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Error Log

The log file contains details of 4 exceptions encountered while running a Celeste game: 1. A NullReferenceException occurred when updating the view in the game engine. 2. An ArgumentOutOfRangeException was thrown in the chapter select screen when attempting to access an index outside the bounds of a collection. 3. An ObjectDisposedException happened during drawing as the game attempted to access a disposed Texture2D object. 4. A NullReferenceException was thrown in an ending dialogue cutscene, likely due to a null reference in the cutscene code.

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Kosma Kasprzak
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0% found this document useful (0 votes)
212 views67 pages

Error Log

The log file contains details of 4 exceptions encountered while running a Celeste game: 1. A NullReferenceException occurred when updating the view in the game engine. 2. An ArgumentOutOfRangeException was thrown in the chapter select screen when attempting to access an index outside the bounds of a collection. 3. An ObjectDisposedException happened during drawing as the game attempted to access a disposed Texture2D object. 4. A NullReferenceException was thrown in an ending dialogue cutscene, likely due to a null reference in the cutscene code.

Uploaded by

Kosma Kasprzak
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Celeste Error Log

==========================================

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


04/06/2023 14:38:15
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


04/06/2023 10:20:56
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative
and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument
argument, ExceptionResource resource)
at Celeste.OuiChapterSelect.<Enter>d__27.MoveNext() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/OuiChapterSelect.cs:line 0
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Monocle.Entity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at Celeste.Overworld.orig_Update()
at Celeste.Overworld.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Overworld.cs:line 35
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?55062304(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?34305719(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


04/06/2023 02:17:09
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


04/06/2023 01:57:35
System.InvalidOperationException: A previous Draw call threw an unhandled
exception. See InnerException for details. ---> System.ObjectDisposedException:
Cannot access a disposed object.
Object name: 'Texture2D'.
at Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
at Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index,
Texture value)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture,
SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at Celeste.CompleteRenderer.RenderContent(Scene scene)
at Celeste.HiresRenderer.Render(Scene scene)
at Monocle.RendererList.Render()
at Monocle.Scene.Render()
at Monocle.Engine.RenderCore()
at Celeste.Celeste.RenderCore()
at Monocle.Engine.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnPaint()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender,
PaintEventArgs e)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


04/05/2023 17:27:24
System.NullReferenceException: Object reference not set to an instance of an
object.
at Celeste.Mod.IntoTheJungleCodeMod.EndingDialogue.<cutscene>d__5.MoveNext()
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Celeste.CutsceneEntity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at DMD<Celeste.Level::Update>(Level this)
at Trampoline<Celeste.Level::Update>?60650820(Level )
at Celeste.Mod.XaphanHelper.Upgrades.PowerGrip.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/PowerGrip.cs:line 54
at Hook<Celeste.Level::Update>?56254588(Level )
at Trampoline<Celeste.Level::Update>?7544031(Level )
at Celeste.Mod.XaphanHelper.Upgrades.JumpBoost.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/JumpBoost.cs:line 54
at Hook<Celeste.Level::Update>?52509987(Level )
at Trampoline<Celeste.Level::Update>?53700482(Level )
at Celeste.Mod.XaphanHelper.Upgrades.Bombs.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/Bombs.cs:line 51
at Hook<Celeste.Level::Update>?32893865(Level )
at Trampoline<Celeste.Level::Update>?13048874(Level )
at Celeste.Mod.XaphanHelper.Upgrades.MegaBombs.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/MegaBombs.cs:line 51
at Hook<Celeste.Level::Update>?49728677(Level )
at Trampoline<Celeste.Level::Update>?3133256(Level )
at Celeste.Mod.XaphanHelper.Upgrades.RemoteDrone.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/Celeste/RemoteDrone.cs:line 47
at Hook<Celeste.Level::Update>?26452183(Level )
at Trampoline<Celeste.Level::Update>?29910983(Level )
at Celeste.Mod.XaphanHelper.Upgrades.GoldenFeather.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/Celeste/GoldenFeather.cs:line 46
at Hook<Celeste.Level::Update>?14962447(Level )
at Trampoline<Celeste.Level::Update>?29843369(Level )
at Celeste.Mod.XaphanHelper.Upgrades.Binoculars.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/Binoculars.cs:line 43
at Hook<Celeste.Level::Update>?4974470(Level )
at Trampoline<Celeste.Level::Update>?52295775(Level )
at Celeste.Mod.XaphanHelper.Upgrades.EtherealDash.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/Celeste/EtherealDash.cs:line 39
at Hook<Celeste.Level::Update>?14715233(Level )
at Trampoline<Celeste.Level::Update>?34959351(Level )
at Celeste.Mod.XaphanHelper.Upgrades.PortableStation.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/Celeste/PortableStation.cs:line 42
at Hook<Celeste.Level::Update>?20623993(Level )
at Trampoline<Celeste.Level::Update>?36194011(Level )
at Celeste.Mod.XaphanHelper.Upgrades.PulseRadar.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/PulseRadar.cs:line 43
at Hook<Celeste.Level::Update>?60607286(Level )
at Trampoline<Celeste.Level::Update>?51764933(Level )
at Celeste.Mod.XaphanHelper.Upgrades.ScrewAttack.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/ScrewAttack.cs:line 39
at Hook<Celeste.Level::Update>?37608250(Level )
at Trampoline<Celeste.Level::Update>?64432447(Level )
at Celeste.Mod.XaphanHelper.XaphanModule.onLevelUpdate(orig_Update orig, Level
self) in XaphanHelper/XaphanModule.cs:line 2645
at Hook<Celeste.Level::Update>?15674171(Level )
at Trampoline<Celeste.Level::Update>?62587128(Level )
at
Celeste.Mod.XaphanHelper.Controllers.MetroidGameplayController.onLevelUpdate(orig_U
pdate orig, Level self) in
XaphanHelper/Controllers/MetroidGameplayController.cs:line 241
at Hook<Celeste.Level::Update>?39700155(Level )
at Trampoline<Celeste.Level::Update>?41419448(Level )
at Celeste.Mod.XaphanHelper.UI_Elements.BagDisplay.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/UI Elements/BagDisplay.cs:line 91
at Hook<Celeste.Level::Update>?42672708(Level )
at Trampoline<Celeste.Level::Update>?8087661(Level )
at Celeste.Mod.XaphanHelper.StatsFlags.onLevelUpdate(orig_Update orig, Level
self) in XaphanHelper/StatsFlags.cs:line 192
at Hook<Celeste.Level::Update>?64321034(Level )
at Trampoline<Celeste.Level::Update>?21965399(Level )
at
Celeste.Mod.XaphanHelper.UI_Elements.UpgradesDisplay.onLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/UI Elements/UpgradesDisplay.cs:line 157
at Hook<Celeste.Level::Update>?50413643(Level )
at Trampoline<Celeste.Level::Update>?61343851(Level )
at ExtendedVariants.Variants.UpsideDown.onLevelUpdate(orig_Update orig, Level
self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
UpsideDown.cs:line 151
at Hook<Celeste.Level::Update>?20608263(Level )
at Trampoline<Celeste.Level::Update>?43598738(Level )
at ExtendedVariants.Variants.AnxietyEffect.onLevelUpdate(orig_Update orig, Level
self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
AnxietyEffect.cs:line 44
at Hook<Celeste.Level::Update>?8810682(Level )
at Trampoline<Celeste.Level::Update>?43461623(Level )
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.<>c__DisplayClass7_0.<onLe
velUpdate>b__0() in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 72
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.swapOutForDurationOfOrigCa
ll(Action orig) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 100
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 72
at Hook<Celeste.Level::Update>?52796228(Level )
at Trampoline<Celeste.Level::Update>?19515073(Level )
at FrostHelper.TimeBasedClimbBlocker.Level_Update(orig_Update orig, Level self)
at Hook<Celeste.Level::Update>?15636755(Level )
at Trampoline<Celeste.Level::Update>?12012093(Level )
at Celeste.Mod.JungleHelper.Entities.MossyWall.onLevelUpdate(orig_Update orig,
Level self)
at Hook<Celeste.Level::Update>?37760170(Level )
at Trampoline<Celeste.Level::Update>?45072514(Level )
at
Celeste.Mod.MaxHelpingHand.Triggers.ColorGradeFadeTrigger.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Triggers/ColorGradeFadeTrigger.cs:l
ine 20
at Hook<Celeste.Level::Update>?26256123(Level )
at Trampoline<Celeste.Level::Update>?23727351(Level )
at
Celeste.Mod.MaxHelpingHand.Triggers.AmbienceVolumeTrigger.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Triggers/AmbienceVolumeTrigger.cs:l
ine 18
at Hook<Celeste.Level::Update>?50171374(Level )
at Trampoline<Celeste.Level::Update>?65916440(Level )
at VivHelper.VivHelperModule.Level_Update(orig_Update orig, Level self)
at Hook<Celeste.Level::Update>?33253718(Level )
at Trampoline<Celeste.Level::Update>?62575756(Level )
at vitmod.VitModule.Level_Update(orig_Update orig, Level self) in
CrystallineHelper/VitModule.cs:line 457
at Hook<Celeste.Level::Update>?12620990(Level )
at Trampoline<Celeste.Level::Update>?35659315(Level )
at ExtendedVariants.Variants.InvertHorizontalControls.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
InvertHorizontalControls.cs:line 43
at Hook<Celeste.Level::Update>?17071240(Level )
at Trampoline<Celeste.Level::Update>?12321295(Level )
at ExtendedVariants.Variants.InvertVerticalControls.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
InvertVerticalControls.cs:line 43
at Hook<Celeste.Level::Update>?11995320(Level )
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?13175837(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?21829098(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


