate. Monitor your fuel transfer on the DED or Fuel Quantity indicator.
It is likely you will unintentionally disconnect at some point in the process, especially on your first few attempts.
If this happens, return to the pre-contact position, and try again.
Perform the following steps when refueling is complete.
160
[F-16C Viper] DCS
6 Emitters As Required
Keyboard Command: N/A
Emitters like ECM, Radar or Radar Altimeter were turned off prior to
refueling. If this was done on the individual cockpit panels, set them back
to the desired positions.
If this was done using the RF Switch, set the switch to the desired
position.
162
[F-16C Viper] DCS
DESCENT/BEFORE LANDING
Configure the aircraft in preparation for landing the aircraft.
2 Landing Light On
Keyboard Command: N/A
164
[F-16C Viper] DCS
LANDING
After completing a sortie, perhaps the most challenging part may still await you… the landing.
7 1
1. Initial Approach. Align the aircraft with the landing runway at 1,500 feet above ground level (AGL) and
300 knots calibrated airspeed (KCAS).
2. Overhead Break. Break left or right over the desired touchdown point, set throttle to about 80% RPM,
and open the speedbrakes. Fly the break at about 70 deg of bank and 3-4 G. Align the HUD Flight Path
Marker with the Horizon Line to maintain a level turn.
3. Downwind Leg. Roll out on the downwind leg opposite the landing heading at about 200-220 KCAS and
1,500 feet AGL. Extend the landing gear and confirm three green gear down indications. Reduce speed as
required to prevent excessive airspeed buildup in the base turn and trim to an angle of attack (AoA) of 11°.
4. Base Turn. Initiate the base turn when abeam the rollout point. Estimate this position by starting the turn
when the wingtip is at the end of the runway when viewed from the cockpit. Lower the nose to 8–10° and
fly the turn at 11° AoA.
5. Final Turn. Use the throttle to control airspeed while using the Side Stick Controller (SSC) maintain 8–10°
nose low and 11° AoA through the turn. Roll out on final and raise the nose to maintain proper glide path.
The goal is to roll out in line with the runway at approximately 300 feet AGL one mile from the touchdown
point. Align the HUD flight path marker and 2.5° pitch ladder with the runway threshold to ensure proper
glidepath while maintaining 11° AoA.
166
[F-16C Viper] DCS
6. Short Final. When over the overrun, the portion of the runway before the primary surface starts, shift the
flight path marker forward to a point 300-500 down the runway. Gently pull back on the SSC to flare and
reduce the descent rate but do not level off. Pull the throttle back to idle and touchdown with a maximum
AoA of 13°. More than 15° during the landing roll-out may cause the speedbrakes or engine nozzle to contact
the runway so use gentle SSC inputs to avoid overcontrolling the aircraft.
7. Roll-Out. Maintain 13° nose-up attitude for two-point aerodynamic braking until the airspeed has reduced
to approximately 100 knots. Reduce back pressure on the SSC and lower the nosewheel to the runway.
Open the speedbrakes fully and maintain full aft pressure on the SSC for maximum braking effectiveness.
Apply moderate to heavy braking to slow the aircraft. Engage nosewheel steering when below 30 knots
unless it is required earlier to prevent departure from the runway.
Crosswind Landing
When landing in a crosswind, maintain wings-level and allow the aircraft to crab through touchdown.
At touchdown, quickly correct with rudder to maintain alignment down the runway. After touchdown, the aircraft
will want to weathervane into the wind, so compensate with rudder use or differential braking. A small amount
of left or right pressure on the SSC into the wind direction may be required to help keep the wings level.
Perform the landing roll-out as described above but maintain two-point aerobraking until below 100 knots or
aircraft control becomes a problem.
High rudder pedal force may cause an abrupt yaw as nosewheel steering is engaged. Center the rudder before
engaging nosewheel steering if possible.
AFTER LANDING
When the aircraft is safely back on the ground it is time to start powering down systems and preparing for
shutdown. These tasks may be performed as the aircraft taxis clear of the runway. They may also be performed
in the arm/de-arm areas if desired.
3 Speedbrakes Close
Keyboard Command: N/A
168
[F-16C Viper] DCS
8 Avionics Off
Keyboard Command: N/A
This may be delayed until stopped at the parking location if you wish to
record data or maintain INS alignment.
ENGINE SHUTDOWN
Perform the following after coming to a stop in the parking location. This is much simpler than aircraft start-up
because the order is less critical and proper operation of the systems are not being checked.
1 Throttle Off
Keyboard Command: [RShift]+[End]
This terminates ignition and shuts off the fuel supply to the engine. The
engine spools down and the generator drops offline. Caution and Warning
lights are to be expected.
170
[F-16C Viper] DCS
6 Canopy Open
Keyboard Command: [LCtrl]+[C]
NAVIGATION
NAVIGATION
172
[F-16C Viper] DCS
INS ALIGNMENT
This section’s revision is currently a work-in-progress.
The inertial navigation system (INS) is the primary navigation system of the F-16C and provides accurate attitude,
navigation, and vertical and horizontal steering information. The Upfront Controls (UFC) are the primary interface
device to the INS. In this Navigation chapter we will discuss the practical application of using the INS for
navigation purposes.
The navigation system can be aligned by a variety of methods on the ground or in the air. This is started by
positioning the INS knob on the Avionics Power panel to the desired position. The INS knob is set to NAV when
the alignment is complete.
The Normal (NORM) Alignment is the primary alignment mode. The NORM alignment requires approximately
eight minutes to fully accomplish.
The Stored Heading (STOR HDG) Alignment allows for a quick alignment in 90 seconds or less in some
conditions. This can only be used if the aircraft has been set up specifically for this alignment beforehand.
An Inflight Alignment (INFLT ALIGN) places the INS in ATT mode and performs an in-flight alignment. The
pilot must hold the aircraft steady and level during this process.
In Attitude (ATT) mode, only attitude and heading information is given to the avionics.
Latitude
Longitude
System Altitude
Ground Speed
True Heading
Time into Alignment. This is the elapsed time in minutes and decimal seconds since the INS alignment
began.
Alignment Status. This is an estimate of the alignment quality. Values count down from 99 with the
following meanings:
• 99 – Initialization
• 90 – Valid attitude data, coarse align begins
• 79 – Valid heading data
• 70 – Degraded navigation state, steady RDY displayed on DED, steady ALIGN displayed on HUD
• 60-20 – Circular error probability (CEP) multiplier compared to fully aligned state; 60 = 6.0 times normal
CEP, 20 = 2.0 times normal CEP
• 10 – INS fully aligned, RDY flashes on DED, ALIGN flashes on HUD
• 6 – INS fully aligned and enhanced to 0.6 times normal precision with GPS data or other techniques
Latitude. Latitude of start position.
Longitude. Longitude of start position
System Altitude. Altitude used by the fire control computer for air to ground weapons delivery
True Heading. Last known true heading or heading derived during alignment
Ground Speed. Current ground speed.
2. Enter the latitude, longitude, and altitude for the starting location.
The last known coordinates and estimate of altitude are displayed when the alignment begins, however the
data must be re-entered even if it is still correct.
If the data is accurate, use the DCS switch to highlight each line and press ENTR for each in turn. If the
data is not accurate, enter the correct data for each field with the ICP keypad.
174
[F-16C Viper] DCS
Failure to enter the data will flag the alignment as degraded and not allow important monitoring functions
to take place. Navigation, weapons delivery and targeting pod pointing errors may also result.
The alignment will stop and start again if the data is entered later than two minutes into the alignment.
3. Monitor alignment progress and switch INS knob to NAV.
The RDY on the DED and ALIGN on the HUD will begin to flash when the alignment is complete. This should
happen in 8 minutes or less. Position the INS knob to NAV to accept the alignment.
Alignment Status
Latitude
Longitude
System Altitude
Ground Speed
True Heading
2. Verify, but do not enter, the latitude, longitude, altitude, and true heading for the starting
location.
3. Monitor alignment progress and switch INS knob to NAV.
The RDY on the DED and ALIGN on the HUD will begin to flash when the alignment is complete. This should
happen in about 90 seconds. Position the INS knob to NAV to accept the alignment.
Alignment Status
Initial Heading
The STBY mnemonic will replace the max G indication in the HUD, showing that coarse alignment of the
inertial platform is in progress. Horizon line, pitch ladders and compass information may be displayed but
will not be accurate.
176
[F-16C Viper] DCS
Alignment Status
4. Maintain straight, level and unaccelerated flight for approximately one minute, until ALIGN
appears in the HUD.
Alignment Status
This indicates that coarse alignment is complete and fine alignment is in progress. Attitude information
becomes available in the HUD and ADI, and the aircraft may be maneuvered normally.
Shortly after attitude information appears, the flight path marker, steering cue, aircraft heading, and HSI
navigation data become available. Reliability of the data increases as the alignment progresses.\
5. Switch INS knob to NAV after Max-G replaces ALIGN in the HUD.
Replacement of ALIGN with Max-G shows that the alignment is complete. The mission may proceed normally
from there.
Max-G
178
[F-16C Viper] DCS
NAV Page
This page shows the status and health of the navigation system. It is accessed by selecting option (4) NAV from
the LIST menu. Cycle between the NAV STATUS and NAV COMMANDS page by toggling the DCS right to SEQ.
System Accuracy
GPS Accuracy
Mission Duration
GPS Key Status
GPS Reset
GPS Zeroize
System Accuracy. This is an estimation of total nav system accuracy. Possible options are HIGH (less than 50
ft), MED (less than 600 ft), or LOW (greater than 600 ft).
GPS Accuracy. This is an estimation of GPS system accuracy. Possible options are HIGH (less than 300 ft), LOW
(greater than 300 ft), and NO TRK (no satellites tracked).
Mission Duration. This is an enterable number that represents the desired number of consecutive days of GPS
keys. This affects the GPS Key Status listed below.
GPS Key Status. The validity of loaded GPS keys for the number of entered days. Possible options are KEY
VALID (valid daily keys), KEY INVALID (invalid daily keys), INSUFF KEYS (insufficient keys for entered mission
duration), KEY NOT VERIFIED (key validity unknown), EXPIRE AT 2400 HRS (keys expire at next midnight GMT),
Blank (no keys loaded).
Nav Filter Mode. Navigation system GPS filter mode. Toggles between AUTO (GPS data is integrated with INS
data using a Kalman filter) or INS (GPS data is ignored and only INS data is used).
GPS Reset. The GPS Receiver may be reset by highlighting this field and pressing the M-SEL (0) button on the
keypad.
GPS Zeroize. The GPS data may be erased (zeroized) by highlighting this field and pressing the M-SEL (0) button
on the keypad. This erases crypto data from the GPS and INS memory.
MAGV Page
This page allows manual entry for Magnetic Variation, or number of degrees between magnetic north and true
north. This data is used by the aircraft navigation system. It is accessed by selecting option (0) MISC from the
LIST menu, then pressing 2 to select the MAGV page.
Two options are available: AUTO (automatic) and MAN (manual). These may be toggled by pressing any
number key on the ICP or positioning the DCS Switch right to SEQ.
In AUTO, magnetic variation is set based on values stored in the navigation system for the aircraft location. In
MAN, a new value may be entered manually by highlighting the field and entering the desired value.
180
[F-16C Viper] DCS
STEERPOINT NAVIGATION
This section’s revision is currently a work-in-progress.
HUD Indication
You can view your current heading on the top or bottom of the HUD, depending on the selected master mode.
The heading scale shows your current magnetic heading indicated by the central caret.
The Steering Cue shows the heading to your selected steerpoint. If you turn the aircraft to align the Flight Path
Marker with the Steering Cue, you will be flying to your steerpoint.
Steerpoint Symbol
Magnetic Heading
Selected Steerpoint
Ownship Marker
Lubber Line
Range Indicator
Course Indicator
To - From Indicator
Bearing Pointer
Heading Bug
Aircraft Symbol
Compass Card
Course Deviation Scale
Course Set Knob
Heading Set Knob
Current Mode
Mode Selector
Compass Card. Arrayed around the periphery of the HSI, this is a compass that rotates such that the top of the
compass indicates the aircraft’s magnetic heading.
182
[F-16C Viper] DCS
Aircraft Symbol. In the center of the gauge is the aircraft symbol that always remains static. All HSI displays
reference this symbol.
Lubber Line. This is a fixed line that runs from the aircraft symbol to the top of the gauge. This line represents
current aircraft heading in relation to the compass card.
Range Indicator. Indicating range in nautical miles, this three-place drum indicator provides slant distance from
your aircraft to the selected steerpoint or TACAN station.
Bearing Pointer. This arrow-shaped indicator moves around the outside of the compass card and points to the
selected steerpoint or TACAN station. Located 180° from the Bearing Pointer head is the tail that represents the
reciprocal bearing.
Heading Set Knob. Located in the lower left portion of the gauge, when rotated, this knob allows you to set
the position of the Heading Marker on the compass card.
Heading Bug. Shown as two thick lines on the outside of the compass card, this marker can be moved around
the compass card using the Heading Set Knob. After being set, this marker rotates with the Compass Card to
provide a heading to the selected magnetic bearing.
Course Set Knob. Positioned in the lower right corner of the gauge, this knob, when rotated, allows you to set
the course numeric in the Course Selector Window and move the course pointer around the compass card.
Course Indicator. This window displays the course set using the Course Set Knob numerically in degrees.
Course Pointer. Set by the Course Set Knob, these two lines represent the set course and reciprocal course on
the compass card.
Course Deviation Indicator. This line that runs through the center area of the gauge provides an indication
of how accurately you are flying on the set course line. When the line runs through the aircraft symbol in the
center of the gauge, you are on course. If it is to either side, you need to correct your heading to place the
aircraft back on the course line.
To-From Indicator. These two triangles along the intended course line indicate the course the aircraft will fly
to or away from the selected TACAN station or steerpoint.
TACAN NAVIGATION
This section’s revision is currently a work-in-progress.
The Tactical Air Navigation (TACAN) system is a world-wide array of omni-directional beacons with unique
frequency codes used primarily by military aircraft. Civilian aircraft use a similar system called VOR’s (VHF omni-
direction Beacon) on a different frequency range. Many VOR stations are collocated with a TACAN. These stations
broadcast both signals so they can be used by military and/or civilian aircraft. These stations are known as
“VORTACS”.
TACAN beacons can not only be set on the ground, but they can also be attached to aircraft and even ships
(aircraft carriers). TACAN serves as a useful means to quickly navigate to a defined location.
The TACAN is part of the MIDS terminal and must be activated by rotating the MIDS LVT knob on the Avionics
Power Panel to the ON position. TACAN audio tone volume is controlled on the AUDIO 2 panel.
The currently selected TACAN station is always displayed on the bottom right of the CNI DED page. You can see
station 1X is selected in this example.
Before navigating using TACAN though, you will want to do the following:
184
[F-16C Viper] DCS
T-ILS page
1. To select a new station, press the T-ILS priority function button on the ICP. That displays the TACAN/ILS
page on the DED. Information on the TACAN system is displayed on the left half of the page.
2. On the ICP, toggle the DCS switch down to highlight the CHAN field. Use the ICP keypad to type in the new
channel. Press ENTR to accept the changes.
In this example, channel 25 is entered. The system has identified it as beacon GTB, a TACAN station at
Tbilisi.
3. If required, you may change the band by typing 0 (M-SEL) into the CHAN field or scratchpad and pressing
ENTR. This toggles the band between X and Y.
4. On the ICP, toggle the DCS right to cycle through the following options: REC, T/R, A/A REC, or A/A TR.
REC. The TACAN operates in receive mode only and provides bearing, course deviation, and station
identification.
T/R. The TACAN acts in a transceiver mode (send and receive) and provides bearing, range, deviation, and
station identification. This will be your most common selection.
A/A REC. TACAN operates in Air-to-Air mode and can only receive bearing, course deviation and station
identification for a TACAN-equipped aircraft.
A/A T/R. TACAN operates in Air-to-Air transceiver mode and provides bearing, range, deviation, and station
identification with a TACAN-equipped aircraft.
In most cases, you will keep the TACAN set to the T/R mode.
5. Toggle the DCS left to RTN. This will return you to the CNI page where your new TACAN channel is displayed
at the bottom right.
186
[F-16C Viper] DCS
Lubber Line
Range Indicator
Course Indicator
To - From Indicator
Bearing Pointer
Aircraft Symbol
Current Mode
Mode Selector
Note: TACANs are considered reliable for only 130 nm, so the maximum distance between TACAN stations is
generally 260 nm.
The ILS operates between 108.1 and 111.95 MHz. The frequency for any runway equipped for ILS may be seen
on the Mission Planner map before mission start or in-game using the F10 map view. Click any airfield and the
information will be displayed.
188
[F-16C Viper] DCS
In the next example, we will set the system up for a landing at Vaziani runway 31, using frequency 108.75.
T-ILS page
1. To select a new station, press the T-ILS priority function button on the ICP. That displays the TACAN/ILS
page on the DED. Information on the ILS system is displayed on the right half of the page.
2. On the ICP, toggle the DCS switch down to highlight the FREQ field. Use the ICP keypad to type in the new
frequency.
Press ENTR to accept the changes.
3. Then, toggle the DCS switch down to highlight the CRS field. Use the ICP keypad to type in the localizer
course.
Press ENTR to accept the changes.
In this example, we set the system up for a landing at Vaziani runway 31, using frequency 108.75. CMD STRG is
highlighted indicating the ILS signal is being received.
HUD Indications
The HUD also shows your position in relation to the glideslope. Command Steering guidance is also provided if
CMD STRG is highlighted on the ILS DED page.
190
[F-16C Viper] DCS
Flightpath Marker
Command Steering Symbol. This symbol will be displayed on the HUD to guide you through the approach
when valid localizer data is received. A tic mark appears on the symbol when nearing the center of the glideslope
to indicate the pitch steering data is valid.
Localizer and Glide Slope Bars. These bars serve the same function as those on the ADI. When the horizontal
bar is centered on the Flight Path Marker (FPM), you are flying down the glide slope projected by the ILS
vertical steering component. If the bar is above the center of the FPM, it indicates that you are below glide slope
and you need to increase altitude. The vertical localizer bar indicates if you are left or right of runway alignment.
If the bar is right of FPM center, fly to the right to center it. For a proper glide slope approach, you want the two
bars centered and forming a perfect cross on the FPM (aka “center the bars”).
ADI Indications
The ADI provides indications that show your position in relation to the glideslope.
Glideslope
Indicator
Localizer and Glide Slope Deviation. When the horizontal bar is centered on the ADI, you are flying on glide
slope. If the bar is above the center of the ADI, it indicates that you are below glide slope and you need to
increase altitude. The vertical localizer bar indicates if you are left or right of runway alignment. If the bar is right
of ADI center, fly to the right to center it, then resume localizer course. For a proper glide slope approach, you
want the two bars centered and forming a perfect cross on the ADI (aka “center the bars”).
Glide Slope Deviation Scale and Glide Slope Indicator. Located along the left side of the ADI, this fixed
scale and moving caret indicator displays the position of the glide slope in relation to the aircraft. Basically, the
caret is the glide slope. If it is high, you are low. For example: if the caret is on the bottom dot, you are above
the glide slope. The common terminology would be “you are 2 dots high”. Conversely, if the caret is on the first
dot above middle you are below the glide slope. The term would be “you are 1 dot low”. It is a general rule that
if you go more than 1 dot low or more than 2 dots high you go missed approach and try again.
Glide Slope and Localizer Warning Flags (not visible). When displayed, this indicates that there is a
problem in receiving adequate ILS glide slope or localizer signal.
HSI Indications
Press the Mode Select button on the HSI until either PLS NAV or PLS TCN mode is displayed.
192
[F-16C Viper] DCS
Mode Selector
Operation is identical to steerpoint navigation except the bearing pointer points to the ILS localizer instead of the
steerpoint.
AUTOPILOT
This section’s revision is currently a work-in-progress.
The two autopilot switches allow you to set and hold pitch and roll. Any combination of switch settings may be
used.
PITCH – ALT HOLD. This maintains the aircraft at a constant altitude. The autopilot will attempt to maintain
the current altitude from when the switch is set but may not be able to capture the desired altitude if the aircraft
is in a climb or dive. An altitude within the control authority of the autopilot will be commanded. The altitude may
be changed by pressing the paddle switch, flying to a new altitude, and releasing the paddle switch.
PITCH – ATT HOLD. This maintains the aircraft’s current pitch attitude, nose up or nose down. The autopilot
will not engage if the pitch angle exceeds ±60°, however, the switch may remain engaged. The Side Stick
Controller (SSC) may be used to change the attitude in this mode.
ROLL – HDG SEL. This causes the aircraft to fly the heading selected on the HSI. Roll commands are limited to
a 30° bank or a 20° per second roll rate to capture the desired heading. The autopilot will not engage if the roll
angle exceeds ±60°, however, the switch may remain engaged.
ROLL – ATT HOLD. This maintains the aircraft’s current roll attitude. The autopilot will not engage if the roll
angle exceeds ±60°, however, the switch may remain engaged. The SSC may be used to change the attitude in
this mode.
The switches are held in place until they are returned to the OFF position or any of these situations occur:
• air refueling door opened
• alt flaps extended below 400 knots
• A/P FAIL PFL
• AoA exceeds 15°
• DBU on
• landing gear extended
• low-speed warning
• MPO switch in OVERRIDE
• STBY GAIN PFL
• TRIM/AP DISC switch set to DISC
Holding the paddle switch presses disengages the autopilot until the switch is released.
194
[F-16C Viper] DCS
RADIO COMMUNICATIONS
RADIO COMMUNICATIONS
RADIO COMMUNICATIONS
The F-16C is equipped with an AN/ARC-164 UHF radio and an AN/ARC-222 VHF radio. These radio systems
primarily function as the pilot’s voice communications system with other flight members, allied aircraft, ground
forces, and air traffic control. The radios also function as a data exchange system for the Improved Data Modem
(IDM) datalink system.
VHF Antenna
The ARC-164 is a UHF AM radio that can transmit/receive AM radio signals between 225.000 to 399.975 MHz.
The UHF radio is also capable of HAVE QUICK frequency hopping as an electronic counter-countermeasures
(ECCM) technique and includes an auxiliary GUARD receiver for monitoring 243.000 MHz. Radio transmissions
can be selectively routed through either the upper or lower UHF antennas, mounted to the center fuselage, which
are shared with the AN/APX-113 Advanced IFF transponder/interrogator system. (See ANT SEL switches for more
information.)
The ARC-222 is a VHF AM/FM radio that can receive AM radio signals between 108.000 and 115.975 MHz, and
transmit/receive AM radio signals between 116.000 and 151.975 MHz or FM radio signals between 30.000 MHz
and 87.975 MHz. The VHF radio antenna is embedded within the leading edge of the vertical tail surface.
Both radios in the F-16C are capable of supporting secure radio encryption and may be pre-programmed with up
to 20 unique radio channels for efficient communications, however manually tuning of individual frequencies is
also possible.
The primary radio interface for both radio systems is through the Upfront Controls (UFC), with a dedicated DED
page for each radio system. However, in the event of a main power failure or a failure within the UFC itself, the
UHF can also be controlled through a backup control panel located on the left console.
(The IDM, radio encryption, and frequency hopping functions are not implemented in DCS: F-16C Viper.)
196
[F-16C Viper] DCS
Upfront Controls
The Upfront Controls are available when the C & I knob is set
to the UFC position on the IFF control panel. During normal
operations, the Upfront Controls are used for communications
functions. In the event there is a failure with the Upfront
Controls, the C & I knob can be set to the BACK UP position,
which allows control of the UHF radio through the use of the
UHF Backup control panel.
Note that even when the C & I knob is set to the UFC position,
if the aircraft is operating on battery power only, control of the
UHF radio will revert to the UHF Backup control panel. This is
commonly used to communicate with the appropriate air traffic
control (ATC) agencies prior to engine start.
1. Active Channel/Frequency
5. DED Asterisks
Reject
* Cycles the Preset Channel Number data field to the next/previous preset radio channel for editing the
assigned frequency of that preset; the radio will not be tuned to that preset channel or frequency.
** The DCS SEQ position has no function on the VHF DED page.
1. Active Channel/Frequency. Displays the preset radio channel or the manual radio frequency to which
the radio is currently tuned.
2. Preset Channel Number. Displays the preset radio channel that corresponds with the preset frequency in
the data field below. The ICP Increment/Decrement rocker may be used to cycle to a different preset radio
channel. The displayed preset channel can also be changed by placing the DED asterisks over the data field
and entering the channel number using the ICP keypad and then pressing ENTR.
Note that modifying this data field does not change the preset radio channel to which the radio is tuned.
3. Preset Channel Frequency. Displays the frequency that is assigned to the displayed preset radio channel
in the data field above. The frequency may be changed by placing the DED asterisks over the data field and
entering the channel number using the ICP keypad and then pressing ENTR.
Note that modifying this data field does not change the radio frequency to which the radio is tuned.
4. Radio Mode/Power Status. When the UHF DED page is displayed, this data field displays the current
mode of the UHF radio (OFF, MAIN or BOTH). The mode may be cycled between MAIN and BOTH by
momentarily placing the “Dobber switch” (DCS) to the SEQ position.
When the VHF DED page is displayed, this data field displays the power status of the VHF radio (OFF or
ON).
5. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
6. Scratchpad. This data field is used to tune the radio to a different preset channel or frequency by placing
the DED asterisks over the data field and entering the channel number or frequency using the ICP keypad
and then pressing ENTR.
When a valid preset channel number or frequency is accepted into the Scratchpad using the ENTR button,
the DED will return to the previous page prior to pressing the COM 1 or COM 2 override button.
7. Receiver Band. Displays the bandwidth setting of the radio. May be changed placing the DED asterisks
around the data field and pressing any ICP keypad button 1-9 to toggle between narrowband (NB) and
wideband (WB).
When the C & I knob is set to the BACK UP position on
the IFF control panel, control of the UHF radio will revert
to UHF Backup control panel.
The UHF DED page may still be accessed by pressing the
COM 1 override button on the ICP; however the page
will be displayed in the BACKUP format. The ICP will have
no effect on the function of the UHF radio, but the page
will indicate the currently tuned UHF frequency.
198
[F-16C Viper] DCS
Alternatively, if the applicable radio is already tuned to any preset channel, the radio may be cycled incrementally
through the 20 preset channels on the CNI page.
1. Use the DCS Up/Down positions to place the DED
Asterisks over the Active Channel/Frequency.
2. Use the Increment/Decrement rocker to cycle
to the desired preset channel.
200
[F-16C Viper] DCS
3. CHAN Display
1. Preset Channel
Card & Access Door
4. CHAN Knob
5. Frequency Status/Display
1. Preset Channel Card & Access Door. The top of the access door displays the frequencies that correspond
with each preset selection. Lifting the access door allows the UHF radio presets and anti-jam functions to
be programmed. (N/I)
2. TEST DISPLAY Button. Illuminates all display segments within the Frequency Status/Display and CHAN
Display windows for a functional test.