04/05/2023 10:03:09
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


04/05/2023 03:40:38
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/30/2023 01:52:08
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/30/2023 01:45:47
System.OutOfMemoryException: Out of memory.
at System.Drawing.Bitmap..ctor(Stream stream)
at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291
at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 229
at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti
ckers.cs:line 37
at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c
tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89
at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\
Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81
at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad(
orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo
dule.cs:line 490
at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session ,
Nullable`1 )
at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BadelineChasersEverywhere.cs:line 288
at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
MadelineBackpackMode.cs:line 64
at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig,
LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line
41
at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line
42
at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startposition)
at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session ,
Nullable`1 )
at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\
QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55
at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs:
line 40
at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li
ne 36
at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 )
at Celeste.LevelEnter.<Routine>d__5.MoveNext()
at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext()
in XaphanHelper/XaphanModule.cs:line 2609
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Monocle.Entity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/30/2023 01:16:41
System.OutOfMemoryException: Out of memory.
at System.Drawing.Bitmap..ctor(Stream stream)
at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291
at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 229
at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti
ckers.cs:line 37
at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c
tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89
at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\
Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81
at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad(
orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo
dule.cs:line 490
at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session ,
Nullable`1 )
at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BadelineChasersEverywhere.cs:line 288
at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
MadelineBackpackMode.cs:line 64
at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig,
LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line
41
at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line
42
at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startposition)
at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session ,
Nullable`1 )
at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\
QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55
at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs:
line 40
at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li
ne 36
at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 )
at Celeste.LevelEnter.<Routine>d__5.MoveNext()
at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext()
in XaphanHelper/XaphanModule.cs:line 2609
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Monocle.Entity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/30/2023 01:11:29
System.OutOfMemoryException: Insufficient memory to continue the execution of the
program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at
Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32
result)
at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice
graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL
pool, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice
graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format)
at Monocle.VirtualTexture.<>c__DisplayClass50_2.<Reload>b__3() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 538
at Monocle.VirtualTexture.Load(Boolean wait, Func`1 load) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 0
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 229
at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti
ckers.cs:line 37
at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c
tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89
at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\
Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81
at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad(
orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo
dule.cs:line 490
at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session ,
Nullable`1 )
at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BadelineChasersEverywhere.cs:line 288
at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
MadelineBackpackMode.cs:line 64
at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig,
LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line
41
at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line
42
at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startposition)
at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session ,
Nullable`1 )
at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\
QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55
at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs:
line 40
at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li
ne 36
at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 )
at Celeste.LevelEnter.<Routine>d__5.MoveNext()
at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext()
in XaphanHelper/XaphanModule.cs:line 2609
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Monocle.Entity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/30/2023 01:08:45
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was
thrown.
at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291
at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 229
at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti
ckers.cs:line 37
at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c
tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89
at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\
Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81
at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad(
orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo
dule.cs:line 490
at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session ,
Nullable`1 )
at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BadelineChasersEverywhere.cs:line 288
at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
MadelineBackpackMode.cs:line 64
at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig,
LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line
41
at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line
42
at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startposition)
at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session ,
Nullable`1 )
at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\
QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55
at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs:
line 40
at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li
ne 36
at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 )
at Celeste.LevelEnter.<Routine>d__5.MoveNext()
at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext()
in XaphanHelper/XaphanModule.cs:line 2609
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Monocle.Entity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/30/2023 01:02:45
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was
thrown.
at System.Collections.Generic.List`1.set_Capacity(Int32 value)
at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
at System.Collections.Generic.List`1.Add(T item)
at Celeste.BinaryPacker.ReadElement(BinaryReader reader)
at Celeste.BinaryPacker.ReadElement(BinaryReader reader)
at Celeste.BinaryPacker.ReadElement(BinaryReader reader)
at Celeste.BinaryPacker.ReadElement(BinaryReader reader)
at Celeste.BinaryPacker.FromBinary(String filename)
at DMD<Celeste.MapData::orig_Load>(MapData this)
at Trampoline<Celeste.MapData::orig_Load>?1477118(MapData )
at Celeste.Mod.CollabUtils2.UI.InGameOverworldHelper.ModMapDataLoad(Action`1
orig, MapData self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/InGameOverworldHelper.
cs:line 976
at Hook<Celeste.MapData::orig_Load>?44987962(MapData )
at DMD<Celeste_MapData::Load>?49440635.Load(MapData this)
at Trampoline<Celeste.MapData::Load>?61383135(MapData )
at
Celeste.Mod.MaxHelpingHand.Entities.GoldenStrawberryCustomConditions.modMapDataLoad
(orig_Load orig, MapData self) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/GoldenStrawberryCustomCond
itions.cs:line 19
at Hook<Celeste.MapData::Load>?50506287(MapData )
at Trampoline<Celeste.MapData::Load>?54639599(MapData )
at Celeste.Mod.MaxHelpingHand.Entities.SecretBerry.onMapDataLoad(orig_Load orig,
MapData self) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SecretBerry.cs:line 114
at Hook<Celeste.MapData::Load>?62603307(MapData )
at DMD<Celeste.MapData::Reload>(MapData this)
at Trampoline<Celeste.MapData::Reload>?12320792(MapData )
at Celeste.Mod.ricky06ModPack.ricky06ModPack.reloadMapData(orig_Reload orig,
MapData mapD)
at Hook<Celeste.MapData::Reload>?60986222(MapData )
at Celeste.Editor.MapEditor.orig_ctor(AreaKey area, Boolean reloadMapData)
at DMD<Celeste.Editor.MapEditor::.ctor>(MapEditor this, AreaKey area, Boolean
reloadMapData)
at Trampoline<Celeste.Editor.MapEditor::.ctor>?24578504(MapEditor , AreaKey ,
Boolean )
at VivHelper.Entities.SpawnPointHooks.MapEditor_ctor(orig_ctor orig, MapEditor
self, AreaKey area, Boolean reloadMapData)
at Hook<Celeste.Editor.MapEditor::.ctor>?40002242(MapEditor , AreaKey ,
Boolean )
at DMD<Celeste.Level::Update>(Level this)
at Trampoline<Celeste.Level::Update>?30059364(Level )
at Celeste.Mod.XaphanHelper.Upgrades.PowerGrip.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/PowerGrip.cs:line 54
at Hook<Celeste.Level::Update>?3312624(Level )
at Trampoline<Celeste.Level::Update>?31099549(Level )
at Celeste.Mod.XaphanHelper.Upgrades.JumpBoost.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/JumpBoost.cs:line 54
at Hook<Celeste.Level::Update>?39320885(Level )
at Trampoline<Celeste.Level::Update>?32271750(Level )
at Celeste.Mod.XaphanHelper.Upgrades.Bombs.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/Bombs.cs:line 51
at Hook<Celeste.Level::Update>?42012018(Level )
at Trampoline<Celeste.Level::Update>?55870341(Level )
at Celeste.Mod.XaphanHelper.Upgrades.MegaBombs.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/MegaBombs.cs:line 51
at Hook<Celeste.Level::Update>?18048751(Level )
at Trampoline<Celeste.Level::Update>?7068533(Level )
at Celeste.Mod.XaphanHelper.Upgrades.RemoteDrone.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/Celeste/RemoteDrone.cs:line 47
at Hook<Celeste.Level::Update>?47052227(Level )
at Trampoline<Celeste.Level::Update>?27343260(Level )
at Celeste.Mod.XaphanHelper.Upgrades.GoldenFeather.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/Celeste/GoldenFeather.cs:line 46
at Hook<Celeste.Level::Update>?48529733(Level )
at Trampoline<Celeste.Level::Update>?60354125(Level )
at Celeste.Mod.XaphanHelper.Upgrades.Binoculars.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/Binoculars.cs:line 43
at Hook<Celeste.Level::Update>?65114994(Level )
at Trampoline<Celeste.Level::Update>?52119267(Level )
at Celeste.Mod.XaphanHelper.Upgrades.EtherealDash.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/Celeste/EtherealDash.cs:line 39
at Hook<Celeste.Level::Update>?9934345(Level )
at Trampoline<Celeste.Level::Update>?44729104(Level )
at Celeste.Mod.XaphanHelper.Upgrades.PortableStation.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/Celeste/PortableStation.cs:line 42
at Hook<Celeste.Level::Update>?29966708(Level )
at Trampoline<Celeste.Level::Update>?57874485(Level )
at Celeste.Mod.XaphanHelper.Upgrades.PulseRadar.modLevelUpdate(orig_Update orig,
Level self) in XaphanHelper/Upgrades/Celeste/PulseRadar.cs:line 43
at Hook<Celeste.Level::Update>?1513797(Level )
at Trampoline<Celeste.Level::Update>?11707795(Level )
at Celeste.Mod.XaphanHelper.Upgrades.ScrewAttack.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/Upgrades/ScrewAttack.cs:line 39
at Hook<Celeste.Level::Update>?56292769(Level )
at Trampoline<Celeste.Level::Update>?62285390(Level )
at Celeste.Mod.XaphanHelper.XaphanModule.onLevelUpdate(orig_Update orig, Level
self) in XaphanHelper/XaphanModule.cs:line 2645
at Hook<Celeste.Level::Update>?10497012(Level )
at Trampoline<Celeste.Level::Update>?31724147(Level )
at
Celeste.Mod.XaphanHelper.Controllers.MetroidGameplayController.onLevelUpdate(orig_U
pdate orig, Level self) in
XaphanHelper/Controllers/MetroidGameplayController.cs:line 241
at Hook<Celeste.Level::Update>?15833976(Level )
at Trampoline<Celeste.Level::Update>?20302577(Level )
at Celeste.Mod.XaphanHelper.UI_Elements.BagDisplay.modLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/UI Elements/BagDisplay.cs:line 91
at Hook<Celeste.Level::Update>?64206555(Level )
at Trampoline<Celeste.Level::Update>?16168291(Level )
at Celeste.Mod.XaphanHelper.StatsFlags.onLevelUpdate(orig_Update orig, Level
self) in XaphanHelper/StatsFlags.cs:line 192
at Hook<Celeste.Level::Update>?24934175(Level )
at Trampoline<Celeste.Level::Update>?27416184(Level )
at
Celeste.Mod.XaphanHelper.UI_Elements.UpgradesDisplay.onLevelUpdate(orig_Update
orig, Level self) in XaphanHelper/UI Elements/UpgradesDisplay.cs:line 157
at Hook<Celeste.Level::Update>?37530240(Level )
at Trampoline<Celeste.Level::Update>?27455297(Level )
at ExtendedVariants.Variants.UpsideDown.onLevelUpdate(orig_Update orig, Level
self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
UpsideDown.cs:line 151
at Hook<Celeste.Level::Update>?42696319(Level )
at Trampoline<Celeste.Level::Update>?43553957(Level )
at ExtendedVariants.Variants.AnxietyEffect.onLevelUpdate(orig_Update orig, Level
self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
AnxietyEffect.cs:line 44
at Hook<Celeste.Level::Update>?14398848(Level )
at Trampoline<Celeste.Level::Update>?30194604(Level )
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.<>c__DisplayClass7_0.<onLe
velUpdate>b__0() in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 72
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.swapOutForDurationOfOrigCa
ll(Action orig) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 100
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 72
at Hook<Celeste.Level::Update>?45399158(Level )
at Trampoline<Celeste.Level::Update>?35587709(Level )
at FrostHelper.TimeBasedClimbBlocker.Level_Update(orig_Update orig, Level self)
at Hook<Celeste.Level::Update>?138833(Level )
at Trampoline<Celeste.Level::Update>?65395123(Level )
at Celeste.Mod.JungleHelper.Entities.MossyWall.onLevelUpdate(orig_Update orig,
Level self)
at Hook<Celeste.Level::Update>?22567953(Level )
at Trampoline<Celeste.Level::Update>?19501331(Level )
at
Celeste.Mod.MaxHelpingHand.Triggers.ColorGradeFadeTrigger.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Triggers/ColorGradeFadeTrigger.cs:l
ine 20
at Hook<Celeste.Level::Update>?6518879(Level )
at Trampoline<Celeste.Level::Update>?39462808(Level )
at
Celeste.Mod.MaxHelpingHand.Triggers.AmbienceVolumeTrigger.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Triggers/AmbienceVolumeTrigger.cs:l
ine 18
at Hook<Celeste.Level::Update>?51088646(Level )
at Trampoline<Celeste.Level::Update>?29119792(Level )
at Celeste.Mod.ricky06ModPack.ricky06ModPack.updateLeveLHook(orig_Update orig,
Level level)
at Hook<Celeste.Level::Update>?58420856(Level )
at Trampoline<Celeste.Level::Update>?52265079(Level )
at
Celeste.Mod.SpringCollab2020.Triggers.RemoveLightSourcesTrigger.OnLevelUpdate(orig_
Update orig, Level self) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Triggers/RemoveLightSourcesTrig
ger.cs:line 38
at Hook<Celeste.Level::Update>?7656342(Level )
at Trampoline<Celeste.Level::Update>?15416651(Level )
at
Celeste.Mod.SpringCollab2020.Triggers.ColorGradeFadeTrigger.onLevelUpdate(orig_Upda
te orig, Level self) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Triggers/ColorGradeFadeTrigger.
cs:line 19
at Hook<Celeste.Level::Update>?32932983(Level )
at Trampoline<Celeste.Level::Update>?44951624(Level )
at VivHelper.VivHelperModule.Level_Update(orig_Update orig, Level self)
at Hook<Celeste.Level::Update>?21851242(Level )
at Trampoline<Celeste.Level::Update>?16718097(Level )
at vitmod.VitModule.Level_Update(orig_Update orig, Level self) in
CrystallineHelper/VitModule.cs:line 457
at Hook<Celeste.Level::Update>?29147376(Level )
at Trampoline<Celeste.Level::Update>?479527(Level )
at Celeste.Mod.GravityHelper.Hooks.LevelHooks.Level_Update(orig_Update orig,
Level self)
at Hook<Celeste.Level::Update>?43155821(Level )
at Trampoline<Celeste.Level::Update>?59642691(Level )
at ExtendedVariants.Variants.InvertHorizontalControls.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
InvertHorizontalControls.cs:line 43
at Hook<Celeste.Level::Update>?55654657(Level )
at Trampoline<Celeste.Level::Update>?63576896(Level )
at ExtendedVariants.Variants.InvertVerticalControls.onLevelUpdate(orig_Update
orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
InvertVerticalControls.cs:line 43
at Hook<Celeste.Level::Update>?56213984(Level )
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/30/2023 01:00:34
System.InvalidOperationException: An unexpected error has occurred.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T]
(PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32
primitiveCount, VertexDeclaration vertexDeclaration)