3. CHAN Display. If Mode knob is set to PRESET, displays the currently selected frequency preset. If Mode
knob is set to MNL, the display will be blank.
4. CHAN Knob. Selects the desired frequency preset.
5. Frequency Status/Display. Displays the manual frequency that has been selected using the Manual
Frequency Knobs.
6. STATUS Button. When this button is depressed, the frequency that the UHF radio is tuned to will be
momentarily shown in the Frequency Status/Display. This allows the pilot to verify the frequency of the
currently selected preset when the Mode Knob is set to PRESET.
7. A-3-2 Knob. Selects anti-jamming or single-frequency functionality of the UHF radio.
• A. Selects AJ (Anti-Jam) function of the radio. (N/I)
• 3. When Mode knob is set to MNL, sets the 1st digit of the tuned frequency to (i.e., 325.000 MHz).
• 2. When Mode knob is set to MNL, sets the 1st digit of the tuned frequency to (i.e., 225.000 MHz).
8. Manual Frequency Knobs. When Mode knob is set to MNL, permits manual tuning of the frequency in
0.025 MHz increments from 225.000 MHz to 399.975 MHz.
9. Function Knob. Selects the functional mode of operation of the UHF radio.
• OFF. Power is removed from UHF Backup control panel. If the UHF radio is powered by the battery
bus or the C & I knob on the IFF control panel is set to BACK UP, this knob position also removes power
from the UHF radio itself.
• MAIN. If COMM 1 power/volume knob on the AUDIO 1 Control Panel is not set to OFF, the UHF radio
is operating on the selected preset/frequency. UHF GUARD auxiliary receiver is disabled.
• BOTH. If COMM 1 power/volume knob on the AUDIO 1 Control Panel is not set to OFF, the UHF radio
is operating on the selected preset/frequency. UHF GUARD auxiliary receiver is enabled to monitor
243.0 MHz.
• ADF. No function.
10. Mode Knob. Selects the tuning mode of the UHF radio.
• MNL. The UHF radio is tuned to the frequency displayed in the Frequency Status/Display window.
Frequency is tuned using the Manual Frequency knobs.
• PRESET. The UHF radio is tuned to the frequency that corresponds with the preset displayed in the
CHAN Display. Preset frequency is selected using the CHAN knob.
• GRD. The UHF radio is tuned to 243.0 MHz and the dedicated GUARD receiver is disabled.
11. TONE Button. Interrupts radio reception and transmits a tone on the current frequency. (N/I)
12. VOL Knob. No Function.
13. SQUELCH Switch. Enables/Disables the squelch function.
202
[F-16C Viper] DCS
Tuning a Preset UHF Frequency using the UHF Backup Control Panel
A preset radio channel may be tuned by setting the UHF Backup control panel to PRESET mode and cycling to
the desired channel.
1. Ensure the Function knob is set to MAIN or BOTH.
3
2. Set the Mode knob to PRESET.
3. Rotate the CHAN knob until the desired preset channel is displayed within 4
the CHAN Display indicator.
4. The frequency assigned to the currently tuned preset channel may be
verified by pressing the STATUS button and observing the FREQUENCY
STATUS/DISPLAY indicator. 1 2
Tuning a Manual UHF Frequency using the UHF Backup Control Panel
A frequency may be manually tuned by setting the UHF Backup control panel to MNL mode and setting the
desired frequency.
1. Ensure the Function knob is set to MAIN or BOTH.
2. Set the Mode knob to MNL.
3. Rotate the A-3-2 and Manual Frequency knobs until the desired 3
frequency is displayed in the FREQUENCY STATUS/DISPLAY indicator.
1 2
HANDS-ON CONTROLS
The UHF VHF Transmit Switch on the Throttle initiates voice communications over the UHF and VHF radios. The
UHF VHF Transmit switch is 4-way switch that continuously transmits over either voice radio when held to the
Forward (VHF transmit) or Aft (UHF transmit) positions, in a Push-To-Talk (PTT) manner.
UHF VHF Transmit Switch (4-way)
VHF
Datalink functions Datalink functions
UHF
In DCS World, when sending commands or requests to other units, either switch position must be utilized to open
the Call Radio menu for the correct radio. When communicating with the ground crew, you may use the
intercom system to issue requests using the Communication menu command.
Keyboard Commands:
• Transmit switch – VHF (call radio menu) [RCtrl + \]
• Transmit switch – VHF (call radio menu) [RCtrl + \]
• Communication menu [\]
For example, if your wingmen are tuned to a VHF frequency, you must also be tuned to the same frequency on
your VHF radio and open the VHF call radio menu to issue them commands. This is the more realistic mode and
requires you to know the correct frequencies for each unit you intend on communicating with during your mission,
such as wingmen, AWACS, refueling tankers, or ground units. Each radio call will need to be transmitted over the
correct radio while tuned to the correct frequency.
However, for more casual players that do not desire as in-depth of a radio management simulation, there is an
option available under the DCS Options GAMEPLAY Tab labeled “Easy Communication”.
204
[F-16C Viper] DCS
TACTICAL SYSTEMS
TACTICAL SYSTEMS
MASTER MODES
The F-16C’s avionics are primarily controlled through the use of pilot-selectable master modes. There are seven
master modes in total, with multiple sub-modes for different methods of targeting, designation, and weapons
employment.
When the pilot switches from one master mode to another, avionics settings and MFD states are retained within
the previous master mode. This allows the pilot to configure specific avionics settings for each master mode prior
to the mission for efficient cockpit management when in the mission area; or to return to a previous task if forced
to switch to a different master mode without warning. This can be especially useful if engaged by hostile fighters
during a strike mission, in which case the pilot would need to rapidly re-configure the FCR, SMS weapon profile,
and MFDs for aerial combat. In the F-16C, this can be accomplished with a single push of a button, allowing the
pilot to respond immediately to changes in the tactical situation as they occur.
The three primary master modes are Navigation mode, Air-to-Air Missile mode, and Air-to-Ground mode, which
are accessed using the A-A and A-G master mode buttons on the Integrated Control Panel (ICP). Two secondary
master modes are Dogfight mode and Missile Override mode, which can be accessed using the DOG FIGHT switch
on the throttle grip.
Two additional modes are Selective Jettison mode and Emergency Jettison mode. The former is entered by
accessing the SMS Selective Jettison (S-J) page. The latter is entered when the Emergency Jettison button on
the Left Auxiliary Console is pressed.
206
[F-16C Viper] DCS
1. The FCR will default to GM mode if the weapon delivery sub-mode is CCRP, DTOS, LADD, PRE, VIS, BORE,
HARM, or HTS, or AGR mode if the weapon delivery sub-mode is CCIP or STRF, but can be changed to any
air-to-ground mode if desired.
2. The HUD will display weapon delivery symbology, based on the selected delivery sub-mode and SMS weapon
profile.
3. The weapon delivery sub-mode is displayed in the HUD Master Mode Status.
4. MFD formats and format selections will be displayed as last set for Air-to-Ground mode.
The default MFD formats for each MFD
when the aircraft is set to Air-to-Ground
mode are shown to the right. However,
these may be changed at any time during
the mission and will be retained during
master mode switchovers.
208
[F-16C Viper] DCS
210
[F-16C Viper] DCS
SENSOR-OF-INTEREST (SOI)
The Sensor-Of-Interest is the sensor or display for which the hands-on controls are currently active. The controls
on the Side Stick Controller (SSC) and throttle grip, such as the Target Management Switch (TMS), Expand/FOV
button, or RDR CURSOR/ENABLE switch, will only affect the sensor or display that is currently assigned as SOI.
The SOI can be identified by a white box around the MFD screen or an asterisk in the top left of the HUD.
Additionally, when an MFD is displaying a format that can be assigned as SOI, but is currently not the SOI, a
“NOT SOI” advisory message will be displayed in the upper portion of the MFD.
SOI Asterisk
The SOI is assigned to the HUD or either MFD by the Display Management Switch (DMS) on the SSC. The MFD
formats that can be assigned as SOI are FCR, TGP, WPN, HSD and HAD. When re-assigning SOI from the HUD,
if either MFD format can be assigned as SOI, the priority MFD format for the current mode will be set as SOI.
Display Management
Switch (4-way)
1 1
2 1. Set HUD as SOI from MFD 2
DMS
Target
Pull-Up
Point
+92 ft
+50 ft (above VIP)
(above VIP)
In the example above, attack geometry has been pre-planned as shown and is entered into the VIP DED page.
When using VIP, a steerpoint is placed at the Visual Initial Point location, and the target location is entered
based on its true bearing (as opposed to magnetic), range, and elevation relative to the VIP.
NOTE: Only one steerpoint can be set as a VIP at any time. Additionally, a steerpoint cannot use VIP and VRP
sighting options at the same time. If a steerpoint is set as the VIP steerpoint on the VIP DED page and as the
TGT steerpoint on the VRP DED page, enabling the VIP Mode Select will disable the VRP Mode Select.
1. VIP Mode Select
2. VIP Steerpoint
6. DED Asterisks
3. True Bearing from VIP
5. Elevation
difference from VIP
Reject
Enable
212
[F-16C Viper] DCS
1. VIP Mode Select. Displayed in highlighted text when enabled using the 0/M-SEL button. When enabled
and the selected steerpoint is also the VIP steerpoint, the Target Designator box will be displayed in the
HUD at the location set on this page.
2. VIP Steerpoint. Displays the steerpoint to be used as the Visual Initial Point (VIP). The ICP
Increment/Decrement rocker may be used to cycle the VIP to a different steerpoint. The VIP steerpoint can
also be changed by placing the DED asterisks over the data field and entering the steerpoint number using
the ICP keypad and then pressing ENTR.
3. True Bearing from VIP. Displays the relative bearing (in degrees True) from the VIP where the target is
located. May be modified using the ICP keypad.
4. Range from VIP. Displays the range (in nautical miles) from the VIP where the target is located. May be
modified using the ICP keypad.
5. Elevation difference from VIP. Displays the difference in elevation (in feet) of the target from the VIP.
Negative values indicate the target is lower in elevation than the VIP. May be modified using the ICP keypad.
NOTE: For negative values, the 0/M-SEL button should be pressed once to enter a leading zero, and then
once more to enter a negtive (–) sign; followed by the desired numerical value.
6. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
If performing a low-level “pop-up” style weapon delivery method, a Pull-Up Point may also be entered and enabled
for display within the HUD. The PUP may be enabled for display independently of the VIP, using the 0/M-SEL
button when on the VIP-TO-PUP page. However, if the VIP Steerpoint is changed on the VIP-TO-PUP page, it will
also be changed on the VIP-TO-TGT page.
When enabled and the selected steerpoint is also the VIP steerpoint, a circle will be displayed in the HUD at the
location set on this page.
1. PUP Mode Select
2. VIP Steerpoint
6. DED Asterisks
3. True Bearing from VIP
5. Elevation
difference from VIP
All values entered on the VIP-TO-PUP page are entered in the same manner as on the VIP-TO-TGT page. To
return to the VIP-TO-TGT page, momentarily position the DCS (“Dobber” switch) to the SEQ position.
Target
-92 ft Pull-Up
(below TGT) Point 270.0°T / 49,460 ft
-42 ft
(below TGT)
In the example above, attack geometry has been pre-planned as shown and is entered into the VRP DED page.
When using VRP, a steerpoint is placed at the target location, and the Visual Reference Point is entered based
on its true bearing (as opposed to magnetic), range, and elevation relative to the steerpoint.
NOTE: Only one TGT steerpoint can be set for use with a VRP at any time. Additionally, a steerpoint cannot
use VRP and VIP sighting options at the same time. If a steerpoint is set as the TGT steerpoint on the VRP DED
page and as the VIP steerpoint on the VIP DED page, enabling the VRP Mode Select will disable the VIP Mode
Select.
1. VRP Mode Select
2. Target Steerpoint
6. DED Asterisks
3. True Bearing to VRP
4. Range to VRP
5. Elevation difference
from Target
Reject
Return DED Cycle DED to
Accept TGT-TO-PUP page
to CNI page
Enable
1. VRP Mode Select. Displayed in highlighted text when enabled using the 0/M-SEL button. When enabled
and the selected steerpoint is also the TGT steerpoint, a steerpoint diamond will be displayed in the HUD at
the location set on this page.
2. Target Steerpoint. Displays the steerpoint to be used as the target (TGT). The ICP Increment/Decrement
rocker may be used to cycle the TGT to a different steerpoint. The TGT steerpoint can also be changed by
214
[F-16C Viper] DCS
placing the DED asterisks over the data field and entering the steerpoint number using the ICP keypad and
then pressing ENTR.
3. True Bearing to VRP. Displays the relative bearing (in degrees True) from the TGT steerpoint where the
VRP is located. May be modified using the ICP keypad.
4. Range to VRP. Displays the range (in nautical miles) from the TGT steerpoint where the VRP is located.
May be modified using the ICP keypad.
5. Elevation difference from Target. Displays the difference in elevation (in feet) of the VRP from the TGT
steerpoint. Negative values indicate the VRP is lower in elevation than the TGT steerpoint. May be modified
using the ICP keypad.
NOTE: For negative values, the 0/M-SEL button should be pressed once to enter a leading zero, and then
once more to enter a negtive (–) sign; followed by the desired numerical value.
6. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
If performing a low-level “pop-up” style weapon delivery method, a Pull-Up Point (PUP) may also be entered and
enabled for display within the HUD. The PUP may be enabled for display independently of the VRP, using the
0/M-SEL button when on the TGT-TO-PUP page. However, if the TGT Steerpoint is changed on the TGT-TO-PUP
page, it will also be changed on the TGT-TO-VRP page.
When enabled and the selected steerpoint is also the TGT steerpoint, a circle will be displayed in the HUD at the
location set on this page.
1. PUP Mode Select
2. TGT Steerpoint
6. DED Asterisks
3. True Bearing from TGT
5. Elevation
difference from TGT
All values entered on the TGT-TO-PUP page are entered in the same manner as on the TGT-TO-VRP page. To
return to the TGT-TO-VRP page, momentarily position the DCS (“Dobber” switch) to the SEQ position.
216
[F-16C Viper] DCS
1. Bullseye Select
Reject
Return DED No function
Accept
to CNI page
Enable
1. Bullseye Select. Displays the status of the Bullseye reference indications in the cockpit. When highlighted,
Bullseye indications are enabled. Pressing the 0/M-SEL button when the DED asterisks are set to this data
field will enable/disable the Bullseye references within the HUD and on the FCR, HSD, and HAD MFD formats.
2. Bullseye Point. Displays the steerpoint currently being used as the Bullseye reference point. The ICP
Increment/Decrement rocker may be used to cycle the Bullseye Point to a different steerpoint. The Bullseye
Point can also be changed by placing the DED asterisks over the data field and entering the steerpoint
number using the ICP keypad and then pressing ENTR.
3. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
8. Range Scale
18. Freeze Mode
9. Range Scale Decrease
19. HSD Cursor
10. FCR Search Volume
1. Centered/Depressed Format. Toggles between Depressed (DEP) and Centered (CEN) HSD formats.
When set to Depressed, the ownship is biased to the bottom portion of the HSD, allowing the HSD to
primarily depict battlespace in front of the aircraft. This format may be more useful when performing
offensive counter-air (OCA, suppression of enemy air defenses (SEAD), offensive strikes, or general
navigation along a flight route.
When set to Centered, the ownship is displayed in the center of the HSD, depicting battlespace in all
directions around the aircraft equally. This format may be more useful when loitering or performing orbits
in an area, such as air interdiction (AI), close air support (CAS), reconnaissance, or supporting combat
search and rescue (CSAR).
2. FCR Range Coupling. Toggles between Decoupled (DCPL) and Coupled (CPL) HSD modes. When set to
Coupled (CPL) mode, the HSD range scale is coupled to the FCR range, otherwise when set to Decoupled
(DCPL) mode, the FCR range has no effect on the HSD range scale.
When set to CPL, the HSD range scale will be set to match the FCR range when in Centered format or to
1.5x the range of the FCR range when in Depressed format (one additional magenta range ring in front of
the FCR search volume).
218
[F-16C Viper] DCS
3. Normal/Expand View. Cycles the HSD between NORM, EXP1 and EXP2 viewing modes when HSD is set
as SOI and the Expand/FOV button is pressed on the Side Stick Controller (SSC) or OSB 3 is pressed on the
HSD MFD format. (See HSD Expand (EXP) Mode for more information.)
4. Free Text Message Page. Toggles the MFD between the HSD base page and the Free Text Message page.
(N/I)
5. Control Page. Toggles the MFD between the HSD base page and the Control page.
6. Range Rings. Depicts sub-ranges below the current range scale.
When the HSD is set to Depressed format, the outer ring will correspond with the HSD range scale, with
two additional inner rings set at ⅔ and ⅓ of the range scale.
When the HSD is set to Centered format, the outer ring will correspond with the HSD range scale, with an
inner ring set at ½ the range scale.
7. Range Scale Increase. Increases the HSD range scale by one level. When the HSD is set to its highest
range scale, this option is removed from the HSD.
8. Range Scale. Displays the range (in nautical miles) of the furthest HSD range ring. The minimum range
that the HSD can be set to is 10 NM (Centered format) or 15 NM (Depressed format). The maximum range
that the HSD can be set to is 160 NM (Centered format) or 240 NM (Depressed format).
9. Range Scale Decrease. Decreases the HSD range scale by one level. When the HSD is set to its lowest
range scale, this option is removed from the HSD.
10. FCR Search Volume. Depicts the lateral boundaries of the APG-68 radar scans in azimuth and range,
based on the current azimuth setting, range setting, and antenna steering.
11. Ownship. Depicts the location of the ownship.
12. Ghost A-A Cursor Bearing & Range. When the ghost A-A cursor is displayed, this data field will display
the bearing (in degrees Magnetic) and range (in nautical miles) from the currently selected steerpoint to the
ghost A-A cursor. If Bullseye is enabled on the BULL DED page, this data field will display the bearing and
range from the Bullseye point to the ghost A-A cursor.
13. Magnetic North Pointer. Depicts the magnetic North direction around the innermost magenta range ring.
14. Azimuth Steering Line. Displays the relative alignment of the aircraft heading with the bearing to the
current steerpoint, SPI, or weapon release solution. If the line is to the left or right of the watermark, the
pilot must turn left or right respectively toward the vertical line to align the aircraft with the desired course
or target. If the line aligned through the center of the watermark, the aircraft is on course toward the
selected steerpoint, SPI, or weapon release solution.
15. Ghost A-A Cursor. When the FCR format is present on the opposite MFD and operating in Combined Radar
Mode (CRM), the relative location of the FCR cursor will be depicted on the HSD. This assists the pilot in
correlating radar information seen on the FCR display within the overall tactical situation depicted on the
HSD format.
16. Cardinal Directions. Depicts the magnetic cardinal directions of East, South, and West around the
innermost magenta range ring.
17. Datalink Transmit Selection. Controls the method of transmission of current SPI, steerpoint or SEAD
target over the datalink when the VHF UHF Transmit switch is pressed Right-Long (>0.5 seconds). Each
press of OSB 6 will cycle through three transmission (XMT) options.
• IDM. SPI is transmitted over the IDM datalink. (N/I)
• L16. SPI is transmitted over the Link16 datalink.
220
[F-16C Viper] DCS
25. Pre-planned
Threat & Lethal Range
Ring
30. Hostile Air
26. Bullseye Symbol Surveillance Track
27. Friendly Donor PPLI (Link16). Friendly, Link16 participant aircraft that are set as donors to the ownship.
28. Friendly Air Surveillance Track (Link16). Friendly, non-Link16 participant aircraft that are detected by
other Link16 participants such as friendly fighters or AWACS aircraft.
29. Bullseye LOS, Bearing & Range. Displays a pointer symbol that indicates the relative direction (line-of-
sight or LOS) to the Bullseye point from the nose of the ownship. Displays the ownship’s range (in nautical
miles) and bearing (in degrees Magnetic) from the Bullseye point, with the range displayed inside the pointer
symbol and the bearing from Bullseye displayed below it.
30. Hostile Air Surveillance Track (Link16). Hostile aircraft that are detected by other Link16 participants
such as friendly fighters or AWACS aircraft.
31. Ghost A-G Cursor. Depicts the location of the System-Point-of-Interest when in Air-to-Ground master
mode and the TGT sighting option is selected.
32. Markpoint. Depicts the location of an ownship markpoint location (steerpoints 26-30) or a steerpoint
received via Link16 (stored as a markpoint).
33. Flight/Team Member PPLI (Link16). Friendly, Link16 participant aircraft that are set as flight or team
members to the ownship.
34. Cursor Zero. Commands a cursor zero to remove any “system delta” that has been incurred as a result of
slewing the SPI away from its original location.
1. FCR Search Volume. Toggles the display of the FCR search volume.
2. Pre-planned Threats. Not implemented.
3. Advanced Identification-Friend-or-Foe. Toggles the display of AIFF interrogation replies. (N/I)
4. Navigation Route 1. Toggles the display of the first navigation route loaded from the DTC. (N/I)
5. Navigation Route 2. Toggles the display of the second navigation route loaded from the DTC. (N/I)
6. Navigation Route 3. Toggles the display of the third navigation route loaded from the DTC. (N/I)
7. Range Rings. Toggles display of the range rings.
8. Geographic Line 1. Toggles the display of first pre-planned line or shape loaded from the DTC. (N/I)
9. Geographic Line 2. Toggles the display of second pre-planned line or shape loaded from the DTC. (N/I)
10. Geographic Line 3. Toggles the display of third pre-planned line or shape loaded from the DTC. (N/I)
11. Geographic Line 4. Toggles the display of fourth pre-planned line or shape loaded from the DTC. (N/I)
12. Page Sequence. Cycles the MFD to Page 2 of the HSD Control page.
222
[F-16C Viper] DCS
13. Engagement Status 14. Reference Point 15. Primary Datalink Track Range
HSD Cursor
224
[F-16C Viper] DCS
Releasing the Expand/FOV button on the SSC will exit HSD Zoom mode.
1. SMS Mode
4. Station 4 9. Station 6
226
[F-16C Viper] DCS
4. Station 4. Displays the external stores installed on the left inboard underwing pylon.
5. Station 3. Displays the external stores installed on the left middle underwing pylon.
6. Station 2. Displays the external stores installed on the left outboard underwing pylon.
7. Station 1. Displays the external stores installed on the left wingtip missile pylon.
8. Station 5. Displays the external stores installed on the centerline fuselage pylon.
9. Station 6. Displays the external stores installed on the right inboard underwing pylon.
10. Station 7. Displays the external stores installed on the right middle underwing pylon.
11. Station 8. Displays the external stores installed on the right outboard underwing pylon.
12. Station 9. Displays the external stores installed on the right wingtip missile pylon.
13. Selective Jettison Page. Selects Selective Jettison mode, overriding the current aircraft master mode.
Stations 1, 2, 8, and 9 are air-to-air stations only, with the respective station data displayed in a two-line format.
The top line displays the type of missile launcher installed on the station. The bottom line displays the air-to-air
munition that is loaded onto that missile launcher.
Stations 3, 4, 5, 6 and 7 can be loaded with a variety of various stores, including air-to-air or air-to-ground
munitions, fuel tanks, and ECM or travel pods. These stations are displayed in a three-line format. Depending on
the combination of external munitions or equipment that is installed on these stations, the station data may be
composed of one, two or three lines of data.
In the example on the previous page, stations 3 and 7 are both installed with a MAU-12 Ejector Rack. However,
the MAU-12 installed on station 3 is carrying a TER-9/A Triple Ejector Rack loaded with a pair of GBU-12 laser-
guided bombs, whilst station 7 is carrying a BRU-57/A Smart Multiple Carriage Rack loaded with a pair of GBU-
38 inertially-aided bombs.
In addition to the gun ammunition type displayed in the top left corner of the inventory page, the SMS will use a
series of weapon and equipment codes to indicate specifically what external stores are loaded onto the underwing
and centerline fuselage stations on the aircraft. A list of these codes are provided on the following page.
228
[F-16C Viper] DCS
1. SMS Mode. The SMS is in Selective Jettison mode and will display any external stores that can be selected
for jettison.
2. Station 5 Select. Selects centerline fuselage pylon for jettison. This option will only be displayed when a
300-gallon external centerline tank is loaded.
3. Station 4 Select. Selects left inboard underwing pylon for jettison. This option will only be displayed if a
370-gallon external wing tank is loaded or if an air-to-ground weapon and/or weapon rack is loaded.
4. Station 3 Select. Selects left middle underwing pylon for jettison. This option will only be displayed when
an air-to-ground weapon and/or weapon rack is loaded.
5. Station 6 Select. Selects right inboard underwing pylon for jettison. This option will only be displayed if a
370-gallon external wing tank is loaded or if an air-to-ground weapon and/or weapon rack is loaded.
6. Station 7 Select. Selects right middle underwing pylon for jettison. This option will only be displayed when
an air-to-ground weapon and/or weapon rack is loaded.
7. Selective Jettison Page. Exits Selective Jettison mode, returning the aircraft to the previous master mode.
230
[F-16C Viper] DCS
HANDS-ON CONTROLS
The Display Management Switch (DMS), Target
Missile Step Button
Management Switch (TMS) and Expand/FOV button
on the Side Stick Controller (SSC), along with the Display Management
RDR CURSOR/ENAB LE switch on the throttle grip, Switch (4-way)
are the pilot’s controls for selecting a Sensor-Of-
Target Management
Interest (SOI), changing MFD formats, designating Switch (4-way)
locations seen visually by the pilot, or manually
slewing existing designations or sighting points. Expand/FOV Button
Throttle Grip Commands. Side Stick Controller (SSC) Commands. The Target Management
The RDR CURSOR/ENABLE Switch (TMS), Missile Step button, and Expand/FOV button commands
switch is multi-directional, are contextual, based on the SOI, master mode, whether a HUD or
allowing the HUD TD Box or HMCS designation exists, and in some cases the current SMS weapon
HSD cursor to be moved in any profile.
direction.
EXP
S Short press (<0.5 sec) Set SOI to MFD from HUD
S Swap SOI between MFDs
L Long press (>0.5 sec) S Cycle NORM/EXP1/EXP2 HSD modes
C Continuous press C Display ZOOM HSD mode L Toggle HMCS on/off
* Master mode must be set to Air-to-Ground and SMS weapon profile must not be AGM-65 or AGM-88 missiles.
** Master mode must be set to Air-to-Air Missile mode, Missile Override mode, or Dogfight mode.
*** An existing HMCS designation must be rejected before SOI can be returned to HUD from HMCS.
232
[F-16C Viper] DCS
AIR-TO-AIR MODES
The FCR provides two basic A-A modes for target detection, acquisition, and tracking:
Combined Radar Mode (CRM). This mode combines air-to-air sub-modes used for search under one interface.
Sub-modes are:
• Range While Search (RWS)
• Track While Scan (TWS)
Air Combat Mode (ACM). This mode combines all sub-modes for automatic target acquisition under one
interface. Sub-modes are:
• 30° × 20°
• Boresight
• 10° × 60°
• Slewable
Single Target Track (STT) is an additional mode entered by locking a target in CRM or ACM sub-modes.
Air-to-Air weapon employment using the radar is discussed in the following sections:
Air to Air Gunnery
AIM-9M/X Employment
AIM-120 Employment
We will first discuss aspects of the radar that spans multiple modes, and then later we will discuss radar functions
specific to unique applications/weapons.
The air-to-air radar display uses a standard B-scope format in which the ownship (your aircraft) is in the bottom
center of the display. As such, all indications on the b-scope are ahead of the ownship. Targets on the scope are
displayed in range from the closest being at the bottom and the more distant being toward the top. Contacts left
and right of the ownship are represented as being indicted left and right of the center of the display to indicate
azimuth.
Control Menu
Steerpoint
Radar Display Range
Range Scale
Target Symbols
Ownship Bearing
and Range
234
[F-16C Viper] DCS
Radar modes are selected by pressing the OSB adjacent to the current mode (OSB 1). After pressing this OSB, a
menu of all available air-to-air modes is displayed on the left side of the display. Press the OSB adjacent to the
desired mode to select it.
Radar Mode
Mode Selections
Radar Mode
Radar Sub-mode
You can also cycle between RWS and TWS by holding TMS right for more
than one second.
Target Management
Switch (4-way)
236
[F-16C Viper] DCS
Acquisition Cursor
Target
Spotlight Scan
If a target is not under the acquisition cursor when TMS forward is released or no target is detected, the
scan coverage reverts to the previous scan pattern. The SAM acquisition sequence will only commence if a
target was under the TDC when TMS forward was pressed.
After a successful acquisition, the radar enters SAM mode, with the target bugged. The radar will continue
a scan pattern, pausing to dwell on the bugged target periodically. An AIM-120 AMRAAM will guide on the
bugged target even without an STT lock.
Additional Target
DLZ
Bugged Target
If a missile is selected (AIM-9 or AIM-120), the DLZ will be displayed along the right edge.
SAM mode may be exited with TMS aft. Positioning the acquisition cursor over the bugged target and
pressing TMS forward commands Single Target Track. Positioning the acquisition cursor over another target
and pressing TMS forward commands Dual Target Track.
• Dual Target Track (DTT). Dual Target Track is entered from SAM by bugging a second target. In DTT
mode, the radar will dwell on two targets while continuing a scan pattern centered around the secondary
target. If the primary target closes within 10 NM of the aircraft, the scan pattern is inhibited, and the radar
will “ping-pong” between the two bugged targets.
Primary Target
Additional Target
Secondary
Target
In DTT, pressing TMS right will swap the primary and secondary targets. The radar will shift its scan pattern
to be centered around the new secondary target. AIM-120 launches in DTT will track the primary target.
• Single Target Track (STT). Placing the acquisition cursor over a primary bugged target and pressing TMS
forward commands Single Target Track mode. Placing the acquisition target over a non-bugged target and
pressing TMS up twice in quick succession accomplishes the same function.
In STT, the radar focuses all its energy on a single target and provides high-resolution and high-frequency
updates. However, the radar does not scan, and will no longer detect other contacts. If the enemy has a
RWR onboard, it will be alerted to the STT lock.
238
[F-16C Viper] DCS
Closure Rate
Aspect Angle
Airspeed
Ground Track
Locked Target
STT mode may be exited with TMS aft. TMS Aft once returns to SAM mode with the target bugged. TMS Aft
twice returns to the previous CRM mode.
This mode is discussed in the Single Target Track (STT) section below.
These targets disappear after a few sweeps if a track cannot be obtained. If a valid track is obtained, usually
after being detected on two consecutive sweeps, the contact automatically becomes a Track Target.
Track Target. Once enough information about a Search Target has been received to build a trackfile, it is
upgraded to a Track Target. These targets are displayed as a larger brick with a velocity vector line showing their
direction of travel. Their altitude is displayed just below each contact. Up to 10 of these tracks may be present
at one time.
Track Target
Search Targets
Track targets can be considered the most basic radar contact. Other options become available after a trackfile
has been established. The pilot can upgrade any Track Targets of interest to System Targets.
System Target. System Targets are Track Targets designated by the pilot. System Targets are not given any
additional radar energy; the System Target feature is only used by the pilot to designate those targets that the
pilot may wish to monitor or employ weapons against later.
To upgrade a Track Target to a System Target, position the radar cursor over a Track Target and press TMS
Forward. If no System Targets have yet been designated, pressing TMS Right upgrades all Track Targets to
System Targets.
240
[F-16C Viper] DCS
System Target
You can position the acquisition cursor over any System Target to increase its scan priority, making it a Cursor
Target.
Cursor Target
The radar will limit its scan to a 3-bar, ±25° pattern centered on that target to provide faster updates and reduce
the chance of losing the Cursor Target. This does not designate the target for AIM-120 employment, only
increases its priority for radar updates.
The Cursor Target can be changed by slewing the cursor to another system target. Slewing away from all system
targets returns the radar to a normal TWS scan.
A System Target can be designated as the Bugged Target by placing the radar cursor over it and pressing TMS
Forward. This changes the scan to a 3-bar, ±25° pattern centered on the bugged target to provide faster
updates and reduce the chance of losing the track.
Bugged Target
The Bugged Target is also selected for weapons employment. AIM-9 and AIM-120 DLZ information in the HUD
and FCR format references the Bugged target.
TMS Right will select the closest System Target as the bugged target. Subsequent presses of TMS Right will
cycle through all displayed System Target in range order, making each the Bugged Target in turn.
The Bugged Target can be transitioned to an STT lock by pressing TMS Forward with the cursor over the
Bugged Target. This will transition the radar to STT mode.
Pressing TMS Aft downgrades a Bugged Target to a System Target, or a System Target to a Tracked Target.
242
[F-16C Viper] DCS
• Position the Dogfight/Missile Override (DOGFIGHT) Switch to DGFT. This selects ACM automatically.
Or,
• Press the OSB next to the radar mode and select ACM from the options on the left of the screen.
Radar Mode
Mode Selection
The 30° × 20° sub-mode is entered in a non-radiating (NO RAD) state by default when ACM mode is selected.
The radar is activated when a sub-mode is selected by either cycling through sub-modes on the MFD or using
the Target Management Switch (TMS).
Sub-mode Selection
HOTAS functions of the TMS in ACM radar mode and the radar as SOI
are:
• TMS Up: Boresight (BORE) Sub-mode
• TMS Down: 10° × 60° (Vertical Scan)
Target Management
• TMS Right: 30° × 20° (HUD Scan)
Switch (4-way)
• TMS Left: No function
Scan Zone
This sub-mode is less precise than the BORE sub-mode and may take longer to achieve a lock because of the
larger target area for the radar scan to cover.
244
[F-16C Viper] DCS
Scan Zone
BORE Cross
BORE is useful for quickly locking a target within visual range (WVR) and allows a degree fine control as to the
target being locked. The first target detected within 20 nautical miles is locked and automatically tracked in STT
mode.
HUD Line
Scan Zone
The lock range is 10 nautical miles. The radar automatically locks on to the first target in this zone. When locked,
the target is automatically tracked in STT mode.
This mode is most often used during air combat maneuvering (ACM) dogfights. During such fights, you are often
trying to place the target on the lift vector and “pull” the target into the HUD. When in this mode, you can often
lock on to the target earlier, even when it is well above the HUD frame.
246
[F-16C Viper] DCS
Closure Rate
Aspect Angle
Airspeed
Ground Track
Altitude
Locked Target
Altitude Tracker
Radar Level
Power Management
Channel. Selects the frequency channel the radar uses, 1 through 4 (not implemented). Different aircraft within
a flight should use different channels to avoid radar interference with each other.
Frequency Agility Band. Toggles between wide (WIDE) and narrow (NARO) frequency agility bandwidth (not
implemented). Frequency agility refers to the radar’s technique of randomly hopping between different
frequencies within the agility band, to increase the difficulty of being jammed.
Normal Display
Closely Grouped
Cursor Contacts
248
[F-16C Viper] DCS
Target Management
Switch (4-way)
The expanded display features a 2 nm × 2 nm reference box centered on the cursor. Basic functions and
symbology are unchanged from the normal display.
Expanded Display
Cursor
IFF Interrogation
The Identification Friend or Foe (IFF) system allows interrogation of aircraft to determine if they are friendly or
hostile. This is done by transmitting a coded signal aimed at a specific radar contact or volume of space within
the selected radar azimuth and elevation. Transponders in friendly aircraft receive this signal and reply with the
correct coded response.
Contacts are classified based on the response and symbols identifying contacts as friendly or hostile are displayed
on the radar screen. The IFF system is not radar dependent so interrogation of contacts is still possible with the
radar off.
The IFF Master Switch must be set to NORM or LOW on the IFF panel to enable IFF interrogation.
Master Switch
If the contact is friendly a green circle is drawn around the contact for three seconds. If no reply is received, no
indication is displayed, and the contact is classified as unknown. These contacts may be assumed to be hostile
depending on the rules of engagement (ROE) in your current scenario.
Friendly Reply
No Reply
Interrogator Mode
250
[F-16C Viper] DCS
AIR-TO-GROUND MODES
The air-to-ground radar operates in six different selectable modes:
• Ground Map (GM)
• Ground Moving Target (GMT)
• Sea Search (SEA)
In addition, there are three additional modes that the radar uses in certain situations:
• Fixed Target Track (FTT)
• Air-to-Ground Ranging (AGR)
• Situational Awareness Mode (SAM)
Currently, the GM and SEA sub-modes are selectable.
Auto/Manual
Range Sub-Mode
Override Mode
Radar Mode
Control Page
Gain Indicator
Freeze
Snowplow
Range
Cursor Zero
Scan Width
Sighting Option
RBM/EGM
Time to Go
B/R to SPI
Crosshairs
Radar Mode. Pressing this OSB displays the radar mode menu. Radar modes will be displayed along the right
side and can be selected with the adjacent OSB. Only GM and SEA are available currently.
Sub-Mode. Cycles between NORM, EXP, DBS1, and DBS2 sub-modes. See Expanded Sub-Modes, below.
Override Mode. When highlighted, places the radar in standby mode and suppresses radar transmission.
Range. Pressing these OSBs moves between the radar range options: 80, 40, 20, and 10 NM.
Auto/Manual Range. Pressing this OSB toggles between AUTO and MAN (manual) range control. When in
AUTO mode, moving the crosshairs to the top or bottom of the display increases or decreases the range. The
label displays the mode that will be set if the OSB is pressed: AUTO is displayed when manual mode is active,
and MAN is displayed when automatic mode is active.
Gain Indicator. The scale indicates the range of possible radar gain values. The caret indicates the current
radar gain. Radar gain is adjusted with the GAIN rocker to the left. Higher gain values will produce a brighter
image but may wash out details.
Scan Width. Press to cycle between azimuth width options. The radar will only scan inside that azimuthal area.
Options are A6 (60° to each side of center), A2 (20° to each side), and A1 (10° to each side). Decreasing scan
azimuth will increase refresh rate but hinder situational awareness.
RBM/EGM. Toggles between Real Beam Mode (RBM) or Enhanced Ground Map (EGM). RBM uses raw radar
data to quickly produce an image. EGM uses post-processing to improve the image resolution but takes longer
to render an image. When EGM is on, only the center portion of the radar image is post-processed. EGM is not
available at large bank angles.
Crosshairs. The crosshairs indicate the current sensor point of interest (SPI). When not in snowplow mode, the
Cursor Enable control can be used to move the crosshairs and change the SPI.
B/R to SPI. Displays the bearing and range from the aircraft’s position to the SPI.
Time to Go. Displays the time (minutes:seconds) until reaching the SPI.
252
[F-16C Viper] DCS
Control Page. Pressing displays the Control menu. See Control (CNTL) Menu.
Freeze. Pressing this OSB puts the radar in standby mode and freezes the current radar image on the display.
See Freeze (FZ) Function, below.
Snowplow. Pressing this OSB moves the crosshairs to the center of the display and causes the radar to scan in
front of the aircraft, regardless of its location relative to the SPI. See Snowplow (SP) Mode, below.
Cursor Zero. Pressing this OSB resets all cursor slew. See Fehler! Verweisquelle konnte nicht gefunden
werden..
Sighting Option. Toggles between different sighting options. The selected sighting option determines the
relationship between the selected steerpoint and the SPI. (Not implemented.)
• STP. SPI is the selected steerpoint. Default in NAV master mode.
• TGT. SPI is the designated target (or the selected steerpoint if no target is designed). Default in A-G
master mode.
• OA1. SPI is Offset Aimpoint 1 for the selected steerpoint.
• OA2. SPI is Offset Aimpoint 2 for the selected steerpoint.
• RP. SPI is the Visual Reference Point for the selected steerpoint (see Fehler! Verweisquelle konnte
nicht gefunden werden.).
• IP. SPI is the Visual Initial Point for the selected steerpoint (see Fehler! Verweisquelle konnte
nicht gefunden werden.).
• SP (sensor point). Displayed when TMS Forward is pressed. SPI is the location designated on the FCR
format.
Target Management
Switch (4-way)
Expand/FOV Button
RDR CURSOR/ENABLE Switch
(Multi-directional, Depress)
When in GM mode, pressing TMS forward designates a target (see Fixed Target Track (FTT)). Pressing TMS aft
undesignates that target.
Pressing the pinky switch cycles between the different sub-modes (NORM, EXP, DBS1, and DBS2).
Expanded Sub-Modes
The expanded sub-modes cannot resolve radar information directly ahead of the aircraft’s nose. When using an
expanded sub-mode, only off-azimuth radar data will be shown.
When in an expanded sub-mode, the crosshairs are fixed at the center of the screen, and using the Cursor Enable
control slews the image, not the crosshairs.
Yardstick
254
[F-16C Viper] DCS
Crosshair
Coordinates
Ownship
Crosshairs
B/D to
Crosshairs
Crosshairs. Used to designate a target. Controlled by the Cursor Enable control. When the radar is coasting, the
crosshair center is displayed as a hollow box. When the radar is actively scanning the crosshair area, the crosshairs
center is displayed as a filled triangle.
Ownship. Displays the location of the aircraft within the radar image. Not displayed if the aircraft is outside the
radar image dimensions.
Bearing and Distance to Crosshairs. Displays the bearing and distance from the present position (represented
by the ownship) to the crosshairs.
Crosshair Coordinates. Displays latitude and longitude of crosshair position. Holding TMS aft temporarily blanks
this text.
Situational
Awareness Cue
Situational Awareness Cue. The point about which the map has been expanded.
256
[F-16C Viper] DCS
Pressing TMS Forward while in Snowplow mode ground-stabilizes the cursor and exits Snowplow mode. You can
then either designate a target, or press Cursor Zero (CZ) if desired to reset the cursor to the steerpoint location.
Radar Return
LINK16 DATALINK
LINK16 DATALINK
258
[F-16C Viper] DCS
OVERVIEW
The aircraft relies on the Multifunction Information Distribution System (MIDS) radios that allow the transmission
and reception of data over the Link16 Tactical Data Information Link (TADIL) network.
Link16 allows NATO and other services to share data with each other. Link16 is part of the MIDS radio system
and must be activated by rotating the MIDS LVT knob on the Avionics Power Panel to the ON position. The DL
switch next to the knob is not applicable to this block of the F-16C and may be left OFF if desired.
The primary purpose of Link16/MIDS is to provide a near-real-time picture of the tactical area around the pilot’s
aircraft. Data from ownship sensors, other friendly fighters on the network, and surveillance assets like AWACS
are correlated to create a unified situational awareness picture. This in turn allows a more coordinated
engagement and less chance of fratricide.
Filter Option
GPS Time Reference. All Link16 network participants must work off a common time reference. This is provided
by GPS clock data when this is set to ON.
Pilot Entered Time. If GPS is not used or not available, network participants may enter a time based on a pre-
arranged reference.
Network Time Reference. If enabled, this identifies the aircraft as the network controller. This is normally set
to OFF.
Network Synchronization Status. This displays the quality of time synchronization with the network.
LINK16 Page
Page 2 sets MIDS radio options, including channels for data reception and transmission power.
260
[F-16C Viper] DCS
Fighter, Mission and Surveillance Channel selection. This selects the MIDS channel data from flight
members, other flights and AWACS aircraft is received on. These are pre-set and do not need to be changed.
Callsign. This is the identifier for data coming from the aircraft.
Flight Lead Identifier. If enabled, this identifies the aircraft as the flight lead.
Transmission Power. This selects the power output for the MIDS radios.
Flight Member Track Numbers. These identify the tracks for members of a flight. These are pre-set and do
not need to be changed.
Own Flight Position. This identifies the aircraft’s position in the flight.
DISPLAY SYMBOLOGY
Each trackfile is represented by a symbol on the HSD and Radar Display. Depending on the shape and color, you
can determine whether it is friendly or hostile, and what the source of the track is; onboard systems, offboard
donors, or a combination of the two.
Friendly Tracks
Hostile Tracks
Vector Line
Symbol
31
Altitude
Symbol. The basic symbol changes shape and color to represent different information. See below for examples.
Vector Line. This line points in the direction the track is heading.
Altitude. This displays the track’s altitude in thousands of feet
The Radar Display presents the information in much the same way as the HSD but includes an additional identifier
when a target is ‘bugged’ as the primary target by another donor aircraft on the network. This is a great aid to
target sorting as it allows the pilot to prioritize targets not being engaged by other aircraft in the area.
262
[F-16C Viper] DCS
Bugged Target ID
2
Vector Line
Symbol
31
Altitude
The Bugged Target ID shows the aircraft that is currently targeting a hostile track and may be interpreted as
follows:
1, 2, 3, or 4. These identify the member of the pilot’s flight that is currently bugging the target.
FD11, EN23, CY14, etc. The first and last letters of the callsign and flight position number is displayed when a
target is bugged by a donor that is not a member of the pilot’s flight. For example, FD11 identifies Ford 11, CY14
identifies Chevy 41, and so on.
M. The target is bugged by multiple donors.
Bugged targets are identified differently on the HSD than on the radar display. A dashed cyan Wingman
Lockline is drawn from wingmen to their currently bugged targets. Wingman Locklines are only displayed for
flight members and not for all donors on the network.
Bugged Target IDs are shown on the radar display only and Wingman Locklines are displayed on the HSD only.
Wingman Locklines
Wingman Tracks
Surveillance
Tracks
31 25 21 29
• Fighter Tracks. These are tracks provided by donor aircraft, other fighters providing track data, on
the network. They are all correlated against each other to avoid duplicate trackfiles. These are visually
identical to surveillance tracks.
Fighter
Tracks
31 25 21 29
264
[F-16C Viper] DCS
• Precise Participant Location and Identification (PPLI) Tracks. These show the location and
status of members of the pilot’s own flight and up to four additional donor aircraft.
Other
Wingman
Donor
PPLI
2
Tracks
29 22
Trackfiles from each of these three sources (offboard) are then correlated with the sensors of the player’s aircraft
(onboard). This is termed Multi Source Integration (MSI).
Tracks
Correlated
with
Onboard 31 25 21 29
Sensors
Other
Wingman
Donor
PPLI
Tracks
Correlated
2
with
29 22
Onboard
Sensors
LITENING II TARGETING
LITENING
POD II TARGETING POD
266
[F-16C Viper] DCS
OVERVIEW
The LITENING II targeting pod provides you the ability to view, track, or designate targets day or night. There
are two live video modes: Charge Coupled Device (CCD) (like a TV display) and Forward Looking Infrared (FLIR)
in both Black Hot and White Hot sub-modes.
The main function modes and sub-modes for the TGP include:
• Standby (STBY)
• Air-to-Ground (A-G)
o Slave (Ground)
o AREA Track
o POINT Track
o INR Track
o Laser Spot Search (LSS)
• Air-to-Air (A-A)
• Slave (Body)
o POINT Track
o RATE Track
o HUD
Each of these modes also has a Control Page that provides you with the ability to configure TGP features.
TGP Activation
The following switches must be set on the Avionics Power Panel for all TGP features to function:
• MMC switch – MMC
• ST STA switch – ST STA
• MFD switch – MFD
• UFC switch – UFC
• INS – NORM
Power is applied to the TGP from the Sensor Control Panel:
• RIGHT HDPT switch – RIGHT HDPT
Select TGP from the MFD Menu to access the TGP page.
When the TGP is initially activated, the Standby page will be displayed with a “NOT TIMED OUT” message
displayed in the upper center portion. Time is needed to run automatic power-up self-tests and for the FLIR
sensor to cool down.
A “FLIR HOT” message is displayed in white text on a black background with half the text height as the “NOT
TIMED OUT” message. After about three minutes, the message will be removed, video will appear, and the
Standby mode page will be selected.
268
[F-16C Viper] DCS
Reject
Return DED No function
Accept
to CNI page
1. TGP Designation Code. Displays the laser PRF code that will be emitted from the targeting pod’s laser
rangefinder/designator (LRFD). May be modified using the ICP keypad and can be set to designate PRF
codes 1111-1788 or PIM codes 2111-2888.
2. Laser Spot Tracker Code. Displays the laser PRF code that the targeting pod’s laser spot tracker (LST)
will search for when enabled. May be modified using the ICP keypad and can detect PRF codes 1111-1788
or PIM codes 2111-2888.
3. Laser Start Time. Displays the Time-To-Impact value at which the targeting pod will automatically begin
laser designation for terminal guidance of laser-guided munitions. May be modified using the ICP keypad,
with acceptable values between 0 and 176 seconds. A value of 0 will disable automatic laser designation.
4. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
To employ laser-guided munitions autonomously, the TGP designation code on this page must match the pre-
programmed laser code on the bomb guidance sections. Note that the F-16C can only be equipped with laser-
guided munitions that can guide on laser PRF codes between 1511 and 1788, despite the F-16C targeting pod’s
capabilities to designate outside of this PRF range. (See Terminal Laser Guidance Codes for more information.)
When performing targeting operations within the flight, it is often advantageous to set the LST code to the
wingman’s TGP designation code during run-up. This technique can facilitate an immediate target handover
between aircraft when both targeting pods are oriented in the same geographic area, by simply setting the TGP
as SOI and depressing the MAN RNG/UNCAGE knob to initiate a Laser Spot Search (LSS).
Override Select
Sensor Type
270
[F-16C Viper] DCS
• WHOT. Using the FLIR camera, hot objects appear lighter than a cooler background.
• BHOT. Using the FLIR camera, hot objects appear darker than a cooler background.
• TV. The Charge Coupled Device camera displays this image. This is a daytime, electro-optical camera.
Laser Spot Search Code. This is the laser pulse rate frequency (PRF) code the TGP will attempt to locate in
laser spot search (LSS) mode.
Mode Selection
You may change modes by pressing the OSB 1 adjacent to STBY. The following options will be displayed
depending on Master Mode:
Current Mode
Current Mode
SPI Coordinates/Elevation
Grayscale
Gain Control
Crosshairs
FOV Indicators
Track Mode
Slant Range to SPI
Laser Code
Field of View. Pressing this OSB toggles between Narrow Field of View (NFOV) or Wide Field of View (WFOV).
These views can vary between the CCD and FLIR sensors in the TGP.
• FLIR field of view:
o Wide Field of View (WFOV) is 4° × 4°
o Narrow Field of View (NFOV) is 1° × 1°
• CCD field of view:
o Wide Field of View (WFOV) is 3.5° × 3.5°
o Narrow Field of View (NFOV) is 1° by 1°
Zoom Factor. Within an FOV selection, you may additionally adjust the zoom-factor by zooming in and out with
the RANGE knob. The zoom range goes from 0Z (no zoom) to 9Z (highest level of zoom within FOV). Objects
within the TGP field of view double in size from 0 to 9 zoom.
AGM-65 Handoff Sub-mode. This OSB toggles between MAN and AUTO for AGM-65D/G Maverick hand off
mode.
• MAN. The AGM-65 will be slaved to the Line of Sight of the TGP but will not automatically be handed
off the lock. Pilot must manually change SOI to AGM-65 and command lock manually.
• AUTO. TMS right will hand off the lock to the AGM-65 if the target contrast and size meets criteria of
missile lock.
Current Mode. This is the mode the TGP is currently in.
SPI Coordinates/Elevation. The lat/lon coordinates and elevation in feet of the current System-Point-of-
Interest (SPI) is displayed. This is usually the point in the center of the crosshairs at ground level.
Grayscale. When pressed, it displays a 10-stage gray scale bar at the bottom of the display. When enabled, the
label changes to GRAY ON.
272
[F-16C Viper] DCS
Situational Awareness Cue. The SA cue provides you a reference to indicate the TGP’s current line of sight in
reference to the pod’s longitudinal (boresight) axis, which is coincidental with the aircraft longitudinal axis. The
cue is represented as a small square that can move to any spot within the display. The position of the SA square
represents the current TGP line of sight.
Gain Control. Pressing this OSB toggles between manual and automatic gain control for the FLIR video.
• MGC. If selected, level control arrows are displayed on the OSBs below (not shown). Gain may be
controlled with the physical gain rocker switch on the top left of the MFD. The current selected gain is
indicated on the top left corner of the TGP page (not shown).
• AGC. Gain is adjusted automatically, and the level control arrows and gain indicator are both removed.
Note: The AGC/MGC label and associated OSB labels are displayed even if the TGP is in TV mode.
Crosshairs. Line of sight for targeting and laser fire.
Field of View (FOV) Indicators. These four corner brackets are only shown when WIDE FOV is enabled and
indicate the portion of the image that will be displayed if NARO FOV is enabled.
Track Mode. If the TGP is in a track mode, this field will indicate the track mode it is in. Types include:
• AREA. In AREA track mode, the TGP performs image correlation to track an overall scene. AREA track
mode is effective at tracking fixed objects.
• POINT. In POINT track mode, the TGP attempts to follow the centroid of a visible object using edge
detection. POINT track mode is effective at tracking moving objects that are well-defined against their
background, either because they are warmer (in HOC/COH sub-modes) or brighter (TV sub-mode).
• INR (inertial rates). In INR mode, the TGP maintains its LOS on a position using only inertial integration.
It does not do any image processing. INR track mode is effective at approximately maintaining the TGP
LOS when the target is at risk of being masked or obscured.
Slant Range to SPI. This indicates the slant range in nautical miles to the SPI. The preceding letter indicates
the source of the range data.
• L. Laser (priority over all other sources)
• T. TGP passive ranging
• (blank). Sensor that is not the TGP is providing range (for example, FCR A-G ranging)
Laser Code. If the laser is firing (flashing L), the targeting pod laser code being used should display the code as
set on the LASR DED page. This is an octal value of 1 to 8 with a range between 1111 and 2888.
Override Select
Radar Altitude
Sensor Type
North Arrow
Track Polarity
Snowplow Mode
Meterstick
Cursor Zero
Sighting Option
Laser Status
Time to Go
OVRD Select. Pressing this OSB overrides any current mode and returns to STBY. The last selected mode is
returned to when OVRD is selected a second time.