at Celeste.GFX.DrawVertices[T](Matrix matrix, T[] vertices, Int32 vertexCount,
Effect effect, BlendState blendState)
at Celeste.ScreenWipe.DrawPrimitives(VertexPositionColor[] vertices)
at Celeste.FadeWipe.Render(Scene scene)
at Monocle.RendererList.Render()
at Monocle.Scene.Render()
at Monocle.Engine.RenderCore()
at Celeste.Celeste.RenderCore()
at Monocle.Engine.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/30/2023 00:56:50
System.InvalidOperationException: A previous Draw call threw an unhandled
exception. See InnerException for details. ---> System.InvalidOperationException:
An unexpected error has occurred.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserIndexedPrimitives[T]
(PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32
numVertices, Array indexData, Int32 indexOffset, Int32 primitiveCount,
VertexDeclaration vertexDeclaration, _D3DFORMAT indexFormat)
at Celeste.GFX.DrawIndexedVertices[T](Matrix matrix, T[] vertices, Int32
vertexCount, Int32[] indices, Int32 primitiveCount, Effect effect, BlendState
blendState)
at Celeste.Mod.CommunalHelper.Utils.Mesh`1.Celeste_DrawVertices(Nullable`1
matrix) in /home/runner/work/CommunalHelper/CommunalHelper/src/Utils/Mesh.cs:line
124
at Celeste.Mod.CommunalHelper.Backdrops.Cloudscape.Ring.Render() in
/home/runner/work/CommunalHelper/CommunalHelper/src/Backdrops/Cloudscape.cs:line
237
at Celeste.Mod.CommunalHelper.Backdrops.Cloudscape.BeforeRender(Scene scene)
in /home/runner/work/CommunalHelper/CommunalHelper/src/Backdrops/Cloudscape.cs:line
383
at Celeste.BackdropRenderer.BeforeRender(Scene scene)
at Monocle.RendererList.BeforeRender()
at DMD<Celeste.Level::BeforeRender>(Level this)
at Trampoline<Celeste.Level::BeforeRender>?27765363(Level )
at
ExtendedVariants.Variants.ScreenShakeIntensity.onLevelBeforeRender(orig_BeforeRende
r orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
ScreenShakeIntensity.cs:line 38
at Hook<Celeste.Level::BeforeRender>?51525489(Level )
at Trampoline<Celeste.Level::BeforeRender>?2369937(Level )
at
ExtendedVariants.Variants.BackgroundBrightness.onLevelBeforeRender(orig_BeforeRende
r orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BackgroundBrightness.cs:line 67
at Hook<Celeste.Level::BeforeRender>?41127285(Level )
at Monocle.Engine.RenderCore()
at Celeste.Celeste.RenderCore()
at Monocle.Engine.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnPaint()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender,
PaintEventArgs e)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 18:46:44
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was
thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at Mono.Cecil.Mixin.Resize[T](T[] self, Int32 length)
at Mono.Collections.Generic.Collection`1.Resize(Int32 new_size)
at Mono.Collections.Generic.Collection`1.Grow(Int32 desired)
at Mono.Collections.Generic.Collection`1.Add(T item)
at MonoMod.Utils.MMReflectionImporter._ImportReference(Type type,
IGenericParameterProvider context, GenericImportKind importKind)
at MonoMod.Utils.MMReflectionImporter._ImportReference(Type type,
IGenericParameterProvider context, GenericImportKind importKind)
at MonoMod.Utils.MMReflectionImporter._ImportReference(MethodBase method,
IGenericParameterProvider context, GenericImportKind importKind)
at MonoMod.Utils.MMReflectionImporter.ImportReference(MethodBase method,
IGenericParameterProvider context)
at Mono.Cecil.ModuleDefinition.ImportReference(MethodBase method,
IGenericParameterProvider context)
at MonoMod.Utils.Extensions.Import(ILProcessor il, MethodBase method)
at MonoMod.Utils.Extensions.Create(ILProcessor il, OpCode opcode, MethodBase
method)
at MonoMod.Cil.ILCursor.EmitGetReference[T](Int32 id)
at MonoMod.Cil.ILCursor.EmitReference[T](T t)
at MonoMod.Cil.ILCursor.EmitDelegate[T](T cb)
at ExtendedVariants.Variants.Stamina.patchOutStamina(ILContext il) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Stamina.cs:line
76
at MonoMod.Cil.ILContext.Invoke(Manipulator manip)
at MonoMod.RuntimeDetour.ILHook.Context.InvokeManipulator(MethodDefinition def,
Manipulator cb)
at MonoMod.RuntimeDetour.ILHook.Context.Refresh()
at MonoMod.RuntimeDetour.ILHook.Apply()
at MonoMod.RuntimeDetour.ILHook..ctor(MethodBase from, Manipulator manipulator,
ILHookConfig& config)
at MonoMod.RuntimeDetour.ILHook..ctor(MethodBase from, Manipulator manipulator)
at Celeste.Mod.GravityHelper.Hooks.PlayerHooks.Load()
at Celeste.Mod.GravityHelper.GravityHelperModule.updateHooks(HookLevel
requiredHookLevel)
at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startposition)
at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session ,
Nullable`1 )
at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\
QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55
at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs:
line 40
at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li
ne 36
at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 )
at Celeste.LevelEnter.<Routine>d__5.MoveNext()
at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext()
in XaphanHelper/XaphanModule.cs:line 2609
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Monocle.Entity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 18:44:42
System.InvalidOperationException: A previous Draw call threw an unhandled
exception. See InnerException for details. ---> System.InvalidOperationException:
An unexpected error has occurred.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T]
(PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32
primitiveCount, VertexDeclaration vertexDeclaration)
at Celeste.GFX.DrawVertices[T](Matrix matrix, T[] vertices, Int32 vertexCount,
Effect effect, BlendState blendState)
at FlaglinesAndSuch.CustomGodrays.Render(Scene scene)
at DMD<Celeste.BackdropRenderer::Render>(BackdropRenderer this, Scene scene)
at DMD<Celeste.Level::Render>(Level this)
at Trampoline<Celeste.Level::Render>?25675222(Level )
at Celeste.Mod.Anonhelper.InvisibleSeekerBarrier.Level_Render(orig_Render orig,
Level self) in Anonhelper/InvisibleSeekerBarrier.cs:line 44
at Hook<Celeste.Level::Render>?2949490(Level )
at Trampoline<Celeste.Level::Render>?62625198(Level )
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.<>c__DisplayClass8_0.<onLe
velRender>b__0() in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 76
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.swapOutForDurationOfOrigCa
ll(Action orig) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 100
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.onLevelRender(orig_Render
orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 76
at Hook<Celeste.Level::Render>?49917898(Level )
at Monocle.Engine.RenderCore()
at Celeste.Celeste.RenderCore()
at Monocle.Engine.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnPaint()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender,
PaintEventArgs e)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 18:19:17
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was
thrown.
at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291
at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 229
at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti
ckers.cs:line 37
at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c
tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89
at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\
Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81
at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad(
orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo
dule.cs:line 490
at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session ,
Nullable`1 )
at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BadelineChasersEverywhere.cs:line 288
at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
MadelineBackpackMode.cs:line 64
at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig,
LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line
41
at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line
42
at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startposition)
at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session ,
Nullable`1 )
at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\
QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55
at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs:
line 40
at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li
ne 36
at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 )
at Celeste.LevelEnter.<Routine>d__5.MoveNext()
at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext()
in XaphanHelper/XaphanModule.cs:line 2609
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Monocle.Entity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 17:03:46
System.InvalidOperationException: An unexpected error has occurred.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserIndexedPrimitives[T]
(PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32
numVertices, Array indexData, Int32 indexOffset, Int32 primitiveCount,
VertexDeclaration vertexDeclaration, _D3DFORMAT indexFormat)
at DMD<Celeste.LightingRenderer::ClearDirtyLights>(LightingRenderer this, Matrix
matrix)
at DMD<Celeste.LightingRenderer::BeforeRender>(LightingRenderer this, Scene
scene)
at Trampoline<Celeste.LightingRenderer::BeforeRender>?
66168705(LightingRenderer , Scene )
at
Celeste.Mod.YetAnotherHelper.Triggers.RemoveLightSourcesTrigger.LightHook(orig_Befo
reRender orig, LightingRenderer self, Scene scene) in
/home/runner/work/YetAnotherHelper/YetAnotherHelper/YetAnotherHelper/Triggers/
RemoveLightSourcesTrigger.cs:line 109
at Hook<Celeste.LightingRenderer::BeforeRender>?28375698(LightingRenderer ,
Scene )
at Trampoline<Celeste.LightingRenderer::BeforeRender>?
32686308(LightingRenderer , Scene )
at
ExtendedVariants.Variants.DisableMadelineSpotlight.onLightingRender(orig_BeforeRend
er orig, LightingRenderer self, Scene scene) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
DisableMadelineSpotlight.cs:line 52
at Hook<Celeste.LightingRenderer::BeforeRender>?51362903(LightingRenderer ,
Scene )
at Trampoline<Celeste.LightingRenderer::BeforeRender>?5419958(LightingRenderer ,
Scene )
at
Celeste.Mod.MaxHelpingHand.Entities.NoDashRefillSpring.onLightingBeforeRender(orig_
BeforeRender orig, LightingRenderer self, Scene scene) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/NoDashRefillSpring.cs:line
43
at Hook<Celeste.LightingRenderer::BeforeRender>?858041(LightingRenderer ,
Scene )
at Trampoline<Celeste.LightingRenderer::BeforeRender>?
61504288(LightingRenderer , Scene )
at
Celeste.Mod.SpringCollab2020.Triggers.RemoveLightSourcesTrigger.LightHook(orig_Befo
reRender orig, LightingRenderer self, Scene scene) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Triggers/RemoveLightSourcesTrig
ger.cs:line 96
at Hook<Celeste.LightingRenderer::BeforeRender>?51359035(LightingRenderer ,
Scene )
at Trampoline<Celeste.LightingRenderer::BeforeRender>?
19371000(LightingRenderer , Scene )
at
Celeste.Mod.SpringCollab2020.Entities.MultiRoomStrawberrySeed.onLightingBeforeRende
r(orig_BeforeRender orig, LightingRenderer self, Scene scene) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/MultiRoomStrawberrySee
d.cs:line 41
at Hook<Celeste.LightingRenderer::BeforeRender>?44955197(LightingRenderer ,
Scene )
at Trampoline<Celeste.LightingRenderer::BeforeRender>?5406710(LightingRenderer ,
Scene )
at
Celeste.Mod.SpringCollab2020.Entities.StrawberryIgnoringLighting.onLightingBeforeRe
nder(orig_BeforeRender orig, LightingRenderer self, Scene scene) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/StrawberryIgnoringLigh
ting.cs:line 40
at Hook<Celeste.LightingRenderer::BeforeRender>?64651965(LightingRenderer ,
Scene )
at Monocle.RendererList.BeforeRender()
at DMD<Celeste.Level::BeforeRender>(Level this)
at Trampoline<Celeste.Level::BeforeRender>?27765363(Level )
at
ExtendedVariants.Variants.ScreenShakeIntensity.onLevelBeforeRender(orig_BeforeRende
r orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
ScreenShakeIntensity.cs:line 38
at Hook<Celeste.Level::BeforeRender>?51525489(Level )
at Trampoline<Celeste.Level::BeforeRender>?2369937(Level )
at
ExtendedVariants.Variants.BackgroundBrightness.onLevelBeforeRender(orig_BeforeRende
r orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BackgroundBrightness.cs:line 67
at Hook<Celeste.Level::BeforeRender>?41127285(Level )
at Monocle.Engine.RenderCore()
at Celeste.Celeste.RenderCore()
at Monocle.Engine.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 14:10:15
System.OutOfMemoryException: Insufficient memory to continue the execution of the
program.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource,
tagRECT* pDest, HWND__* hOverride)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.EndDraw()
at Microsoft.Xna.Framework.Game.EndDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 14:02:47
System.InvalidOperationException: An unexpected error has occurred.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T]
(PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32
primitiveCount, VertexDeclaration vertexDeclaration)
at Celeste.GFX.DrawVertices[T](Matrix matrix, T[] vertices, Int32 vertexCount,
Effect effect, BlendState blendState)
at Celeste.ScreenWipe.DrawPrimitives(VertexPositionColor[] vertices)
at Celeste.FadeWipe.Render(Scene scene)
at Monocle.RendererList.Render()
at Monocle.Scene.Render()
at Monocle.Engine.RenderCore()
at Celeste.Celeste.RenderCore()
at Monocle.Engine.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 13:40:08
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was
thrown.
at System.Collections.Generic.List`1.set_Capacity(Int32 value)
at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1
collection)
at Celeste.SaveData.get_Areas_Safe() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/SaveData.cs:line 148
at Celeste.SaveData.get_TotalCassettes() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/SaveData.cs:line 223
at Celeste.AutoSplitterInfo.Update()
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 06:05:48
System.InvalidOperationException: A previous Draw call threw an unhandled
exception. See InnerException for details. ---> System.OutOfMemoryException:
Insufficient memory to continue the execution of the program.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource,
tagRECT* pDest, HWND__* hOverride)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.EndDraw()
at Microsoft.Xna.Framework.Game.EndDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnPaint()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender,
PaintEventArgs e)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 03:51:52
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 03:39:43
System.InvalidOperationException: A previous Draw call threw an unhandled
exception. See InnerException for details. ---> System.OutOfMemoryException:
Insufficient memory to continue the execution of the program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at
Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32
result)
at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice
graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL
pool, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice
graphicsDevice, Int32 width, Int32 height)
at Monocle.VirtualTexture.<>c__DisplayClass50_4.<Reload>b__5() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 720
at Monocle.VirtualTexture.Load(Boolean wait, Func`1 load) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 0
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Monocle.VirtualContent.Reload()
at Monocle.Engine.LoadContent()
at Celeste.Celeste.orig_LoadContent()
at Celeste.Celeste.LoadContent() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Celeste.cs:line 280
at Microsoft.Xna.Framework.Game.DeviceCreated(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated(Object sender,
EventArgs args)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformatio
n newInfo)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform()
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.BeginDraw()
at Microsoft.Xna.Framework.Game.BeginDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnPaint()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender,
PaintEventArgs e)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/29/2023 03:11:13
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/28/2023 22:15:19
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/27/2023 19:38:37
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/27/2023 19:37:24
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/22/2023 19:51:25
System.OutOfMemoryException: Out of memory.
at System.Drawing.Bitmap.Clone(Rectangle rect, PixelFormat format)
at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291
at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Monocle.VirtualContent.CreateTexture(ModAsset metadata) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualContent.cs:line 49
at Monocle.Atlas.Ingest(ModAsset asset) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354
at Monocle.Atlas.Ingest(ModAsset asset) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354
at Monocle.Atlas.Ingest(ModAsset asset) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354
at Celeste.Mod.Everest.Content.<>c__DisplayClass44_0.<ProcessUpdate>b__0() in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 1019
at Celeste.Mod.AssetReloadHelper.Do(Boolean silent, String text, Action reload,
Action done) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Helpers/AssetReloadHelper.cs:line 0
at Celeste.Mod.Everest.Content.ProcessUpdate(Object asset, ModAsset mapping,
Boolean load) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 0
at Celeste.Mod.Everest.Content.ProcessLoad(Object asset, String assetNameFull)
in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 985
at Monocle.Atlas.FromAtlas(String path, AtlasDataFormat format) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 265
at Celeste.LevelExit.LoadCompleteThread() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/LevelExit.cs:line 46
at Celeste.RunThread.RunThreadWithLogging(Action method) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/20/2023 19:25:22