A-G Control Page Select. Pressing this OSB selects the STBY Control Page.
Radar Altitude. The current radar altitude is displayed.
Sensor Type. Displayed in the upper right corner, this text field indicates the current video mode that the TGP
is collecting in. The three options include:
• WHOT. Using the FLIR camera, hot objects appear lighter than a cooler background.
• BHOT. Using the FLIR camera, hot objects appear darker than a cooler background.
• TV. The Charge Coupled Device camera displays this image. This is a daytime, electro-optical camera.
North Arrow. The north arrow cue consists of the letter N with an arrow, displayed on the top right corner of
the TGP base page. The arrow points to magnetic north in 1.4° increments relative to the TGP cross hairs line of
sight.
Laser Spot Search Code. This is the laser pulse rate frequency (PRF) code the TGP will attempt to locate in
laser spot search (LSS) mode.
Track Polarity. For either FLIR or TV, pressing this OSB toggles between Neutral Track (NT) and White Track
(WT). When TV is selected, the OSB cycles between NT, WT, and Black Track (BT).
• NT mode allows both white and black targets to be point tracked. This is the default A-G mode.
• WT only allows white point targets to be tracked. This is the default A-A mode
• BT allows black point targets to be tracked.
Pressing this OSB twice within 0.5 seconds toggles the Laser Spot Tracker (LST) function on and off.
Snowplow Mode. This mode is available in NAV and A-G modes while the TGP is not tracking. This mode is
available when SP is displayed adjacent to the OSB (not shown). When SP is pressed, both the FCR and TGP are
commanded to snowplow mode.
In snowplow mode, the TGP LOS is commanded straight ahead and angled downwards to point to the ground
ahead at ½ of the currently selected FCR scale (for example, if selected FCR scale is 40nm, the TGP will look at
274
[F-16C Viper] DCS
the point on the ground 20nm ahead). Because the location determined by the reticle is snowplowing, the SPI
itself will also snowplow.
Slewing is disabled; however, it is possible to ground-stabilize by pressing TMS-fwd. This will exit SP mode and
enter a normal AREA track.
Meterstick. The meterstick is a number to the right of the reticle that indicates the length of the ground under
the crosshair, in meters.
Cursor Zero. Pressing CZ erases the cursor slew and returns the SPI to the currently selected steerpoint.
Sighting Option. This OSB will cycle between TGT-OAP1-OAP2 where OAP is the Offset Aim-Point (OAP) which
can be added to each steer point. An OAP can be useful if the target is obscured by weather, but the OAP is in
the clear. By selecting OAP1 or 2, the TGP slaves to the clear OAP and the aiming can be confirmed, although
the steering and weapon delivery calculations will be to the target.
Laser Status. This displays the current state of the laser designator.
• (blank). Laser not armed
• L. Laser armed.
• Flashing L. Laser firing.
Time to Go. This shows the time to the next event depending on the aircraft status. Time to reach the steerpoint
is displayed if in NAV master mode. Time to release weapon is displayed if in A-G mode if a target has been
designated in an auto-delivery mode. Time to impact is displayed if a weapon has been released.
Weapons delivery using the TGP in A-G mode is covered in the Laser Guided Bombs section.
Track Modes
The LITENING II targeting pod can employ one of three different modes to track a target: AREA, POINT, INR
(inertial rates), and SP (snowplow). Each track mode is suitable for a different situation.
• In AREA track mode, the TGP performs image correlation to track an overall scene. AREA track mode
is effective at tracking fixed objects.
• In POINT track mode, the TGP attempts to follow the centroid of a visible object using edge detection.
POINT track mode is effective at tracking moving objects that are well-defined against their
background, either because they are warmer (in HOC/COH sub-modes) or brighter (TV sub-mode).
• In INR mode, the TGP maintains its LOS on a position using only inertial integration. It does not do
any image processing. INR track mode is effective at approximately maintaining the TGP LOS when
the target is at risk of being masked or obscured.
• In SP mode, TGP LOS is commanded straight ahead and angled downwards to point to the ground
ahead at ½ of the currently selected FCR scale (for example, if selected FCR scale is 40nm, the TGP
will look at the point on the ground 20nm ahead).
Therefore, it is recommended to use AREA track mode for stationary targets and POINT track mode for moving
targets. In situations where the targeting pod is likely to become masked (intensive maneuvering, concealment
behind terrain, or turning away from the target), it’s recommended to first change the TGP to INR track mode to
preserve the LOS as best as possible. SP mode is useful for locating targets directly ahead without reference to
steerpoints or other anchor points loaded into the aircraft.
When the targeting pod is initially brought out of standby, it is not in any track mode. The pilot can move the
targeting pod between track modes using the TMS switch:
276
[F-16C Viper] DCS
When the TGP cursor is slewed, the targeting pod automatically and temporarily changes to INR track mode. The
previous track mode (AREA or POINT) is re-commanded once slewing stops.
Laser Ranging
One very important feature of the Targeting Pod’s laser designator is the ability to measure the slant range to
the target. The laser is fired and the time it takes to receive the reflected laser energy is measured, providing a
precise range. This information is then fed to the Fire Control Computer to update the stored target elevation
and greatly improve the accuracy of the computed firing solution.
This can and should be done when possible for all weapons delivery types, not just laser guided bombs. To
facilitate this, the TGP automatically slaves to the pipper while in gun, rocket, and bomb CCIP modes, and to the
target designator while in CCRP and DTOS modes.
These weapons delivery modes are discussed fully in the Air-to-Ground Employment section.
To take a laser range, the Laser Arm Switch must be set to ARM. Laser firing is inhibited with the switch set to
OFF.
The Laser status is displayed as an L on the HUD and TGP display when the Laser Arm switch is set to arm.
The laser is fired by squeezing the trigger to the first detent. The L flashes when the laser designator is firing.
Releasing the trigger stops lasing.
Laser Status
278
[F-16C Viper] DCS
Override Select
Crosshairs
Zoom Factor. Within an FOV selection, you may additionally adjust the zoom-factor by zooming in and out with
the RANGE knob. The zoom range goes from 0Z (no zoom) to 9Z (highest level of zoom within FOV). Objects
within the TGP field of view double in size from 0 to 9 zoom.
Crosshairs. Line of sight for targeting and laser fire.
Field of View (FOV) Indicators. These four corner brackets are only shown when WIDE FOV is enabled and
indicate the portion of the image that will be displayed if NARO FOV is enabled.
OVRD Select. Pressing this OSB overrides any current mode and returns to STBY. The last selected mode is
returned to when OVRD is selected a second time.
A-G Control Page Select. Pressing this OSB selects the STBY Control Page.
Radar Altitude. The current radar altitude is displayed.
Sensor Type. Displayed in the upper right corner, this text field indicates the current video mode that the TGP
is collecting in. The three options include:
• WHOT. Using the FLIR camera, hot objects appear lighter than a cooler background.
• BHOT. Using the FLIR camera, hot objects appear darker than a cooler background.
• TV. The Charge Coupled Device camera displays this image. This is a daytime, electro-optical camera.
Laser Spot Search Code. This is the laser pulse rate frequency (PRF) code the TGP will attempt to locate in
laser spot search (LSS) mode.
Track Mode. If the TGP is in a track mode, this field will indicate the track mode it is in. Types include:
• RATES. When in A-A mode and the slew function is released, the TGP will automatically enter RATES
mode (indicated in the tracking-type field).
• POINT. As with A-G mode, the user may command a Point track over an object. This mode is also used
for radar locked targets.
Situational Awareness Cue. The SA cue provides you a reference to indicate the TGP’s current line of sight in
reference to the pod’s longitudinal (boresight) axis, which is coincidental with the aircraft longitudinal axis. The
cue is represented as a small square that can move to any spot within the display. The position of the SA square
represents the current TGP line of sight.
Weapons delivery using the TGP is covered in the Air to Air Employment section.
280
[F-16C Viper] DCS
HOTAS COMMANDS
The following HOTAS commands are available when the TGP is sensor of interest (SOI):
TMS Fwd. Enters AREA track when pressed, then POINT track when released. If POINT track fails, it remains in
AREA track.
TMS Aft. If TGP is tracking, break track and return to slave mode (e.g., slaved to A-G SPI or A-A FCR line of
sight). If TGP is already in slave mode, cursor zero (i.e., return to boresight position).
TMS Left. Toggle FLIR polarity between white hot and black hot.
TMS Right (Maverick not selected). Enter AREA track mode.
TMS Right (Maverick selected). Attempt Maverick handoff.
Trigger (First Detent). Fire Laser.
Trigger (Second Detent). Fire laser for 30 seconds if in CCIP bombing mode. (See Laser Ranging section.)
Expand/FOV. Toggle FOV between Wide and Narrow.
Expand/FOV
Manual Slew. The TGP view can be slewed to scan the scene and search for targets using the cursor controls.
Manual slew is available is either in Slave mode or in one of the tracking sub-modes (e.g., area track or point
track).
Cursor/Enable Switch
282
[F-16C Viper] DCS
5
S TS
3
6
S
The HTS pod is not required to employ the AGM-88 HARM missile, however it does enable the targeting of threat
radars more efficiently. Most notably, when equipped with an HTS pod, the pilot is not limited by the field-of-
view of the HARM missile seeker itself. Even radar systems that are to the side or even behind the aircraft can
be handed off to the AGM-88 for engagement.
Although originally designed to enhance the tactical employment of HARM anti-radiation missiles against air
defenses, the HTS pod can be used designate threat radars for the employment of other sensors or weapons.
The HTS also dramatically increases the pilot’s situational awareness of the threat radar environment in the
surrounding airspace and allows the pilot to make critical decisions regarding which threats must be avoided and
which threats must be engaged to accomplish the mission.
284
[F-16C Viper] DCS
10. Ownship
19. Geo Specificity Selection
11. Steerpoint
1. Centered/Depressed Format. Toggles between Depressed (DEP) and Centered (CEN) HAD formats.
When set to Depressed, the ownship is biased to the bottom portion of the HAD, allowing the HAD to
primarily depict battlespace in front of the aircraft. This format may be more useful when performing
offensive counter-air (OCA), suppression of enemy air defenses (SEAD), offensive strikes, or general
navigation along a flight route.
286
[F-16C Viper] DCS
When set to Centered, the ownship is displayed in the center of the HSD, depicting battlespace in all
directions around the aircraft equally. This format may be more useful when loitering or performing orbits
in an area, such as air interdiction (AI), close air support (CAS), reconnaissance, or supporting combat
search and rescue (CSAR).
2. Normal/Expand View. Cycles the HAD between NORM, EXP1 and EXP2 viewing modes when HAD is set
as SOI and the Expand/FOV button is pressed on the Side Stick Controller (SSC) or OSB 3 is pressed on the
HAD MFD format. (See HAD Expand (EXP) Mode for more information.)
3. Threat Page. Toggles the MFD between the HAD base page and the Threat page.
4. Control Page. Toggles the MFD between the HAD base page and the Control page.
5. Range Rings. Depicts sub-ranges below the current range scale.
When the HAD is set to Depressed format, the outer ring will correspond with the HAD range scale, with
two additional inner rings set at ⅔ and ⅓ of the range scale.
When the HAD is set to Centered format, the outer ring will correspond with the HAD range scale, with an
inner ring set at ½ the range scale.
6. Range Scale Increase. Increases the HAD range scale by one level. When the HAD is set to its highest
range scale, this option is removed from the HAD.
7. Range Scale. Displays the range (in nautical miles) of the furthest HAD range ring. The minimum range
that the HAD can be set to is 10 NM (Centered format) or 15 NM (Depressed format). The maximum range
that the HAD can be set to is 160 NM (Centered format) or 240 NM (Depressed format).
8. Range Scale Decrease. Decreases the HAD range scale by one level. When the HAD is set to its lowest
range scale, this option is removed from the HAD.
9. TDOA Team Selection. Not implemented.
10. Ownship. Depicts the location of the ownship.
11. Steerpoint. Steerpoints that are not the selected steerpoint are displayed as hollow white circles.
12. Memory Target. Not implemented.
13. Azimuth Steering Line. Displays the relative alignment of the aircraft heading with the bearing to the
current steerpoint, SPI, or weapon release solution. If the line is to the left or right of the watermark, the
pilot must turn left or right respectively toward the vertical line to align the aircraft with the desired course
or target. If the line bisects the center of the watermark, the aircraft is on course toward the selected
steerpoint, SPI, or weapon release solution.
14. HARM WEZ. Depicts the weapon engagement zone (WEZ) of the AGM-88 HARM missile, which is based on
the selected POS mode HARM launch profile along with the ownship’s current attitude, altitude, and speed.
If the aircraft is flying at high speeds, high altitudes, and/or in a climb, the depicted WEZ will dynamically
grow in size to represent the improved kinematic performance of the AGM-88 when launched from those
high speeds and altitudes. If the aircraft is operating at slower speeds, low altitudes, and/or in a dive, the
WEZ will dynamically shrink to represent the negative impacts such launch conditions will have on the range
and performance of the AGM-88.
When handing off a threat radar to the HARM missile, the AGM-88 should only be launched at the selected
target if the threat radar is within the depicted HARM WEZ outline. If the HARM WEZ extends beyond the
current range scale of the HAD, the WEZ will be shown with a dashed outline.
HARM WEZ in EOM (Left), RUK (Center), and PB (Right) launch profiles
The POS mode launch profile can be changed on the WPN MFD format when the SMS weapon profile is set
to AG88. (See AGM-88 HARM for more information.)
15. HAD Cursor. The HAD cursor is slewed using the RDR CURSOR/ENABLE switch and can be used to view
expanded information of a threat radar when placed over a radar symbol, or can be used to select the threat
radar for handoff when TMS Forward is pressed while the cursor is placed over a radar symbol.
16. Selected Steerpoint. The steerpoint selected as the current navigation steerpoint is displayed as a solid
white circle.
17. Active Navigation Route. The active navigation route is displayed as a solid white line linking sequential
steerpoints 1-25.
18. Friendly Declutter. Controls the display of friendly aircraft PPLI symbols received over Link16 datalink.
Each press of OSB 9 will cycle through three declutter levels.
• FR ON. All friendly aircraft PPLI symbols received are displayed.
• FL ON. Only flight member PPLI symbols are displayed. All other friendly aircraft PPLI symbols are
hidden.
• FR OFF. All friendly aircraft PPLI symbols are hidden.
19. Geo Specificity Selection. Not implemented.
20. Target Isolate Selection. Not implemented.
21. HARM Launch Profile. Displays the currently selected launch profile for the AGM-88 POS sub-mode.
22. Error Ellipse Major Axis Orientation (next page). Displays the orientation (in degrees Magnetic) of the
major axis of the error ellipse for the threat radar under the HAD cursor.
23. Error Ellipse Major Axis Length (next page). Displays the length of the major axis of the error ellipse
for the threat radar under the HAD cursor. Lengths are displayed in nautical miles (NM), unless the length
is less than 6,000 feet, in which case the length will be displayed in feet.
24. Error Ellipse Minor Axis Length (next page). Displays the length of the minor axis of the error ellipse
for the threat radar under the HAD cursor. Lengths are displayed in nautical miles (NM), unless the length
is less than 6,000 feet, in which case the length will be displayed in feet.
25. PGM Level (next page). Displays the quality of the ranging data for employing precision guided munitions.
PGM levels are ranked PGM 1 through PGM 5, with PGM 5 being the least accurate with a large error ellipse,
and PGM 1 being the most accurate with a small error ellipse.
288
[F-16C Viper] DCS
22. Error Ellipse Major 23. Error Ellipse 24. Error Ellipse
Axis Orientation Major Axis Length Minor Axis Length 25. PGM Level
26. Radar in Search Mode. Depicts a threat radar that is actively emitting in Search mode.
27. Bullseye Symbol. Depicts the location of the Bullseye point. The Bullseye point is normally set to Steerpoint
25 but can be set to a different steerpoint on the BULL DED page.
28. Radar Offline. Depicts a threat radar that has not been detected as actively emitting for at least 2 minutes.
If the threat radar has not been detected as actively emitting after 4 minutes, this symbol will be removed
from the HAD.
29. Radar in Track Mode. Depicts a threat radar that is actively emitting in Track mode. If the threat radar
begins actively emitting in a distinct Launch mode, the symbol will flash.
30. HAD Cursor. If Bullseye is enabled on the BULL DED page, this data field will display the bearing and range
from the Bullseye point to the HAD cursor.
31. Bullseye LOS, Bearing & Range. Displays a pointer symbol that indicates the relative direction (line-of-
sight or LOS) to the Bullseye point from the nose of the ownship. Displays the ownship’s range (in nautical
miles) and bearing (in degrees Magnetic) from the Bullseye point, with the range displayed inside the pointer
symbol and the bearing from Bullseye displayed below it.
32. Flight/Team Member PPLI (Link16). Friendly, Link16 participant aircraft that are set as flight or team
members to the ownship.
33. Friendly Air Surveillance Track (Link16). Friendly, non-Link16 participant aircraft that are detected by
other Link16 participants such as friendly fighters or AWACS aircraft.
34. Friendly Donor PPLI (Link16). Friendly, Link16 participant aircraft that are set as donors to the ownship.
6. Threat 7. Threat
Classes 1-5 Classes 6-10
1. Threat Class 11. When highlighted, threat radars within threat class 11 are added to each HTS scan cycle.
2. Manual Class. When highlighted, threat radars within the Manual threat class are added to each HTS scan
cycle. This option is only displayed on the HAD Threat page when threat radars have been added to the
Manual threat class on the HTS DED page.
3. Site Selection. Not implemented.
4. All Threat Classes. Highlights/de-highlights all threat classes simultaneously. If some threat classes are
highlighted while others are not, the first press of this button will highlight all threat classes. Each subsequent
press will highlight/de-highlight all threat classes at once. If MAN is displayed at OSB 2, each subsequent
press of ALL at OSB 5 will alternate between enabling classes 1-11 and just the Manual threat class.
5. Scan Cycle Time. Displays the time the HTS requires to perform one complete scan cycle and refresh the
HAD with the estimated locations and emission status of each detected threat radar. The scan cycle time is
dependent on the number of threat radar types the HTS must scan for. Highlighting only the required threat
290
[F-16C Viper] DCS
classes needed to perform the mission will increase the efficiency of the HARM Targeting system and reduce
the time required to accurately determine the location of detected threat radar systems.
6. Threat Classes 1-5. When highlighted, threat radars within the threat classes next to their respective OSB
are added to each HTS scan cycle. These threat classes include ground and naval air defense systems of
Russian or Chinese design.
7. Threat Classes 6-10. When highlighted, threat radars within the threat classes next to their respective
OSB are added to each HTS scan cycle. These threat classes include ground and naval air defense systems
of American or western European design.
HTS Page
The HARM Targeting System DED page is accessed by pressing ENTR on the ICP keypad when the MISC DED
page is displayed on the DED. This page is used to configure a Manual threat class for use on the HARM Attack
Display (HAD) MFD format. The Manual threat class can be utilized to better tailor the HTS scan cycles to the
radar signals that are anticipated to be encountered during the mission.
The HTS DED page will only be displayed on the MISC page list when an HTS pod is installed on the aircraft and
powered using the SNSR PWR control panel.
3. Selected Steerpoint
1. Threat Number
Reject
Return DED
Accept No function
to CNI page
1. Threat Number. Up to eight radar types can be added to the HAD Manual threat Class.
2. Threat ALIC Code. Displays the ALIC code representing a specific radar type that is loaded into the
corresponding threat entry. An empty ALIC code slot will be displayed by four X characters. May be modified
using the ICP keypad.
3. Selected Steerpoint. Displays the currently selected navigational steerpoint.
4. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that
has been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP
ENTR button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
1. Pre-planned Threats. Toggles the display of pre-planned air defense threats loaded from the DTC. (N/I)
2. Tertiary Table. Not implemented.
3. Navigation Route 1. Toggles the display of the first navigation route loaded from the DTC. (N/I)
4. Navigation Route 2. Toggles the display of the second navigation route loaded from the DTC. (N/I)
5. Navigation Route 3. Toggles the display of the third navigation route loaded from the DTC. (N/I)
6. SAM Threat Radars. Toggles display of HTS-detected threat radar symbols.
7. Geographic Line 1. Toggles the display of first pre-planned line or shape loaded from the DTC. (N/I)
8. Geographic Line 2. Toggles the display of second pre-planned line or shape loaded from the DTC. (N/I)
9. Geographic Line 3. Toggles the display of third pre-planned line or shape loaded from the DTC. (N/I)
10. Geographic Line 4. Toggles the display of fourth pre-planned line or shape loaded from the DTC. (N/I)
11. Page Sequence. Cycles the MFD to Page 2 of the HAD Control page.
292
[F-16C Viper] DCS
12. Data Recorder 13. Data Recording Rate 14. RPD Mode
19. AA Mode
HAD Cursor
294
[F-16C Viper] DCS
Radar designated
Radar designated
and handed off
When a threat radar has been handed off to an AGM-88 missile and is within the HARM Weapon Engagement
Zone (WEZ), the time to impact (based on estimated HARM time of flight) and time of impact will be displayed
in the bottom right corner of the HAD above the HARM launch profile. This information is identical to the pre-
launch data displayed on the WPN MFD format when set to POS mode and the HARM launch profile is set to EOM
or PB. These can be referenced to coordinate and maximize the effect of multiple HARM missiles when employed
against heavily defended targets.
Once a threat radar has been designated, regardless of the selected SMS weapon profile, the SPI will be placed
at the calculated location of the designated radar. Other onboard sensors such as the FCR and TGP will accordingly
be cued to the new SPI location, allowing the pilot to engage the radar or associated air defenses with other
weapons if necessary, or store a markpoint at the location. Specifically in the case of the TGP, this will also allow
the pilot to visually confirm the accuracy of the calculated radar location. However, depending on the tactical
situation and the nature of the air defenses, this may not always be possible.
If a threat radar is designated, pressing TMS Right on the Side Stick Controller (SSC) will step to the next threat
radar detected by the HTS pod and designate that location for the SPI and handoff the newly designated radar
to the AGM-88 missile.
Air defense radar locations passively ranged by the HTS cannot be stored into steerpoint locations directly from
the HAD. However, by cueing other onboard sensors to these locations and performing accurate targeting, air
defenses can be plotted with greater precision compared to passive ranging of radar signals alone. Accurate
targeting can be accomplished using air-to-ground or air-to-surface radar scans at long range, electro-optical TGP
reconnaissance at medium range, or visual “out the window” identification at short-range.
Once air defense locations are confirmed with other sensors or by visual identification, markpoints can be
designated using the MARK DED page, or coordinates can be directly entered into the ICP using the STPT or
DEST DED pages from coordinate data displayed on the TGP or FCR MFD formats. Even if air defenses cannot be
confirmed by radar, electro-optical, or visual means, the SEAD DED page can be used to manually write down
coordinates for future input, reporting, and targeting.
HAS FOV Box Slant Range to POS FOV Box Slant Range to
Steerpoint HAD designation
When a threat radar is designated on the HAD, the HUD Master Mode status will display “HTS” to indicate the
HARM Targeting System is being used for weapons designation in lieu of the seeker of the AGM-88 missile itself.
The steerpoint information will be replaced by the slant range to the HAD designation, time to the Missile
Maneuvering Zone (MMZ), bearing and range to the HAD designation, and the TD Box will be placed at the
location of the HAD designation. If set to HARM-As-Seeker (HAS) mode on the WPN MFD format, the AGM-88
will switch to POS mode and use the selected POS launch profile after handoff is complete, which will update the
size of the HARM FOV box and display the associated AGM-88 HUD symbology. (See AGM-88 HARM for more
information.)
296
[F-16C Viper] DCS
HAD designation in NAV mode (left) & HTS A-G sub-mode (right)
Depending on the master mode or sub-mode, either the STP sighting option (depicted by the steerpoint diamond),
or the TGT sighting option (depicted by the TD Box), will be set to the HAD designation. The sighting point may
be subsequently slewed using the RDR CURSOR/ENABLE switch if a SOI other than HAD is selected that permits
cursor slew in the current master mode/sub-mode. However, if HAD is selected as SOI while a HAD designation
exists, the current sighting point will again be set to the calculated location of the designated threat radar.
If Cursor Zero is commanded while the SOI is set to HUD, FCR, or TGP, the current sighting point will be set to
the selected steerpoint, not the HAD designation. However, if HAD is selected as SOI, the sighting point will again
be set to the calculated location of the designated radar.
In the specific case of A-G master mode and in HARM designation sub-mode, when a threat radar is initially
designated, the STP sighting point will be set to the HAD designation. When the handoff to the AGM-88 missile
is complete, the sighting option will automatically change to TGT, which will also be set to the HAD designation.
The TGT sighting point can be subsequently slewed using the RDR CURSOR/ENABLE switch if a SOI other than
HAD is selected.
When acquiring an air defense battery or vehicle using the TGP following a HAD designation of a threat radar,
slewing the sighting point can be useful in updating the HUD/HMCS symbology to the true location of the hostile
air defenses for a visual or electro-optical engagement using cluster munitions or AGM-65 missiles. However, to
avoid inadvertently returning the sighting point and its associated symbology back to the HAD designation (which
may not be accurate to the true location of the hostile air defenses), it may be wise to reject the HAD designation
prior to switching to a different SOI.
298
[F-16C Viper] DCS
HANDS-ON CONTROLS
The Target Management Switch (TMS) and
Expand/FOV button on the Side Stick Controller
(SSC), along with the RDR CURSOR/ENABLE switch Display Management
on the throttle grip, are the pilot’s controls for Switch (4-way)
interacting with the HARM Attack Display (HAD) and
Target Management
designating threat radars for targeting by the Switch (4-way)
aircraft’s sensors or engagement by AGM-88 HARM
anti-radar missiles. Expand/FOV Button
Throttle Grip Commands. The RDR Side Stick Controller (SSC) Commands. The
CURSOR/ENABLE switch is multi-directional, Target Management Switch (TMS) commands are
allowing the HAD cursor to be moved in any contextual, based on whether a threat radar has
direction. been designated as a target on the HAD MFD
format.
S Designate Target
RDR
CURSOR
*Display SEAD
S DED page
TMS S *Target Step
EXP
S Short press (<0.5 sec)
* TMS Right and TMS Left commands are only available when a threat radar is designated on the HAD MFD
format.
** TMS Aft will only return the DED to the CNI page from the SEAD DED page.
JOINT HELMET-MOUNTED
JOINT HELMET-MOUNTED
CUEING SYSTEM
CUEING SYSTEM
300
[F-16C Viper] DCS
High-angle Off-Boresight
Missile Seeker
The JHMCS visor itself contains a Magnetic Receiver Unit (MRU), which detects magnetic signals emitted by the
Magnetic Transmitter Unit (MTU) to relay helmet position and orientation to the aircraft electronics. These signals
are used by the aircraft electronics to steer sensors and weapons when commanded, and to determine the
appropriate virtual symbology to augment the pilot’s vision in order to increase situational awareness.