System.InvalidOperationException: A previous Draw call threw an unhandled
exception. See InnerException for details. ---> System.OutOfMemoryException:
Exception of type 'System.OutOfMemoryException' was thrown.
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Monocle.VirtualContent.Reload()
at Monocle.Engine.LoadContent()
at Celeste.Celeste.orig_LoadContent()
at Celeste.Celeste.LoadContent() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Celeste.cs:line 280
at Microsoft.Xna.Framework.Game.DeviceCreated(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated(Object sender,
EventArgs args)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformatio
n newInfo)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform()
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.BeginDraw()
at Microsoft.Xna.Framework.Game.BeginDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnPaint()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender,
PaintEventArgs e)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/20/2023 00:23:48
System.OutOfMemoryException: Insufficient memory to continue the execution of the
program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at
Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32
result)
at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice
graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL
pool, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice
graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format)
at Monocle.VirtualTexture.<>c__DisplayClass50_2.<Reload>b__3() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 538
at Monocle.VirtualTexture.Load(Boolean wait, Func`1 load) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 0
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 229
at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti
ckers.cs:line 37
at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c
tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89
at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\
Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81
at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?33832464(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad(
orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo
dule.cs:line 488
at Hook<Celeste.LevelLoader::.ctor>?6251329(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?28315447(LevelLoader , Session ,
Nullable`1 )
at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BadelineChasersEverywhere.cs:line 288
at Hook<Celeste.LevelLoader::.ctor>?20838710(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?37243421(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
MadelineBackpackMode.cs:line 64
at Hook<Celeste.LevelLoader::.ctor>?28962240(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?48462791(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?54097688(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?49742039(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig,
LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?13741897(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?42391487(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?440663(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?47875566(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line
41
at Hook<Celeste.LevelLoader::.ctor>?45432305(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?62857717(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line
42
at Hook<Celeste.LevelLoader::.ctor>?20440764(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?64533617(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startposition)
at Hook<Celeste.LevelLoader::.ctor>?6542919(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?63251939(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs:
line 40
at Hook<Celeste.LevelLoader::.ctor>?42841282(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?8737853(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li
ne 36
at Hook<Celeste.LevelLoader::.ctor>?41036406(LevelLoader , Session ,
Nullable`1 )
at Celeste.LevelEnter.<Routine>d__5.MoveNext()
at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext()
in XaphanHelper/XaphanModule.cs:line 2609
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Monocle.Entity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?47453069(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 50
at Hook<Monocle.Engine::Update>?45381673(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/19/2023 12:56:39
System.InvalidOperationException: A previous Draw call threw an unhandled
exception. See InnerException for details. ---> System.OutOfMemoryException:
Exception of type 'System.OutOfMemoryException' was thrown.
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Monocle.VirtualContent.Reload()
at Monocle.Engine.LoadContent()
at Celeste.Celeste.orig_LoadContent()
at Celeste.Celeste.LoadContent() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Celeste.cs:line 280
at Microsoft.Xna.Framework.Game.DeviceCreated(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated(Object sender,
EventArgs args)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformatio
n newInfo)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform()
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.BeginDraw()
at Microsoft.Xna.Framework.Game.BeginDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnPaint()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender,
PaintEventArgs e)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/19/2023 10:16:40
System.OutOfMemoryException: Out of memory.
at System.Drawing.Bitmap..ctor(Stream stream)
at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291
at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Monocle.VirtualContent.CreateTexture(ModAsset metadata) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualContent.cs:line 49
at Monocle.Atlas.Ingest(ModAsset asset) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354
at Monocle.Atlas.Ingest(ModAsset asset) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354
at Celeste.Mod.Everest.Content.<>c__DisplayClass44_0.<ProcessUpdate>b__0() in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 1019
at Celeste.Mod.AssetReloadHelper.Do(Boolean silent, String text, Action reload,
Action done) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Helpers/AssetReloadHelper.cs:line 0
at Celeste.Mod.Everest.Content.ProcessUpdate(Object asset, ModAsset mapping,
Boolean load) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 0
at Celeste.Mod.Everest.Content.ProcessLoad(Object asset, String assetNameFull)
in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 985
at Monocle.Atlas.FromAtlas(String path, AtlasDataFormat format) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 265
at Celeste.LevelExit.LoadCompleteThread() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/LevelExit.cs:line 46
at Celeste.RunThread.RunThreadWithLogging(Action method) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/13/2023 21:04:45
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/06/2023 20:52:15
System.InvalidOperationException: A previous Draw call threw an unhandled
exception. See InnerException for details. ---> System.InvalidOperationException:
An unexpected error has occurred.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T]
(PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32
primitiveCount, VertexDeclaration vertexDeclaration)
at Celeste.GFX.DrawVertices[T](Matrix matrix, T[] vertices, Int32 vertexCount,
Effect effect, BlendState blendState)
at Celeste.Water.Render()
at Celeste.Mod.PandorasBox.ColoredWater.Render()
at Monocle.EntityList.RenderExcept(Int32 excludeTags)
at DMD<Celeste.GameplayRenderer::Render>(GameplayRenderer this, Scene scene)
at DMD<Celeste.Level::Render>(Level this)
at Trampoline<Celeste.Level::Render>?25675222(Level )
at Celeste.Mod.Anonhelper.InvisibleSeekerBarrier.Level_Render(orig_Render orig,
Level self) in Anonhelper/InvisibleSeekerBarrier.cs:line 44
at Hook<Celeste.Level::Render>?2949490(Level )
at Trampoline<Celeste.Level::Render>?9573566(Level )
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.<>c__DisplayClass8_0.<onLe
velRender>b__0() in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 76
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.swapOutForDurationOfOrigCa
ll(Action orig) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 100
at
ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.onLevelRender(orig_Render
orig, Level self) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/
AbstractVanillaVariant.cs:line 76
at Hook<Celeste.Level::Render>?51577517(Level )
at Monocle.Engine.RenderCore()
at Celeste.Celeste.RenderCore()
at Monocle.Engine.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnPaint()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender,
PaintEventArgs e)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/03/2023 10:13:43
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/03/2023 10:10:06
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