In realty, JHMCS symbology is projected onto the helmet visor in front of the right eye only. However, for some
DCS players, this may cause discomfort in VR. DCS: F-16C Viper allows players to selectively project the JHMCS
symbology onto either eye or both eyes, depending on player preference. This option may be set on the SPECIAL
Tab within the DCS: World Options.
HMCS Symbology
The HMCS is enabled using the SYMBOLOGY INT knob on the HMCS
control panel. Rotating the knob clockwise increases the brightness
intensity of the symbology and rotating it to the OFF position removes
the HMCS symbology from the visor and disables the system.
Some elements of the HMCS symbology are always present, others will be displayed or removed based on the
selected master mode, available sensor(s), or weapon profile; and some elements can be optionally displayed or
removed based on pilot preference. (See HMCS DED Settings for more information.)
3. Current G
10. Altitude
4. Velocity
1. RWR Threat Direction. Displays the relative azimuth of the priority threat detected by the RWR, indicated
by a diamond. If the diamond is located at the top of the circle, the priority threat is directly in front of the
aircraft. If the diamond is located at the bottom of the circle, the priority threat is directly behind the aircraft.
If no priority threat is present, this symbology element will blank.
A gap in the circle indicates the azimuth of the HMCS line-of-sight (LOS) to cue the pilot to the priority threat
direction. If the threat direction diamond is centered within the gap, the HMCS LOS is aligned with the
priority threat direction (in azimuth only), aiding the pilot in visually acquiring the threat aircraft, air defense
system, or weapon’s signature.
NOTE: The directional accuracy of this symbology is subject to the same limitations as the ALR-56M Threat
Warning Azimuth Display.
2. RWR Priority Threat. Displays the priority threat detected by the RWR. If no priority threat is present,
this symbology element will blank.
3. Current G. Displays the current aircraft G-load value. The G value is displayed to the nearest tenth of a G,
and ranges from +9.9 to -9.9 G’s.
4. Velocity. Velocity is displayed in knots, between 60 to 900 knots CAS. When below 60 knots CAS, the HMCS
will display 48 knots.
The Velocity can be set to calibrated airspeed (CAS), true airspeed (TAS), or ground speed (GND SPD) using
the Velocity Switch on the HUD Control Panel. The Velocity will automatically revert to calibrated airspeed if
in Dogfight mode or if the landing gear are down.
5. Master Arm Status. Displays the position of the MASTER ARM Switch on the MISC panel.
302
[F-16C Viper] DCS
If the pilot aims the HMCS LOS greater than 30° above the horizontal plane, relative to the aircraft’s fuselage,
the Aiming Cross will be increasingly re-positioned higher in within the vertical plane of the HMCS FOV. The
Aiming Cross will reach its maximum vertical deflection at an 80° look-up angle.
10. Altitude. The Altitude is in feet, to the nearest 10 feet.
11. Slant Range. The Slant Range is the direct, straight-line distance from the aircraft to the current target or
SPI location. For range values greater than 1.0 NM, the range is displayed as a four-digit value to the nearest
tenth of a nautical mile (i.e., 15.2 NM is displayed as “015.2”). For range values less than 1.0 NM, the range
value is displayed as a three-digit value to the nearest hundred feet (i.e., 5500 feet is displayed as “055”).
The letter on the left of the display indicates the method the range is determined.
• B. The slant range is determined based on the barometric altitude and steerpoint elevation.
• R. The slant range is determined based on the radar altimeter.
• F. The slant range is determined based on ranging data from the FCR.
• M. A Manual range is being used in an air-to-air mode or in air-to-ground CCIP mode.
12. Distance to Steerpoint/Steerpoint Number. The distance to the selected steerpoint is displayed to the
left of the chevron in 1 nautical mile increments. The selected steerpoint number is displayed to the right of
the chevron. (See Steerpoint Navigation for more information.)
13. Helmet Heading Scale. The Helmet Heading Scale indicates the magnetic heading of the HMCS line-of-
sight (LOS). A fixed lubber line along the top of the scale and a digital readout below the scale displays the
HMCS LOS. Each major tick mark on the tape represents 10° of magnetic heading and is accompanied by a
2-digit label, and each minor tick mark represents 5° of magnetic heading.
Additional HMCS symbology elements associated with the various sensors and weapons are described in the
applicable chapters of this manual.
304
[F-16C Viper] DCS
2. Cockpit Blanking
6. DED Asterisks
3. Declutter Level
4. RWR Display
Enable
* HMCS ALIGN page is only accessible when the master mode is set to NAV.
5. HUD Blanking. Displayed in highlighted text when enabled using the 0/M-SEL button. When enabled, the
HMCS will blank when the helmet LOS is within the boundaries of the HUD blanking area.
6. Cockpit Blanking. Displayed in highlighted text when enabled using the 0/M-SEL button. When enabled,
the HMCS will blank when the helmet LOS is within the boundaries of the cockpit blanking area.
7. Declutter Level. Displays the HMCS declutter level. May be changed by placing the DED asterisks around
the data field and pressing any ICP keypad button 1-9 to cycle between LVL1, LVL2, and LVL3.
• LVL1. All symbology elements are displayed.
• LVL2. Altitude, Distance to Steerpoint/Steerpoint Number, and Helmet Heading Scale are removed.
• LVL3. Current G, Velocity, and Master Arm Status are removed, in addition to LVL2 removed elements.
8. RWR Display. Enables/Disables the display of the RWR priority threat and direction. May be changed by
placing the DED asterisks around the data field and pressing any ICP keypad button 1-9 to toggle between
ON and OFF.
9. Selected Steerpoint. Displays the currently selected navigational steerpoint.
10. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that
has been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP
ENTR button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
2. Azimuth/Elevation Align
5. DED Asterisks
3. Roll Align
Enable
1. Coarse Alignment. Initiates a coarse alignment of the HMCS. To initiate the alignment sequence, set the
SYMBOLOGY INT knob on the HMCS control panel to any position other than OFF and press the 0/M-SEL
button.
2. Azimuth/Elevation Alignment. Initiates a fine alignment of the HMCS in the azimuth and elevation axes.
To initiate the alignment sequence, complete a COARSE alignment, and then press the 0/M-SEL button when
the DED asterisks sequence to the AZ/EL data field.
3. Roll Alignment. Initiates a fine alignment of the HMCS in the roll axis. To initiate the alignment sequence,
complete an AZ/EL alignment, and then press the 0/M-SEL button when the DED asterisks sequence to the
ROLL data field.
4. Selected Steerpoint. Displays the currently selected navigational steerpoint.
5. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
306
[F-16C Viper] DCS
AIR-TO-AIR EMPLOYMENT
AIR-TO-AIR EMPLOYMENT
308
[F-16C Viper] DCS
2. Press the A-A Master Mode Button on the ICP to place the fire control system in Air-to-Air Missile (AAM)
Mode.
This is one method for preparing the aircraft for an air-to-air attack. There are also two air-to-air override modes
that can be quickly selected using HOTAS commands. Those are described below.
DOGFIGHT Switch
• DOGFIGHT (outboard). This mode provides symbology on the HUD for both 20mm gun firing and AIM-
9 Sidewinder missile delivery.
• MSL OVRD (inboard, unlabeled). This provides symbology for AIM-120 missile firing only. If no AIM-
120 is loaded, AIM-9s are selected.
• Center position. Returns to the last selected master mode.
Requests for master mode changes made using the ICP will be ignored while either of these modes are active.
Changes to missile or radar settings made while either override mode is active will be saved throughout the
mission. A common technique is to configure the displays, radar, and missiles for each mode as desired during
ground operations. This provides three distinct weapon delivery options (Dogfight, Missile Override and Default)
without the need to remove your hands from the controls.
Dogfight Mode
With the switch in the DOGFIGHT (outboard) position, the HUD is configured for Gun and AIM-9 missile firing.
The left MFD is configured with the radar in ACM Boresight mode and the right MFD is configured with the
Dogfight SMS page.
The Dogfight HUD combines elements of the Missile and Guns HUD modes into one decluttered display. Note
that the heading bar, flight path marker and attitude bars are removed.
310
[F-16C Viper] DCS
Missile Diamond
Missile Reticle
Master Arm Status Attitude Arc
Mode
Slant Range
Bullseye
See the sections on Air to Air Gunnery and AIM-9 Sidewinder Employment for details on each display and how to
use them.
Gun Dispersion
Rounds fired from any gun system do not follow a perfectly straight path but are dispersed in a cone shaped
pattern after they leave the gun’s muzzle. The dispersion pattern becomes a larger and larger cone as slant range
increases. The density of rounds within the cone becomes less and less as the edge of the cone is approached.
The average dispersion of the M61A1 is 8 mils diameter for 80% of the rounds fired and 12 mils for 100% of the
rounds fired.1 USAF units maintain a boresight program to ensure gun systems installed on aircraft continue to
meet these specifications while in operational use.
One mil is equal to 1/1000 of a radian so 8 mils equals an 8 foot diameter circle at 1,000 feet range and 12 mils
equals a 12 foot diameter circle. The size of the circle continues to increase with range.
In practical terms, this means you have some leniency in accuracy when firing the gun. In this example, the
green gun pipper is a 4-mil diameter circle. This is where bullets are most dense within the cone. The red shaded
area is the 8-mil circle 80% of the rounds will pass through at the target range. The orange shaded area is the
12-mil circle that 100% of the rounds will pass through at the target range.
The dispersion pattern of rounds fired from the gun is a circle only if the target is perpendicular to the flight path.
It resembles an ellipse when firing against a horizontal target on the ground.
1
This is based on MIL-DTL-45500/1A that states “At a range of 1,000 inches, 80 percent of a 75 round (min.) burst shall be completely within an 8.0
inch diameter circle for accuracy” and the manufacturer’s data sheet that states “8 milliradians diameter, 80 percent circle”.
312
[F-16C Viper] DCS
Summary
1. Select A-A master mode [1] or DGFT override mode [3]
2. Set Master Arm Switch to Arm
3. Acquire target using ACM radar mode (optional)
4. Fly the EEGS funnel and pipper onto the target
5. Squeeze the Trigger [Space] to the second detent to fire the gun
Gun Status
Operating Mode
Sub-mode
Rounds Remaining
System Status
Boresight Cross
EEGS Funnel
EEGS Sub-mode
MRGS Lines
Boresight Cross. This symbol is always available and shows the boresight direction. This is the
direction rounds will travel before other influences like gravity or air resistance take effect.
EEGS Funnel. Each point along the funnel represents the target at a specific range for which the gun
is correctly aimed. In other words, an aircraft whose wings are the same width as the funnel is at the
correct range to be hit by rounds fired at that moment.
As the range decreases, the target size will increase. As this occurs, you must place the target higher
in the funnel to keep the target wingspan just touching the sides of the funnel. This results in placing
the target higher in the HUD or, more importantly, closer to the Boresight Cross which results in reduced
lead for the reduced range.
The target aircraft wingspan must be known for the funnel to provide accurate range information.
Multiple Reference Gunsight Lines. The MRGS sight is composed of a series of five line segments
pointing toward the Gun Bore Line, and spaced in an arc near the bottom of the HUD. They aid in lining
314
[F-16C Viper] DCS
up long range, high aspect shots by providing the correct lateral aiming solution so the target flies up
the funnel.
When using an MRGS line, if the target is smaller than the line, it is either out of range or moving faster
than anticipated and requires extra lead. If the target is larger than the MRGS line, the target is moving
slower than anticipated and will require less lead.
Boresight Cross
EEGS Funnel
In-Range Cue
T-Symbol
Target Designator. This symbol is centered on the locked radar target. The triangular Target
Aspect Caret shows the target’s aspect angle. Maximum effective gun range is shown by an In-
Range Cue, two small lines on the outside of the symbol. The position of the Target Range Caret
indicates the range to the locked target. Each o’clock position represents 1,000 feet of range, so:
• 12 o’clock = 12,000 ft
• 9 o’clock = 9,000 ft
• 6 o’clock = 6,000 ft
• 3 o’clock = 3,000 ft
Target Range. The distance to the locked target. Tenths of a mile are displayed for ranges greater
than one mile. Hundreds of feet are displayed at ranges less than one mile.
Closure Rate. The rate of closure with the target in knots.
T-Symbol. This symbol shows two firing solutions for the locked target. The + symbol, or ‘one-G
pipper’ shows the lead angle against a non-maneuvering target. The small horizontal bar, or ‘nine-G
pipper’ shows the lead angle for a target turning at maximum sustained rate. These may be used as
a backup in situations the Level V Pipper is not displayed.
Two maneuver potential lines are displayed on either side of the 1g pipper. The longer the lines, the
greater the out-of-plane maneuver potential of the target.
Level V Pipper. This represents the gunfire solution computed for the target’s current range and
rates. The goal is to stabilize this pipper over the target and fire.
3. Maneuver your aircraft to frame the target aircraft within the EEGS funnel.
Each point along the funnel represents the target at a specific range for which the gun is correctly
aimed. In other words, an aircraft whose wings are the same width as the funnel is at the correct range
to be hit by rounds fired at that moment.
Place the enemy aircraft in the funnel so that the wingtips touch the edges or the Level V Pipper is
stabilized over the target.
4. Squeeze the trigger all the way to the second detent to fire the gun when the wingtips
touch the funnel (Level II) or Pipper is over the target (Level V).
Target range greatly affects gun effectiveness. As the rounds come out of the gun, they will gradually
disperse and lose velocity. Increased dispersion and loss of velocity reduce the accuracy and
effectiveness of the gun. The top of funnel represents the minimum range of approximately 600 feet.
The bottom of the funnel represents the maximum range of approximately 3,000 feet. If the target is
smaller than the bottom of the funnel, it is out of range.
Boresight Cross
EEGS Funnel
MRGS Lines
316
[F-16C Viper] DCS
Boresight Cross
Level V Pipper
An additional symbol known as the Bullets at Target Range (BATR) Symbol is displayed after rounds are
fired. The BATR is displayed as the first real or simulated round passes the target range and is removed after the
last round has passed. This is only available with a radar lock and EEGS Level III, IV or V symbology displayed.
BATR Symbol
AIM-9M/X SIDEWINDER
The AIM-9 is a short-range, infrared-guided missile best used in a dogfight. It is fire-and-forget and can be used
with or without a radar lock. The primary indication of a seeker lock is a higher-pitched lock tone. The seeker can
also be uncaged to ensure the seeker is tracking the target when it has first been sensor-slaved to the target.
Note that the AIM-9 can be decoyed by flares and it’s a good idea to ensure you have a good seeker lock before
launching an AIM-9 with flares in the seeker field of view.
Summary
1. Select AAM [4] or DGFT [3] master mode
2. Set Master Arm Switch to Arm
3. Acquire target using radar (optional)
4. Maneuver until target is in launch zone
5. Depress Uncage switch [C] to command missile track (if required)
6. Verify missile diamond is on target and lock tone is audible
7. Depress Weapon Release [RAlt]+[Space] switch to fire missile
AIM-9M/X Employment
1. There are two ways to get into the correct SMS configuration for firing an AIM-9. They are:
• Select AIM-9s on the MFD by pressing OSB 7 until AIM-9s are displayed, or
• Position the Dogfight/Missile Override (DOGFIGHT) Switch to DGFT.
This overrides any other master mode and configures the displays for air combat. The DOGFIGHT
position provides symbology on the HUD for both 20mm gun firing and A-A missile delivery. The MSL
position provides symbology on the HUD for A-A missile delivery only.
Operating Mode
Field of View
Selected Weapon
Line of Sight
Available Stations
318
[F-16C Viper] DCS
The number and type of missiles is displayed next to OSB 7. The stations with missiles loaded are
displayed at the bottom and the selected station is boxed. Step through available stations with the
Missile Step button or by selecting the adjacent OSB.
SPOT/SCAN commands the missile seeker to either scan in a narrow field of view (SPOT) or wide
field of view (SCAN). The wider field of view is achieved by seeker nutation around the line of sight.
Detection range is decreased when SCAN is used. SCAN mode is not currently implemented.
SLAVE/BORE commands the missile to either follow the radar line of sight (SLAVE) or keep looking
straight ahead down the boresight (BORE). Pressing and holding the CURSOR/ENABLE control
overrides the current selected option. Releasing the control returns to the option selected on the MFD.
WARM/COOL activates or deactivates argon cooling of the seeker. This should be set to COOL
prior to an engagement to cool the seeker and increase detection sensitivity. COOL is
selected automatically when entering DGFT or MSL Override mode. Argon supply duration varies
depending on outside air temperature, pressure, and bottle charge level at installation, but the average
duration is 90 minutes.
2. Verify A-A Missile symbology is displayed in the HUD.
The air-to-air HUD provides information on the status and targeting of air-to-air missiles. Most of the
symbology from the NAV mode is retained but several new features are added to aid in target
acquisition and missile launch.
The Missile Diamond indicates the position of the AIM-9 seeker head. This starts at the seeker
boresight position but unlatches to follow the radar line of sight or track a locked target when a lock is
achieved.
The Missile Reticle shows the seeker field of view. This will be shown as different sizes depending
on the SPOT/SCAN field of view setting chosen on the MFD.
Missile Diamond
Missile Reticle
Missiles Remaining
on the missile. This results in an AIM-9 lock if the target is in range and other IR detection conditions
are met.
4. Maneuver until target is in launch zone.
Fly the missile reticle in the HUD over a target. If the missile detects enough IR energy from the target,
target detection is indicated by an audio missile detection tone (growling sound).
5. Press Uncage switch to command missile self-track.
When the AIM-9 seeker detects a target, it can be uncaged by pressing the Cage/Uncage button to
allow the seeker lock on and follow the target within the confines of the missile seeker’s field of view.
The Missile Diamond latches to the target when locked.
6. Verify missile diamond is on target and lock tone is audible.
The missile growl will become high pitched when the target is locked. A Target Designator Box will
be present over a target locked with radar. If firing against a radar target, the Missile Diamond
should be over the Target Designator box. The Target Range is displayed if radar is used.
Missile Diamond
Target Range
The Dynamic Launch Zone (DLZ) will be displayed on the right side of the HUD when a target is designated
with the radar. Monitor the DLZ and assess the threat situation to determine the optimal missile firing point. The
missile diamond flashes when the target is within maximum aerodynamic range (Raero). The missile reticle
flashes when the target is within maximum maneuvering range (Rtr, when the missile would be effective against
even a target that immediately turns and runs).
320
[F-16C Viper] DCS
Range Scale
2. Select AIM-9s on the MFD by pressing OSB 7 until AIM-9s are displayed, or
position the Dogfight/Missile Override (DOGFIGHT) Switch to DGFT.
Symbology and functions are identical to non-HMCS employment. Set the Line-of-Sight mode to
BORE to use the HMCS for AIM-9M/X targeting without radar.
Operating Mode
Field of View
Selected Weapon
Line of Sight
Available Stations
Missile Diamond
322
[F-16C Viper] DCS
Target
Missile Diamond
2. Select AIM-9s on the MFD by pressing OSB 7 until AIM-9s are displayed, or
position the DOGFIGHT Switch to DGFT.
Symbology and functions are identical to non-HMCS employment. Set the Line-of-Sight mode to
SLAVE to use the HMCS and radar for AIM-9M/X targeting.
Operating Mode
Field of View
Selected Weapon
Line of Sight
Available Stations
3. Select ACM BORE radar mode, press TMS forward, and acquire the target in the HMCS.
With the ACM BORE radar mode selected and the HMCS on, the radar will follow the Dynamic Aiming
Cross in the HMCS display. The aiming cross is treated as the boresight position. Press TMS forward
once, then simply look at the target instead of flying the aircraft all the way into position for a radar
lock.
Remember, you will still be constrained by the radar gimbal limits when looking around. The ACM
BORE Symbol shows where the radar is pointing. If you look too far off the aircraft boresight, the
radar will not be able to follow.
The Target Range is displayed after radar lock. The other symbology on the display intentionally
mimics the symbology from the HUD.
324
[F-16C Viper] DCS
Missiles Remaining /
System Mode Target Range
Slant Range
The Dynamic Launch Zone (DLZ) will be displayed on the right side of the HMCS when a target is
designated with the radar. Monitor the DLZ and assess the threat situation to determine the optimal
missile firing point. The missile diamond flashes when target is within maximum range against a
maneuvering target.
Range Scale
326
[F-16C Viper] DCS
AIM-120 AMRAAM
The AIM-120 AMRAAM is an Active Radar-Homing (ARH) air-to-air missile that can self-guide to a target using an
active radar seeker in its nose. The missile is guided initially via datalink commands from the launching aircraft,
and transitions to onboard active radar homing once within range. Because of the active seeker, the pilot can
engage multiple targets at once without needing to support the missile for its entire time of flight.
The AIM-120 is a medium range missile and can engage targets outside 20 nm. However, engagement range is
highly dependent on target aspect, engagement altitude, launch speed, and target post-launch maneuvering. As
such, the engagement range of the AIM-120 can be less than 10 nm in some situations.
In WVR combat, the AIM-120 can also be launched in BORE mode without a radar lock. Once the missile is
launched, it will track and attempt to hit the first target it detects within the AIM-120 reticle on the HUD.
SMS Format
With AIM-120s selected, the SMS format appears as shown:
Operating Mode
Selected Weapon
Line of Sight
Available Stations
Line of Sight. When set to SLAVE, missile radar line of sight is slaved to the aircraft’s radar. The missile will
receive datalink steering from the launching aircraft until it’s within radar range, then it will attempt to track the
target. When set to BORE, the missile’s radar scans straight ahead. It will track the first detected target after
launch. Pressing Cursor Enable also cycles between SLAVE and BORE modes.
HUD Symbology
No Target Lock
Missile Diamond
328
[F-16C Viper] DCS
Allowable Steering
Error Circle
Dynamic Launch Zone
Attack Steering Cue
Target Range
Relative Angle-Off. Displays the angular difference between aircraft heading and target bearing.
Dynamic Launch Zone. Displays information about the missile’s capabilities against a target at its current
range.
Range Scale
RAERO
RTR
RMIN
Countdown Timer
Range Scale. Indicates the range represented by the highest tick mark.
RAERO (aerodynamic range). The maximum kinematic range of the missile. A shot at this distance would only be
effective against a target that continues its current course and speed and does not maneuver.
Closure Rate and Range. The caret indicates the current target range against the DLZ, and the adjacent
number is the closure rate in knots.
RTR (turn-and-run range). The maximum range where the missile is guaranteed to reach the target regardless of
target maneuvering. A shot at this distance would hit a target that immediately turns 180° away from the missile
while maintaining speed.
Radar Activation Range. The range at which the missile will activate its own radar, and no longer needs
continued support from the launching aircraft.
RMIN (minimum range). The closest range that allows the missile to activate its seeker, lock a target, arm, and
detonate safely.
Countdown Timer. Displayed after missile launch. Displays “A” followed by the number of seconds until the
missile activates its seeker, then “T” followed by the number of seconds until predicted impact.
A target with an AMRAAM in flight is displayed in magenta with a solid “tail” opposite its trend
vector.
A target with at least one AMRAAM in flight that has gone active is displayed in red, and the tail
flashes.
A target with at least one AMRAAM that has reached predicted time of impact is displayed with
a flashing “X” through it.
AIM-120 Employment
Summary
1. Select A-A master mode [1] or MSL override mode [4]
2. Set Master Arm Switch to Arm
3. Acquire target using radar (optional but recommended)
4. Maneuver until target is in launch zone
5. Depress Weapon Release [RAlt]+[Space] switch to fire missile
330
[F-16C Viper] DCS
• Position the Dogfight/Missile Override Switch to MSL OVRD. This overrides any other master
mode and configures the displays for air combat. The MSL position provides symbology on the
HUD for A-A missile delivery and selects the longest-range missile type loaded.
2. Verify A-A Missile symbology is displayed in the HUD.
The air-to-air HUD provides information on the status and targeting of air-to-air missiles. Most of the
symbology from the NAV mode is retained but several new features are added to aid in target
acquisition and missile launch.
3. Acquire target using the radar
Typically, a target will be locked using RWS, TWS, or any ACM radar sub-mode and the AIM-120 set
to SLAVE.
When the locked target is outside the HUD field on view as shown below, a Target Locator Line
(TLL) extends from the Gun Cross and points directly at the target. The Relative Angle is displayed
next to the Gun Cross showing the angle in degrees between the cross and the target.
The Allowable Steering Error Circle (ASEC) changes size and the Attack Steering Cue (ASC)
becomes visible. The Target Range is displayed after target radar lock.
4. Maneuver until Attack Steering Cue (ASC) is inside the Allowable Steering Error Circle
(ASEC)
The size of the Allowable Steering Error Circle will vary depending on the target range and aspect.
Ensure that the Attack Steering Cue is located as close to the Allowable Steering Error Circle
center as possible when firing to achieve the best performance out of the missile.
When the target enters the HUD, the Target Designator Box will be displayed over the target and
the Missile Diamond will track that location.
Missile Diamond
Dynamic Launch Zone
Allowable Steering
Error Circle
Monitor the Dynamic Launch Zone and assess the threat situation to determine the optimal missile
firing point.
5. Press and hold the Weapon Release switch to fire the missile.
The missile will track the target and the next missile in sequence will be selected.
The AIM-120 may also be employed in BORE mode without a radar lock on the target. This is used
when a quick shot must be taken, or no radar emissions are desired. The missile radar will go active
at launch and guide on the first target it detects so use this mode with care.
Summary
8. Select A-A master mode [1] or MSL override mode [4]
9. Set Master Arm Switch to Arm
10. Acquire at least two targets using TWS or DTT
11. Maneuver until all targets are in launch zone
12. Depress Weapon Release [RAlt]+[Space] to fire first missile
13. Press TMS Right to cycle bug to next target
14. Depress Weapon Release [RAlt]+[Space] to fire second missile
332
[F-16C Viper] DCS
Bugged Target
System Target
4. Maneuver until all targets are within the launch zone. DLZ information is only displayed for the
current bugged target. Use TMS Right to cycle between bugged targets and track DLZ status for each.
5. Depress Weapons Release to fire first missile, then press TMS Right to cycle the bug to the next
target, and press Weapons Release again to fire the second missile. If using TWS, you can repeat this
process up to four times total.
AIR-TO-GROUND
AIR-TO-GROUND
EMPLOYMENT EMPLOYMENT
334
[F-16C Viper] DCS
ATTACK PREPARATION
Prior to reaching the target area and conducting your attack, you will want to configure several aircraft systems
ahead of time so that you can most efficiently communicate and set up your attack. When at a minimum of 40
nm from the target, you will want to take the following steps:
1. Position the Master Arm Switch to ARM. Weapons may be released normally when in the ARM position.
If the Master Arm switch is placed in the OFF position, weapon release is inhibited.
2. Position the Laser Arm Switch to ARM. This is required to enable firing of the laser designator. Laser
firing is inhibited with the switch set to OFF.