03/03/2023 10:05:39
System.OutOfMemoryException: Out of memory.
at System.Drawing.Bitmap..ctor(Stream stream)
at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291
at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 281
at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin
e 229
at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti
ckers.cs:line 37
at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c
tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89
at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\
Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81
at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?51309076(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad(
orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo
dule.cs:line 437
at Hook<Celeste.LevelLoader::.ctor>?9466005(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?47267733(LevelLoader , Session ,
Nullable`1 )
at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BadelineChasersEverywhere.cs:line 288
at Hook<Celeste.LevelLoader::.ctor>?43509809(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?8000653(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
MadelineBackpackMode.cs:line 64
at Hook<Celeste.LevelLoader::.ctor>?48020193(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?22399056(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?28788800(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?53490226(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig,
LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?52917338(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?32785266(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?35423203(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?29474423(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line
41
at Hook<Celeste.LevelLoader::.ctor>?20721584(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?52710836(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line
42
at Hook<Celeste.LevelLoader::.ctor>?26989097(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?28658265(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startposition)
at Hook<Celeste.LevelLoader::.ctor>?22976535(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?58998343(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs:
line 40
at Hook<Celeste.LevelLoader::.ctor>?34570729(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?55458273(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li
ne 36
at Hook<Celeste.LevelLoader::.ctor>?22808949(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.StrawberryJam2021.Cutscenes.CS_Credits.<>c__DisplayClass27_0.<SwitchToC
redits>b__0() in StrawberryJam2021/Cutscenes/CS_Credits.cs:line 318
at Celeste.ScreenWipe.Update(Scene scene)
at Celeste.FadeWipe.Update(Scene scene)
at DMD<Monocle.RendererList::Update>(RendererList this)
at Monocle.Scene.Update()
at DMD<Celeste.AreaComplete::orig_Update>(AreaComplete this)
at Celeste.AreaComplete.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/AreaComplete.cs:line 88
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?63770195(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 45
at Hook<Monocle.Engine::Update>?24263130(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?41139977(Engine , GameTime )
at
Celeste.Mod.StrawberryJam2021.Entities.WonkyCassetteBlockController.Engine_Update(o
rig_Update orig, Engine self, GameTime gametime) in
StrawberryJam2021/Entities/WonkyCassetteBlockController.cs:line 297
at Hook<Monocle.Engine::Update>?509287(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