3. Place the fire control system in A-G mode by pressing the A-G Master Mode Button on the ICP.
Summary
1. Select A-G Master Mode [2]
2. Set Master Arm Switch to Arm
3. Set Laser Arm Switch to Arm if laser ranging updates are desired
4. Select STRF sub-mode on SMS MFD
5. Fly the Pipper onto the target
6. Squeeze the Trigger [Space] to the second detent to fire the gun
Target Attack
Upon selection of the A-G master mode, the SMS Air-to-Ground (SMS A-G) page is displayed on the right MFD.
Based on the priority weapon, the information on the SMS A-G page can vary. Follow these steps to achieve the
correct configuration and attack ground targets with the gun:
1. Select the STRF sub-mode on the MFD by pressing OSB 1 until GUN is displayed.
Rounds Remaining
System Status
336
[F-16C Viper] DCS
Line of sight range is indicated by the digital range numeric on the bottom right of the HUD and the
ranging reticle that winds or unwinds within the reticle. The position of the ranging reticle indicates the
slant range to the pipper’s position on the ground. Each quarter circle tick on the strafe reticle
represents 3,000 feet of slant range, so:
• 12 o’clock = 12,000 ft
• 9 o’clock = 9,000 ft
• 6 o’clock = 6,000 ft
• 3 o’clock = 3,000 ft
The in-range cue position may be set by the pilot provide an additional visual cue for the effective
range against the planned target.
Gun Cross
Strafe Reticle
Ranging Reticle
Laser ranging may be performed to improve the computed firing solution if a targeting pod is installed.
(See Laser Ranging for more information.)
4. Squeeze the trigger all the way to the second detent to fire the gun when the pipper is
over the target and you are within effective range.
In this example, the pipper is on-target at a slant range of about 5,500 feet as shown by the position
on the ranging reticle.
Slant range greatly affects gun effectiveness. As the rounds come out of the gun, they will gradually
disperse and lose velocity. Increased dispersion and loss of velocity reduce the accuracy and
effectiveness of the gun. Effective engagement range is generally from 2,500 to 7,000 feet. For
armored vehicles, closer is better, and you should attack from behind the target where its armor is
weakest.
When lining up a shot, be careful to avoid target fixation. Target fixation can lead to you not noticing
an unseen threat or pressing the attack too close. Don’t make yourself an easy target for the machine
gun on the top of that APC!
Once you have reached the minimum attack range, break off in both the horizontal and vertical to avoid hostile
return fire. You may also wish to release flares in case an infrared-SAM near the enemy target has been launched
at you, but you did not see it.
338
[F-16C Viper] DCS
Type in the new in-range cue distance using the OSBs on the left and right of the display and select ENTR. You
may correct numbers entered in error by selecting RCL or return to the SMS page without making changes by
selecting RTN.
You will be returned to the SMS page and the new value will be displayed. The cue will be placed on the HUD
Strafe Reticle at that new distance.
340
[F-16C Viper] DCS
2.75-INCH ROCKETS
Aerial rockets pack more punch than the 20mm gun but are still best used as an area suppression weapon. These
come with different warhead options for different purposes including High Explosive (HE), High Explosive Anti-
Tank (HEAT), and Armor Piercing (AP). White Phosphorus (WP) rounds may also be used for incendiary effect or
to mark targets on the ground with their distinctive white smoke.
Summary
1. Select A-G Master Mode [2]
2. Set Master Arm Switch to Arm
3. Set Laser Arm Switch to Arm if laser ranging updates are desired
4. Select Rockets and desired options on SMS MFD
5. Fly the Pipper onto the target
6. Depress the Weapons Release button [RAlt]+[Space] to fire the rockets
Rocket Status
Operating Mode
Sub-mode
Rockets Remaining
and Type
Single/Pair Option
System Status
2. Verify CCIP release mode is selected (OSB 2) and set desired Single/Pair option (OSB 8).
Rockets may be fired with either Single (SGL) or Pair (PAIR) selected. With SGL selected, rockets will
be fired from only one launcher. With PAIR selected, rockets will be fired from each rocket launcher,
assuming launchers are loaded on station 3 and 7.
Sub-mode
Rockets Remaining
and Type
Single/Pair Option
Gun Cross
CCIP Pipper
Slant Range
CCIP Sub-mode
342
[F-16C Viper] DCS
One technique is to place the pipper just short of the target and allow it to track along the ground until
it reaches the target. This will happen naturally as slant range decreases. Monitor slant range displayed
in the bottom right of the HUD and watch for the in-range cue to appear over the pipper.
Laser ranging may be performed to improve the computed firing solution if a targeting pod is installed.
(See Laser Ranging for more information.)
5. Press the Weapon Release button to fire the rockets when the CCIP pipper is over the
target and you are within effective range.
The In-Range Cue is a line over the CCIP pipper that is displayed when slant range is less than 8,000
feet. In this example, the pipper is on-target and the in-range cue is displayed.
In-Range Cue
When lining up a shot, be careful to avoid target fixation. Target fixation can lead to you not noticing
an unseen threat or pressing the attack too close. Don’t make yourself an easy target for the machine
gun on the top of that APC!
Once you have reached the minimum attack range, break off in both the horizontal and vertical to avoid hostile
return fire. You may also wish to release flares in case an infrared-SAM near the enemy target has been launched
at you, but you did not see it.
UNGUIDED BOMBS
Unguided bombs that the F-16C can employ fall into three categories: General Purpose (GP), Cluster, and
Training.
Cluster Bombs
CBU-87. The CBU-87 Combined Effects Munitions (CEM) weighs 950 lbs. and is an all-purpose cluster bomb.
The SUU-65 Tactical Munitions Dispenser that makes the body of the bomb contains 202 BLU-97/B Combined
Effects Munitions (CEM) bomblets and they are effective against lightly armored and unarmored targets. The
dispersal footprint of the bomblets depends on the Height of Function (HOF) and RPM spin setting set with dials
on the bomb and displayed on the SMS page. However, the general bomblet footprint coverage is 200 by 400
meters.
The CBU-87 can be mounted singly on a WWP. Only two may be loaded on a TER when wing external fuel tanks
are installed due to clearance constraints. This is commonly referred to as a ‘slant load’.
Each BLU-97/B CEB consists of a shaped charge, a scored steel casing, and a zirconium ring, for anti-armor and
anti-personnel fragmentation and incendiary effects. Each CEB is designed to fragment into 300 fragments. Given
the top attack angle of the weapon, the CEB can be effective against the generally light armor covering the top
of an armored vehicle such as a tank.
344
[F-16C Viper] DCS
CBU-97. The CBU-97 is a 1,000-pound class weapon containing sensor-fuzed sub-munitions in a SUU-66B
Dispenser for specifically attacking armor. This Sensor Fuzed Weapon (SFW) contains 10 BLU-108/B sub-
munitions, and 40 “hockey puck” shaped skeet infrared sensing projectiles.
As with the CBU-87, the dispersal footprint of the bomblets depends on the Height of Function (HOF) set with
dials on the bomb and displayed on the SMS page. The RPM is not applicable on this dispenser. The same carriage
restrictions as the CBU-87 apply: one per WWP and two per TER.
Training Bombs
BDU-33. The BDU-33 is a miniaturized training bomb that mimics the ballistics of larger general-purpose bombs.
The BDU-33 contains a small smoke charge to help round spotting.
Summary
1. Select A-G Master Mode [2]
2. Select bombs and set desired options on SMS A-G MFD
Upon selection of the A-G master mode, the SMS Air-to-Ground (SMS A-G) page is displayed on the right MFD.
Based on the priority weapon, the information on the SMS A-G page can vary. Follow these steps to achieve the
correct configuration and attack ground targets with GP bombs in CCIP mode:
1. Select the desired weapons on the MFD by pressing OSB 6 until the weapons you want to
release are displayed.
Weapon Status
Selected Profile
System Status
Selected Profile
Changes to settings made while a profile is selected are saved for later use. These should typically be
set or verified as part of aircraft startup, although they may be changed at any time.
3. Select your desired release sub-mode. (OSB 2)
If a sub-mode other than the one you want is selected, you may press OSB 2 to display the following
options:
• CCIP – Continuously Computed Impact Point
• CCRP – Continuously Computed Release Point
• DTOS – Dive Toss
• LADD – Low Altitude Drogue Delivery
• MAN – Manual
Then, select the OSB next to your desired sub-mode. That will set the new active sub-mode and return
you to the SMS A-G page.
346
[F-16C Viper] DCS
Sub-mode Options
You may also cycle between sub-modes by pressing the Missile Step button on the Side Stick Controller
(SSC).
4. Set desired bomb fuzing option. (OSB 18)
Bombs are typically equipped with two fuzes, one in the nose and one in the tail. These are sometimes
set with different impact delay settings to provide the pilot with the choice of how the fuze functions
and when the bomb detonates after impact. Sometimes an instantaneous detonation is desired for
fragmentation effects and sometimes a delayed detonation is desired to allow target penetration or
cratering.
Selecting OSB 18 cycles between three fuze arming options: NOSE, TAIL and NSTL (Nose/Tail). This is
typically set to NSTL (Nose/Tail) for redundancy unless a specific effect is desired when the weapon
detonates.
Fuzing Option
There are also some special cases where the fuze option changes how the weapon behaves after
release:
• Mk-82 AIR/SE
o NSTL – High Drag
o NOSE – Low Drag
o TAIL – High Drag
• CBU-87/97
o NSTL – Bomblets dispense using settings displayed on SMS page
o NOSE – Bomblets dispense immediately after release
o TAIL – Dud
5. Set desired Single/Pair option. (OSB 8)
Bombs may be released with either Single (SGL) or Pair (PAIR) selected. With SGL selected, bombs will
be released from only one station. With PAIR selected, bombs will be released from both opposite
stations, assuming identical bombs are loaded on stations 4 and 6 or 3 and 7.
Single/Pair Option
6. Set the desired release interval distance if more than one bomb is to be released. (OSB 9)
The timing between release pulses is computed by the aircraft to space multiple weapons in a ‘stick’
along the ground at the specified distance. Valid distances range from 10-999 feet. This setting has no
effect if only one bomb or one pair of bombs is released.
348
[F-16C Viper] DCS
Interval Distance
Type in the new impact spacing distance using the OSBs on the left and right of the display and select
ENTR. You may correct numbers entered in error by selecting RCL or return to the SMS page without
making changes by selecting RTN.
7. Set the number of release pulses if more than one bomb is to be released. (OSB 10)
This sets the number of release pulses sent to the weapons stations when the Weapon Release button
is pressed. For example, a setting of 1 releases only one bomb or pair of bombs at a time while a
setting of 4 releases four bombs or pairs of bombs at a time. This is commonly known as a ‘ripple
release’.
Release Pulses
Type in the desired number of release pulses using the OSBs on the left and right of the display and
select ENTR. You may correct numbers entered in error by selecting RCL or return to the SMS page
without making changes by selecting RTN.
Release Pulses
350
[F-16C Viper] DCS
Summary
1. Select A-G Master Mode [2]
2. Set Master Arm Switch to Arm
3. Set Laser Arm Switch to Arm if laser ranging updates are desired
4. Select Bombs and desired options on SMS MFD
5. Fly the Pipper onto the target
6. Depress the Weapons Release button [RAlt]+[Space] to expend weapons
CCIP Pipper
Target
CCIP Pipper
Marker
Monitor the Pull-Up Anticipation Cue to ensure it does not go above the Flight Path Marker. The Pull-
Up Anticipation Cue (PUAC) provides a visual representation of the altitude required for the bomb fuze
to arm or altitude to initiate a pull-up to avoid impacting the ground, whichever is more immediate. It
moves up toward the Flight Path Marker (FPM) as the aircraft loses altitude. Releasing a bomb with the
FPM below the PUAC will not give the bomb time to arm and result in a dud.
Laser ranging may be performed to improve the computed firing solution if a targeting pod is installed.
(See Laser Ranging for more information.)
3. Press the Weapon Release button to release the bombs when the CCIP pipper is over the
target.
The pipper will be at the center of the ‘stick’ if more than one bomb is released in a ripple delivery.
Hold the Weapons Release button long enough to ensure all weapons come off. The FPM flashes after
weapons are released.
Target
CCIP Pipper
Marker
352
[F-16C Viper] DCS
Pull up immediately and take evasive action to avoid flying into bomb fragments and to avoid enemy
fire.
CCIP Pipper
Target
Laser ranging may be performed to improve the computed firing solution if a targeting pod is installed.
(See Laser Ranging for more information.)
2. Press and HOLD the Weapons Release button.
The HUD symbology displayed is identical to that used for a CCRP delivery. Keep the Flight Path Marker
aligned with the Steering Line. This will align your aircraft with the target even though the target will
be out of sight.
A Solution Cue is displayed at the top of the Steering Line. It will fall down the line as the range
decreases and the weapon is about to be released.
Solution Cue
3. Keep the Weapons Release button held until after the Solution Cue passes the Flight Path
Marker.
Keep flying the Flight Path Marker over the Steering Line as the Sulution Cue continues to track
downward. The bombs are released when the Steering Cue passes the Flight Path Marker.
Solution Cue
Hold the Weapons Release button long enough to ensure all weapons come off. The FPM flashes after
weapons are released. Pull up immediately and take evasive action to avoid flying into bomb fragments
and to avoid enemy fire.
354
[F-16C Viper] DCS
Summary
1. Select A-G Master Mode [2]
2. Set Master Arm Switch to Arm
3. Set Laser Arm Switch to Arm if laser ranging updates are desired
4. Select Bombs and desired options on SMS MFD
5. Set desired steerpoint number or designate target with TGP
6. Center FPM on Steering Line
7. Depress and hold Weapons Release button [RAlt]+[Space] to expend weapons at computed
point
Steering Line
Target Designator
A Solution Cue is displayed at the top of the SL. It will fall down the line as the range decreases and
the weapons are about to be released.
When the Target Designator (TD) is outside the HUD field on view as shown above, a Target Locator
Line (TLL) extends from the Gun Cross pointing directly at the target. The relative angle is displayed
next to the Gun Cross showing the number of degrees in tens between the cross and the target.
2. Designate the desired target.
To calculate a bombing solution in CCRP mode, a target first must be designated. This can be done by:
Solution Cue
Flight Path Marker
Steering Line
Target Designator
Time to Release
Monitor the Pull-Up Anticipation Cue to ensure it does not go above the Flight Path Marker. The Pull-
Up Anticipation Cue (PUAC) provides a visual representation of the altitude required for the bomb fuze
to arm or altitude to initiate a pull-up to avoid impacting the ground, whichever is more immediate. It
moves up toward the Flight Path Marker (FPM) as the aircraft loses altitude. Releasing a bomb with the
FPM below the PUAC will not give the bomb time to arm and result in a dud.
Laser ranging may be performed to improve the computed firing solution if a targeting pod is installed.
(See Laser Ranging for more information.)
3. Press and HOLD the Weapon Release button.
Keep the Flight Path Marker aligned with the Steering Line. This will align your aircraft with the target
even though the target will be out of sight.
Time to release counts down at the lower right of the HUD.
356
[F-16C Viper] DCS
Solution Cue
Flight Path Marker
Steering Line
Time to Release
When the Solution Cue begins to move down the Steering Line, about 10 seconds prior to release,
press and hold the Weapon Release button. This provides the fire control computer consent to release
the weapons.
4. Keep the Weapons Release button held until after the Solution Cue passes the Flight Path
Marker.
Keep flying the Flight Path Marker over the Steering Line as the Sulution Cue continues to track
downward. The bombs are released when the Steering Cue passes the Flight Path Marker.
Solution Cue
Steering Line
Time to Release
Hold the Weapons Release button long enough to ensure all weapons come off. The FPM flashes after
weapons are released.
LASER-GUIDED BOMBS
The development of laser guided weapons has dramatically improved the accuracy of weapon guidance and
delivery. With the assistance of build-up guidance kits, general GP bombs are turned into laser-guided bombs
(LGBs). The kits consist of a computer- control group (CCG), guidance canards attached to the front of the
warhead to provide steering commands, and a wing assembly attached to the aft end to provide lift. LGBs are
maneuverable, free-fall weapons requiring no electronic interconnect to the aircraft. They have an internal semi-
active guidance system that detects laser energy and guides the weapon to a target illuminated by an external
laser source. The designator can be in the delivery aircraft, another aircraft, or a ground source.
All LGB weapons have a Computer Control Group (CCG), a warhead (bomb body with fuze), and an airfoil group.
The computer section transmits directional command signals to the appropriate pair of canards. The guidance
canards are attached to each quadrant of the control unit to change the flight path of the weapon. The canard
deflections are always full scale (referred to as “bang, bang” guidance).
The LGB flight path is divided into three phases: ballistic, transition, and terminal guidance. During the ballistic
phase, the weapon continues via the unguided trajectory established by the flight path of the delivery aircraft at
the moment of release. In the ballistic phase, the delivery attitude takes on additional importance since
maneuverability of the LGB is related to the weapon velocity during terminal guidance. Therefore, airspeed lost
during the ballistic phase equates to a proportional loss of maneuverability. The transition phase begins at
acquisition. During the transition phase, the weapon attempts to align its velocity vector with the line-of-sight
vector to the target. During terminal guidance, the LGB attempts to keep its velocity vector aligned with the
instantaneous line-of-sight. At the instant alignment occurs, the reflected laser energy centers on the detector
and commands the canards to a trail position, which causes the weapon to fly ballistically with gravity biasing
towards the target.
GBU-10 Paveway II. This Guided Bomb Unit (GBU) weighs 2,562 lbs. and is basically a laser-guided version of
the Mk-84 unguided bomb with a general-purpose warhead. The laser detector on the nose of the seeker detects
the reflected energy of the designating laser at the set laser code. Once dropped, the wing-like airfoil surfaces at
the rear of the bomb extend and are used to maneuver the bomb to the laser designation point. Rather than
smooth and constant input of course-corrections to reach the target, the bomb uses a series of discreet input
corrections and this is often referred to as “bang-bang” guidance mode.
GBU-10 can only be hung from a MAU-12 ejector rack on stations 3, 4, 6, and 7.
Suitable targets for the GBU-10 are large and/or hardened targets that require an accurate and powerful strike.
Such targets often include bridges, bunkers, and hardened command posts.
GBU-12 Paveway II. This GBU is the laser-guided version of the Mk-82 unguided, general purpose bomb. The
GBU-12 guides using the same principles as the GBU-10, the only difference being the bomb the LGB is based
on.
The GBU-12 can be mounted singly on a MAU-12 ejector rack at stations 3, 4, 6, and 7. Only two may be loaded
on a TER when wing external fuel tanks are installed due to clearance constraints. This is commonly referred to
as a ‘slant load’.
358
[F-16C Viper] DCS
An additional method to set the bomb seeker laser code is included on the in-game kneeboard. You may access
this using keyboard command [RShift]+[K], then use the [ and ] (bracket) keys to access the page. Use the
keyboard commands listed to the right of each digit to change the laser code.
Bomb seeker laser codes can only be changed using this method on the ground prior to engine start and with
the STA POWER switch on the right console OFF.
The laser designator on the Targeting Pod must be set to match the code on the bomb. (See LASR DED Page for
more information.)
SMS Page
The A-G SMS display and procedures for setting up an attack with guided or unguided bombs are identical. See
the Bombs A-G SMS Page section for procedures.
Summary
1. Select A-G Master Mode [2]
2. Set Master Arm Switch to Arm
3. Set Laser Arm Switch to Arm
4. Select Bombs and desired options on SMS MFD
5. Set desired steerpoint number or designate target with TGP
6. Center FPM on Steering Line
7. Depress and hold Weapons Release button [RAlt]+[Space] to release at the computed point
8. Lase target at least 8-12 seconds prior to impact
Steering Line
Target Designator
A Solution Cue is displayed at the top of the SL. It will fall down the line as the range decreases and
the weapons are about to be released.
360
[F-16C Viper] DCS
When the Target Designator (TD) is outside the HUD field on view as shown above, a Target Locator
Line (TLL) extends from the Gun Cross pointing directly at the target. The relative angle is displayed
next to the Gun Cross showing the number of degrees in tens between the cross and the target.
2. Verify TGP is configured for target search and laser fire.
Select A-G mode on the TGP to configure it for target acquisition and weapon guidance. The line of
sight will slave to the selected steerpoint when CCRP delivery mode is selected.
The TGP display may be made the sensor of interest (SOI) by positioning the Display Management
Switch (DMS) Down. The current SOI can be identified by the box surrounding the display.
Radar Altitude
Current Mode
Crosshairs
The TGP crosshairs may then be slewed to a new position using the Cursor/Enable Control. Slewing
the Target Designator with the HUD as SOI will also slew the TGP crosshairs.
3. Locate and designate the desired target.
To calculate a bombing solution in CCRP mode, a target first must be designated. This can be done in
two ways:
• Select a Steerpoint that was placed at the target location. The Target Designator box
on the HUD will be placed at the steerpoint. The TGP will slave to that location when CCRP
mode is selected.
• Locate a target with the Targeting Pod. With the TGP SOI, position the TMS Down to
undesignate. The TGP will return to the boresight position near the center of the HUD. Fly
or slew the TGP line of sight to the desired target location. TMS Up to designate. The Target
Designator box on the HUD will be placed at that location.
Updates to the target location may be made by slewing the TD Box in the HUD or slewing the TGP
cursor onto a new position with the Cursor/Enable Control. The Targeting Pod line of sight is used to
calculate the bombing solution regardless of the track mode used.
Command an area track with TMS Up to stabilize the crosshairs over the target. A Point Track may also
be commanded using TMS Up to aid in targeting if desired.
Crosshairs
Laser ranging may be performed prior to weapon release to improve the computed firing solution.
(See Laser Ranging for more information.)
The laser designator may be fired with any sensor type selected and from any track mode. The Laser
status is displayed as an L near the bottom of the display when the Laser Arm switch is set to arm.
The laser is fired by squeezing the trigger to the first detent. The L flashes when the laser designator
is firing.
4. Execute a CCRP bombing delivery.
Weapons delivery for laser guided bombs is identical to unguided bomb CCRP delivery.
Keep the Flight Path Marker aligned with the Steering Line. This will align your aircraft with the target
even though the target will be out of sight.
The Steering Cue will fall down the Steering Line as the range decreases and the weapon is about to
be released. Time to release counts down at the lower right of the HUD.
362
[F-16C Viper] DCS
Solution Cue
Steering Line
Pull-Up Anticipation Cue
Target Designator
Monitor the Pull-Up Anticipation Cue to ensure it does not go above the Flight Path Marker. The Pull-
Up Anticipation Cue (PUAC) provides a visual representation of the altitude required for the bomb fuze
to arm or altitude to initiate a pull-up to avoid impacting the ground, whichever is more immediate. It
moves up toward the Flight Path Marker (FPM) as the aircraft loses altitude. Releasing a bomb with the
FPM below the PUAC will not give the bomb time to arm and result in a dud.
5. Press and HOLD the Weapon Release button.
When the Solution Cue begins to move down the Steering Line, about 10 seconds prior to release,
press and hold the Weapon Release button. This provides the fire control computer consent to release
the weapon.
Keep the Flight Path Marker aligned with the Steering Line. This will align your aircraft with the target
even though the target will be out of sight.
Solution Cue
Flight Path Marker
Steering Line
Time to Release
6. Keep the Weapons Release button held until after the Solution Cue passes the Flight Path
Marker.
Keep flying the Flight Path Marker over the Steering Line as the Sulution Cue continues to track
downward. The bombs are released when the Steering Cue passes the Flight Path Marker.
Solution Cue
Steering Line
Time to Release
Hold the Weapons Release button long enough to ensure all weapons come off. The FPM flashes after
weapons are released.
Execute a 30-45 degree check turn to the left or right to avoid overflight of the target and possible TGP
gimbal roll. Continue to track the target in the TGP and update the crosshair aimpoint if necessary.
364
[F-16C Viper] DCS
Crosshairs
Switch to a wide field of view for an assessment and documentation of target damage. Set up for a re-
attack if necessary or exit the area.
Power On/Off
Built-In Test
Profile Options
Weapon Station
Employment Mode. Toggles between pre-planned (PRE) and visual (VIS) employment modes (see Employment
in Pre-Planned (PRE) Mode and Employment in Visual (VIS) Mode).
Active Profile. Cycles between four different employment profiles (see SMS Control Page).
Profile Settings. Press this OSB to open the Control page, where you can modify the active profile (see SMS
Control Page).
Alignment Status. When the weapon is first powered on, will display “A10” (unstable alignment). During the
alignment process, it will count down, and then display “RDY” when alignment is complete.
Selected Weapon and Quantity. Displays the weapon quantity and “GB38” or “GB31”.
Power On/Off. Press to toggle power to all JDAM stations.
Built-In Test. Runs built-in tests. (N/I)
Profile Options. Displays the parameters of the selected profile (see SMS Control Page).
Weapon Station. The selected weapon station for the next release is displayed in reverse video.
366
[F-16C Viper] DCS
Active Profile
Impact Angle
Arming Delay
Impact Azimuth
Impact Vertical
Velocity
Fuzing Option
Azimuth
Steering Line
Upper Range Scale
Current Range
In-Range Bracket
Bearing and
Distance to Target
Azimuth Steering Line. Center the Flight Path Marker over this line to fly the fastest course to the launch
acceptability region (LAR).
Upper Range Scale. Indicates the top range of the dynamic launch zone (DLZ) in nautical miles.
Current Range. The caret indicates the aircraft’s current range to the target. If the caret is within the in-range
bracket, the weapon can reach the target if released.
In-Range Bracket. Indicates the range where the weapon can reach the target.
Lower Range Scale. Indicates zero range.
Bearing and Distance to Target. Indicates the bearing (degrees) and distance (nautical miles) the current
SPI, which is the location the bomb will fly to after release.
368
[F-16C Viper] DCS
Alignment Status
Selected Weapon
and Quantity
Power On/Off
Active Profile
Azimuth
Steering Line
Dynamic Launch
Zone
370
[F-16C Viper] DCS
Alignment Status
Selected Weapon
and Quantity
Power On/Off
Delivery Mode
Active Profile
HUD SOI
Indication
TD Box
Azimuth
Steering Line
HUD SOI
Indication
TD Box
372
[F-16C Viper] DCS
Profile Options
Weapon Station
Employment Mode. Toggles between pre-planned (PRE) and visual (VIS) employment modes (see Employment
in Pre-Planned (PRE) Mode and Employment in Visual (VIS) Mode).
Target Size. Not yet implemented.
Profile Settings. Press this OSB to open the Control page, where you can modify the active profile (not
implemented).
Alignment Status. When the weapon is first powered on, will display “A10” (unstable alignment). During the
alignment process, it will count down, and then display “RDY” when alignment is complete.
Selected Weapon and Quantity. Displays the weapon quantity and “A154A”.
Power On/Off. Press to toggle power to all JSOW stations.
Built-In Test. Runs built-in tests. (N/I)
Profile Settings. Displays the parameters of the selected profile. (N/I)
Weapon Station. The selected weapon station for the next release is displayed in reverse video.
Ripple setting. Toggle between single release and pairs release with longitudinal or lateral separation.
Ripple spacing: Press to enter the distance in feet between the two bombs at height of function. Not displayed
if the single release mode is selected.
Azimuth
Steering Line
Upper Range Scale
Current Range
In-Range Bracket
Bearing and
Distance to Target
Upper Range Scale. Indicates the top range of the dynamic launch zone (DLZ) in nautical miles.
Current Range. The caret indicates the aircraft’s current range to the target. If the caret is within the in-range
bracket, the weapon can reach the target if released.
In-Range Bracket. Indicates the range where the weapon can reach the target.
Lower Range Scale. Indicates zero range.
Bearing and Distance to Target. Indicates the bearing (degrees) and distance (nautical miles) the current
SPI, which is the location the bomb will fly to after release.
374
[F-16C Viper] DCS
Alignment Status
Selected Weapon
and Quantity
Power On/Off
Azimuth
Steering Line
Dynamic Launch
Zone
376
[F-16C Viper] DCS
Alignment Status
Selected Weapon
and Quantity
Power On/Off
HUD SOI
Indication
TD Box
Azimuth
Steering Line
HUD SOI
Indication
TD Box
378
[F-16C Viper] DCS
WIND-CORRECTED MUNITIONS
DISPENSERS (WCMD)
Wind-Corrected Munitions Dispensers (WCMD, pronounced “wick-mid”) are tail kits that can be equipped to a
CBU-87 CEM or CBU-97 SFW, giving the precision guidance capability. WCMD includes an onboard INS and can
be programmed with the winds aloft to improve accuracy.
When the CBU-87 is equipped with WCMD, it is called the CBU-103. A CBU-97 with WCMD is called a CBU-105.
Selected Weapon
and Quantity
Ripple setting
Power On/Off
Ripple spacing
Profile Options
Weapon Station
Employment Mode. Toggles between pre-planned (PRE) and visual (VIS) employment modes (see Employment
in Pre-Planned (PRE) Mode and Employment in Visual (VIS) Mode).
Profile Settings. Press this OSB to open the Control page, where you can modify the active profile (see WCMD
CNTL Page).
Alignment Status. When the weapon is first powered on, will display “A10” (unstable alignment). During the
alignment process, it will count down, and then display “RDY” when alignment is complete.
Selected Weapon and Quantity. Displays the weapon quantity and “CB103” or “CB105”.
Power On/Off. Press to toggle power to all WCMD stations.
Profile Settings. Displays the parameters of the selected profile.
Weapon Station. The selected weapon station for the next release is displayed in reverse video.
Ripple setting. Toggle between single release and pairs release with longitudinal or lateral separation.
Ripple spacing: Press to enter the distance in feet between the two bombs at height of function. Not displayed
if the single release mode is selected.
Azimuth
Steering Line
Upper Range Scale
Current Range
Release Cue
In-Range Bracket
Bearing and
Distance to Target
Upper Range Scale. Indicates the top range of the dynamic launch zone (DLZ) in nautical miles.
Current Range. The caret indicates the aircraft’s current range to the target. If the caret is within the in-range
bracket, the weapon can reach the target if released.
In-Range Bracket. Indicates the range where the weapon can reach the target.
Lower Range Scale. Indicates zero range.
Bearing and Distance to Target. Indicates the bearing (degrees) and distance (nautical miles) the current
SPI, which is the location the bomb will fly to after release.
380
[F-16C Viper] DCS
Wind Source
Arming Delay
Burst Altitude
Spin Rate
Attack Azimuth. Sets the attack direction that the bombs will attempt to achieve. A setting of “0” means that
the bombs will use the most direct attack direction (“360” means attack heading north). (Not implemented.)
Arming Delay. Sets the delay after release before the weapon arms. (Not implemented.)
Burst Altitude. Sets the height of function, which is the altitude (MSL) when the submunitions will be released.
Higher burst altitudes create a wider dispersal.
Spin Rate. The bomb will begin rotating at this RPM value prior to submunitions release (CBU-103 only). Higher
spin rates create a wider dispersal.
Target Winds. Manual winds aloft entry. Not implemented.
Wind Source. Toggles wind data from mission planning (MP), pilot-entered (PI), and avionics system (SY).
Currently only MP is available.
Set the master mode to A-G, and on the SMS format, use OSB 6 to select WCMD (CB103 or CB105) as
the active weapon. Press OSB 7 (PWR OFF) to power on the weapon and begin the alignment process.
Alignment will take a few minutes.
Alignment Status
Selected Weapon
and Quantity
Power On/Off
Azimuth
Steering Line
Dynamic Launch
Zone
382
[F-16C Viper] DCS
by releasing the Weapons Release button before the download finishes, the weapon will become a
hung store and will be unusable.
Alignment Status
Selected Weapon
and Quantity
Power On/Off
Delivery Mode
HUD SOI
Indication
TD Box
384
[F-16C Viper] DCS
Azimuth
Steering Line
HUD SOI
Indication
TD Box
AGM-88 HARM
The AGM-88C High-speed Anti-Radiation Missile (HARM) is a supersonic, passive radar-guided air-to-ground
missile intended to strike air defense radar sites and vehicles. The missile has an onboard radar receiver that
homes in on radar energy emitted by ground-based radars, making it fire-and-forget. The pilot can designate
targets using the missile’s onboard radar receiver or using the HARM Targeting System (HTS) external sensor
pod. The HARM may be loaded on stations 3, 4, 6, or 7, but is typically only employed from stations 3 and 7.
The HARM can be targeted using one of three modes: position known (POS), HARM-as-sensor (HAS), or datalink
(DL). Currently, DL is not implemented in DCS.
Communication with the HARM missile is managed by the aircraft launcher interface computer (ALIC) within the
LAU-118 missile launcher. The ALIC provides HARM sensor video to the SMS and allows the SMS to hand off
threat types to the AGM-88. After launch, the AGM-88 will home on threat radars matching the handed-off threat
type.
Preparation
Prior to departure, set up your HARM threat tables as necessary. The threats you expect to fire against must be
present on the selected threat table for the AGM-88 to detect them. Most of the time, you will be able to use one
of the default threat tables:
TBL1 TBL2 TBL1
WPN WPN WPN
(MODERN SAM SYSTEMS) (AAA & SHORAD) (OLDER SAM SYSTEMS )
10 SA-10 “FLAP LID” 19 SA-19 “HOT SHOT” 3 SA-3 “LOW BLOW”
BB SA-10 “BIG BIRD” 15 SA-15 “SCRUM HALF” S P-19 “FLAP LID B”
CS SA-10 “CLAM SHELL” 8 SA-8 “LAND ROLL” 6 SA-6 “STRAIGHT FLUSH”
11 SA-11 “FIRE DOME” A ZSU-23-4 “GUN DISH” 2 SA-2 “FAN SONG”
SD SA-11 “SNOW DRIFT” DE PPRU-M1 “DOG EAR” 13 SA-13 “SNAP SHOT”
If any expected threats do not appear on these tables, you will need to edit one or more of the tables. It may be
wise to consolidate the expected threats to one table to improve the efficiency of employing HARM missiles during
the mission.
The HARM DED page is used to edit the default HARM threat tables.
386
[F-16C Viper] DCS
Reject
Return DED No function
Accept
to CNI page
1. HARM Threat Table. Displays the HARM threat table that corresponds with the displayed threat ALIC
codes. The ICP Increment/Decrement rocker may be used to cycle to a different threat table.
2. Table Threat Number. Displays five threat entries that may accept an ALIC code for the displayed threat
table.
3. Threat ALIC Code. Displays the ALIC code representing a specific threat radar type that is loaded into the
corresponding threat entry. May be modified using the ICP keypad.
4. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
SMS Format
Prior to employing HARMs, press the A-G button on the ICP to select air-to-ground master mode. Ensure that the
SMS and WPN formats are visible on an MFD. From the SMS format, power on the HARMs:
Weapon type
Weapon status
AGM-88 power
BIT
Station
Weapon status
Master mode: Toggles between A-G and STRF (gun strafe) air-to-ground modes.
Inventory: Pressing this OSB displays the Inventory page.
Weapon type: Displays “AG88” for AGM-88 HARM, and the number of missiles loaded.
Weapon status: Displays “RDY” when the AGM-88 is ready for launch.
AGM-88 power: Displays “PWR ON” or “PWR OFF”. Pressing commands spin-up or spin-down to all loaded
AGM-88 missiles.
BIT: Commands execution of a built-in test. The status of each station will be updated following completion of
the BIT.
Station: Displays the stations on which HARMs are loaded. The station selected for launch is boxed. Above the
station number is a character indicating the missile degrade state for that station: “D” for degraded or “F” for
failed. No character above the station number indicates a functioning missile.
388
[F-16C Viper] DCS
WPN Format
The AGM-88 HARM can be targeted using its onboard sensor in one of three modes: position known (POS),
HARM-as-sensor (HAS), or datalink (DL). (Currently DL is not supported in DCS.) Each mode has its own WPN
format.
HAS Mode
Search filter
FOV
Sub-mode DTSB
Restart search
Station
ALIC video: Detected threats are displayed in this area. Only threats from the active threat table are displayed.
ALIC video is ground stabilized and referenced to missile boresight line. Threats displayed as characters
representing their type (e.g., “2” for SA-2). If the threat is active (radiating), the letter “A” follows the threat
type. If the threat is tracking (guiding an in-flight missile), the letter “T” follows the threat type. If the threat is
not radiating (memory threat), or multiple threats of the same time are co-located, no “A” or “T” is shown.
Pressing TMS forward commands designation of the threat under the TDC. The ALIC video display will switch to
a non-ground-stabilized display of the targeted threat, with crosshairs indicating missile boresight.
Station: Shows which stations have AGM-88s loaded. The station selected for next launch is boxed. A “D” or “F”
is displayed over the station number to indicate a degraded or failed missile.
TDC: The target designator cursor is slewed over a target the pilot wishes to designate, using the cursor control
on the TQS. Pressing TMS forward commands designation of the threat under the TDC, and hands off the threat
type to the AGM-88.
Boresight: Indicates the missile boresight axis.
Scan time: Shows worst-case scan time. The ALIC will repeatedly scan for threats according to the chosen
parameters. Reducing the number of threats to be scanned using the SRCH OBS, or reducing the FOV, will reduce
the scan time and therefore decrease the amount of time before a threat is detected.
Threat types: The five threat types for the current threat table (TBL1, TBL2, or TBL3) are shown along the left
side. If a threat is designated, its type is highlighted. The adjacent OSBs have no function in the HAS sub-mode.
390
[F-16C Viper] DCS
POS Mode
POS mode
Sub-mode
Threat types
In-flight missile
data
Next missile
data
Launch status
divider line
Station
HUD Symbology
Upper range
scale
AMZ/MMZ
Max loft
separator
Current range,
required loft angle
Time to MMZ
Min loft
Bearing and
distance to target
On the right side is the HARM Launch Scale (HLS), which indicates the range potential of the missile to reach the
current target. The target is assumed to be at the selected steerpoint. The SMS estimates both the aircraft
maneuver zone (AMZ), and the missile maneuver zone (MMZ). The AMZ is the zone where the missile can reach
the target if the launching aircraft lofts or turns towards the target first. The MMZ is the zone where the missile
can reach the target by doing entirely its own maneuvering.
FOV box: Indicates the end-game field-of-view of the HARM. The FOV box flashes when the aircraft is within
the missile maneuver zone, target handoff is completed, and the missile is ready to be fired.
HLS: The HARM launch scale (HLS) staple represents the combined AMZ and MMZ; in other words, the ranges
at which the missile can reach the target with or without aircraft maneuvering. The horizontal dash within the
staple indicates the top of the MMZ range and the bottom of the AMZ range. The bottom of the staple indicates
minimum launch distance. The pickle button is only hot when the staple is within the MMZ.
392
[F-16C Viper] DCS
The HLS and all associated symbology are inhibited in HAS mode.
Current range, required loft angle: The position of the caret along the staple represents the current aircraft
range to target along the HLS range scale. If the caret is above the AMZ/MMZ separator, the aircraft must first
maneuver before the missile can reach the target. The number adjacent to the caret is the required loft angle to
place the aircraft within the MMZ. The loft angle is prefixed by an “A” when the aircraft is within the MMZ. The
caret is inhibited when in PB mode and more than 10° off-bearing.
Upper range scale: Will be either 40 or 80 NM, whichever is sufficient to cover the distance to the target.
Zero range: The bottom end of the HLS is a target distance of zero.
Min loft, optimal loft, max loft: The horizontal ticks along the azimuth steering line (ASL) indicate the
minimum and maximum loft required for the missile to reach the target. Maximum loft is the larger tick and
represents the loft angle that will give the missile maximum range. Minimum loft is the smaller tick and represents
the range where the missile would have to do a max-g pulldown to reach the target. In PB mode, optimal loft is
also shown as a pair of whiskers along the ASL. Optimal loft represents the loft angle that gives the missile the
maximum energy available at impact.
Loft cues are inhibited in HAS and POS/RUK modes.
Release altitude: The top number of this datablock is the predicted release altitude assuming the aircraft makes
a 4-g loft to the optimal loft altitude (or the maximum loft altitude if not within the MMZ).
Required turn: The bottom number of this datablock is the required turn to place the aircraft within the MMZ
(e.g., “L03” if a 3° left turn is required). Shows “00” if the aircraft is on-bearing but not yet within the MMZ range.
Once the aircraft is within the MMZ, this field shows the aircraft required turn to face the target (e.g., “L90” if
the aircraft nose is 90° right of the target).
This datablock is not displayed in HAS and POS/RUK modes.
Time to MMZ: Displays the estimated time until the aircraft reaches the MMZ. Displays “0:00” when the aircraft
is inside the MMZ. Not displayed in HAS or POS/RUK modes.
Bearing and distance to target: The bearing and distance (in nautical miles) from the aircraft’s present
position to the target. Not displayed in HAS mode.
HARM-as-sensor (HAS) mode is a target-of-opportunity employment mode using the HARM’s onboard radar
receiver. The HARM detects air defense radar signals and transmits that information to the aircraft. The pilot can
then select a radar to attack and launch a HARM against it. With this mode, distance to the target is not known,
only bearing, so the HARM does not loft, which decreases its effective range.
In HAS mode, the HARM repeatedly scans for threats that match the current active threat table. The HARM begins
with a full scan of its FOV, once for each of the selected threat types. If any targets are found, a detailed scan is
performed to determine the target coordinates. The HARM then steps to the next threat type. In all, this results
in a worst-case scan cycle time of 90 seconds.
The ALIC is in HAS mode when the master mode is A-G, AG88 is the selected weapon on the SMS page, and
“HAS” is displayed as the active sub-mode on the WPN page.
1. Select HAS mode and make WPN page SOI.
Press OSB 1 if necessary to change to HAS sub-mode. Ensure that the WPN page is SOI; if not, press
DMS aft to change SOI to the WPN page.
394
[F-16C Viper] DCS
Slew the cursor over the detected threat, then press TMS forward to designate it. The HAS display will
change to indicate the designated threat.
Note that you can designate and fire against any threat that appears on the HAS display, but many
radar operators will cycle their radars on and off or track different targets. This will result in the HARM
being unable to continue tracking the target, and the missile will become ineffective.
To increase probability of kill, you may wish to wait until the threat radar is guiding a missile at you
(“T” appears next to threat type on HAS display) before firing, since a radar operator is less likely to
cease tracking you while guiding a missile. However, this strategy comes with its own obvious risks!
6. Fire the missile.
Verify the proper threat is highlighted, “RDY” is displayed in the SMS and WPN pages, and the FOV box
in the HUD is flashing, then press and hold the pickle button to fire the missile.
396
[F-16C Viper] DCS
Position Known (POS) mode is a pre-planned employment mode that relies on a steerpoint being placed at or
near the target radar. The radar type will be downloaded to the ALIC, and the HARM will fly towards the target
steerpoint until the radar is detected, at which point it will home on the radar signal.
In POS mode, the pilot selects one of three attack profiles: Equations of Motion (EOM), Pre-Briefed (PB), or Range
Unknown (RUK). Each of these profiles makes different assumptions about the aircraft maneuver zone (AMZ) and
missile maneuver zone (MMZ). The AMZ is the zone where the missile can reach the target, assuming the aircraft
maneuvers to a required bearing and loft angle first. The MMZ is the zone where the missile can reach the target
without requiring the aircraft to turn or loft.
Equations of Motion (EOM) mode is the most effective profile for off-boresight launches but requires the most
accurate target steerpoint data. To launch with EOM selected, the pilot must first fly to the AMZ, then loft and
launch once within the MMZ. EOM is useful when attacking threats that require high-angle off-boresight (HOB)
defensive tactics.
Pre-Briefed (PB) mode is the most effective profile at longer ranges but requires an on-bearing attack. To
launch with PB selected, the pilot must first turn the aircraft to point at the target, then fly to the AMZ, then loft
and launch once within the MMZ. PB is most effective at longer ranges but requires the aircraft to fly directly at
the target.
Range Unknown (RUK) mode is the most versatile profile when working with degraded target data. To launch
with RUK selected, the pilot must fly the aircraft into the MMZ, where the missile can make all required
maneuvering to reach the target. RUK is much more tolerant of inaccurate target steerpoints, or when fighting
threats where only bearing information is available.
1. Select POS sub-mode on the WPN page.
Press OSB 1 if necessary to change to POS sub-mode. You will see the launch status divider line (LSDL)
and next-launch information below the LSDL.
EOM Attacks
In EOM mode, you can launch from any relative bearing, as long as you follow the cues to the MMZ.
First fly towards the target until the HLS range caret indicates that you are within the AMZ. If a required
turn is indicated on the datablock below the HLS, turn as indicated until it reads “00”. (You do not
necessarily need to be facing the target, as long as there is no required turn.) Then, pull up until the
VVI is between the minimum and maximum loft cues on the ASL. When the FOV box is flashing, you
can launch.
PB Attacks
In PB mode, you must be within 10° of bearing to the target. Once your aircraft is pointed towards the
target, fly towards the target until within the AMZ. You will see the minimum, optimal, and maximum
loft cues on the ASL. Pitch the aircraft to place the VVI between the minimum and maximum loft cues.
When the FOV box is flashing, you can launch.
398
[F-16C Viper] DCS
RUK Attacks
In RUK mode, you must fly the aircraft all the way to the MMZ. Follow the azimuth steering line (ASL)
on the HUD towards the target until the FOV box on the HUD is flashing. Once it is flashing, you are
within the MMZ and the weapon release button will be hot. For RUK attacks, the HARM will loft, but
the loft angle will be limited to the maximum the missile can achieve while keeping the threat within
its field of view.
Because range information is degraded or unavailable for RUK attacks, no time-until-intercept or time-
to-impact data is shown on the WPN page, and loft information is suppressed on the HUD.
AGM-65 MAVERICK
The AGM-65 Maverick is an optically guided air-to-ground missile intended for the close air support (CAS) mission.
It uses an onboard electro-optical (E/O) or infrared imager that tracks the target, giving it “fire and forget”
capability. The pilot locks the target using the image from the onboard seeker head and fires the missile. The
missile tracks to the target using the image from its seeker head.
The AGM-65 was developed by Hughes Missile Systems Division in 1966 and entered service in 1972.
Operation
The AGM-65 must be warmed up before it can be used. During the warm-up period, onboard image-stabilizing
gyroscopes spin up to operating speed. The missile’s video can be used before the gyroscopes have spun up, but
the image will not be ground stabilized.
Missile video will become available on the WPN page once the gyroscopes are spun up. If you wish to shorten
the warm-up period, pressing the Uncage button while the WPN page is SOI will activate missile video once the
gyroscopes have reached 90% of operating speed.
The pilot can locate and designate targets using the fire control radar (FCR) or heads-up display (HUD), using
the AGM-65’s own seeker head, or the pilot can handoff targets designated from the Sniper Advanced Targeting
Pod (TGP).
When handing off targets from the TGP, the missile boresight correlator (MBC) compares the image from the
targeting pod with the image from the missile seeker head and slews the missile seeker head until the images
match. The MBC is only active when in A/G mode with an AGM-65 selected, and the TGP is sensor of interest
(SOI).
When the Maverick is fired, its onboard imager continues to track the target until the target grows to fill about
75% of the seeker head field of view (FOV). At this point, to continue to impact, the Maverick uses forced
correlation.
The AGM-65 has a ground-configurable fuzing delay and a ground-selectable LAND/SHIP selector that changes
the tracking algorithm to be more suitable for vehicles or ships.
Limitations
Standby 1 hour
time
Video time 30 minutes
Seeker gimbal limits
AGM-65D ±42° horizontally
±30-54° vertically
400
[F-16C Viper] DCS
SMS Page
Release pulses
Station
SMS master mode: Toggles between A-G and STRF (gun strafe) master modes.
E/O sub-mode: Cycles between PRE, VIS, or BORE E/O sub-modes. You can also toggle sub-modes using the
cursor enable button quadrant system (TQS). (See Employment sections below for more.)
Inventory page: Press to show the Inventory page.
Control page: Press to show the Control page.
Missile quantity and type: Cycles between different types of loaded AGM-65s.
Auto power toggle: Toggles on or off the auto-power feature (see Automatic Power-On, below).
Release pulses: Controls the number of missiles released per press of the weapon release button. Only available
for AGM-65D and -65G.
Stations: Shows the stations loaded with AGM-65s. The next station to fire is highlighted.
Missile step: Cycles the next station to fire between loaded stations.
WPN Page
E/O sub-mode
Operating mode Field of view
Expand FOV
Tracking gate
Polarity
Pointer cross
LAR
Max range
Reticle depressions
Current range
Min range
Stations Zero range
TTI
Weapon status
Operating mode: Cycles between STBY (standby) and OPER (operating) modes.
E/O sub-mode: Cycles between PRE, VIS, or BORE E/O sub-modes. You can also toggle sub-modes using the
Cursor Enable button on the TQS. (See Employment sections below for more information.)
TGP boresight: Press to mark this Maverick station as boresighted to the targeting pod. This should be done
after confirming that the targeting pod and Maverick seeker head are pointing at the same target.
(See Missile Boresighting for more information.)
Tracking gate: Indicates the missile track target. The crosshairs will expand to indicate the boundaries of the
target being tracked.
Pointer cross: Indicates the seeker head direction relative to boresight (center of the screen). The AGM-65D
seeker head is capable of ±42° horizontally, and +30–54° vertically.
The pointer cross will flash when any of the following launch criteria are not met:
Stations: Shows the stations loaded with AGM-65s. The next station to fire is highlighted. Above the station
number will be a character indicating the status of the MBC:
402
[F-16C Viper] DCS
Weapon type: Cycles between the different types of loaded AGM-65s. Shows the quantity and type of AGM-65
loaded and active.
Polarity: Toggles between hot-on-cold (HOC) and cold-on-hot (COH) polarity. You can also press TMS right to
toggle between polarities. The AGM-65G and -H additionally have an AREA mode for forced correlation mode
(see Force Correlate, below).
LAR: The launch acceptable region for the next missile, showing the acceptable launch range and current range
adjacent to the caret. Accurate range data is only available if the SPI is in proximity to the missile LOS.
Time to impact (TTI): The time until the next missile impacts its target, if launched now.
Preparation
The AGM-65 has a duty cycle of one hour in standby, and 30 minutes when active. After powering the
AGM-65s, the missiles will begin their 3-minute warm-up period. Once three minutes has passed, the missiles are
in standby mode and ready for employment. In standby mode, the missiles have one hour of available duty time.
Once a missile’s video is activated, it has 30 minutes of available duty time. When a missile’s duty time has
expired, it must be powered off for two hours.
Automatic Power-On
The SMS can be configured to automatically power on the Mavericks when crossing a configured steerpoint, so
that the pilot does not need to remember to power them on at least three minutes prior to employment.
Summary
1. On the SMS format, select Mavericks.
2. Display the Control page.
3. Choose the steerpoint.
4. Choose the direction and enable auto power-on.
404
[F-16C Viper] DCS
Using the OSBs, enter the steerpoint number, then press the OSB labeled ENTR. The Mavericks will be
powered on upon crossing this steerpoint. You can press RCL to undo an errant digit, or RTN to return
to the Control page without changing the steerpoint number.
4. Choose the direction and enable auto power-on.
Press OSB 20 (NORTH OF) to cycle between different direction options. The Maverick will not be
powered on until the aircraft crosses the configured steerpoint traveling in generally this direction.
Press AUTO PWR (OSB 7) to turn on the automatic power-on feature.
You can leave the Control page by pressing the CNTL (OSB 5) again.
Missile Boresighting
Missile boresighting should be done prior to employing Mavericks using TGP handoff. It can be done either on
the ground or in the air while enroute.
Summary
1. Power on the Mavericks and TGP.
2. Set GND JETT switch to ENABLE, MASTER ARM switch to MASTER ARM or SIMULATE, A-G master
mode [2], and TGP to A-G mode.
3. On the SMS format, select AG65 and set E/O sub-mode to PRE or VIS.
4. On the TGP format, slew the seeker head to the boresight target.
5. On the WPN format, slew the seeker head to the same target and designate.
6. Press the BSGT button (OSB 20).
7. Repeat steps 4–6 for each station.
8. Power off the Mavericks and reset all switches.
If the TGP is not already powered on: Set the RIGHT HDPT power switch to on, on the SENSOR panel.
2. Set GND JETT ENABLE ON, MASTER ARM SIM, A-G master mode, and A/G TGP mode.
If on the ground, set GND JETT ENABLE to ON. Press the A-G button on the ICP to switch to air-to-
ground master mode. Set the MASTER ARM switch to SIM.
If the TGP is not already in air-to-ground mode, then on the TGP format, press the OSB labeled STBY,
then the OSB labeled A-G to put the targeting pod in A/G mode.
3. On the SMS format, select AG65 and set E/O sub-mode to PRE or VIS.
On the SMS format, press OSB 2 until PRE or VIS is shown as the Maverick sub-mode. (You can also
use the cursor enable button on the TQS to cycle between delivery modes.) Use PRE if your boresight
target is co-located with a steerpoint; use VIS if you are visually locating your boresight target. Confirm
that AGM-65 PRE or VIS symbology is shown on the HUD. Choosing a target further away will reduce
parallax errors.
406
[F-16C Viper] DCS
Change the MFD displaying the SMS format to the WPN format. On the WPN format, verify that NOT
TIMED OUT is no longer displayed, indicating the missiles have completed their three-minute warm-
up. The WPN page should begin displaying video from the missile seeker head.
4. On the TGP format, slew the seeker head to the boresight target.
Use DMS aft to move SOI to the TGP. Using the TQS cursor, slew the TGP pointing cross over the
boresight target.
5. On the WPN format, slew the seeker head to the same target and designate.
Press DMS aft until SOI moves to the WPN format. Use the TQS cursor to slew the Maverick tracking
gate over that same boresight target, then press TMS forward to designate. Verify that the tracking
gate closes, and the correct target is being tracked.