02/24/2023 11:42:46
System.IO.IOException: The process cannot access the file 'C:\Users\kosma\OneDrive\
Pulpit\Celeste\Saves\2-modsession-JackalHelper.celeste' because it is being used by
another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalDelete(String path, Boolean checkHost)
at System.IO.File.Delete(String path)
at Celeste.Mod.EverestModule.WriteSession(Int32 index, Byte[] data) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModule.cs:line 381
at Celeste.UserIO.SaveThread() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/UserIO.cs:line 82
at Celeste.RunThread.RunThreadWithLogging(Action method) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


02/20/2023 17:35:06
System.IO.IOException: The process cannot access the file 'C:\Users\kosma\OneDrive\
Pulpit\Celeste\Saves\settings.celeste' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access,
Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions
options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean
useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access,
FileShare share)
at Celeste.UserIO._saveAndFlushToFile(Byte[] data, String handle) in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/UserIO.cs:line 130
at Celeste.UserIO.Save[T](String path, Byte[] data)

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


02/20/2023 11:17:11
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


02/19/2023 10:10:36
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


02/19/2023 10:09:30
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]


02/19/2023 10:03:42
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was
thrown.
at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291
at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd,
Stream stream, Int32& w, Int32& h, Byte[]& data) in
/home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195
at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this)
at Trampoline<Monocle.VirtualTexture::Reload>?61178161(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload
orig, VirtualTexture self) in C:\Users\csouc\OneDrive\Documents\Code\csharp\
CollabUtils2\LazyLoadingHandler.cs:line 281
at Hook<Monocle.VirtualTexture::Reload>?18871342(VirtualTexture )
at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\
csouc\OneDrive\Documents\Code\csharp\CollabUtils2\LazyLoadingHandler.cs:line 229
at Hook<Celeste.LevelLoader::.ctor>?37447130(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?4704724(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\
csouc\OneDrive\Documents\Code\csharp\CollabUtils2\UI\
OuiJournalCoverWithStickers.cs:line 37
at Hook<Celeste.LevelLoader::.ctor>?35931214(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?31923223(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c
tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89
at Hook<Celeste.LevelLoader::.ctor>?8679200(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?57467229(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader
self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\
Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81
at Hook<Celeste.LevelLoader::.ctor>?4399667(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?61841692(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad(
orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo
dule.cs:line 477
at Hook<Celeste.LevelLoader::.ctor>?2795188(LevelLoader , Session , Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?24053867(LevelLoader , Session ,
Nullable`1 )
at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
BadelineChasersEverywhere.cs:line 295
at Hook<Celeste.LevelLoader::.ctor>?28065131(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?26985986(LevelLoader , Session ,
Nullable`1 )
at
ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
MadelineBackpackMode.cs:line 69
at Hook<Celeste.LevelLoader::.ctor>?29924787(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?45009289(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?27798362(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?29764353(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig,
LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?25448947(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?56222137(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition)
at Hook<Celeste.LevelLoader::.ctor>?40903001(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?10472456(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line
41
at Hook<Celeste.LevelLoader::.ctor>?12810663(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?35573821(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line
42
at Hook<Celeste.LevelLoader::.ctor>?31545680(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?65205423(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startposition)
at Hook<Celeste.LevelLoader::.ctor>?52257949(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?14105065(LevelLoader , Session ,
Nullable`1 )
at
Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs:
line 40
at Hook<Celeste.LevelLoader::.ctor>?33148990(LevelLoader , Session ,
Nullable`1 )
at Trampoline<Celeste.LevelLoader::.ctor>?998745(LevelLoader , Session ,
Nullable`1 )
at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor
orig, LevelLoader self, Session session, Nullable`1 startPosition) in
/home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li
ne 36
at Hook<Celeste.LevelLoader::.ctor>?22584248(LevelLoader , Session ,
Nullable`1 )
at Celeste.LevelEnter.<Routine>d__5.MoveNext()
at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext()
in XaphanHelper/XaphanModule.cs:line 2609
at Monocle.Coroutine.orig_Update()
at Monocle.Coroutine.Update() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33
at Monocle.ComponentList.Update()
at Monocle.Entity.Update()
at DMD<Monocle.EntityList::Update>(EntityList this)
at Monocle.Scene.Update()
at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
at Trampoline<Monocle.Engine::Update>?31498635(Engine , GameTime )
at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig,
Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\
Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898
at Hook<Monocle.Engine::Update>?20592481(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?66092120(Engine , GameTime )
at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig,
Engine self, GameTime gameTime) in
/home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/
NoFreezeFrames.cs:line 52
at Hook<Monocle.Engine::Update>?64804753(Engine , GameTime )
at Trampoline<Monocle.Engine::Update>?3130699(Engine , GameTime )
at
Celeste.Mod.StrawberryJam2021.Entities.WonkyCassetteBlockController.Engine_Update(o
rig_Update orig, Engine self, GameTime gametime) in
StrawberryJam2021/Entities/WonkyCassetteBlockController.cs:line 297
at Hook<Monocle.Engine::Update>?268625(Engine , GameTime )
at Celeste.Celeste.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3650-azure-75d7c]


01/18/2023 11:20:42
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


01/18/2023 11:17:30
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


11/15/2022 00:09:44
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
11/15/2022 00:08:26
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


11/07/2022 22:09:23
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


11/06/2022 11:22:01
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


10/27/2022 08:50:36
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


10/24/2022 22:42:57
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


10/10/2022 23:48:11
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


09/30/2022 14:30:26
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
09/30/2022 14:30:01
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


09/14/2022 11:21:24
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


09/12/2022 21:13:32
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


09/01/2022 23:17:15
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


09/01/2022 23:16:06
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


08/30/2022 00:54:43
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


08/30/2022 00:54:28
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


08/28/2022 00:14:09
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


08/27/2022 00:08:22
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


08/27/2022 00:08:18
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


08/27/2022 00:08:03
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


08/27/2022 00:08:02
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]


08/26/2022 16:38:42
System.NullReferenceException: Object reference not set to an instance of an
object.
at Monocle.Engine.UpdateView()
at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged()
at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender,
EventArgs e)
at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent)
at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String
screenDeviceName, Int32 clientWidth, Int32 clientHeight)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean
forceCreate)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi
ceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in
/home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34

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