Summary
1. On the WPN format, set E/O sub-mode to PRE. Make sure WPN page is SOI.
2. Slew the tracking gate over the target and designate [RCtrl]+[Up].
3. Fire the missile [RAlt]+[Space].
1. On the WPN format, set E/O sub-mode to PRE. Make sure WPN page is SOI.
On the WPN format, set the delivery mode to PRE using Cursor Enable or OSB 2. The Maverick seeker
head will be slaved to the SPI (typically the selected steerpoint). Confirm that seeker head video is
available.
408
[F-16C Viper] DCS
Use the TQS cursor to slew the tracking gate over the target, then press TMS forward to designate.
The tracking gate will close on the target. Confirm that the missile is tracking the correct target, the
pointer cross is not flashing, and that the target is in range.
Summary
1. On the WPN format, set E/O sub-mode to PRE.
2. On the HUD, slew the TD box over the target and designate [RCtrl]+[Up].
3. On the WPN format, slew the tracking gate over the target and designate [RCtrl]+[Up].
4. Fire the missile [RAlt]+[Space].
5.
1. On the WPN format, set E/O sub-mode to PRE.
On the WPN format, set the delivery mode to VIS using cursor enable or OSB 2. SOI will move to the
HUD, and a TD box will appear, initially caged to the flight path marker (FPM). Confirm that seeker
head video is available on the WPN page.
2. On the HUD, slew the TD box over the target and designate.
Uncage the TD box and slew it over the target using the TQS cursor.
Press TMS forward to designate the target in the TD box. The TD box will ground-stabilize and SOI will
move to the WPN format.
If the wrong target is designated, reject the designation by setting HUD as SOI using DMS forward,
and then undesignate with TMS aft.
3. On the WPN format, slew the tracking gate over the target and designate.
Use TMS left or OSB 7 to change video polarity, if desired.
Use the TQS cursor to place the target within the crosshairs on the WPN format, then press TMS
forward to designate the target. The crosshairs will close on the target. Confirm that the missile is
tracking the correct target, the pointer cross is not flashing, and that the target is in range.
410
[F-16C Viper] DCS
Summary
1. On the WPN format, set E/O sub-mode to BORE.
2. On the HUD, fly the boresight cross over the target and designate [RCtrl]+[Up].
3. Fire the missile [RAlt]+[Space].
2. On the HUD, fly the boresight cross over the target and designate.
Fly the pointer cross near your target, then use the TQS cursor to slew the pointer cross over the
target. Reference both the HUD and the WPN format to correctly place the pointer cross, then press
TMS forward to designate.
Confirm that the missile is tracking the correct target, the pointer cross is not flashing, and that the
target is in range.
3. Fire the missile.
Fire the missile with the weapon release button.
412
[F-16C Viper] DCS
Summary
1. On the WPN format, set the delivery mode to PRE or VIS using cursor enable [Enter] or OSB2.
Confirm that seeker head video is available.
2. Using the DMS, move SOI to the TGP format [RAlt]+[.].
3. Using the RDR CURSOR/ENABLE switch, slew to the target. For a moving target, use TMS forward
[RCtrl]+[Up] to switch to POINT track. (See LITENING II Targeting Pod for more information.)
While the TGP is slewed, the MBC will command the seeker head to match slew and automatically attempt a
track. During the attempt, HANDOFF IN PROGRESS will be displayed on the WPN format. The amount of time to
complete correlation is reduced if the missile boresight procedure was completed prior to weapon employment.
If handoff succeeds, a “C” (correlated) will be displayed over the active pylon number. There is no need to switch
SOI away from the TGP format. Confirm that the missile is tracking the correct target, the pointer cross is not
flashing, and that the target is in range, then press the weapon release button to fire.
If the handoff cannot succeed, “I” (impossible) is displayed above the pylon number instead.
Ripple Fire
Up to two Mavericks can be queued with separate targets for a ripple fire (a.k.a. “quick-draw”) attack. When
more than one Maverick is tracking a target, two 10-mr LOS circles will appear on the HUD, labeled “1” and “2”.
The AGM-65s must be loaded on LAU-117 pylons for ripple fire to be available.
Summary
1. On the SMS format, set RP to 2 (optional).
2. Using one of the delivery modes above, designate a target for the first Maverick [RCtrl]+[Up].
3. Press the Missile Step button [S] to step to the next missile.
4. Designate a target [RCtrl]+[Up] for the second Maverick.
5. Fire both missiles.
2. Using one of the delivery modes above, designate a target for the first Maverick.
Using one of the delivery modes above, locate and designate a target for the first Maverick. Confirm
that the missile is tracking the correct target. Do not fire the missile.
414
[F-16C Viper] DCS
Force Correlate
The AGM-65G and -H models can be launched in force-correlate mode. This mode does not use the normal
centroid tracking algorithm suitable for targeting vehicles, instead using an image-correlation algorithm suitable
for tracking elements within a picture. Force-correlate mode is useful when launching Mavericks against static
targets such as buildings and structures, when it is desired that the Maverick impact a specific part of that
structure. Instead of tracking the target centroid, the Maverick will strive to impact the exact part of the image
that was targeted (e.g., the base of an antenna).
Summary
1. Using one of the delivery modes above, locate a target.
2. Set the polarity mode to AREA.
3. Designate the image feature you wish to target [RCtrl]+[Up].
4. Fire the missile. [RAlt]+[Space]
416
[F-16C Viper] DCS
DEFENSIVE SYSTEMS
DEFENSIVE SYSTEMS
When radar signals are detected by the external receiver antennas, the signal characteristics are analyzed and
processed by the ALR-56M electronics to determine the specific type of radar that has been detected, what mode
the radar is currently operating within, and its relative bearing from the aircraft. When these characteristics have
been processed, a corresponding symbol is displayed on the Threat Warning Azimuth Indicator and corresponding
audio feedback is provided to the pilot’s helmet.
Antenna coverage of the ALR-56M is 360° in azimuth but only ±45° in elevation. As
a result, the F-16C cannot detect radar signals that are directly above or below the
fuselage centerline. This should be considered when performing defensive
maneuvers at high pitch or roll angles, which could result in placing hostile radars
in an RWR blind spot. When this occurs, radar lock and missile launch warnings will
be lost.
When employing the CMDS in Semi-automatic or Automatic modes, this will also RWR
cause the ECM pod to cease emitting, which may increase the aircraft’s vulnerability Blind Spot
to attack for the duration the hostile radar signals are within the RWR blind spot.
It is important to note that the RWR does not indicate when a threat radar can see your aircraft, nor does it
indicate whether a threat radar is actually tracking your aircraft. The RWR only detects the presence of radar
signals and the operating mode of the radar based on those signals. It is possible that the radar may not be
tracking your aircraft specifically but is locked on to another aircraft along the same bearing as your aircraft.
Prudence should be taken when analyzing the information the RWR is providing, and weighing that with the other
sensors on board your aircraft to produce an accurate assessment of the tactical situation.
418
[F-16C Viper] DCS
• RWR Highest Threat. A radar signal has been detected along this bearing and has been
processed as the highest threat to the aircraft.
• RWR Threat with Missile Launch (flashing circle). A radar signal has been detected along
this bearing in Launch/Missile Guidance mode.
• RWR Highest Threat with Missile Launch (flashing circle). A radar signal has been
detected along this bearing in Launch/Missile Guidance mode and has been processed as the
highest threat to the aircraft.
A complete list of all RWR symbols and their corresponding threat systems can be found in Appendix B.
420
[F-16C Viper] DCS
ALE-47 Dispensers
ALE-47 Dispenser
The main interfaces with the CMDS are through the CMDS Control Panel and the CMDS DED page. The primary
controls for countermeasure employment are on the Side Stick Controller (SSC).
• DISPENSE RDY. The CMDS is ready to dispense countermeasures in reaction to a threat but requires
consent from the pilot when CMDS MODE is set to SEMI. This will be accompanied by a “COUNTER”
voice message (if enabled on the CMDS DED page).
2. Quantity Display. Displays the remaining quantity of each countermeasure type on board the aircraft.
System failure messages are also displayed in these display fields when applicable. “LO” is displayed when
the countermeasure quantity is at or below the BINGO quantity as set on the CMDS DED page. This will be
accompanied by a “LOW” voice message (if enabled on the CMDS DED page).
3. RWR Switch. Enables the CMDS to use threat indications detected by the ALR-56M Radar Warning Receiver
to determine appropriate countermeasure programs when CMDS MODE is set to SEMI or AUTO.
4. O1/O2/CH/FL Switches. Enables the dispensing of the respective countermeasure type: O1/Other 1,
O2/Other 2, CH/Chaff and FL/Flares. Placing these switches to ON will enable the corresponding
countermeasure type’s quantity to be displayed on the Quantity Display above the respective switch.
5. JMR Switch. No function.
6. MWS Switch. No function.
7. JETT Switch. Jettisons all expendable countermeasures on board the aircraft. This switch remains
functional regardless of the CMDS MODE knob position.
8. PRGM Knob. Selects the CMDS program to be manually dispensed using CMS Forward on the SSC when
the CMDS Mode is in Manual, Semi-automatic, or Automatic.
• BIT. Initiates a BIT of the CMDS. (N/I)
• 1. Selects Manual Program 1.
• 2. Selects Manual Program 2.
• 3. Selects Manual Program 3.
• 4. Selects Manual Program 4.
9. MODE Knob. Selects the operating mode of the CMDS.
• OFF. The CMDS is not powered and dispensing is not possible, except for jettison using the JETT
switch. ECM pod emissions are disabled.
• STBY. The CMDS is powered but dispensing is not enabled, except for jettison using the JETT switch.
Changes to the CMDS settings and programs may be made using the CMDS DED page while in this
mode. ECM pod emissions are disabled.
• MAN. The CMDS is powered and Manual programs may be dispensed. Manual ECM pod emissions are
enabled and disabled manually by the pilot.
o CMS Aft will activate ECM pod noise jamming signals if ECM XMIT switch is in position 3.
o CMS Right will deactivate ECM pod noise jamming signals.
o Manual Programs 1-4 may be dispensed based on the position of the PRGM knob.
o Manual Programs 5 and 6 may be dispensed.
• SEMI. The CMDS is powered and determines the appropriate Automatic program to be dispensed
based on the threat; and will dispense a single Automatic program if consent is provided by the pilot.
Manual programs may still be dispensed. ECM pod emissions require pilot consent but will only occur
when the aircraft is actively being engaged by a hostile radar threat.
o CMDS selects the appropriate Automatic Program against the current radar threat. The pilot
is prompted by DISPENSE RDY Status Display on the CMDS panel and a “COUNTER” voice
message to provide consent to dispense a single Automatic program, or dispense a Manual
program.
422
[F-16C Viper] DCS
o Once an Automatic or Manual program has completed, the pilot will be prompted again to
provide consent to dispense a single Automatic program, or dispense a Manual program.
o CMS Aft will dispense a single Automatic Program and will enable the ECM pod to emit
deception jamming signals any time the aircraft is locked by a hostile radar threat if ECM
XMIT switch is in position 1 or 2.
o The Automatic program will not be dispensed if the chaff is in LO status. Manual dispensing
can still be performed.
o CMS Right will disable the ECM pod from emitting.
o Manual Programs 1-4 may be dispensed based on the position of the PRGM knob.
o Manual Programs 5 and 6 may be dispensed.
• AUTO. The CMDS is powered and determines the appropriate Automatic program to be dispensed
based on the threat; and will repetitively dispense the selected Automatic program if consent is
provided by the pilot. Manual programs may still be dispensed. ECM pod emissions do not require pilot
consent and will occur any time the aircraft is actively being engaged by a hostile radar threat. Manual
programs may still be dispensed.
o CMDS selects the appropriate Automatic Program against the current radar threat. If consent
has already been given to dispense Automatic programs, the selected Automatic program
will be repetitively dispensed any time the aircraft is locked by a hostile radar threat, until
the aircraft is no longer locked by a hostile radar threat or the chaff reaches the BINGO
quantity entered via the CMDS DED page.
o CMS Right will revoke consent for dispensing Automatic programs and will interrupt any
Automatic or Manual programs that are currently in progress.
o If ECM power switch is set to OPR, the ECM pod will override XMIT switch position and emit
deception jamming signals until the aircraft is no longer being locked by a hostile radar
threat. The ECM will operate in ECM Priority mode, unless the current weapon profile is AIM-
120, in which case the ECM pod will operate in Avionics Priority mode.
o The Automatic program will not be dispensed if the chaff is in LO status. Manual dispensing
can still be performed.
o Manual Programs 1-4 may be dispensed based on the position of the PRGM knob.
o Manual Programs 5 and 6 may be dispensed.
• BYP. Bypass mode can be used if the other modes have malfunctioned or failed in any way. Manually
dispenses one chaff cartridge and one flare cartridge when CMS Forward is pressed. Manual Programs
1 through 6 will be unavailable, as well as any other CMS functions. If the ECM pod is currently emitting
in deception jamming mode, it will continue to emit until the current threat is no longer present, after
which it will be placed in a standby state.
Reject
1. DED Asterisks. If a data field on the DED is bracketed by these symbols, the ICP keypad may be used to
enter a different value, or the 0/M-SEL button may be used to enable it in some cases. A data field that has
been modified but has not been accepted will be highlighted. When the modified data is accepted (ICP ENTR
button) or rejected (ICP RCL button) the data field will be returned to normal, de-highlighted text.
2. Chaff Bingo Quantity. When the chaff quantity reaches this value, “LO” will be displayed on the CMDS
control panel Quantity Display next to the chaff quantity, and the dispensing of Automatic programs
containing chaff will be disabled. Manual programs may still be dispensed. Valid entries range from 0 to 99.
3. Flare Bingo Quantity. When the flare quantity reaches this value, “LO” will be displayed on the CMDS
control panel Quantity Display next to the flare quantity, and the dispensing of Automatic programs
containing flares will be disabled. Manual programs may still be dispensed. Valid entries range from 0 to 99.
4. Other 1/Other 2 Bingo Quantity. No function.
424
[F-16C Viper] DCS
5. Selected Steerpoint. Displays the selected steerpoint. The ICP Increment/Decrement rocker may be used
to cycle to a different steerpoint while this page is displayed on the DED.
6. Feedback Voice Message. When set to ON, a “CHAFF FLARE” voice message will be played when a
countermeasures program has begun dispensing. Note that this voice message will remain the same even
if the selected program does not include both countermeasure types. May be changed by placing the DED
asterisks around the data field and pressing any ICP keypad button 1-9 to toggle between ON and OFF.
7. Request Countermeasures Voice Message. When set to ON, a “COUNTER” voice message will be played
when the CMDS MODE is set to SEMI and pilot consent is requested to dispense an Automatic program
selected by the CMDS. May be changed by placing the DED asterisks around the data field and pressing any
ICP keypad button 1-9 to toggle between ON and OFF.
8. Bingo Voice Message. When set to ON, a “LOW” voice message will be played when a countermeasure
type has reached its BINGO quantity as set on the CMDS DED page, and an “OUT” voice message will be
played when a countermeasure type has been depleted. May be changed by placing the DED asterisks
around the data field and pressing any ICP keypad button 1-9 to toggle between ON and OFF.
1. Burst Quantity
2. Burst Interval
5. Manual Program Number
3. Salvo Quantity
4. Salvo Interval
Reject
1. Burst Quantity. Number of cartridges dispensed within each salvo. Valid entries range from 0 to 99.
2. Burst Interval. Time interval between cartridges dispensed within a salvo. Valid entries range from 0.020
to 10.000, in 0.001 increments.
3. Salvo Quantity. Number of salvos dispensed within the program. Valid entries range from 0 to 99.
4. Salvo Interval. Time interval between each salvo dispensed within the program. Valid entries range from
0.50 to 150.00 in 0.01 increments.
5. Manual Program Number. Identifies which Manual program is being edited. To edit the settings for a
different program, use the ICP Increment/Decrement rocker to cycle through the Manual programs.
• Manual Program 1-4. Dispensed by pressing CMS Forward on the SSC when the CMDS Mode is in
Manual, Semi-automatic, or Automatic, based on the position of the CMDS PRGM knob.
• Manual Program 5. Dispensed by pressing the CHAFF/FLARE Dispense Button, located on the left
cockpit wall above the throttle, when the CMDS Mode is in Manual, Semi-automatic, or Automatic.
• Manual Program 6. Dispensed by pressing CMS Left when the CMDS Mode is in Manual, Semi-
automatic, or Automatic.
Salvo 2
0.2 second
between 2 flares
Salvo 1
0.2 second
between 2 flares
Use the DCS SEQ position to cycle through these sub-pages and return to the CMDS BINGO sub-page.
426
[F-16C Viper] DCS
ELECTRONIC COUNTERMEASURES
Electronic countermeasures (or ECM) pods can be carried to provide an additional layer of protection against
radar threats such as surface-to-air missile (SAM) batteries. Depending on the sophistication and range of the
radar system that is attempting to acquire and track the aircraft, ECM pods can be used to deny, degrade or
delay an attack so that the pilot can escape the engagement envelope of the threat system, evade incoming
weapons, or gain additional time to execute their mission before being forced to take evasive maneuvers.
The F-16C can be equipped with either the AN/ALQ-131 or AN/ALQ-184 electronic countermeasures pods.
Radar Jamming
A radar system relies on its ability to receive reflections of its own radio signals off an object, and that these
reflections (called “radar returns”) are strong enough to be processed among other noise and clutter within the
electromagnetic environment. Radar jamming is a type of electronic attack that intentionally radiates radio signals
back to a radar system in order to confuse or degrade the radar’s ability to calculate range and position using its
own radar signals. By matching the victim radar’s signal characteristics, a radar jammer can effectively send false
information into the victim radar. This can be done using “noise jamming” or “deception jamming”.
Radar Detection
Noise Jamming
Noise jamming is accomplished by saturating a victim radar with radio signals that match the frequencies
transmitted by its own radar antenna. This is primarily performed to deny ranging data by interfering with the
radar’s ability to accurately measure the elapsed time between transmissions and reflected radar energy.
Noise Jamming
Unfortunately, since noise jamming relies upon the continuous transmission of high-power radio signals, often
across multiple frequencies (known as “barrage jamming”), it can also highlight the presence of the aircraft to
hostile radar systems before the aircraft itself would have been detected.
Deception Jamming
Deception jamming is accomplished by analyzing a radar signal, and then retransmitting a signal that precisely
matches the signal characteristics in order to generate false targeting information. In contrast to noise jamming,
deception jamming can either produce false target returns or introduce errors into automatic target tracking
techniques within certain radar systems.
Deception Jamming
The advantage of deception jamming is that the jammer itself can be employed intermittently so as to avoid
highlighting the position of the aircraft until necessary. However, depending on the specific radar system, the
effectiveness of these jamming techniques may vary.
428
[F-16C Viper] DCS
Burnthrough
“Burnthrough” may occur when the radar
return of the aircraft is strong enough that it
exceeds the power of the jammer’s radio Aircraft emitting
signal when received by the victim radar. Transmitted radar signals
matching radar signals
430
[F-16C Viper] DCS
• 3. Band 3 module.
• 4. Band 4 module.
• 5. Band 5 module.
• (Blank). Un-marked module for growth within the system.
• FRM. No function.
• SPL. No function.
Four status lights on each button provide an indication as to the operational state of the ECM modules.
• S. Standby. The ECM module is powered but not enabled for transmission.
• A. Active. The ECM module is powered and enabled for transmission.
• F. Failed. The ECM module has malfunctioned or failed.
• T. Transmitting. The ECM module is powered and is currently transmitting.
NOTE: The Manual Band Control Buttons in the DCS: F-16C Viper function identically within DCS World.
The selection of different ECM modules will not produce different effects on a given threat system.
HANDS-ON CONTROLS
The Countermeasures Management Switch (CMS) on the Side Stick
Controller (SSC) is the pilot’s primary control over the F-16C’s
defensive systems. The CMS is a 4-way switch which controls the
deployment of countermeasures and operation of the ECM pod (if
installed).
CMDS MODE – MAN. The following CMS actions
are performed when the CMDS Mode is set to
Manual. Countermeasures
Management Switch (4-way)
S *Dispense Manual Program 1-4
CMDS MODE – SEMI. The following CMS actions CMDS MODE – AUTO. The following CMS actions
are performed when the CMDS Mode is set to Semi- are performed when the CMDS Mode is set to
automatic. Automatic.
Disable dispensing of
Dispense Manual **Disable ECM Dispense Manual Automatic Program or
S Program 6 CMS S deception jamming S Program 6 CMS S interrupt dispensing of
Manual Program
* CMS Forward will dispense the Manual Program selected by the CMDS PRGM knob, unless another Manual or
Automatic program is already in progress.
** XMIT Switch on ECM Panel must be set to positions 1 or 2 to enable Deception jamming in Semi-automatic
CMDS mode, or position 3 to enable Noise jamming in Manual CMDS mode.
432
[F-16C Viper] DCS
APPENDICES
APPENDICES
Navigation
The following procedures outline the steps necessary in performing navigation, editing steerpoints within the
navigation database, tuning navigation aids (TACAN or ILS), and performing navigational fixes and calibrations
to maintain INS position accuracy.
434
[F-16C Viper] DCS
5. Use the DCS Up/Down positions to place the DED Asterisks over the SQUARE data field, and press ENTR
to enable editing of the data field.
6. Use the Increment/Decrement rocker to change the first Square character to the correct letter, and
press ENTR to accept the data or RCL to reject it.
7. Use the Increment/Decrement rocker to change the second Square character to the correct letter, and
press ENTR to accept the data or RCL to reject it.
8. Use the DCS Up/Down positions to place the DED Asterisks over the EAST/NORTH data field.
9. Use the ICP keypad to enter the Easting/Northing in a continuous string of ten characters, and press ENTR
to accept the data or RCL to reject it.
10. Use the DCS Up/Down positions to place the DED Asterisks over the ELEV data field.
NOTE: Elevation data is not required for the conversion process to successfully complete, and can be
entered separately or not at all.
11. Use the ICP keypad to enter the elevation in feet, and press ENTR to accept the data or press RCL to
reject it.
12. Use the DCS Up/Down positions to place the DED Asterisks over the CNVRT data field, and press ENTR
to initiate the conversion to Lat/Long coordinates. When the conversion is complete, the DED Asterisks will
automatically be placed around the steerpoint data field. At this point, the STPT page can be sequenced
back to Lat/Long format.
6. Press TMS Aft-Short to cage the Mark Cue to the HMCS Aiming Cross without designating the markpoint.
Radio Communications
The following procedures outline the steps necessary in managing the UHF and VHF voice radios.
436
[F-16C Viper] DCS
2. Use the DCS Up/Down positions to place the DED Asterisks over the Preset Channel Number, use the ICP
keypad to type the desired preset channel to be edited, and press ENTR.
3. Use the DCS Up/Down positions to place the DED Asterisks over the Preset Channel Frequency.
4. Use the ICP keypad to enter the new frequency for the displayed Present Channel, in a continuous string
of 5 numbers.
5. Press ENTR to accept the new frequency or press RCL twice to reject it.
438
[F-16C Viper] DCS
440
[F-16C Viper] DCS
HAD HAD CLASS 10 HAD HAD CLASS 11 HAD HAD MANUAL CLASS
SS Nimitz-class
AE AN/SPY-1 “Aegis”
49 Oliver Hazard Perry-class
40 Tarawa-class
The emitter codes under the “WPN” column correspond with how the threat radar will appear on the MFD Weapon
(WPN) format when the corresponding threat table is selected.
Each HARM threat table can be modified using the HARM DED page. This can be used to better tailor the AGM-
88 scans to the radar signals that are anticipated to be encountered during the mission.
442
[F-16C Viper] DCS
A-G Air-to-Ground
AR Aerial Refuel
ATT Attitude
AUTO Automatic
AZ Azimuth
BI Burst Interval
BNGO Bingo
BORE Boresight
BQ Burst Quantity
BULL Bullseye
BUP Backup
BYP Bypass
CH Chaff
CNI Communications/Navigation/IFF
CNTL Control
CORR Correction
CRUS Cruise
CTR Center
CZ Cursor Zero
DEC Decrement
DEFOG De-Fog
DEPR Depression
DEST Destination
DLNK, DL Datalink
444
[F-16C Viper] DCS
EDR Endurance
ELEV, EL Elevation
ENG Engine
ENTR Enter
EO Electro-Optical
EXP Expand
FDBK Feedback
FL Flight Lead
FLT Flight
FOV Field-Of-View
FZ Freeze
GM Ground Mapping
GRD GUARD
HDG Heading
HYD Hydraulic
IDENT Identification
446
[F-16C Viper] DCS
INC Increment
INFLT In-Flight
INTG Interrogate
INV Inventory
JETT Jettison
L16 Link16
LASR Laser
LAT Latitude
Lat/Long Latitude/Longitude
LO Low
LONG Longitude
Mach
MAN Manual
MISC Miscellaneous
NAV Navigation
NORM Normal
OPR Operation
PB Pre-Briefed
POS Position
PRE Pre-planned
PTT Push-To-Talk
PWR Power
QTY Quantity
RCL Recall
RDY Ready
REC Receive
448
[F-16C Viper] DCS
RNG Range
RTN Return
SEMI Semi-automatic
SEQ Sequence
SI Salvo Interval
SNSR Sensor
SOI Sensor-Of-Interest
SP Snowplow
SPI System-Point-of-Interest
SQ Salvo Quantity
SQL Squelch
STBY Standby
STOR Store
STR Steer
SYM Symbology
TBL Table
TGT Target
THRT Threat
T/R Transmit/Receive
VAH Velocity/Altitude/Heading
VIS Visual
VV Vertical Velocity
WPN Weapon
450
[F-16C Viper] DCS
APPENDIX F – FORMULAS
Use these calculation and conversion formulas for pre-mission planning or while in flight. Desired resultants are
bolded.
Fuel/Endurance Calculations
Bingo Fuel (lbs) = (Time of Flight ÷ 60) × Fuel LB/HR
Objective Time (mins) = ([Total Fuel − Bingo Fuel] ÷ Fuel LB/HR) × 60
Speed/Time/Distance Calculations
Ground Speed Required (knots) = (Distance ÷ Minutes) × 60
Time of Flight (mins) = (Distance ÷ Ground Speed) × 60
Fuel/Range Calculations
Specific Range Factor = Ground Speed ÷ Fuel LB/HR
Flight Range (NM) = Specific Range Factor × Total Fuel
Distance Conversion
NM to ft = [NM] x 6,076
ft to NM = [ft] ÷ 6,076
NM to Km = [NM] × 1.85
Km to NM = [Km] ÷ 1.85
Altitude/Elevation Conversion
Feet to Meters = [ft] ÷ 3.281
Meters to Feet = [m] × 3.281
Latitude/Longitude Conversion
DDD-MM-SS.SS to DDD-MM.MMM
SS.SS ÷ 60 = .MMM
DDD-MM.MMM to DDD-MM-SS.SS
.MMM × 60 = SS.SS
Good hunting!
452